Name: Jeremiah Greenwood
Age: 18
Height: 6'0''
Weight: 140 Pounds
Skills:
1: Hand to Hand combat - Without even a day spent in proper education for a hero or even a career under his belt, Jeremiah's fully capable of throwing mean punches and making use of impromptu footwork adeptly against opponents that specialize in close range combat.
2: Packrat - While not attuned for normal life, Jeremiah's hoarder-like fondness for trinkets and natural inclinations on top of his many pockets renders this fighter well-equipped even in the least likely possible scenarios.
3: Natural Survivor - The instincts that dwell within the core of Jeremiah's quirk practically halves his reaction time as unlike most humans, he isn't alone subconsciously. This means that in moments where Jeremiah doesn't have much time to think or when he's left to trusting his gut, he often displays a level of action similar to that of life-long pro heroes with decades of training their bodies to respond without thinking.
Role: Career Criminal (Villain, essentially)
Likes: Summer, Red Heads, True Heroes, Honesty, Money.
Dislikes: Spicy Food, Bossy Contractors, Rainy Days, Spiders, Stalkers.
Quirk: Living Flames / Phoenix - The firstborn males of Jeremiah's bloodline all possess powerful and unusual fire quirks. Jeremiah's quirk is the product of almost instinctual pairing and generations of evolution. The potential of Jeremiah's quirk, if fully understood, would be almost orgasmic in the eyes of someone like All For One. And yet, on the surface level Jeremiah appears to be a more valuable fighter due to his own training and body more inclined for that of an athlete. At a heavy cost of his stamina, he can summon fire in the palms of his hands. As a compensation for this hefty cost, his flames take on the shape of and behavior/strengths of small animals and they can only be extinguished by time (unlike a lack of oxygen or contact with water like normal fire). Other interesting notes for Jeremiah's flames would include how quirks that control flames can still control his constructs and how these constructs do not start fires through contact with non-living objects unintentionally. When burned by these constructs, the construct saps stamina from the victim and reshapes itself into a larger and more intimidating form with a longer duration. At any given time, Jeremiah can replenish himself by reabsorbing his fire constructs and even heal himself by taking in his creations that have burned others.
The truly terrifying side of Jeremiah's Quirk is a monster that tries to compel him towards killing others to multiply his reserve of power. Should he reduce his own stamina by using his quirk to the point of losing consciousness, this monster can take over his body and engulf his physical form in flames. The way he seems to revive from almost death in this interaction and how the monster usually takes the shape of a large bird of fantasy made of flame is the origin of it's name, it doesn't actually refer to itself as Phoenix. Jeremiah doesn't actually have self-reviving powers, a bullet to the head at any given time would likely just kill him and draining his body mostly without using his quirk won't result in summoning this monster. While unleashed, the monster provides itself with a large initial supply of 'stamina' to use Jeremiah's quirk with and almost entirely lacks an actual physical form to be harmed by normal attacks. A truly imposing physical fighter, like All Might, could still tear the fire monster apart with sharp gusts of force from his empowered punches and kicks. If there are plenty of victims for the monster to sap energy from, it can continue to rampage and cause a lot of harm and trouble for even Jeremiah's allies. Without sapping more power from others, this monster will quickly subside back into the shape of Jeremiah's body and leave him in a deep unconscious state. After an event like this Jeremiah's Quirk won't be available to him without days of exposure to the sun, and he doesn't tan so his pale skin is very likely to be sun-burned and become very uncomfortable for him.
Other:
His golden eyes are often thought to be a product of his odd DNA thanks to his quirk's lineage, though it's definitely not a quirk itself. Thanks to these eyes, Jeremiah the Phoenix stands out and he can't disguise himself as a UA student despite being physically young enough to fit in as a third year student. The Hero Teachers and sharper students would definitely figure him out if he tried to hide his eyes with sunglasses or colored contact lenses.
To the staff of UA, Law Enforcement and Pro Heroes, Jeremiah the Phoenix is a dangerous criminal who should be apprehended if possible. Using his Quirk without being a licensed Hero is a serious deal despite his inclination for Heroes and desire to help youths training to be heroes. Since he is considered a criminal and he can't perform the duty of a Hero openly, his line of work often has him pairing up with true villains and he does have friends in dark places that he refuses to fight.