ArielAuburn
Meteorite
- Joined
- Jun 27, 2022
Too much focus on dialogue, not enough descriptions.
That sounds like you're making snap judgements and taking things at face value. Though what you say is true it's "at that current point in time". I point this out because I change the minds of stubborn people.I immediately know if I don't want to rolepaly with someone based on how they approach me/ respond to my board.
You're stooping to that level when you do it yourself. Isn't that being hypocritical? I can fall into the habit of ghosting too when all people say is hello. But I don't like myself for that. At the same time there's no questions or anything to challenge so...Also, I ghost when I get bored. I've been ghosted plenty. It doesn't matter lol
That sounds like you're making snap judgements and taking things at face value. Though what you say is true it's "at that current point in time". I point this out because I change the minds of stubborn people.
You're stooping to that level when you do it yourself. Isn't that being hypocritical? I can fall into the habit of ghosting too when all people say is hello. But I don't like myself for that. At the same time there's no questions or anything to challenge so...
Hmm... Maybe I should at least try to challenge those "simple" people more. This has giving me something to think on.
May I ask how they are being hypocritical there? They said they ghost when they get bored, that they have been ghosted plenty and it isn't a big deal. That would be the opposite of hypocritical, they're stating that they don't care about ghosting, and they ghost themselves. Seems pretty well adjusted to me tbh.
~pats head~I think my worst habit is apprehension when I approach a person for a roleplay. I tend to get really nervous over my ideas and that leads to me delivering plots in a times, often terrible, way. I have GOT to work on my communication, haha...
I'm the other way around. I describe the sights, sounds and setting in spades. But I suck at dialogue. For these reasons, I feel that I used to be a great GM. But those days are sadly behind me because player fickleness long ago burnt that candle out.Too much focus on dialogue, not enough descriptions.
Some may see this as a curse, but myself a gift! Description and detail is what makes the role play feel palpable, it makes it jump off the page and into my loins lol but Dialogue is also important but I think its easier to learn better dialogue then to teach yourself how to have a vivid imagination that allows you to craft a response with realistic details So good on you!I'm the other way around. I describe the sights, sounds and setting in spades. But I suck at dialogue. For these reasons, I feel that I used to be a great GM. But those days are sadly behind me because player fickleness long ago burnt that candle out.
we call that godmodding. And it's pretty much universally frowned upon. lolDuring a rp, I sometimes get into the rp so much that I would describe what the other person's rp character is doing without letting them say anything.
I know it's really frowned upon here, but I'm doing better catching myself from not doing it.we call that godmodding. And it's pretty much universally frowned upon. lol