Laying around with a migrane can be incredibly productive if you keep writing implements nearby. I'm posting this info here in case anyone feel like making a dwarf character at any point. I'll throw it up in the encyclopaedia later. Maybe add some more details about the villages if it comes up.
Dwarves
Average Height: 3â??4-3â??8
Appearance: Very much like a small human, only a little stouter. Proportionally, they tend to have slightly larger hands and feet, with marginally shorter legs and arms. Facial hair on males is common, but actual amount varies, and many dwarves choose to shave their facial hair entirely. Females frequently have some facial hair as well, but it is neither as dense nor covers as much of the face. Sideburns are the most common features on females, actual beards and moustaches are extremely rare. Hair colour is typically shades of brown and somewhat curly, although dark reds are not uncommon. Light hair is considered quite extraordinary. Eye colour includes browns greys and occasionally blues. Green eyes are virtually unknown.
Strengths: On average, dwarves are far more agile, more dextrous, and stronger than humans. They also have very strong bones that are hard to break, and a naturally thick, durable skin.
Weaknesses: Dwarves seem to lack any spell casting ability. Magic users are unknown in their culture. Some weapons and armour made by master craftsmen do seem to have magical properties; however, it is unclear as to whether this is an innate feature of the materials used that can only be drawn out by a master of the forge, or some magical skill of the creator themselves that comes out during the forging process.
Home: Burrow-like dwellings in Vaskaan Mountains; clan members tend to dig homes close to their relatives. Older, larger homes tend to be near the base of mountains, while newer, smaller burrows are near the top. Mountains in the heart of the range that are exceptionally difficult to reach for most creatures are the preferred location of dwarf villages. The villages blend in with the surrounding mountains so well, that one must be very close before the doors and windows of the homes become obvious.
Lifestyle: Each clan will also operate a mine that can stretch for miles from which all clan members harvest gems and ore from which most their objects are constructed from. The metal is taken back to the metalworks: the heart of any clan. This is a massive work shop in the core of the mountain where metal is smelted and shaped. Shepherds are a common site among the jagged terrain near villages, tending to their large herds of mountain goats. Above ground farms are exceptionally rare, given the hard rocky earth and lack of flat land. Homes often connect to underground farms where crops of giant mushrooms and lichens are grown.
Pictures:
Male Dwarf Raider;
Female Dwarf Fighter