Lord DreamCrusher
Primal yet Intelligent, Savage yet Sophisticated
- Joined
- Feb 17, 2018
- Location
- United States
I was waiting to see if Zazu wanted to voice a complaint to my slight insult to khanzhar.
[_6d6]=(1+3+1+1+4+3)=13
Trying to fucking kill me. @_@ 1sux, so a fail, and a complication.
Spending a wrath to reroll the fails (five fails but you cant reroll the wrath die right? so four dice.) Which brings me down to one left :<
[_4d6]=(2+4+5+6)=17
fucking thank you!
Thats 5 sux in total, which i dont need im shifting one into a point of glory because god emperor knows we are going to need it. XD
So 4 sux vs dn3 means i hit (does the extra sux do anything on that sort of test?)
melta bomb is dam:16 ED:4 AP:-4
[_4d6]=(5+5+2+3)=15
So thats 18 damage -4ap?
Did i get all that right? Should i post from here? Or do you want to decide the complication? I have a idea thats a bit funny.
Lol, we can do that if you want, i sorta had something else in mind though? From what i understand you only roll on the table if you cant agree on something more interesting. Dont get me wrong a pratfall is certainly... a thing she could do, but i think I can do better :3.Yes this looks all correct. DreamCrusher is right in what he said, extra successes just gives you extra wiggle room to shift exalts(6's) into Glory/Damage. So that will indeed be 18 damage with ap -4, which after the damage and burning Talshi did will kill this monstrous daemon gate. Since this complication isn't involving your sword we won't use that so just going to roll generic combat complications
[_2d6]=(2+2)=4 out of ammo, non applicable to bombs
[_2d6]=(1+2)=3... same....
[_2d6]=(5+4)=9 You fall prone.
So go ahead and describe your throw in your post with you falling prone as you throw it.
The player and GM should work together to devise a Combat Complication, with the intent of creating an outcome that is narratively appropriate and exciting. If neither player nor GM can come up with a Complication, then roll on the Combat Complications table.