Death comes to all men, and eventually everything withers away and dies. This is true for all those known as the 'X-Men', and thus now new generations of crime-fighting Superhero's have risen to protect the Xavier academy and, of course, the world from the dirty grips of evil. But will this be the generation when evil finally triumphs?
Set almost a hundred years after the original X-Men, all known members of both the X-Men and Brotherhood of Mutants are currently deceased. A new headmaster has taken their place in the mighty footsteps or urm..wheelmarks, of one Charles Francis Xavier, and thus has began to pull the masses of mutants of all creeds, colors and nationalities from around the world to teach and train them to become the best generation of Superhero's the world has ever known!
However, on the other side of the city, a brand new Supervillain has risen to take the place of the mighty Magneto, intent on first destroying the X-Men and then controlling the planet using a device call the Ex-Cerebro, a device created from the original Cerebro machine which, instead of locating the mutants of the world, is used to locate and then brain-wash all those mutants not currently fighting for the X-Men.
The lines of battle have been set, and a new age has begun. Who will win, Good..or Evil. This is..X-Men: Generations.
Template!
Rules:
T 1: No godmodding, powerplaying, cheating of any kind.
U 2: Be nice to everyone and never, ever act like an ass. Not everyone is as perfect as you, y'know.
R 3: Read the character guide and produce a good profile, thank you. I won't even think of accepting an OP character.
N 4: Please try and be as literate as possible! Give it your all~ Spellcheckers are your friends!
I 5: Please do not purposely cause trouble; People are trying to have fun here!
P 6: Diversify your personality and profile, don't just make some awesome-haired muscle dewd with fire powah and darkness controlz cus everyone else is doing it; I'll simply ask you to edit your character.
-----
Character Guide:
Powers: Superspeed, Superstrength, Flight, Sonic Screams, Duplication, Pyrokinesis [Mental Control of fire and flame], Cryokinesis [Mental control of ice and cold] ect, ect.
Abilities: Peak physical skills [Instant ability to do things only extremely trained athlete and government agents can do], enhanced leaping ability, enhanced hearing, ability to blend into shadows because of natural skin pigmentation, hand-to-hand/gun/tactical combat skills, ect ect.
There is a difference. Please do not try and have more powers by passing them off as abilities.
Code Name: Try and make this at least similar to your powers. For example, my last character was named Iris because her abilities were poison and pheramone based. A guy who creates ultra high-pitched sounds could be called Sonic, or Tone, or a girl could be named Siren or Banshee. It's not hard!
Powersets Taken:
Pyrokenisis: 1/2
Animal Transformation: 0/2
Cryokenisis: 1/2
ESP [Telepathy/TK]: 0/2
Super strength: 0/2
Super Speed: 0/1
Shapeshifting: 2/2
Shadow Control: 1/1
Love/Pheramone Control: 1/2
----
Abilities Taken:
Sleight of Hand : 1/2
Genius Level I.Q: 1/2
Peak Physical Abilities: [Able to jump from the top of a small building without injury, run at speeds equal to a olympic sprinter, pole-vault..ect..ect] 0/2
Heightened strength: [Equal to a bodybuilder at any height.] 0/2
Heightened Senses: [Much stronger eyes, ears, ect. Thus the ability to far more easily sense a hiding person..ya-da ya-da] 2/3
Master of certain amounts of un/armed combat 1/2
Love Spell: 1/1
[I'll add more as powers are taken. ^^]
[[Note: These are -not- the only powers and abilities you may have! Be creative!~]]
----
Shop System;
So! I bet you're thinking 'But I want -more- powers, oh great and awesomecakes lord of us all Snowe!!' Well! I sorted that out for you, how awesome am I!?
For every one-hundred words you post you will get ten points to spend in..'Snowe's Megafuntime Awesome Godly Sexified Rainbowsprinkles X-men One-stop Shop!!!' Or..Snowe's Shop, for short.
Each rank of mutant can only possess a certain amount of powers and abilities, and you will be upgraded to the next rank when I see you worthy of it; When your character does enough in the RP to -deserve- to be stronger.
For every one-hundred [100] words you post in the IC! [I.C] you will receive ten [10] points towards the shop.
Here goes..:
Epsilon:
To start: 1 power, one ability.
Can train up to: 2 powers; One with only MINOR skill. One ability.
----
Delta
To start: 1 power, 2 abilities
Can train up to: 2 powers, 2 abilities
------
Gamma
To start: 2 powers, 1 ability
Can train up to: 2 powers, 3 abilities.
-------
Beta
To Start: 2 Powers, 2 Abilities
Can train up to: 3 powers, 3 abilities.
-----------
Alpha
To Start: 2 Powers, 3 Abilities
Can train up to: 4 Powers, 4 Abilities
----------
Omega
To Start: 3 powers, 4 abilities
Can train up to: 5 powers, 5 abilities, can fully master all. The strongest mutants.
------------
Epsilon: Takes 50 points to receive second power.
Delta: Takes 100 points to learn second power.
Gamma: Takes 50 points for the first ability, and 100 for the second.
Beta: Takes 100 points for the power, and 50 for the ability.
Alpha: Takes 50 points for ability, 100 for first power, 150 for second power.
Omega: Takes 100 points for first power and ability, takes 150 points for second power.
Set almost a hundred years after the original X-Men, all known members of both the X-Men and Brotherhood of Mutants are currently deceased. A new headmaster has taken their place in the mighty footsteps or urm..wheelmarks, of one Charles Francis Xavier, and thus has began to pull the masses of mutants of all creeds, colors and nationalities from around the world to teach and train them to become the best generation of Superhero's the world has ever known!
However, on the other side of the city, a brand new Supervillain has risen to take the place of the mighty Magneto, intent on first destroying the X-Men and then controlling the planet using a device call the Ex-Cerebro, a device created from the original Cerebro machine which, instead of locating the mutants of the world, is used to locate and then brain-wash all those mutants not currently fighting for the X-Men.
The lines of battle have been set, and a new age has begun. Who will win, Good..or Evil. This is..X-Men: Generations.
Template!
Code:
[LEFT][CENTER]
[spoiler][img] INSERT PIC HERE [/img][/spoiler] Anime-esque if you will.
[b][u][SIZE=4]Personal[/SIZE][/u][/b]
[b]Name:[/b]
[b]Code Name:[/b] [Cyclops, Wolverine, Storm ect..]
[b]Age:[/b] No older than 19 for student. No younger than 22 for teacher
[b]Gender:[/b]
[]Power Set:[/b]
[b]Powers:[/b]
[b]Special Abilities:[/b]
[b]Personality:[/b]
[b]Level:[/b] Power level;. Epsilon being fresh, untrained mutants while Omega are the stronger. Students -must- be epsilon or delta level. Teachers can be Epsilon to Beta ranges, the Headmaster and leader of the brotherhood are Omega to start, while the co-leader is beta or Alpha.
Epsilon
Gamma
Delta
Beta
Alpha
Omega
[i][b][SIZE=4]Sexual[/SIZE][/b][/i]
[b]Sexuality:[/b]
[b]Kinks:[/b]
[b]Turn On's:[/b]
[b]Turn Off's:[/b]
[b]Crush:[/b]
[SIZE=4][i][b]Mental[/b][/i][/SIZE]
[b]Special Characteristics:[/b] What makes the character so special? Are they great at chess, or a great strategist, or a master at seduction?
[b]Flaws:[/b] What makes them so insanely human. Do they have an alchohol problem, or perhaps find sexual frustration far too commonly, or perhaps they cannot perform certain tasks.
[b]Kit:[/b] Does your character have any special kit [items, weapons, gear of any kind] unique to them!? For example, Batmans Batarangs or Nightcrawlers Soulsword? Scare to rank please; Meaning no Epsilon's with Omega-powerful weapons.
[b]What's the Secret Vegetable Code!?:[/b]
[b]Position: [/b]Headmaster/Co-head/BoM Leader/Co-leader/Student/Teacher.[/b]
[/CENTER][/LEFT][/i]
Rules:
T 1: No godmodding, powerplaying, cheating of any kind.
U 2: Be nice to everyone and never, ever act like an ass. Not everyone is as perfect as you, y'know.
R 3: Read the character guide and produce a good profile, thank you. I won't even think of accepting an OP character.
N 4: Please try and be as literate as possible! Give it your all~ Spellcheckers are your friends!
I 5: Please do not purposely cause trouble; People are trying to have fun here!
P 6: Diversify your personality and profile, don't just make some awesome-haired muscle dewd with fire powah and darkness controlz cus everyone else is doing it; I'll simply ask you to edit your character.
-----
Character Guide:
Powers: Superspeed, Superstrength, Flight, Sonic Screams, Duplication, Pyrokinesis [Mental Control of fire and flame], Cryokinesis [Mental control of ice and cold] ect, ect.
Abilities: Peak physical skills [Instant ability to do things only extremely trained athlete and government agents can do], enhanced leaping ability, enhanced hearing, ability to blend into shadows because of natural skin pigmentation, hand-to-hand/gun/tactical combat skills, ect ect.
There is a difference. Please do not try and have more powers by passing them off as abilities.
Code Name: Try and make this at least similar to your powers. For example, my last character was named Iris because her abilities were poison and pheramone based. A guy who creates ultra high-pitched sounds could be called Sonic, or Tone, or a girl could be named Siren or Banshee. It's not hard!
Powersets Taken:
Pyrokenisis: 1/2
Animal Transformation: 0/2
Cryokenisis: 1/2
ESP [Telepathy/TK]: 0/2
Super strength: 0/2
Super Speed: 0/1
Shapeshifting: 2/2
Shadow Control: 1/1
Love/Pheramone Control: 1/2
----
Abilities Taken:
Sleight of Hand : 1/2
Genius Level I.Q: 1/2
Peak Physical Abilities: [Able to jump from the top of a small building without injury, run at speeds equal to a olympic sprinter, pole-vault..ect..ect] 0/2
Heightened strength: [Equal to a bodybuilder at any height.] 0/2
Heightened Senses: [Much stronger eyes, ears, ect. Thus the ability to far more easily sense a hiding person..ya-da ya-da] 2/3
Master of certain amounts of un/armed combat 1/2
Love Spell: 1/1
[I'll add more as powers are taken. ^^]
[[Note: These are -not- the only powers and abilities you may have! Be creative!~]]
----
Shop System;
So! I bet you're thinking 'But I want -more- powers, oh great and awesomecakes lord of us all Snowe!!' Well! I sorted that out for you, how awesome am I!?
For every one-hundred words you post you will get ten points to spend in..'Snowe's Megafuntime Awesome Godly Sexified Rainbowsprinkles X-men One-stop Shop!!!' Or..Snowe's Shop, for short.
Each rank of mutant can only possess a certain amount of powers and abilities, and you will be upgraded to the next rank when I see you worthy of it; When your character does enough in the RP to -deserve- to be stronger.
For every one-hundred [100] words you post in the IC! [I.C] you will receive ten [10] points towards the shop.
Here goes..:
Epsilon:
To start: 1 power, one ability.
Can train up to: 2 powers; One with only MINOR skill. One ability.
----
Delta
To start: 1 power, 2 abilities
Can train up to: 2 powers, 2 abilities
------
Gamma
To start: 2 powers, 1 ability
Can train up to: 2 powers, 3 abilities.
-------
Beta
To Start: 2 Powers, 2 Abilities
Can train up to: 3 powers, 3 abilities.
-----------
Alpha
To Start: 2 Powers, 3 Abilities
Can train up to: 4 Powers, 4 Abilities
----------
Omega
To Start: 3 powers, 4 abilities
Can train up to: 5 powers, 5 abilities, can fully master all. The strongest mutants.
------------
Epsilon: Takes 50 points to receive second power.
Delta: Takes 100 points to learn second power.
Gamma: Takes 50 points for the first ability, and 100 for the second.
Beta: Takes 100 points for the power, and 50 for the ability.
Alpha: Takes 50 points for ability, 100 for first power, 150 for second power.
Omega: Takes 100 points for first power and ability, takes 150 points for second power.