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γ€Ž ππ†πŸ‘ γ€πšπšŠπš–πš’πš—πš πšπš›πš˜πšžπš™ β€” 𝘩𝘒𝘯𝘨𝘰𝘢𝘡𝘴

Not only shouldn't you, it's also impossible!
 
This sounds fun and I probably would also need this type of arrangement to force me to finally finish BG3. I reached the third act, and then I just stopped and continuously attempted to replay the whole game on several occasions. I just feel I want to do EVERYTHING, which ends up with me feeling game fatigue, since I guess this is a type of game you shouldn't do EVERYTHING in one go.
Absolutely, though in reality you probably can't do EVERYTHING because quite a few of the choices you make cut off an alternative branching path. One of the things about this game that incentivizes multiple playthroughs is just trying to see what happens if you do Y rather than X (which you did last time). Sometime there's several possible outcomes, and sometimes just playing as a specific class utterly changes the entire experience (a bard, for example, can just change the entire playthrough - as can a Paladin because a bunch of possible actions would break your oath and they can be really.....fuzzy about what would break it).
 
To make it clear, I understand that's the thing about the game (been playing RPGs my whole life). I'm more specifically meaning I want to do all the quests and I have realized that it is tainting my experience, since it is a lot in comparison to other games in the same genre. I grew up playing old FF games, where you easily can do all side quests in one playthrough or two.
 
To make it clear, I understand that's the thing about the game (been playing RPGs my whole life). I'm more specifically meaning I want to do all the quests and I have realized that it is tainting my experience, since it is a lot in comparison to other games in the same genre. I grew up playing old FF games, where you easily can do all side quests in one playthrough or two.
Yeah, and I get it. Act 3 is.........daunting. There's just so much packed into it and if you don't explore every nook and cranny you'll probably miss something. And some things you'll have missed because you did something in Act 1 or 2 that cut it off.

You're not the only person I know that just got to act 3 and just couldn't keep going despite wanting to.
 
Yep! There's also some inventory management stuff it'd be good to remember for later if you don't already know it. Weight winds up becoming a huge problem later on if you don't know certain things.
yes, i haven't spent much time in my inventory, hehhhh. and the other things ~ i guess i'll just have to learn as we go!


Not so much as 'go back' rather than 'do it' as she doesn't have Karlach.
Fair point. It's worth doing before the goblin camp....that and getting Karlach.
one thing at a time, please!!

This sounds fun and I probably would also need this type of arrangement to force me to finally finish BG3. I reached the third act, and then I just stopped and continuously attempted to replay the whole game on several occasions. I just feel I want to do EVERYTHING, which ends up with me feeling game fatigue, since I guess this is a type of game you shouldn't do EVERYTHING in one go.
please feel free to join us!! it's very chill, and you can do it at your own pace!<3
 
yes, i haven't spent much time in my inventory, hehhhh. and the other things ~ i guess i'll just have to learn as we go!
It's something many people never realize later in the game because the game doesn't make it very obvious. Then they wonder in act 3 why their character is so easily over-encumbered, but it's easy to remedy. Mostly it involves sending "camp supplies" like food, wine, and supply packs to camp instead of carrying them around.

one thing at a time, please!!
Sorry. Mostly just making a list so I don't forget what you've done or not done. There's a sense in which letting you just wander into the parts of the map that are still dark and stumble on stuff would be better than holding your hand through everything by explaining what happens if, say, you have Wyll in your party when you encounter Karlach for the first time vs. leaving him at camp.

It just depends on what you find the most fun for a game like this.
 
I vouch for pointing her at the dark parts of the map :p
 
Yes, it's a good idea to jump into that big chasm with featherfall when you're level 2! It's a "shortcut."
 
Yes, it's a good idea to jump into that big chasm with featherfall when you're level 2! It's a "shortcut."
who doesn't like shortcuts ???? :cool:

It just depends on what you find the most fun for a game like this.
probably just exploring what there is to explore and being social!
 
I haven't got the knack for the combat, which I shouldn't, since I have played games like Divinity 2 and loved it. I never really understand when I need to go to the camp and recharge the spells / abilities. So, I don't know how many times I ended up with a boss fight and I have to restart the game. I think this stems from being so spoiled with games like Final Fantasy, where I can have one that just do constant healing round after round.
 
I haven't got the knack for the combat, which I shouldn't, since I have played games like Divinity 2 and loved it. I never really understand when I need to go to the camp and recharge the spells / abilities. So, I don't know how many times I ended up with a boss fight and I have to restart the game. I think this stems from being so spoiled with games like Final Fantasy, where I can have one that just do constant healing round after round.
I get it. I really do! That said, you can heal by literally just throwing a potion at a person XD

But yeah, knowing how many spell slots you have left, and which spells require using a spell slot is really tough.
 
But what if I never have potion on me? Lol.
Then I'm wondering where they all went! :p Seriously, I use them and still manage to have like 15 on me for whatever reason. I have to remember to split them up and pass them out to my team lol.

But then it'd be helpful to have someone in your ear being like "You should probably rest now".
 
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