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W&G: The Inquisitor's Speartip (OOC)

I don't want to immediately post again so I'm going to wait but I think we should have the Rhino breach the gate and have the soldiers use it as cover to shoot at the emplacements. Meanwhile the party, gigachads that we are, can rush into melee while the enemy attention is split.

EDIT - And if anyone likes the idea feel free to steal it for your IC post. I don't need Talshi to say as such, I'm happy to let others have their say in game.
 
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So the Scions will provide support and fight for you, but there a few special actions you can request from them. It's a full round action and costs a number of Glory dice to activate, and can obviously only work while there are Scions still alive.

CALLING FOR SUPPORT
Battlefield Medic: A medic administers battlefield care. They have a Medicae pool of 6 dice and arrive in D3 turns. Cost 1

For the Emperor: A loyal servant of the Emperor throws themselves towards the foe, intercepting a blow meant for you. Ignore damage from a single attack. Cost 3

Captain Reeves: Appears at your side and engages your target once with either his Plasma Pistol (15 +3 ED / AP −3) or Chainsword (10 +4 ED / Brutal). He fights with a pool of 8 dice. Cost 2

Scion Support: A special weapons team armed with either Meltagun or Grenade Launcher and a Hot￾Shot Lasgun support the Strike Team. They will help destroy a single target, fighting with a pool of 7 dice. Cost 2

Suppressing Fire: The Scion squad turns its weapons on a target picked out by the Agents. The target has a DN penalty of 2 when attacking the Strike Team. Cost 1
 
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