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Interest Check: Fantasy/Political thriller

Joined
Jan 26, 2010
Story thread there: http://www.bluemoonroleplaying.com/forums/viewtopic.php?f=8&t=12020


I just want to know if anyone is interested in this idea. The world it's based off of is a fantasy world for a novel I've had in the works since I was five. I'm not putting in the acutal story or the characters, just the setting and the boiling point. If i get enough people interested, I'd like to do this as an open roleplay.

Basic story:

There are four kingdoms involved. Anstaria (situated in the middle of the map) has been at war for as long as anyone could remember with Loidi. The two kingdoms seemed to always butt heads, no matter the topic. Anstaria believed in protecting its women, while Loidi gave theirs more freedoms. Anstaria was pro-science and anti-magic, and Loidi still put stock in court wizards and healers. War tore the two kingdoms apart and the strain finally got to the respective kings.

Calling on a truce meeting, they invited two moderators from neighboring kingdoms. For Anstaria, the kingdom of Danbar is invited, their allies in the south. For Loidi, it was a surprise when they arrived with delegates from Goldspar, a warring kingdom to the far north that is in a constant state of politica upheaval. Both mediators have reasons for the status quo to continue and keep the truce from being signed.

The Kingdoms:

Anstaria (Anstarians)​

This is the most rigid kingdom of the four kingdoms. As the loser of the long-ago war that started this mess, they took several steps to never have that problem. After the end of the Hexen wars, Anstaria outlawed magic in all forms. They formed the Ritter Hex, special knights who hunt down any rumors of magic in the boundaries of the kingdom and erradicate it. They are the toughest warriors, and the products of nightmares. After the break of the kingdom, causing the princess to run off with a wizard and forming her own land of Hekata, the ruling Anstarian king had a wall built around the kingdom to keep out the evil influences of the other kingdoms. In time, only Danbar and a few other select kingdoms were let inside.

Women do not have much freedom. They must, at all times, be escorted when they leave. The women's quarters are always found away from the men unless he calls for his wife. A woman can own land if her husband is dead, but it is highly advisable for her to remarry quickly. The poor have more freedom then nobility, where women can work beside her husband and even have the run of the home.

Anstaria is ruled by the king and his son. The daughter is prized by her family and knows she will never inherit the throne and a perfect marriage is one that wouldn't jeopedize the throne of her homeland.

Loidi (Loidites)

The near polar opposite of Anstaria. As the winner of the Hexen War, they enjoy the magic and prestigue of their victory. They are very pro-magic, more so then any other kingdom. Magic is a way of life, and they look down on the Anstarians for their superstition (who, in turn, look down on the Loidites for being agents of evil). Through magic, they claim to be able to do anything that the science of Anstaria can do. When the idea of the truce came through, the prince of Loidi saw it as a great way to gain control over their enemies once he found out about the princess. However, he isn't stingy on how he gets to the Anstarian throne and is willing to settle, if need be, on using magic to get them to give up their kingdom and end the fighting.

Women in Loidi are equal to the men. They have the same freedoms as the men. They can own land and trade property and even fight in the army. They have a chance to get as much education as a man.

The ruling family of Loidi is the king, queen, the elder son and the younger son (who is training to be a wizard) and the uncle.

Danbar (Danbarians)​

This kingdom has enjoyed exclusive trading rights with Anstaria. A kingdom that does rely on magic, but enjoys the scientific advances of Anstaria. Their women have some freedoms, but not as much as Loidi. The women can own land and property, but their education is restricted and it is encouraged that they marry and stay with a man for protection.

Goldspar (Goldsparites)​

This kingdom is untrustworthy. Always in a political upheaval, they have a new ruling party nearly every year. Magic and assassinations are the norm. They are greedy and manipulative. The current ruler wants the rich land of Loidi, but will take Anstaria if they can. To get this, they are hoping to convince the two kingdoms that peace is out of the question, and pitting the delegates and hormonally driven heirs against each other seems to be a good idea.


Cast of Characters: (my profiles for the characters will be in the next post)

Anstaria:
King -
Queen -
Prince/Heir - Gavin (ChocolateStrawberry)
Princess - Dione (ChocolateStrawberry)
Ritter Hex (if any) - Ser Gareth Eloran (GammaHeart)
Nobels (if any) -
Servants (if any) -

Loidi:
King -
Prince/Heir - Prince Tansen Haron (Skelace)
Younger Prince - Deston (Skelace)
Uncle - Alastor (Crazy Shank)
Advisors -
Bodyguards - Lana (Crazy Shank)

Danbar:​
Delegates - Lord Martinez (Arc)
Bodyguards -
Soldiers -
Servants -

Goldspar:
Delegates - Lady Masako (Raiden)
Valere de Morhban (Nihil)
Honoré de Morhban. (Temera)
Bodyguards - Reina Nilan (Raiden)
Wizards -
Soldiers -
Servants -
 
A lot of people get busy right before the start of the weekend. It'll probably pick up tonight or tomorrow.
 
I believe Arc needs to edit. The Comtesses have not left the table, Honorè is only thinking about it.
Edit: He he. Looks like he did
 
So, all the guards walking around are meaningless? We got wizards spying on conversations, people going into restricted areas...

Did Gavin dismiss Eloran?

Isn't Martinez from Danbar, not Goldspar?
 
Yes, sorry, I told Skelace to have Tansen overhear the conversation. I felt that it was important to help move some of the story line forward.
 
I hope it will be fun. What i want from the players now is each one to come up with a plan of 'attack', the goal that they are going for, and a back up plan. I really want to push the deviousness of the game. Let's see how much into the sticky politics we can get this.
 
Yes, and also have back up plans. That way, if plan A looks like it might fail, go to Plan B. I've got plans for what my characters want, but I don't know if they'll actually "win". It depends on whether or not you guys can out plan me.
 
Oh, I have several plans already in the crafting. I believe Imp has a few too. I know Arc has one or two running around.
 
Yeah, I know Arc's plans. I vaguely know Imp's plans, and can guess at yours. Everyone else, so far, is a bit of a mystery. I'm trying to set up as many people as I can to let them at least see the completion of their goals. However, I don't know yet who'll win.
 
No offense, but I would be surprised if you could guess at mine. At least mine singularly. Mine and Imp's plans are somewhat obvious. But I always have these obscure goals that for me make me happy but no one else can understand. XD

I don't play the villain often, but my actions make others think I am.

Edit: That came across as very egotistical. And for that, I apologize. It's just what has proven true in the past.
 
I don't even bother trying to guess all the little devious plans that people have going on. As long as I know the major obvious ones, I'm happy.
 
Temera, I didn't see it as egotistical. I want you guys to keep some plans secret. The more you can warp into the game, the better. And playing villians is fun. They are so much fun to write because the term 'villian' is different for everyone. After all, Honore and Valera don't see themselves as villians, but others might because their goals are clashing with each other. It's fun to see each group try to get on top.
 
I might be the only one here without a plan really. Technically the factions should work together (the 3 goldsparites all helping each other, etc) but I like to kick the pot and be the bold one so what I do might be a bit more obvious and direct.

Like poisoning the castle's water supply.
 
No. It was just an example. I'm one of those people that doesn't precisely know what he'll do until he does it.
 
In this game, it's best to come up with a few plans. Your obvious plans are the ones that will benefit the kingdom you are from, and a few little plans that will personally benefit you. Most of the players are keeping the personal plans from me (which is fine. It kills me because I'm a nosey whore and am totally itching to figure out what they've got planned), but I do know the geist of their obvious plans.

Basically, your obvious plans are to better Goldspar as a whole. You want the better trade routes, or get your hands on a few of the military and scientific secrets. Your personal goals might be trying to secure a tighter alliance to help you gain power in your tribe or set yourself up closer to the throne.
 
Masako could get both done but first offing the comtess' (eliminate personal competition from goldspar, etc)

And the public ones would be probably try and drive anstaria into a war with loidi or even danbar. :p

if she has to she'll give over to the succubi half and let it do the work by filling the area with a magic charm effect that would afflict anyone of the male gender. but that would cause problems cuz I'd wager money that the hex are immune to such things.
 
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