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Playing through New Vegas again. Had no idea energy weapons were so broken in this game. I have a 'MF Hyperbreeder' pistol that regens ammo so fast it may as well be a bottomless SMG, and it does beautiful damage to boot, enough to chew up a Deathclaw. For range/heavy, I found a Gauss rifle. The ammo consumption (5 per shot!) would be a headache, were it not for the fact that the only other gun I use has infinite ammo. I made Max Charge ammo, so every shot of that Gauss consumes 25 basic MF cells. Yowza. One time, a Super Mutant Master survived a shot from it. One time.

Mostly, it's Boone and I being sniperbros across the desert while ED-E dutifully packs all our shit. I even got the little robot upgraded armor so he'd stop getting knocked out every time my enemies erupt in plasma explosions on death. I'm level... 24, I think? And I have yet to so much as darken Vegas' doorstep. I'll get there, but when I do, it'll be riding a chariot of lasers.
 
Same here, currently doing a heavily modded playthrough of NewVegas, though to be more precise, TTW. The Fallout 3 + New Vegas combined mod.
Found a really indepth mod that lets you take over a Brothel / Porn Magazine / Porn movie maker company and rise it to great heights. Despite the seemingly generic adult theme, the mod itself is very well done actually. Above mediocre voice acting, with superb voice acting on most of the npcs and an actual story to back it all up.
I must say, I was pleasantly surprised with that mod, just like I was with Maids 2 for Skyrim. A seemingly uninteresting mod that hid a treasure trove of lore friendly story and depth. With naughtiness on the side mind you.
 
As much as I love what I've seen of Fallout 4, something tells me that with all of this hype, we'll get disappointed.
But then again, early 2016 we get modding tools, so then we can fix everything.
 
Niksis said:
As much as I love what I've seen of Fallout 4, something tells me that with all of this hype, we'll get disappointed.
But then again, early 2016 we get modding tools, so then we can fix everything.

A game getting to hyped and being bad? Nah. Never happened. Now if you excuse me I spend the rest of the day playing some Aliens: Colonial Marines before jumping on Batman Arkam Knight on the Pc.
 
Niksis said:
As much as I love what I've seen of Fallout 4, something tells me that with all of this hype, we'll get disappointed.
But then again, early 2016 we get modding tools, so then we can fix everything.
Same thing happened with Skyrim. It was hyped up to all hell, and had a broken release. But it was still successful, I believe on of Bethesda's most successful. I have faith in the company.

But, as far as what I am playing? Mortal Kombat X. Tremor just released, and I just have to play him. But not on PC. In some cases it's bugger than Arkham Knight.
 
Played a chunk of Dark Souls. Still have issues with the way the game plays, and I'm not sure why people say it's so fluid and deep. Most of the games difficulty seems to come from the heavy, clunky controls and cheap enemies. Not exactly fun when an enemy can just ignore all of my attacks, and strike through them. I've also seen enemies hit me despite their weapon not actually touching my character model. Then you have enemies that have no problem locking onto the me, and magically rotating around mid-strike, or even MID-JUMP, to make sure that attack connects. For a game like Devil May Cry or Bayonetta similar issues aren't a problem, because those controls are incredibly fluid and responsive; and the consequences for each mistake aren't as severe. I love the concept behind the slower, more methodical, challenging combat, but I just don't think the Souls games really hit the mark.

Also playing more Dirty Bomb. It's a pretty fun class-based shooter. I was really enjoying it until I noticed that one of the classes actually has the martyrdom perk. It among the worst things I've ever seen in any kind of shooter (second chance is also shit). The only upside is that I've found it pretty rare to come across. What isn't rare is the Phantom class. How about a class that can turn invisible, move super fast, doesn't have footstep sounds and has OHK melee? Super-duper bullshit. All of the maps tend to have two or three flanking routes, while containing most of the action to the middle. In an objective game, where it's imperative that you keep your eye on the... objective, it's just too easy for the Phantom to move around the map unseen.
 
Dungeon Keeper, off and on. I loved the first title, never did get the Gold one but now I got a bundle cheap.

Mostly I love the intertask parts where the guy doing the narration really gives some tongue in cheek bits about how the populace now knows the terror of monsters and the fear of death. Plus being able to pick up and smack around your minions was always something I found amusing in the original game.
 
Shadowrun: Hong Kong. Almost disappointingly similar to it's two predecessors, Shadownrun Returns, and Shadowrun: Dragonfall. Not much has changed here, with the largest changes being slightly, and I do mean slightly, upgraded character models; and a re-imagined "Matrix". All three games might as well have been packaged as one, lengthy story. That being said, it's still just as enjoyable as the previous two games. Hong Kong is also very easy on the combat side, and is actually set up so that a charismatic character can avoid much of the combat in the game. If you like a game that is comprised mostly of reading, then this is a game for you. It's also only twenty dollars.
 
Forbidden Fruit said:
The Phantom Pain comes tomorrow. Good bye social life.

Already put about... four hours into the game so far. So, so fucking good.

And this little pup is so damn cute. I almost don't want him to grow into a dog-shaped killing machine.

Yv0r6P.gif
 
I'm also playing Metal Gear Solid V: The Phantom Pain. Very good game, but so far it isn't exactly the MGS game I was looking for. I wish it wasn't "open world", and was structured more like 1-4. Sometimes I feel like I'm playing a Splinter Cell game, where MGS4 managed to really change the mechanics of the game but keep the MGS feel alive. The story bits also seem very spread out, which I'm not really into. It works from the narrative perspective that you're rebuilding Mother Base, but it distracts from the narrative I'm interested in-- the fight against XOF. Stealth can be a bit too easy too. The prime strategy is to just find somewhere to hide with the tranq gun, and then shoot everyone in the head. Take one out, more come to investigate, and then you just keep shooting them in the head. They don't get suspicious, they don't go on alert, and they just wake up like nothing happened.

I realize that this isn't a departure from how the series has been, but it's something I would have liked to see change. It would have made the game more difficult, in that you can't cheese your way to an S rank by just shooting everyone in the head and not being seen doing it. It's way too easy to get the Fox Hound rank. When the game throws actual "story" missions at you, it's really interesting and cool. I just wish they weren't tied to the kind of... less structured feel that you get from open world. There aren't any moments like running through the tanker as it starts to flood, or fighting waves of enemies in the elevator, or carefully moving through a building with allies while being attacked by super-soldiers.

Granted I'm only on mission 9, and have done a ton of Side Missions, so maybe it'll throw some more classic MG stuff in. My favorite part so far was the prologue, so maybe that says a lot about what I look for in a game these days.

Also, I unlocked the Combat Unit, which allows you to go on missions as soldiers other than Venom Snake. Despite playing a different soldier, and female at that, they just treat me like I'm still Big Boss. A rather... sloppy thing considering the perfection that Kojima normally puts into these games.

Anyway, this will probably be many people's game of the year. Well either this or the Witcher 3.
 
Uuuuugh. PS4 is in hock, computer has a dying PSU. No MGSV for me.

I make the best of it, tho. http://worldidle.com/ is a fun incremental, and it won a lot of points for forcing me to withold medicine from my population until our economy could handle old people. http://www.kongregate.com/games/GreenSatellite/trimps Trimps stays up in another tab. Another incremental, but surprisingly involved. Leaving it alone for a long time just puts you up against a wall.

Also playing a ton of Dragon Quest. Beat 1 and 2, working on 3 and Dragon Quest Monsters: Caravan Hearts right now.
 
I just got the two Kingdom Hearts Remixes so I'm playing Birth by Sleep since I never got to play it before.
 
Transistor and a Russian made game called The Void. Both seem pretty damn good, having a blast.
 
Fallout 3 (I'll never get tired of that one).Also,I recently tried out Saints Row the Third.Lots of customization.Pretty cool game,but I can't aim for shit.
 
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