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For Whom the Darkness Parts [Med/Fant roleplay. OOC]

prettylykSIN

Supernova
Joined
Jan 8, 2009
Location
Orlando
        • In the land of Terre A'nglis, evil if stirring. Evil in its most abhorred and terrifying form. Twilight, the God of Curruption, is awakening in the prison he was sealed in at the beginning of humanity by the other Gods for fear he would destroy their newest Children. Thousands of years later, he is awakening and his followers are intent on freeing him completely.

          The Gods are still too weak to reseal Twilight's prison or kill him should he escape, so instead they choose a few Mortals to do it for them, blessing them with miraculous gifts and powers and a promise to grant their hearts' desires once they seal Twilight away.

          The chosen Mortals must find each other and band together to stop Twilight, but can they forget their differences, put away their love, disown their hopes of a future, and forfeit their lives for this task? What happens when one of their chosen takes the path to free Twilight? Only you can decide the fate of Terre A'ngelis.



            • Omei had seen mountains lower than these misnamed Snowy Hills, great lopsided heaps of half-buried boulders, webbed with steep twisting passes. A number of those passes would have given a goat pause. You could travel three days through the lush forests and snow-covered meadows without seeing a single sign of Mortal habitation. This was the Roof of the World, a place that would soon become legendary.

              She glanced at the others that crowded the rift between the mountains. All looked fearful and nervous, casting brief glances at a tall steel cage in the center of them all. No, they looked at its contents. The man in the cage caught and held Omei's eyes. She was not close enough to see the man's face, as She had wanted to, but suddenly She thought She was as close as She cared for. The prisoner was a tall man, with long, dark hair falling around his broad shoulders. He held Himself upright with one hand on the bars over His head. His clothes seemed ordinary, a cloak and coat and breeches that would not have caused comment in any farming village. But the way He wore them. The way He held Himself. Twilight was a God in every inch of Him. The cage might as well not have been there. He held Himself erect, head high, and looked over the other Deities as if They had come to do Him honor. And where ever His gaze swept, there the others fell silent, staring back in a mixture of fear and disgust.

              "Did we make the right choice, Gallues?" Vexed with Herself, Omei grimaced. She shouldn't be acting like a Mortal and letting Her mindless tongue flap in the breeze. The decision was made. It had been on Her mind though. She was not so unconcerned as She wanted to be.

              Galleus, the Skylord as Mortals called him, glanced at Her. "The other choices only held different risks, not lesser." The Skylord considered Her for a moment before placing a hand on Her shoulder. "We must do this, Omei. For our Children." Omei nodded, reluctantly.

              The others were forming a circle around the steel cage. It was time. Omei and Galleus joined them and completed the circle. The air crackled and sparked with the combined power of Their joining. Every head was bowed, as though in prayer. Twilight stirred now, eyes growing large as He stared at His fellow Deities. As the air seemed to harden and crush the cage, Twilight threw back His head and laughed.

              It was the last sound He was to make again. A mountain, taller than any other in Terre A'nglis rose from were Twilight once stood, rising farther and farther into the sky, past the clouds. The roar of the earth being up heaved was deafening to any Mortal.

              Finally, the earth became silent and was still. The Deities were gone, back to their homes to rest. Some carrying the bodies of those who had used too much of their power and were now as dead as a Mortal being.
              [/list:u][/list:u]



              "The shadow fell upon the land, and the world was cleaved stone from stone. The oceans fled, the mountains were consumed, and the lands were wrought with death. The moon was as blood and the sun was as ashes. The seas boiled, and the living envied the dead. All was scattered and all memory lost, save for one memory above all others; of those that had begun the Dark Wars."

              "It shall once again come to pass that the shadow shall rise across the realm, darken every land, and there shall be neither light nor safety. Darkness shall be reborn, born once more as it was born before and shall be born again, time without end. And it that shall be born of the shadows, born of the ancient evil, shall stretch forth its hands, and the blood of the world will flow with death once more."[/list:u][/list:u][/list:u][/list:u]
 
Vincent wouldn't know Sal unless Sal at some time had to pass through the wood, which I imagine would be an obstacle, perhaps a natural barrier seperating two major cities or on a trading rout. If Vincent didn't have a reputation, he would be out of the job, since he is a guide, or at least that is what he does for money.

Vincent... well, Technically he is already Gifted, through his own special means, though I am having him called into duty directly by a deity, or at least having her send him to the capital. Like Sal Vincent is also a bit of an enigma, I gave some clues but I am kind of limiting it to that, mystery is part of his character, as is darkness. He is after all a powerful spellcaster
 
That ought to work.

I'm not sure how much Sal is really an enigma. It's kind of tough writing for a character that's technically smarter than you are. I'm just holding data in reserve about his gear and knowledge, so that I have options to exploit later, and hoping I'll find a good way to make it believable when I finally do decide to bust something out.

I think I'm drawing from Remington Steele, a little bit of Jason Bourne, some Vezzini, a bit of the Batman, and just a dash of Bond, James Bond, removing most of the fighting parts (not all, but enough to make it one of his weaker points), then putting it all into a fantasy medieval setting. Whee!
 
Yeah. I do have things planned for him, big things.

I actually don't know what Vincent's inspiration is, I kind of made him, well at least this one. Luckily, he doesn't need to be super smart or physically strong to get his way, he is a warlock after all and sucking the soul out of somebody is a great way to get rid of enemies. Not to mention he lives in a somewhat sentient forest. (Well, some of the trees at least)

Luckily, the openness of this rp makes it easy to plot around.
 
I can actually write openers bigger than that.
What irritates me is that I need to write similarly length essays in Eng 101 and I have issues doig that, when I can easily do this....

Anyhoo,
Long post is long
 
I gotta say, that black text? Is gonna give me fits. But it's the sacrifices you make for art, I suppose...

I just have one query. I somehow get the impression that this vast, incredibly deadly, deadly forest is but a couple of hours walk from the gates to the capitol city of the area. That... doesn't seem too reasonable.

Maybe you arrived on a different night than you set out on. Oooh, wait! You're a warlock, right? You probably have a Seven League Stride spell or something so you can cross the distance in a very short time! That'd be even cooler.

Or maybe it is just that close. What do I know? I just think if there's a major city only a couple of miles away, they'd have nibbled away at the fringes of the forest over the years, gradually whittling it back and away as the civilization expanded. Sure, nobody ventures in, but cutting down a tree on the fringe is no big deal. And then next year, another tree, but it's a little farther in than the first one was, etc.

Eh. I should shut up. I'm also the guy who considers what the sewage disposal for his medieval metropolis is going to be like... so I'm a bit more nitpicky than most, I'd wager.

Good text, though. Some really good natural description going on there. And you can't fault the artistry of the description of the main character; clearly very completely thought-out.
 
jme-2.jpg

            • t h eBASICS[/list:u][/list:u][/list:u][/list:u][/list:u][/list:u]


              & SAY IT WITH ME °°° � Genesis Vasalla Nasima && Doma Shadowweaver

              & ALSO KNOWN AS °°° � Gen ; Genny && Roger

              & IN NUMBERS °°° � 79 seasons have past for me!

              & ISN'T IT OBVIOUS °°° � Let me see... let me see... Nope, still a girl.

              & GIMME SOME OF THAT °°° � I dunno know, does that matter?

              & SNEAK A PEEK °°° � Take a picture, it lasts longer.

              & BRINGING SEXY BACK °°° �At first appearance, one wouldn't normally imagine Genesis to be as old as she is. Standing only five feet and three inches from the ground, her short stature doesn't give way much to her intimidation. More like fawning or taunting of her small appearance. This is only amplified by the fact that she's quite slender and doesn't have voluptuous curves and features. Her mixed heritage gives her an accented eye shape and a odd hazel color which is either exotically beautiful or downright strange. The constant smile on her face and the happy expression she brings gives makes her an emit an aura that seems to put people around her at ease. Her hair is longer than it appears since she has it usually rolled up using a pink ribbon to tie it up.

              Her clothes are something that leaves people a weird impression of her. Her little outfit just screams a colorful hue of blue, black, white, and pink. Her outfit is a bit much out of the way of normal though, since it resembles more for a circus performer than anything else. Which in the case of Genesis, it actually fits since she performs for a living. Long blue gloves extend up to the middle of her biceps, and her skirt doesn't extend pass her middle thigh. She wears blue and white striped socks that rise up above her knees to cover the rest of her exposed legs. One particular feature about her is the gold ring that has like a pendant around her collar. Sometimes, she is seen polishing it as if it was a trophy.


                        • d e e p e rLOOK[/list:u][/list:u][/list:u][/list:u][/list:u][/list:u]


                          & UNDERNEATH THE LAYERS °°° � The certainty in her eyes tell everyone that she's quite a spirited young woman with a set determination glowing about her. Despite her childish appearance, Genesis acts much her age in the sense that she tends to be very motherly to people, especially children. Well, in a big sister kind of way to be more precise. She's quite outgoing and her child-like demeanor endears her to many people. She's quite idealistic, seeing the light of things, and yet always acts upon her emotions. It's easy to see through her, as she wears her heart on her sleeves, but who's to say if that is a bad thing. However, her happiness gives her a tough skin, making her almost immune to slander and insults. As a thinker, Genesis isn't very articulate, but she has a natural intuition to make up for her lack of knowledge.

                          On the other side of Genesis, she knows her place in society, and is comfortable at her position. Thus, making her a bit passive and not aggressive enough to push forward. She carries herself properly and greets everyone with a smile and an integrity that makes her seem innocent. It's not uncommon that people question her overall friendliness because it can bring some suspect about her. She holds no malice toward others though. Most of the people that are wary of her are most likely not accustom in having people help others out of goodwill.

                          Doma Shadowweaver on the other hand has a rather crude approach toward others. He's sarcastic, rude, and honest to the point of being blunt toward others, especially men. However, he's much kinder to women, just because he's rather perverted. He's a mischievous thinker, and seems to have good insight on things, though they are often clouded by his discriminatory biases. His crude persona often gets him in trouble with Genesis, though it seems they stare an unbreakable bond.


                          & WHAT HAS SHAPED ME °°° � The Nasima family line has always been in the entertainment industry, as a circus to be exact. Given by the heavens that all the children of the Nasima family were talented performers in one way or another, the common people came to knew and love the Nasima Circus. As of now, Quentin Nasima, the ringleader of the circus, and Genesis' father sired over seventeen children. Genesis, was the fifteenth child, and being one of the youngest, she had the tendency to be almost missed and ignored one. The most important factor was that Genesis lacked the immense amount of talent that her other siblings had.

                          However, unlike most of her siblings, Genesis found her talent of throwing her voice around since she was young. Her duty in the circus was a ventriloquist. Once her talent was found, she served as a comedian during the intermissions. Thanks to her many siblings, she had an unbreakable bond to with her family members, and learned many things from them including dance, singing, fighting, and even simple magic. Growing older into her teenage years, Genesis was greeted by a strange man after one of her performances. He told her many confusing things about fate and destiny, and all that good stuff, and presented her with a gift. Genesis, unable to really thing about the things he said, just accepted the gift with a smile. That's how she came to meet Doma Shadowweaver.

                          Turning sixteen, Genesis grew real close to Doma, and began to wear him all the time, even during her sleep and eating. At night, Doma would tell her stories and tell her about the riches in the world that would pull her family out of poverty and become a real show team at one of the grandest cities in the world. Even perform for kings and queens. Inspired by Doma's stories, Genesis ran away from home, only leaving behind a note saying that when she'll return, she'll become famous and bring home lots and lots of money.


                          & MY THOUGHTS °°° � "Everything in life has a purpose, I think he is no exception. But it's nice to think of a world where no bad things happen, you know."

                          & YES PLEASE °°° � Sweets :: Chocolate :: Soft drinks :: Having fun :: Smiling

                          & NO THANK YOU °°° � Fighting :: Evil :: Vegetables :: Thinking too much

                          & GUT WRENCHING °°° � Thunder

                          & ENJOYING °°° � Performing :: Singing :: Dancing
                                    • e t cETC[/list:u][/list:u][/list:u][/list:u][/list:u][/list:u]


                                      & HACK & SLASH °°° � Martial Arts :: Roger [Like a brass knuckle]

                                      & TUNE IN °°° � "She's got her head in the clouds.."

                                      & COLOR ME °°° � Orchid && White

                                      & PUPPETEER °°° � Canvasofwhite
 
Hehe, A bit confusing isn't it? Let's see. I'm playing both Doma and Genesis. She's 19, almost 20, (Dvidie 79 to 4, that's almost twenty), but she left her hme at 16, so she's been on her own for about 4 years.
 
Well, remember, Vincent describes a large expanse of plains and hills that separate his home from the city, but yeah, he could have been traveling for several days even, I didn't really give the amount of time that it took to travel. Plus yeah, Vincent could be capable of doing something like that as well, perhaps shadowstepping or something of the sort.

The forest would fight back, the threat isn't just about getting lost, but supernatural threats also linger in the place. The thing that made me Headdesk was why would people build a major city near an area that is nearly a universal taboo. So yeah, I am going to move it a bit far away, have Vincent been traveling for a bit.

Thanks for the compliment. I don't get those much. This version is fairly new, but the character himself is pretty old^.^

Edit:mad:Canvas: Nice character ^.^
 
Canvasofwhite said:
Hehe, A bit confusing isn't it? Let's see. I'm playing both Doma and Genesis. She's 19, almost 20, (Dvidie 79 to 4, that's almost twenty), but she left her hme at 16, so she's been on her own for about 4 years.
But wait... if she's aging 1 year for every 4 that passes, shouldn't she have been away from home for about 16 years, then? Or how else does the 79 work then? It's really that part that's throwing me; if she's nearly 80 but looks a quarter of that, and she left her family at... either physical sixteen or chronological sixteen, in which case she's been on her own either 63 or 16 years.

See, if you just made her, you know, almost 20, then that whole issue stops confusing me. :)
 
"79 seasons have past for me!"

Those aren't years, they are seasons, silly! 4 season = 1 year. Heheh =P

And Thanks midnight! Now to find a way to put her in.
 
All right, just so the momentum doesn't die, I'm going to post a little observational thing from Sal's perspective, but then it'll be Pretty's turn to post something for Lucretia, and it wouldn't be fair to step on her opportunity. Still, something new ought to happen, so I'll do a background thing that hopefully shouldn't interfere.

Also, if Canvas or Dready want to post journey descriptions, show us their PCs in action, by all means, do so.
 
Yeah, momentum is good, Anyone poke pretty yet? or is she just not online.
I want to detail darkwood a bit more, I feel I didn't do justice to the feel of the place, that it looks like inside. I also like describing Vincent's house.
 
Well, if you want to share background material, but you don't want to mess up the plotline, feel free to do it here. You can also then phrase it like a guidebook, rather than a dramatic narrative, which might make it clearer to the reader. Hey, when you're doing it here, it also doesn't hurt to make references to images from TV or movies... and those references might be a little jarring within the main plot thread...
 
As for my part, I'm curious as to what people have in mind for their Gifts. I mean, the lead-in did say we'd get "miraculous" powers, and that's got to be pretty unique when you're dealing with a high-magic world in the first place. "Oh, raising the dead? That's not miraculous, that's just an 8th level spell..."

I mean, I'm sure the Gifts will in part just enhance our existing skills, perhaps with a tendency toward the interests and personality of the deity that granted us the Gifts. For example, I'm imagining Sal has been given just better spy skills, sharper senses of all sorts, faster cognitive powers, and a more penetrating sense into people's lies and private agendas, and that's just enhancement and spin from his patron. I haven't even gotten into the powerful, miraculous stuff yet.

Lucretia, I would think, would find her strength and speed and skill with weaponry greatly enhanced, something she hasn't had opportunity to test as yet, and her patron gave her that whole "wolf family" telepathic thing to play with. And that's probably just the start. I would think she's not so much healed by Haern as possibly been given the power of regeneration, is my guess. Maybe she'll be able to grow back limbs. Certainly, that would be a huge benefit to a fighter, qualified as miraculous, and would be entirely fitting for Lord of the Wilds; there are numerous regenerative examples in nature, usually among amphibians and lizards, but in a high fantasy world, probably even more. That's just one miracle; there's likely more. And she doesn't even know it.

I'm not saying we shouldn't leave some surprises, and I'm not saying we need to plan things out, or share them with each other if they're already plotted in our heads. But one thing we're trying to avoid is God-modding, i.e. playing your PC so powerfully that there's no way they can "lose" or suffer any sort of failing. We're damn good, and very successful, but we can't always come out on top, and we can't be omni-competent (much as Sal may try). Therefore, if you've got something powerful in mind, might be good to discuss it here before it goes kerblooie in the plot thread.
 
Well, I would rather do it in narritive, I could easily describe the forest here too.
As I said, I got the idea from Darkwood Forest in the video game Fable, well, at least for the name. The forest itself is composed of trees that are tinted black, gigantic trees further in and simply massive ones way deeper. The forest is thick in some places and thinner in others, though the thinner parts are more heavily inhabited by monsters.

I am gunna write this in second person, please pay no mind to it it. Writing like this is more comfortable for me when it comes to describing the five senses, Like Dming in D&D

When you enter Darkwood you can see a thick forest with big black trees with dead, vile looking branches and wreathed in an almost supernatural darkness and fog. The ground is thick and overgrown with roots and moss that can be slippery when wet, the ground itself is also very uneven the trees themselves have leaves, but the branches are often more twisted and wicked looking. Thorn thickets cover a lot of ground in the darkwood with long deadly thorns like the ones that surround Vincent's tree and keep him protected from intruders and monsters alike... The forest is hauntingly dark, and everywhere you look you can see movement out of the corner of your eye, you don't know if it is something that could kill you or it was just your imagination. The deeper you go the creepier things get, you could cwear you have seen that tree more than once, yet you are loyaly following the path deeper into the woods. An Icy chill sweeps over you as you continue down the path, the path grows narrower as you go, becoming obvious that whoever reaches this section is usually in a rush, the path itself is overgrown with vegatation as is most of the ground, thorny plants, nightshade, you name it form a blanket over the ground in the unnatural silence. In the distance you can hear noises, strange calls from birds you have never heard before, or even other creatures that would lurk in the very depths of your imagination, the sounds send chills through your very soul. Deep in the woods you hear movements, something big crashing through a thicket, your mind goes on alert and your hand's grip tightens on your sword, you pause to peer along and to observe your surroundings. Threat black trees surround you in every direction, the path has all but dissapeared, in the distance you can see something, an ancient spire, tall enough to break the canopy. With the thought of a landmark in mind you use your sword to mark a tree and sprint towards the spire. Four hours later you stumble upon a tree tith a strange mark on it, the very slash you put on it, you had been following the path the whole way, darkness was falling and in the dark you hear a sound that makes your hair stand on edge. a Howl, nearly sounding like a human screaming with rage mixed with the baying of a wolf. Filled with panic you run, the howling following as you go, stumbling into the night, but you will never leave The dark forest has claimed another victim

It is kind of difficult to describe, though I am looking for pics of what might match the look.
Deeper in the forest is another region called Ghostwood, which I can describe similarly

And I agree, I am not sure if it is a high magic world, or at least if humans can wield the forces, if not all humans able to, I think magic would only be gifted to a select few, perhaps like a bloodline ability. Vincent's gift is his magical powers and his power over the dark, nuff said there.
 
I am not so sure our powers should be allowed to get too 'miraculous' since we are after all mortal humans and not elves or the like. Humans generally have a deficiency of magic, and it would be more interesting if only certain individuals had the 'talent' of magical powers, the result would be that human mages are uncommon, but not quite rare compaired to anybody being able to use magic to their whims. Vincent's powerful magic is his 'gift' though his power over dark things and shadows also contributes to that factor.

Another reason for this is so that normnal people don't look at vincent and just say "Oh *Yawn* another mage" Magic is frightening and misunderstood after all, especially Vincent's dark magic.
 
Ooh, very pulpy! The description reads like a supernatural thriller, something vaguely Lovecraftian, really. Some decent imagery, all told. Not bad, good sir, not bad.

As for high magic versus minimal magic, I've been taking as my guide the general D&D environment. Magic's not entirely commonplace, but it's known and accounted for, particularly among certain circles. People recognize mages and clerics, know what they might expect from them. In Ceej's intro post, it seemed like certain magic was relatively commonplace, at least in his existence. I'm sure a peasant watching from afar would be mind-boggled, but we're not dealing with everyday folks, here.

My character concept deals with a lot of magical item help; it's actually probably better if they're rare and expensive, because that would mean he's just that much of a badass to have earned all he's got. So even if we're in a magic-rare environment, I don't see Sal changing all that much.

But as for miraculous, we are being Chosen as basically Avatars, in some way, of the Gods. We're their champions. We BETTER have something unusual. Perhaps nothing so much uber-powerful as things that are unusual and innovative.

I'll give you an example of unusual that I've been thinking of for myself: my Patron knows I really need my gear to work best. I'm a tool-user and tinkerer, even when I'm spying. So I'm given the power to make sure I have my tools on me, by changing things I get into my own tools. Someone steals my magic ring. That's fine; I put on another ring, anything I can find, and somehow, eventually, I just look down and there's my ring. There's been a transferrence, or an essential swapping, or teleportation, or something. Maybe it's like in the Matrix when the Agents kind of inhabit the bodies of bystanders to come to the location of intruders; maybe the essential "Sal's Ring"ness of the ring inhabits whatever ring I happen to have on. I can still have an enchanter put new powers into the ring, no problem, but if I lose it or it's stolen or taken away, I can just get it back. And that works for all my essential gear.

That's not a game-changer, really, but it suits the character and it's miraculous enough to be a useful God-given ability. It enhances Sal's ability to do his mission without making him Superman. Just like I would think regeneration would suit Lucretia, if that's what she decides to take. I have no idea what would suit CJ or Vince; I don't know the characters as well as you folks. But I'm happy to mention anything that might occur to me if you've got some ideas.
 
Oh, hey, how much of a reader is CJ? How would he react if he finds his book-stave suddenly can display the pages of any book he can think of, from spellbooks to history books to atlases to cheap adventure novels... would that be useful? Miraculous? Depends on how much he wants to do all of the research, really...
 
Thanks again, I pride myself on detail, and I do like lovecraft's work. I will detail ghostwood shortly

I can understand that, I know we are the god's champions but that doens't mean we should be unstoppable or anything, that would be no fun of course, there should be a struggle against the forces of darkness after all, and even if our abilities are far above the average human, there are still things out there that should be able to pwn us if alone, like Twilight's champions.

As for magic I can understand people understanding mages and clerics, especially when the gods are so personal about the world. A normal person witnesses CJ heal somebody they will be 'ah, cool' but witnessing Vincent conjure a demon or open a fiery pit beneath someone's feet would be a different story

Nice ring. vincent's gear is guarded by a different enchantment, and you would have to be stupid to attempt to steal The Souldrinker if you can't control it's evil nature, the consequences are nearly self explanitory. I can't wait until Vincent is forced to unveal it. Currently it is wrapped in several layers of cloth and hidden in his robes.

Should the gate guards confiscate weapons? That is common in some campaigns I play, you would imagine in a city this big that would be difficult, though in the upper levels I can see that happening.
 
Mr Master said:
Oh, hey, how much of a reader is CJ? How would he react if he finds his book-stave suddenly can display the pages of any book he can think of, from spellbooks to history books to atlases to cheap adventure novels... would that be useful? Miraculous? Depends on how much he wants to do all of the research, really...
to answer: yes. X3 he finds knowledge fascinating since what he knows is what he believes balances out what others do not, therefore the more he would read the more he would find helpful to others. though i think the only things he would be able to read in his book is whatever is written down already, so he couldn't read about a new demon that has never been logged down before.

as for the intro for him: Ceej knew that others out there use magic, and expects everyone to be able to use it at some point since it would balance themselves. most of the magic he comes across though is just a small level of magic while he himself took time to memorize only a few spells well enough to summon them when he needs 'em, but still has his own martial ways for fighting as well. :3 however, he is dependant on what he has, except for a dispelling spell, so if his stave is taken away he cannot use any of his bestowed magic as well as fight as effectively, and has taken the vow to only use blunt weapons since they're harder to injure with, thinking it's a balance on it's own. :3
 
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