Morathor
Supernova
- Joined
- Feb 19, 2012
- Location
- Midwestern USA
With the ring in her hand, even through the cloth, Louella could hear distant echoes of screams, sobs, and moans of pleasure. A profound sense of shame began to encroach on her mind, though she remained strangely detached from it. It was someone else's emotion, not hers. But those sounds and feelings did not reveal any new power or purpose behind the trinket.
Scarlett, meanwhile, was examining a magical object of her own, and just as fruitlessly. So far, the control rune was just as it had been when the mayor had first turned it over to her--cool to the touch, a blue glow emanating from the magic sigil etched into the rock. It didn't give any insight into Kerrish's whereabouts or her current condition, but at least that meant it wasn't giving any particular sign that something had happened to her.
Scarlett and Louella approached the building cautiously; by now, everything was quiet, and through the open arch of the door they could see that everything was still. The interior was fairly well lit, though the light had a bright, violet hue that could not have come from torches or oil lamps. When they were close enough to peer into the room, they could see that it came from strange symbols inscribed on the walls.
They could also see the zombie that Kerrish had dragged away, now battered and unmoving. Only a few feet away from it was another corpse--not the dwarf's, but that of a giant spider, nearly as big as a human. It was on its back, its legs curled, though one seemed to be missing, the wound still sticky with ichor. With wounds so recent, it may well have been Kerrish's doing, but there was no sign of her. Only when Scarlett and Louella stepped into the room did a scratching sound draw their attention towards the ceiling. There, another spider crawled along the statuary carved high into the wall, dragging with it a webbed bundle about the size of a dwarf. It hauled its prize through a large hole that lay between two stone figures.
And with that, the room was still again, save for the two heroines. Long strands of thick web ran from the floor to the ceiling, but there didn't seem to be any more spiders, and with a little caution they were easily avoided. On the far side of the room were two closed doors.
---
Meanwhile, Cassie made her way back to the entrance. The city didn't seem to be shifting, at least, not yet, and she found her way without any trouble. The chamber was just how they'd left it: the door into the city still open, the doors leading out resolutely shut. The chain-wrapped corpse was still there, and the wounded dog had not yet made its escape.
The glowing vines were there too, save for the patch that Scarlett had cut away, and as Cassie stepped into the room she could feel particles of pollen settling on her skin, feel the now-familiar chill and the warmth that followed it. It was a mild sensation so far, nothing Cassie couldn't handle, but the longer she stayed in the chamber, the worse it would get.
Scarlett, meanwhile, was examining a magical object of her own, and just as fruitlessly. So far, the control rune was just as it had been when the mayor had first turned it over to her--cool to the touch, a blue glow emanating from the magic sigil etched into the rock. It didn't give any insight into Kerrish's whereabouts or her current condition, but at least that meant it wasn't giving any particular sign that something had happened to her.
Scarlett and Louella approached the building cautiously; by now, everything was quiet, and through the open arch of the door they could see that everything was still. The interior was fairly well lit, though the light had a bright, violet hue that could not have come from torches or oil lamps. When they were close enough to peer into the room, they could see that it came from strange symbols inscribed on the walls.
They could also see the zombie that Kerrish had dragged away, now battered and unmoving. Only a few feet away from it was another corpse--not the dwarf's, but that of a giant spider, nearly as big as a human. It was on its back, its legs curled, though one seemed to be missing, the wound still sticky with ichor. With wounds so recent, it may well have been Kerrish's doing, but there was no sign of her. Only when Scarlett and Louella stepped into the room did a scratching sound draw their attention towards the ceiling. There, another spider crawled along the statuary carved high into the wall, dragging with it a webbed bundle about the size of a dwarf. It hauled its prize through a large hole that lay between two stone figures.
And with that, the room was still again, save for the two heroines. Long strands of thick web ran from the floor to the ceiling, but there didn't seem to be any more spiders, and with a little caution they were easily avoided. On the far side of the room were two closed doors.
---
Meanwhile, Cassie made her way back to the entrance. The city didn't seem to be shifting, at least, not yet, and she found her way without any trouble. The chamber was just how they'd left it: the door into the city still open, the doors leading out resolutely shut. The chain-wrapped corpse was still there, and the wounded dog had not yet made its escape.
The glowing vines were there too, save for the patch that Scarlett had cut away, and as Cassie stepped into the room she could feel particles of pollen settling on her skin, feel the now-familiar chill and the warmth that followed it. It was a mild sensation so far, nothing Cassie couldn't handle, but the longer she stayed in the chamber, the worse it would get.
So, seems we're splitting the party. As a reminder, here's how this works: once the groups are established, each group gets their own scene in a separate location. Neither group can start a new scene until both groups have finished theirs. When you are ready to move on to a new scene, you can decide whether to keep going separately or to reunite, but you can't reunite until both scenes are complete.
For Scarlett and Louella, you are welcome to search the room and/or interact with objects as you see fit. Objects available include, but are not necessarily limited to: the dead woman, the dead spider, the two doors, and the cobwebs.
For Cassie, you have the same options. Available objects include the door into the city, the double doors out of the city, the vines, the dead body, and the wounded dog.
For Scarlett and Louella, you are welcome to search the room and/or interact with objects as you see fit. Objects available include, but are not necessarily limited to: the dead woman, the dead spider, the two doors, and the cobwebs.
For Cassie, you have the same options. Available objects include the door into the city, the double doors out of the city, the vines, the dead body, and the wounded dog.
Cassie has Inspiration