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W&G: The Inquisitor's Speartip (OOC)

Can confirm that Talshi has 9 Resilience and ignores AP from attacks so neither the Hellguns nor Autoguns manage to actually hurt him this round.
 
Your first attack would actually hit this guy, DN is 4 to hit him in his cover right now.

So if you'd like you can take your second shot against the cultists in the nearby building, who with their lighter cover is a DN 3 and you could hit 5 of them, unless you want to shift one of your sixes into Glory, then only 3
 
Your first attack would actually hit this guy, DN is 4 to hit him in his cover right now.

So if you'd like you can take your second shot against the cultists in the nearby building, who with their lighter cover is a DN 3 and you could hit 5 of them, unless you want to shift one of your sixes into Glory, then only 3
Hm. Maybe mix it with the complication? Part of the wall collapse or something. XD Or the bolt round hit something explodey hense so many dead.
 
That could work, not an immediate bad thing for you, but will complicate things when you all want to go inside that building lol
 
@Zazutobi if you wanted something for Khanzhar to do and didn't want to risk the run into one of the buildings, you could ask to spend glory to have the scions do something. I think it's 2 glory to have them shoot at a target with a grenade launcher. That should have the range to fuck up either of the rear bunkers.
 
I have a plan. Gonna have khanzhar go along the trench to the right so next turn she can get into the right bunker.
 
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Sorry for the delay, busy evening. Anna it is your go since all Khanzhar did was move. These bunkers will block line of sight from one another so you are safe to use them for your approach.
 
I've been informed that these bunkers don't follow the normal dimensions depicted in every other form of 40k media so I'll not be having Talshi jump into one after all and will be re-writing my post at some point to do something different.
 
I'm stepping away from roleplay right now. Life issues, need a break. Hopefully not a long one, sorry to do this to you all. Will reach out when I'm recovered to hopefully continue this.
 
Okay, a short mental health break and I'm feeling better. I'll see about getting things up and running here again over the next couple of days. Thank you for your patience.
 
Anna's turn is next. Map is the same besides one Drukhari hauling ass ahead of you.
 
Sorry, small question, is there any way we can get that map zoomed out more? Like far enough to see everything we can see? Instead of having the buildings on the sides cut off, and running into the void? Im not sure if its relevant or not, but like, i recall theres a building on the left side? Even though we cant see it on the map. And theres a space marine somewhere ahead of us? Might be a good idea to know where he is before we go charging into the kill zone. XD

Also are there any enemies left in the buildings around us? Or at least, ones poking guns out the windows? Does the chapel im running past even have windows on the ground floor? I know i derped the entrance into a pile of unpassable rubble.

I know some of this has probably been described ICly already, but my brain kinda reset when i thought we were going to be off for a long time so i dont have a good visualization of who and whats where in this area now sorry @_@
 
The space marine went into the building so I'm pretty sure he's not actually here for this fight. More just a reference point to expect him to show up later.

The building on the left side is now empty, the dudes inside ran away from a failed morale after Talshi killed most of the guards in the left front bunker.

I think it's just the one bunker left in this fight and that's it.
 
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