Grim Troll
Star
- Joined
- Mar 2, 2016
Greetings ye wanderers of the sun-lit lands, where the winds flow freely, where the ceiling has been shorn off and the great torch scorches the blistering skin of the world. But here, so far away from all you know, all that you have talked the long days of your life, well, you are not prepared. For beneath your feet, lays a whole other world, that you have only glimpsed in the shadows of your nightmares.
Some small havens are much like the surface, their inhabitants hard to distinguish from those above. They tend to their mushroom fields, to their pools of fish. They delve into veins of ore, and carve stone for their homes. They live and love, raising children, worshiping their gods, and fear the dark beyond the walls of their small settlements.
For in the darkness, monsters and worse lurk. Some where once like them, but slid into depravity and from civilization into barbarism. Some ceased that downward spiral, and cling to the edges of the bright communities, to plunder, rape and fight. Others fell so far into the darkness that they have regressed, lost their former reason and knowledge, becoming beasts in loosely human shapes. Some of the things in the dark are animals, adapted by the ages for life under the stone. Still others are people far older then mere humanity, and have little enough love for that fledgling race.
But, no matter how you arrived, there remains one question.... how long can you survive, as you search for the way out?
Greetings all. So, I'm here looking for players for a Conan RPG game that takes place in a massive cave system, that should be enough to lose the players in quite effectively. But, what is the premise of the game?
All of the players, no more then four, shall begin play with a maximum of a loincloth and perhaps one weapon, on the shores of a small pond in a cave underground, with a waterfall splashing into the pool, and glowing moss on the sides of the cave. But, none of the characters will know how they arrived, particularly at the same place and time. This is due to the fact that I'm not requiring you to sync up your characters backstories.
So, the character creation details. Anything from here is fine.... with the following exceptions!
1) We are using the Temptress from the Core rules, but the multi-class options and special abilities are fine.
2) We are using the Savant class instead of Scholar. As it's a fixed version anyway....
3) Sorcery Feats you can look at and some Feats of Desire are in the second post
4) Nobles Wealth ability.... well, you are not starting with any extra items, but you can feel free to go high quality instead. As for wealth in later years? It'll take some set up, but it's more then possible to acquire yearly riches.
So......
Character Creation!
1) 5d6b3 (roll 5 six sided dice and take the best three) or 32 point buy
2) Starting level is 1, and you get max HP for your HD
3) Starting gear is a loincloth and one weapon that you can afford
Now, I'd prefer female/herm players, but... I'll see just who applies
Khan; Emanaia Lajaria, Zignarian Temptress that seems focused towards the social arts... and has plans for fencing skills.
Tenshi; Anita, a Zignarian Temptress that is currently a better fencer then Emanaia, and does have an advantage in the intelligence department.
Vallah, a Vanir Barbarian. Strong, tough, and deadly, also a brute force fighter rather then a finesse focused one.
kckolbe; Killian The Red, a Nemidian Scholar, that plans on taking the Observer multiclassing path. Has learned secret mystical secrets from the far east.
Some small havens are much like the surface, their inhabitants hard to distinguish from those above. They tend to their mushroom fields, to their pools of fish. They delve into veins of ore, and carve stone for their homes. They live and love, raising children, worshiping their gods, and fear the dark beyond the walls of their small settlements.
For in the darkness, monsters and worse lurk. Some where once like them, but slid into depravity and from civilization into barbarism. Some ceased that downward spiral, and cling to the edges of the bright communities, to plunder, rape and fight. Others fell so far into the darkness that they have regressed, lost their former reason and knowledge, becoming beasts in loosely human shapes. Some of the things in the dark are animals, adapted by the ages for life under the stone. Still others are people far older then mere humanity, and have little enough love for that fledgling race.
But, no matter how you arrived, there remains one question.... how long can you survive, as you search for the way out?
Greetings all. So, I'm here looking for players for a Conan RPG game that takes place in a massive cave system, that should be enough to lose the players in quite effectively. But, what is the premise of the game?
All of the players, no more then four, shall begin play with a maximum of a loincloth and perhaps one weapon, on the shores of a small pond in a cave underground, with a waterfall splashing into the pool, and glowing moss on the sides of the cave. But, none of the characters will know how they arrived, particularly at the same place and time. This is due to the fact that I'm not requiring you to sync up your characters backstories.
So, the character creation details. Anything from here is fine.... with the following exceptions!
1) We are using the Temptress from the Core rules, but the multi-class options and special abilities are fine.
2) We are using the Savant class instead of Scholar. As it's a fixed version anyway....
3) Sorcery Feats you can look at and some Feats of Desire are in the second post
4) Nobles Wealth ability.... well, you are not starting with any extra items, but you can feel free to go high quality instead. As for wealth in later years? It'll take some set up, but it's more then possible to acquire yearly riches.
So......
Character Creation!
1) 5d6b3 (roll 5 six sided dice and take the best three) or 32 point buy
2) Starting level is 1, and you get max HP for your HD
3) Starting gear is a loincloth and one weapon that you can afford
Now, I'd prefer female/herm players, but... I'll see just who applies
Submitted Sheets
Khan; Emanaia Lajaria, Zignarian Temptress that seems focused towards the social arts... and has plans for fencing skills.
Tenshi; Anita, a Zignarian Temptress that is currently a better fencer then Emanaia, and does have an advantage in the intelligence department.
Vallah, a Vanir Barbarian. Strong, tough, and deadly, also a brute force fighter rather then a finesse focused one.
kckolbe; Killian The Red, a Nemidian Scholar, that plans on taking the Observer multiclassing path. Has learned secret mystical secrets from the far east.