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Steampunk: Postapocalyptica OOC

darkangel76

.:The Vampiric Fae:.
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Joined
Jan 26, 2010
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Why do you care?
For any and all discussions pertaining to the group RP. Feel free to put forth ideas, make requests, etc etc in here for those of us participating to discuss. All major things should be agreed upon by the majority and all major things will need to be approved by the GM. But anyway..... have at it. Discuss away!!!!! :)

LINKS:
INTEREST (initial info for setting) - http://bluemoonroleplaying.com/forums/showthread.php?tid=37608
 
Ok. Seeing as we now have this thread, discussions should start taking place here now instead. :)

Also, all the stickied threads are up. Be sure to read through them all. Especially the posting rules as they are very important (though all are common sense, for the most part). However, I do have a few things I like to do to keep things organized and help set the tone of how things flow and the like. It's all fairly straight forward, but still and all, just make sure to read that.

IC threads will soon be up and coming, though once up, of course we should hold off posting until we all agree we're ready to proceed. Plus, all profile submissions need to be approved by me first before they can be posted in the profile thread and thus enter the RP (again, obvious.... and a lot more lax than it sounds). Also, with 'notables' up, the whole assassin write up can be posted. I'll be sure to link that once it is. :)

Can't wait to see the profiles!!! Woot!!!
 
Just a suggestion that factions should be a category in notable creations. :D
It may inspire others as well.
 
That is fine. I'll add sections as needed for that. What you can do is post up what you have for that as you'd like and I'll then link it to the top post for our quick reference. To get an idea of what I mean you can peek at the Space Pirate group RP. But if you'd rather make 2 posts for the assassins thing you've written up, that is fine. I'll just make 2 links. :)
 
Also..... all IC threads (as of now, remember requests can always be made as the RP progresses) are up. But hold off posting for now until profiles are submitted, approved and posted up in the appropriate thread and people agree that we're ready to proceed. Thanks. :)
 
Should I start making the locations for the guilds? Or should I just wait and worry about the NPC and my characters first?

(I think this might be the last time I pester you for the night if I can help it.)
 
All righty..... I'm a sleepy girl..... so I'm a gonna sign out for now. lol. I shall mull over my own character profiles since I plan on making a fair few, hehe. Anyway, hope to see some profiles in my inbox when next on. And more discussion on things we'd all like to do in this RP. I think this is going to be awesome! I'm pretty excited for it. :)

Anyway....... nighty all.
 
If you have ideas for locations for the guilds, go ahead and think on those. That is more than fine. Just keep in mind where the cities are all located (I tried to be as explicit as possible in the descriptions so that we could all have a basic visual of where they are, etc). Also, if you could find pics for those and PM them to me that would be great because we can make threads for those locations if you'd like and add them to the mix of IC threads. But those threads are to be made by me. :) Anyway, think on where you want them and come up with a basic description so that we know where they are, etc. in relation to everything and write up a blurb to be added in 'notables'. I'll link those later when they are up and I am next on. :)
 
Yay! Posted my 3 main characters. I do have to create my escort for Alexandria since he'll play a part and I'm going to create the ailing father for Charlie as well. Though they will be NPCs. So, expect to see them in the nearish future too. Woohoo! Keep the profiles coming. :)
 
Ok. Now that we have our world and a bunch of characters and an organization of assassins that will take out imposing threats........ the time has come to seriously think about a general underlying idea for a plot. Nothing too crazy since I think we should all be able to sort of have an idea of how we'd like to build up our characters and the like. However, I do think we should formulate something going on in the background for our characters to be exposed to that might help enhance things and give them something to initially be thrown into to help build things and give us all a starting point, if you will.

That said, since we do have an organization of assassins as well as outlaws and some various civilian types of different sorts, I'm thinking that perhaps it might be good to have some sort of imposing threat to be present. It doesn't have to be something huge or ominous or even overly well known. It could be something as simple as the beginning stages of what could lead to a war between Tara and another country to the West across the wastelands that our characters have yet to find. But say a few scouts have found them and are biding their time, gathering information and sending word back. They could come off innocent enough and seem harmless. Or it could be something similar where the threat comes from the Azure sea. Perhaps a group of pirates find their way to the coast of Tara and have a few of their crew pose as merchants from afar, promising the people of a land filled with goods far greater than they can imagine. Or it could be something within one of the cities of Tara itself. Perhaps there is a secret uprising. It could be an official of either Inalt or Miljoc or even one from the assassins' guilds.

Anyway, these are just some thoughts and ideas to get the creative juices flowing. Love them, hate them, expand on them, let them inspire. But all in all, let the discussions begin. Because the sooner we come up with a basic idea, the sooner we can get to posting. And I, for one, would love to start posting. :)
 
I like the idea of another country trying to invade/conquer Tara. It opens up doors to create other location and other possibilities. Such ideas like Tara colonizing said country after over coming them. I'm only leaning more so to the country across the sea to expand the reach of the Assassins to the seas. Purely selfish reasonings XD. To be able to fight off way too evil pirates or snuffng out a traveling threat from the seas is badass. If you can imagine what looks like and empty ship floating towards you before a burst of assassins rush out and take out the crew. It also opens up two special events I thought up previously one for either direction we go in.

The uprising idea is great I'd be happy to help start up an uprising from the Assassins although they don't want power. Maybe they've reached a point where they're ready to make the watching eyes of the Assassins fully known. If not from the Assassins if we're overthrowing a corrupt official I'd happily send a group of asssassins into the rebellion to help. If its a corrupt official trying to uprise then I might make a special case where the assassins actually cooperate with the government.

I think I might have just created as many questions as I answered.
 
All righty. Well, I think the war idea is something we can easily go with. Perhaps Tara is on the brink of war. Maybe they've already been infiltrated to a point, but aren't fully aware so it's just a matter of when the outsiders decide to show themselves. But for the sake of making things a bit easier, we can say that there are some already present in Tara. As for the 'other pirates from across the sea', I think those can come into play at any point and that it would be plausible for such a thing to occur as well. I mean, Tara isn't overly large and they are still undergoing explorations. So, for others to be doing their own explorations isn't outlandish and is more than likely in my own opinion. Plus, as mentioned, it would be nifty to see a pirate fight somewhere along the line. XD

Now, for an uprising. Hrmm... well, with wars comes unrest. Yes? So, perhaps we can have use this angle even still, though maybe down the line a bit more. Build up to it, so to speak. Depending on how the war affects things will depend on how the uprising occurs. Whether it's corrupted politics, disparity of classes or something else or even a mix of a few things, I think we might have to see how things play out a bit. But I still think it might be something to keep in mind. Thoughts?
 
I think fusing the two would be a great idea. I think we should go ahead a start with the spies already in Tara. I'm thinking a nice call to arms would bea terrorist attack or something of the sort. It would even call the civilians into play easily. It'll also give us time for charcter developement and crossing paths with each other will be easier. So then this means we're going with the country across the sea? We can mobilize a small group to take up place on islands right before you enter Tara's waters. It would give our piratey characters a chance to shine.

The uprising can definitely follow closely after or even right before the mobilization. One factor being whoever uprises can view whoever is in charge as unfit to lead anymore. People get worried when they're leader can't prevent a war or looks like he might lose a war. Agreeing with you we'll have to see how this plays out.
 
Ok. This sounds good to me. Spies in Tara from a different island that is farther out than Insula. How much farther? Who knows. It's obviously much more so given they haven't come across it yet and that is more than fine and plausible given a slew of things. Also, I think the fact that Inalt (and even Miljoc) are fairly large coastal cities, these infiltrating spies could easily enough get into Tara unnoticed as true blue outsiders looking for trouble and a means to truly invade and conquer. Anyway, that said, a terrorist attack making it known that there are 'outsiders' in Tara is nifty and possibly a good way to start things off in Inalt, seeing as it is the largest coastal city, and things can sort of play off from there... leading to the mobilization of a group on Insula, further explorations of the Azure, pirate battles (perhaps both on land and sea), amongst other things--possible uprisings being another one of those things depending on how things play out, etc.

Anyway, I do believe we have our basic background story for our characters unless anyone objects. That said, we can have things start off on: September 1, 2650; Afternoon (for our time, since date and time of day will play a part). :)
 
Excellent! :)

Well then, I guess we can all get started then in posting in the IC threads. Just remember to read the Posting Rules. I will enforce them. >.< And remember when posting to use the Headers. If there are any questions about them, don't hesitate to ask about it or anything else, for that matter, here in OOC. Also, if people have other things to request or bring up for discussion as the RP progresses, please bring that up in here as well.

woot!
 
Oh my! This all got super-hyper-uber-(other adjectives meaning fast or large) jumpstarted while I wasn't looking. Work in an hour. Will give this subforum a serious scanning over when I get home.
 
Just read through everyone's character bios. I know what I have to do tomorrow after I get posts up for my one on ones!
 
Sounds good. Just get me the piccies and give me a brief description and I'll make the threads for you. And don't forget to make a post about them in 'notables'. :)
 
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