RE: Eternal Peaks Psychiatric Institution OOC Chat
I'm awake!!!! Coffee is a beautiful thing guys, a freaking masterpiece of a thing.
@Everyone (i like the @ thing...it's nifty)
I'm going to make multi threads. We got estimated 16 characters and that's a lot for one thread, it'll get messy real quick, even with headers. If anyone has suggestions as to what rooms/sections should be threads let me know, I welcome it. So far I'm transforming our current thread into the Amphitheater, which will be used for orientation days, meetings with staff, perhaps other small things like church (if we get any religious characters) or a play (if the patients get desperate for some Broadway, idk).
For now I won't make another thread till someone's characters move, but I'm thinking the first floor can be split into two threads...the offices and the quarters/cafeteria. Cell Block C can be its own thread, with everyone there in solitary. Cell Block B can be its own thread for just the cells, not the amphitheater, and cell block A can have two or three threads...for the cells, the gardens, and the cafeteria. Is there any other privileges we wanna give them in block A??
Oh and side note, Block C has no showers or bathrooms, just tiny toilets in their cells. Same with cell block B, their are toilets in every cell in the corner, but they have a shower room they all get to use once a day. And yes its communal. And Cell Block A has a shared bathroom with six stalls since the patients can move around up there and a communal shower room too.
Now what I was thinking for the headers is if we spread out a bit more we won't need all those links and such. We can go back to BennyQ's original idea of just YC' name, location (where are you in said thread. Example- Nysa is in cell Block B, but she's in the showers so for her location I would write Showers), and who you are tagging to play with (which character). Then if you move your character to another thread to do something else, simply link it to your last post in the other thread, so as anyone seeing you enter can know where you came from, and any other characters playing around you can follow where you went. Much easier, less work, and everything stays organized. Yay