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Project Exodus (Main Thread OOC)

DaddyzGirl

Planetoid
Joined
Mar 18, 2021
Location
Canada
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S Y N O P S I S

Congratulations on selection and welcome to Project Exodus, the state of the art space colonization program destined to populate and terraform habitable planets in distant star systems. Project Exodus is a multinational conglomerate in cooperation for the sake of mankind. Our goal is of the noblest caliber, to save our species from the inevitable envirmental degradation of Earth. To stop this extinction event from occurring, 'Seed Ships' are being sent to colonize and create new governments on far away worlds. Ark Genesis is one such Seed Ship currently traveling towards the binary star system Alpha Centauri, the closest star system to Earth. Ark Genesis's speed is limited to one-tenth the speed of light over the vast distance of space, making the total travel time 1,000 years to reach its destination. The settlers of Ark Genesis are in a state if cryogenic stasis for the length of the journey, as a means to guarantee you will all see the skies of your new home world.

Ark Genesis is overseen by an advanced A.I named EVE, whom is in control of the Arks systems. EVE has a legion of maintenance drones and holograms that act as her arms and legs on the ship. As a secondary precaution alongside EVE's surveillance, a group of Caretakers periodically awaken during the journey to check the ships maintenance, run diagnostics, analyze data gathered from space, and teach the younger colonists jobs that will be required during planetfall. Lastly, It will be up to you and your crew to decide political policy and leadership.


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I N F O R M A T I O N

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Earth is dying, and Project Exodus is the only option for our peoples continued existence. Despite what Earth's political leaders say, the tipping point of irreversible environmental damage has long been passed. Our dying planet is stretched to it's maximum population limit, with vast industrial cityscapes dominating are once green and blue world. Food and water are becoming scares, and economic projections indicate the worst market collapse since the great depression. The scientific reality is Earth is no longer viable for sustained life. Project Exodus is your escape to a new life, and a second chance.

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At Project Exodus, we exclusively select our colonists from the greatest minds and training Earth has to offer. To safely maintain Ark Genesis over the great journey and during planetfall, experts of any age (25-70) in all natural science fields are open to candidacy in our program. The natural science positions for engineering, physics, chemistry, biology (xenobiology, medicine), geology (terraforming), botany (hydroponics) and many more are all welcome in Project Exodus.

Additionally positions in soft science fields are also open for designing the new governments on our new worlds, and for the psychological wellbeing of our treasured colonists. Available soft science positions include history, sociology, psychology, philosophy, and social science. With no oversight from our founders due to the great distance, It will be your duty and privilege to decide what system of governance your society will take.

Fit (21-36) Security personal with military and combat experience are required for the safety of the ship, as mutiny deterrent, and as a last resort from unknown xeno threats.

Young (16-24) candidates that pass our genetic screening will be selected for genetic diversity your future populations will require. These younger candidates will be trained en route with a mentor of assigned field.

The exception to these standards is our honored donors and their families that helped fund Project Exodus. Without their vision and tenacity, this dream would never have come to be.

Face claim Picture:

Basics

Name (& pronunciation):
Date of Birth (& age; date Genesis Ark left Earth 2098):
Place of Birth:
Gender:
Nationality:
Social Class/Community Status:
Family/Friends on Genesis Ark:

Physical Description

Height:
Weight:
Hair:
Eyes:
Physical Description:

Personality/Attributes

Personality/Attitude:
Skills/Talents:
Likes:
Dislikes:
Goals/Agenda:
Strengths:
Weaknesses:
Fears:
Hobbies/Interests:
Regular Routine:
Philosophy of Life/Religion:
Sexual Preference/kinks:
Education/Special Training:
Occupation:
Past Occupations:

Backstory

A R K G E N E S I S

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Locations
  • Armory/Security​
  • Fitness Center/Leisure​
  • Engine​
  • Private Residence​
  • Hibernation Bay​
  • A.I Core​
  • Helm/Navigation​
  • Sick Bay/Quarantine​
  • Shuttle Bay​
  • Atrium/Leisure​
E A R T H S T A T U S

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As early as the second-half of the 21st Century Earth's environment began to significantly degrade at alarming rates, but remained habitable. The population is near 15 billion, causing massive food and water shortages throughout the world. With increasingly limited resources on earth, large space habitats throughout the Sol system were constructed to strip-mine every available asset to support the ever growing human population. Three world superpowers emerged from the 21st century nations. The Union of Progressive peoples (UPP), founded by Russia and China. The United Americas founded by the United States, Mexico and Brazil. And Three World Empire, a union formed by United Kingdoms and Japan. While there have been several large scale skirmishes between the super powers, a full war has yet to be waged.
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The UPP is a powerful socialist block that controls a vast, resource-rich sector of sol space. The combined Russian, Chinese and smaller socialist client states joined into a massive political conglomerate. Virtually since its formation, the UPP has been locked in a state of cold war with the United Americas, and although behind its rivals in the space and arms race, they still maintained a formidable interstellar fighting force. Indicative of their inferior technological prowess, most of their advanced technology was seemingly reverse-engineered from black ops skirmishes. In the UPP, they say trust your enemy to be your enemy, but never trust your neighbor to be your friend.

Notably, the Union of Progressive Peoples was the only major federation of its era not to be influenced by corporate concerns, a fact that often put it at odds with its rivals the United Americas and the Three World Empire.

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The United Americas is the most powerful starfaring and colonizing nation in the 22nd century. An economic and political giant in both the Sol system and throughout the offworld colonies, the military might of the UA was unparalleled. Formed by the combined power of North, Central, and South America in response to the other growing world powers. Megacorporation's play a overwhelming role in United Americas economy, working as a shadow government that sways political decisions and plans.

The United Americas is essentially an extension of the government of the United States of America, and as such is run by a President, Vice President, and a Congress representing all member signatories. In the Outer Belt, any encounter with UA leadership is likely to be with a Colonial Marshall, a bureaucrat from Colonial Administration or a commander of the Colonial Marines.

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The Three World Empire was the first of the so-called "conglomerate nations", forming in 2056, a full 4 years before its nearest equivalent, the United Americas. As a result, the 3WE pioneered space exploration and established most of the long-term colonies in the inner systems, becoming the most technologically prosperous interstellar superpower of its time. Even before its formation, founding members the UK and Japan had led the way in space exploration and settlement technologies, primarily through the British Corporations and the Japanese technology firms, which became the first companies to construct human colonies on other planetary bodies within the Sol System.

It was this dawning of the interstellar age that triggered the formation of the 3WE — confronted with the possibility of potentially endless resources among the stars, the UK and Japan jointly realized that they would have a stronger base from which to pursue this newly unlocked potential if they pooled their resources. Thus they, together with India and several developing nations, united to begin the process of travelling out into the stars and colonizing new worlds. Due to their preexisting technological advantage, the 3WE quickly spread throughout the Inner Belt and into the resource-rich Outer Belt.

Much like the UK and Japan before it, the Three World Empire was a parliamentary democracy overseen by a constitutional monarchy. The monarchy, consisting of the former royal families of Britain and Japan now joined by marriage, served as a figurehead for the state but in reality held little real power. Governance was instead handled by an elected parliament consisting of representatives from each territory and former nation, led by a Prime Minister.

This rp could be primarily focused on slice of life, are characters intermingling while running the colony ship. I'll likely have occasional 'events' that take place and need to be solved by the group. It could have survival/horror elements if we want to roleplay beyond simple character interactions, such things like malfunctions, aliens, rouge AI, etc. It could have a mystery element, strange things going on in and around the ship. Overall I'd like to have the feeling be based in realism, or plausibility. Having some knowledge in what your character's expertise is would be amazing to add to the world building. Please let me know if this idea might interest you and let me know of any ideas you might have related to it. if I get enough interest I'll do deep dive on more details about the ship and what not.
 
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That a fun idea @OrangeCreme - I was thinking of playing a Prostitute Assassin who came from an elite family but got bored of being a pseudo princess and decided to become a bounty hunter femme fatale using her massive fortune to bankroll a life of crime as an anti-Batman. She'll have a 5 billion credit flight suit that would allow her to quickly fly back and forth between the Earth and the Moon distances without a need for a ship. Means she can bypass customs and immigration and other security operations. Because she doesn't have to arrive on some big clunky ship. She's rich as fuck but fucks for money because it's fun, and if her clients don't pay she'll slit their throats. Because she's an absolute madlass and this is the wild west sci fi style.
 
That a fun idea @OrangeCreme - I was thinking of playing a Prostitute Assassin who came from an elite family but got bored of being a pseudo princess and decided to become a bounty hunter femme fatale using her massive fortune to bankroll a life of crime as an anti-Batman. She'll have a 5 billion credit flight suit that would allow her to quickly fly back and forth between the Earth and the Moon distances without a need for a ship. Means she can bypass customs and immigration and other security operations. Because she doesn't have to arrive on some big clunky ship. She's rich as fuck but fucks for money because it's fun, and if her clients don't pay she'll slit their throats. Because she's an absolute madlass and this is the wild west sci fi style.
She sounds like my kind of woman :p
 
This sounds like something I'd certainly be interested in, as long as there's a chance for some love and/or passion along the way! I particularly like the idea of something story driven where characters have their own agendas!

Absolutely! It will be up to you on what your character is focused on, but certainly there will be plenty of room for love and romance. I very much intend to have my character/characters have passionate encounters. I do intend to have 'events', like spacewalks, community meetings, crises, but no one is going to be forced to interact in things they are not interested in. And yes, I would love a complex character driven story with dramatic clashing agendas.

If it's not too much trouble, I wanted to be a villian character or some kind of sexual anti-hero girl. Just an antagonistic force. My inital character concept is a spoiled rich girl that wants to fuck her way to the top leadership.

I think that sounds fantastic! I have no idea if her plan will work, but I think it will be super fun to see how it plays out lol. Just don't be surprised to get shot into space if she tries to blowup the hydroponics bay or something lol.
 
@Fandomizer Everyone wants to play the spoiled rich girl turned villainess it seems. I might drop the definite evil part in that case because it would be very redundant and let my character a more neutral figure be swayed to good or evil depending on other characters.

@DaddyzGirl No guarantees anything works really. Especially since all the talk of the Femme Fatale idea of Fandomizer's made me rethink my character a bit. Rather than just stuffing the board with criminally evil right off the bat, I want to try and do something that someone wasn't already doing.
 
Haha, I just throw wet spaghetti at the wall and see what sticks, I don't wanna step on any toes, just thought you might want a partner in crime.
 
Absolutely! It will be up to you on what your character is focused on, but certainly there will be plenty of room for love and romance. I very much intend to have my character/characters have passionate encounters. I do intend to have 'events', like spacewalks, community meetings, crises, but no one is going to be forced to interact in things they are not interested in. And yes, I would love a complex character driven story with dramatic clashing agendas.

I've got the core of my character done, some of the details I'm going to wait until more characters appear to fully flesh out.

Basics

Name (& pronunciation): Karl von Winter
Date of Birth (& age; date Genesis Ark left Earth 2098): July 14, 2064
Place of Birth: Washington, DC
Gender: Male
Nationality: United States
Social Class/Community Status: Chief Engineer
Family/Friends on Genesis Ark: tba

Physical Description

Height: 5' 7"
Weight: 153 lbs
Hair: Black
Eyes: Brown
Physical Description: tba

Personality/Attributes

Personality/Attitude:
Skills/Talents: Human Calculator, Speed Reader and Typist, Eidetic memory.
Likes: Chocolate, Pizza, and BBQ foods.
Dislikes: Sushi, Bratwurst.
Goals/Agenda: Comfort and wealth, specifically in terms of food and sex.
Strengths: Highly Intelligent, Self-Confident.
Weaknesses: Stubborn.
Fears: Spiders, Octopuses.
Hobbies/Interests: Card and board games of various types, both real and virtual.
Regular Routine: tba
Philosophy of Life/Religion: Agnostic; believes that most (if not all) early (and some modern) religions had visiting extra-terrestrials as their "god figure".
Sexual Preference/kinks: Heterosexual with a preference for sevearal female partners (at the same time)
Education/Special Training: Doctorates in Physics, Mathematics, and Mechanical Engineering
Occupation: Chief Engineer and Drive System Developer
Past Occupations: Developmental Engineer and Theoretic Physicist for NASA, Researcher for DARPA.

Backstory
In spite of a relatively normal childhood, Karl began to excel once he got into college. Aside from being involved in the usual party scene, he also proved to be a star student. Karl first theorized the use of Heigus Particles in starship drives while in graduate school, and shortly after getting his second doctorate began to work on development of said systems. He also worked with the teams in DARPA who worked out the Zero-Pooint energy systems that would power the ship, which made him the perfect candidate for Cheif Engineer.
 
Haha, I just throw wet spaghetti at the wall and see what sticks, I don't wanna step on any toes, just thought you might want a partner in crime.
Same with me. No stepping on any toes. If you're looking for a partner in crime we could collaberate definetly. Message me if you want and we can work it out.
 
Something to consider would be that earth credits would have very little meaning after leaving Earth. No one crew member is going to be 'more powerful' by virtue of their past status on Earth. Awakening on the Ark is in many ways a second birth. What the colonists as a whole assign meaning to will be what has value, since Earth is literally hundreds of years away.

Another aspect would be that there wont be universally OP characters, everyone will having weaknesses, flaws and limitations.
@Fandomizer Everyone wants to play the spoiled rich girl turned villainess it seems. I might drop the definite evil part in that case because it would be very redundant and let my character a more neutral figure be swayed to good or evil depending on other characters.

@DaddyzGirl No guarantees anything works really. Especially since all the talk of the Femme Fatale idea of Fandomizer's made me rethink my character a bit. Rather than just stuffing the board with criminally evil right off the bat, I want to try and do something that someone wasn't already doing.
I'm very likely going to keep things simple, give my character a lot of room to develop and change over the course of events. Not to mention you can always make a second character when that opportunity arises. But as far as a space prostitute/bounty hunter/princess goes, she'd probably have a lot of strengths in combat and overall spacewalk skills but severely lacking in other areas. I think there will be plenty of room for badass women.
 
@DaddyzGirl I understand. I am looking forward to seeing what kinds of scenarios we can get into. I really want to develop a character here. I just assume fuck your way to the top is a viable domination method. Lol
 
I also intend to have someone in the youth program 😊. Though I'm gonna wait and see what everyone else is tentatively planning before I deep dive and figure out the details. I imagine if there is no player that is interested in training a youth, you'd have to have EVE train your character in whatever subject your interested.
I will definitely be interested in training a youth program member or two.
 
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Basics

Name (& pronunciation):
Cassidy Kedar
Date of Birth (& age; date Genesis Ark left Earth 2098): 2077; 21 years old
Place of Birth: Pluto Hades Habitat VI
Gender: Female
Nationality: Union of Progressive Peoples (UPP)/Russian
Social Class/Community Status: Scientific Intelligentsia
Family/Friends on Genesis Ark: Kieran Kedar (Brother)

Physical Description

Height:
5'6
Weight: 130
Bra Size: 34 inch
Hair: White
Eyes: Brown/Green
Physical Description: Cassidy's most unique and striking feature is her naturally occurring white hair. As is the case of half of those born on Hades Habitat IV, she has no hair pigmentation due to a benign side effect of dodgy gene therapy. She has a curved hourglass silhouette, a slender waist and wide hips that accentuates her tight supple ass. Her soft breasts furrow naturally from an athletic sheath of lean muscle under her chest. Her legs are firm and soft to the touch. Overall she has an athletic, sensual form that complements her earthy personality.

She has a tattoo of her Hades Cluster symbol on her left arm, and a thin scar underneath her left eye from a rather dangerous explosion on her home habitat.

Personality/Attributes

Personality/Attitude:
Extroverted and unruly, Cassidy is a adventurous spirit with a stubborn will. Privacy and personal space is completely foreign to Cassidy. She has little regard for others 'personal space' and is used to close proximity with strangers. She has an innate obedience drilled into her by UPP propaganda, seeing the sacrifice of the one for the many as honorable and expected. The collective good of the group, is more important than herself or any one individual. This respect for the chain of command goes against her rebellious nature, creating a uncomfortable conflict in her personality. She is used to working and living in groups, and is an excellent collaborator. She is passionate, high energy, and compassionate to everyone on her crew. She sees her crew as her family.
Skills/Talents: An overall 'Space-Monkey', Cassidy lived on a space habitat in Zero-G and is feels completely at home on Genesis Ark. Her overall general knowledge and experience is tremendous.
Likes: Crowds, noise, people, working
Dislikes: egoism, elitism, selfishness, silence, authority
Goals/Agenda:
Strengths:
Jack of all trades, experienced spacer, following orders, group oriented
Weaknesses: No specializations (master of none), rudimentary knowledge of advanced fields, hot-head
Fears: Terrified of fire, agoraphobia (fear of large open indoor spaces), not being useful, scared of being alone
Hobbies/Interests: Zero-G football, Zero-G soccer, dancing, drinking,
Regular Routine:
Philosophy of Life/Religion:
Transhumanism, Agnostic-Buddhist
Sexual Preference/kinks: Pansexual-Switch/Blowjobs, Facials, Handjobs, Boobjobs, Rough, Anal, Doggie style,
Education/Special Training: General Spacer Training, Shuttle Piloting, Basic Technician skills, Field Medicine, Zero-G Training, UPP Combat Training
Occupation: Caretaker Youth Program (Student)
Past Occupations: Hades Academy Student

Backstory

Cassidy Kedar was born in 2077 on the Hades IV Habitat orbiting Pluto to a Physicists and Space Science Engineer. Hades VI was a large UPP research habitat focused on surveying and exploring Pluto's underground ocean, utilizing high pressure resistant submarines for transportation. Hades VI is far away from UN laws and jurisdictions, on the farthest outskirts of Sol System. This distance allows the UPP to conduct whatever amoral research it designates necessary. The Kedar family is has been on Hades VI for four generations including Cassidy Kedar, each generation is genetically augmented to increase adaptability for long distance space flight. Cassidy in particular had genetic therapy during utero to maximize fertility, libido, and suitable traits determined to be advantageous for Ark colonization.

Hades IV Habitat was a extremely large research station, even for UPP standards. The station was packed full of UPP spacers, miners and research specialists. It's structure was made for efficiency and cost effectiveness, leaving little room and space throughout the architecture. Full of narrow corridors, tightly packed bunks and showers, one had to learn to live with absolutely no solitude for months at a time. Visitors from more spacious facilities have described Hades habitats akin to hornets nests, claustrophobic, limited, and psychologically maddening for strangers.

Hades personal are organized into 'Clusters', sharing everything they have with each other and owning nothing. Everything on UPP habitats is state owned, without any room particular ownership or individualistic waste. Similarly, there is no special distinction between the sexes in UPP controlled territory. Shared bathrooms and barracks is considered the social norms, with gender based distinctions outside UPP culture being viewed as archaic. foolish and outdated. Every comrade has a place in UPP territory. UPP Hades personal are known to be extremely liberal and un-modest compared to other cultures due to the necessity of zero privacy. There is a incredibly strong collectivistic view on a persons worth. Self sacrifice, submission to the collective will, and a willingness to help for the greater good all cultivated into the youth at a young age.

Not done yet, but what I got so far
 
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I'm definitely wanting my character to have one (or more) love interests, which may or may not be other player characters. So, if anyone wants to collaborate on that; please hit me up. :)
 
If anyone needs in inspiration on making a character, or possible connections with mine. Feel free to contact me here or in Dm's!
 
Interested in joining but not sure how demanding the RP will be as I work in the food industry so one day I could be working 5 hours or be working 10 hours cause you got to meet those deadlines so on busy weeks will not be available a few days at a time
 
BTW are you planning on having a sub board? It makes things a lot easier to organize. We easily have enough interested parties to request one. You just need to ask the staff.
 
BTW are you planning on having a sub board? It makes things a lot easier to organize. We easily have enough interested parties to request one. You just need to ask the staff.
Hmmm, that's probably a good call. I'll ask about that.

Interested in joining but not sure how demanding the RP will be as I work in the food industry so one day I could be working 5 hours or be working 10 hours cause you got to meet those deadlines so on busy weeks will not be available a few days at a time
Yeah I'm genuinely not sure how active everyone is ultimately going to be. That said, you can always go at your own pace for whatever your character is doing.
 
I feel that for group rps without "combat rounds", 1 post a week should be the minimum
 
I am on everyday as of late too. I admit I don't give this specific thread too much attention, but...It's just the planning one, right? Still working on my character among other things.
 
I am on everyday as of late too. I admit I don't give this specific thread too much attention, but...It's just the planning one, right? Still working on my character among other things.

Yep we are just planning on this one. And take your time with your character.

I'm going to be building other threads over the next couple days for preparations to start the rp proper.
 
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