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My Hero Academia Character Sheet

Frogger

Pulsar
Joined
Jun 10, 2012
Location
Out Of This World
Name:
Hero Name: (If applicable. Students should not start with a hero name, but are welcomed to have one in mind.)
Age:
Height:
Weight:

Eyes:
Hair:
Description: (Image, description or both.)

Personality:

Skills: (Try to keep it reasonable, nothing to broad. Keep it to a particular skill set and or just not to many skills. Limit to 5.)
Role: (Teacher, student, villain/hero. ETC.
Likes:
Dislikes:

Quirk:

Other: (Anything you wish to add that is not in the sheet. Such as equipment they requested for their UA provided costume.)
 
Name: Jonas Kraft
Hero Name: Refers to himself as Mythos
Age: 18
Height: 5'8"
Weight: 120 Ibs

Eyes: Red
Hair: White
Description: Image

Personality: Jonas is an optimist, always looking for the bright side. His motto is stay calm and hope for the best. He tries to always be smiling and be a positive force on the people around him. This is a drastic contrast to his super-hero image, being doom and gloom. He is a self-described performer, putting on the most dreary and gloomy performances for his quirk. He has a strong sense of justice, though he finds justice to be a subjective thing. Because of this he hates people who are overly self-righteous and often finds them to be hypocritical. He wants to be a hero to make the world a better place, but also to remind people that fear is an important part of society with his dark, edgy hero persona.

Skills: Street Fighting, Acting Skills, Excellent Liar
Role: Student
Likes: Literature, specifically Lovecraft; Open minds, cookies
Dislikes: Condescension, self-righteousness,

Quirk: Illusion - He has the ability to trap his opponent in an illusion upon eye contact. The illusion can attack all senses, with the easiest being sight and the hardest being touch.
Flaw - His illusion's strength depends on the belief or immersion of his victim. Due to this it is easiest to break out of right at the start unless he makes it believable. The weaker it is, the less senses he can attack, with touch being the hardest sense to manipulate. The longer the victim is in the illusion the stronger it becomes generally. The illusions also put his mind under stress, causing long illusions to give him headaches, nose bleeds, and even his own delusions.
Due to the nature of his power, he hides his actual ability and makes most of his illusions look like shadow manipulation so that others do not know his real quirk, since those who know his quirk are immune to it. He makes most of his illusions themed around horror and the stories of Lovecraft, as he thinks fear is the easiest emotion to manipulate for his ability to work.

I will finish a little later. I hope this is good enough for now. Tell me if you have any specific problems.
 
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Name: Jacob Burns
Hero Name: Enigma
Age: 24 years of age.
Height: 5 foot 6
Weight: 145 ibs

Eyes: Hazel Green
Hair: Brunette (Natural.) Dye's Black.
Description: A rugged, handsome young american with a sly smile and broad shoulders. He is more on the athletic side but still has visible muscle. The nature of his abilities requires no need for equipment to better them, his abilities are just as strong as they can ever be. Further he sees no use in flashy threads that screams heroics, especially if one wants to be inconspicuous in a crowd. No, Jacob prefer's to just go in his usual attire. Mainly in Shirt's and vest's accompanied by suit's or long coat's. Image 1: Image 2:



Personality: Jacob is a very straight shooter, he doesnt sugar coat much and goes straight to the point. He hate's beating around the bush and is very apposed to lying, it creates more problems then it is worth to lie and is very counter intuitive towards his personal ethics. One of his personal flaws is his need to know, to find answers for his questions. You see, Jacob has OCD, which comes in the form of his obssesive and compulsive need to be in control of his situation. He needs to see the whole picture, every angle and detail. Not being sure of something or being in the dark on something just leaves a bad taste in his mouth. And something going past his personal barrier of details makes him quit the self kicker indeed. Regardless, he makes an attempt at brevity by his usual tactic of dry wit. This is a means to deflect peoples criticisms, as well as being a way to make people more comfortable. (As his need to know everything, may make him seem uncomfortably close to other's private affairs.) Not to mention is a good way to drop someones guard in social interactions.

Skill's: Investigation, Hacking, Lockpicking and mixed martial arts.
Role: Teacher
Likes:honesty, integrity, Respecting other viewpoints, Trying out different food's and dishes (Food lover.) Admires gut's (especially in those who seek to become heroes, despite having abilities others deem useless or non heroic.) Favorite food: Cheeseburgers
Dislikes:Lie's, Disrespecting the opinions of others, Bull headed people, Impatience, Brusselsprouts ( Yuck!)

Quirk: Isolation (Emitter): The power to make yourself non existent, no not invisibility. But to become undetectable, people just don't realize or acknowledge him being there. As well when his powers are active he leaves no physical trace of his presence, no finger prints, or DNA and is a unrecognizable blur on camera. Further more, with little to no concentration he can focus this state of Isolation onto his face. As a result, this makes him seem wholly unremarkable when he does so, his face doesn't stand out and people soon forget his features. (As a result, he never really uses a mask.) Flaws: When Isolation is being emitted this also Isolates the user from other people. IE: While he can interact with object's, he can not make physical contact with other's until he ceases his quirks ability. Making it so that any stealthy actions performed on a living being must be considered wisely, as when his ability is no longer active he is fully detectable. This flaw is likely a result of his quirks nature, bringing him into a state between existing and non existing.
 
Name: Yoshiro
Hero Name: Bubble Bobble (What people nick named him.)
Age: 18
Height: 5'9
Weight: Who cares?

Eyes: Red
Hair: Red
Description: Image
Personality: Laid back and fun loving. Think Michelangelo from ninja Turtles.

Skills: Karate, video games, Driving, Althetic
Role: Student (Final year)
Likes: Motorcycles, pizza, video games, Sex,
Dislikes: Gas Prices, Bullies, being rushed.

Quirk: Bubbles! Yoshiro can blow bubbles to trap objects and pop said bubbles on command. Think the old school video game Bubble Bobble.

Other: Yoshiro has a Driver's license and a custom motorcycle he loves to ride on.
 
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Name: Inoshishi "Ino" Satsuki
Hero Name: People call her Angel even though she doesn't have her hero license yet.
Age: 18
Height: 5"6'
Weight: 112lb

Eyes: Blue
Hair: Red
Description:
Y899Qah.png


Personality: An overcaring preppy girl who always jumps in head first to save others. she is very hateful to any villain who causes issues for others. She is very geeky and always seems to be flirting and talking bout video games and tabletop games.

Bio: Ino is the daughter of a current teacher inside of UA-High. Her father is a villain who took advantage and played with the mother to get back at a hero he had a vendetta against. One of the few covered up stories not known by many except those in the mother's agency that were involved in the save. The mother's fiance died on the scene risking himself to get impaled by the Impaler. She gave birth to Ino and became a teacher retiring from the hero business. Ino took the quirks from both her parents. She did not inherit the strength of her father's quirk, She can regenerate her bones and her regeneration and absorption from her mother makes her able to regrow limbs, but it takes a toll on her making her useless when regenerating.

Skills:
1) Persuasion
2) Seduction
3) Investigation
4) Computer Hacking
5) Performing Arts: (Singing/Dancing/Acting)

Role: Student (Daughter of a teacher and a villain non con-sensually )

Likes

Dislikes

Honesty

Condescension

Food lover

Bullies

Books (lovecraftian and shakespear)

Liars

Sweets

self-righteousness

Anime

jockheads

clubbing

perverts

cheerleading

villains

Motorcycles

Reporters

Video Games

being rushed

Cooking

being a burden


Quirks

Quirk

Description

Wound Absorption

Can take others wounds onto herself (can not heal their wounds without taking them onto her.

Fast Regeneration

Can heal fast like within a few hours for severe wounds and regenerate her own limbs

Flaws

Wound Absorption

Limited amount before unable to move due to strain

Fast Regeneration

Lost limbs take a while to regenerate fully

Fast Regeneration

Growing back limbs look deformed as they grow back (Think of someone with baby legs but an adult top if she lost her legs and are growing back.

Wound Absorption / Fast Regeneration

Uncontrolled: both powers are always on

Wound Absorption

Happens on skin touch.






Other: Her costume was given by the nurse who has her assist in treatment of injured in the school, She is a cheerleader and the gaming club leader at school.

YTXTPzB.png


Ino and Yoshiro have been neighbors and close friends since childhood. They tend to give each other horrible nicknames and rip into each other more than most friends in class would.
 
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Name: Izumi Harunako
Hero Name: twin dragon chaos emperor, chaos emperor or twin dragon emperor
Age: 18
Height: 5’6
Weight: 110
Description:
Image
Personality: quiet and is always mostly minding her own business and doing her own thing in the background. Likes to help when she can and loves to be strategic as well as being stubborn and ignorant sometimes but on the inside has one of the kindest hearts once she really opens up

Skills: strategy, athleticism, melee brawler , sword fighter
Role: student
Likes: boobs, strategy games, exploring new places and experiences
Dislikes: being tired, too hot or cold, seeing people getting hurt too bad, liars, people who brag too much.

Quirk: twin dragon emperor armor ( 2 modes) welsh dragon emperor and silver star dragon emperor

dragon emperor

Boosted Gear

Divine Dividing

Weaknesses ( other weaknesses in the link)

- can only choose between one of the modes so is limited to two strict roles of damage dealer or strategic brawler.
—————————
Name: Kiryu mashasuki
Hero name: Yoshimitsu laughing demon trickster of the cursed blade
Height: 5”8
Weight: 148
Appearance:
Demon
Normal
Personality: mostly laid back and quiet, likes to make jokes or always tries to find a way to lighten up the mood when he can think of something good to make people smile or laugh but not really outgoing as his personality mostly comes out very slowly from the inside to be truly shown to other people.
Skills: sword fighting mixed with agility to do swords tricks while he even fights, stealth, agility, trickery
Likes: being in his other form and letting his true trickster side out, showing off
Dislikes: being bored, not being able to have fun annoying and toying with his opponents (can be really annoying how he dodges attacks and stalls), heat

Quirk: dance of the demon

- cursed blade of a thousand souls
Empower his sword in red and purple flames using the souls of the damned to direct a series of very powerful slashes

- rush of the laughing demon
fast moving gliding slashes from different angles ending with a fast moving spinning overhead slash along with an after affect of combusting the target into hellfire for a few seconds before slowly fading away.

Other - he can use his blade like a pogo stick to stab someone on the ground or even dodge attacks in a way that makes the opponent look dumb and bad and can be an annoyance with how it looks than anything else besides being effective as well.

- can also sit on top of his blade the same way Casually if he wants to.
 
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Name: Himeyama Himiko
Hero Name: Holy Cow (more of an embarrassing nickname)
Age: 16
Height: 5'1''
Weight: 100 lbs

Eyes: Black
Hair: Black
Description:
Uniform: kagura (prism ark) drawn by oono tetsuya - Danbooru
Shrine Maiden: kagura (prism ark) drawn by oono tetsuya - Danbooru (NSFW)

Personality: A shrine maiden from a nearby shrine, Himiko is raised to be the quintessential yamato nadeshiko: quiet, kind and graceful...but she lost much of her composure when she discovered her embarrassing quirk.

Skills: Shinto Rituals, Tea Ceremony, Ikebana (Flower Arrangement), Gagaku (Court Music), Calligraphy
Role: Student
Likes: Traditions, Etiquette, Folklore
Dislikes: Bullies, Embarrassment, Change

Quirk: a pair of breasts that can produce any liquid - from club soda to industrial acid - and shoot them out from her nipples.
 
Name: Umiko Hisakawa
Hero Name: N/A
Age: 18 Years
Height: 5’9”
Weight: 170 lbs

Eyes: Blue
Hair: Blue
Description: Just imagine her with blue, watery hair instead of blonde.
underwater_by_eleanorquinn-d646348.png


Personality: An expressive, charming young woman, Umiko is very affectionate. It’s true she’s a bit impressionable, but she’s also receptive and able to make friends easily. Umiko makes herself at home in just about any environment, too.

Skills:
Persuasion
Agility
Performing Arts
Aikido

Role:
Student

Likes:
Surfing
Romance & Fantasy Novels
Honesty
Anime

Dislikes:
Hypocrites
Liars
Bullies

Quirk:
Liquid Manipulation (Umiko can even turn her body into water to destroy something from the inside)

Other:

--------------------

Name:
Sora Hanekawa

Hero Name:
N/A (Valkyrie?)

Age:
16 Years Old

Height:
5’ 7”

Weight:
Don’t you know it’s rude to ask?

Eyes:
Gold

Hair:
Silver

Description:
kisspng-monster-musume-everyday-life-with-monster-girls-o-woman-element-5ae6a125c57db1.0870961515250639738089.jpg


Personality:
A poised, yet reserved soul, she is capable and clever, one that loves to read… even if it’s a bit difficult to turn the pages. As a private person, it’s a challenge for others to get to know and understand her. It’d be nice to be more easy-going, spontaneous… but it seems impossible, at least in Sora’s mind.

Skills:
-Flying
-Strength
-Speed
-Agility

Role:
Student

Likes:
-Photography
-Music
-Honesty

Dislikes:
Even if there’s things she doesn’t like, Sora doesn’t exactly show it...

Quirk:
Is it not obvious? Harpy.

Other:
Sora used to be close friends with Itoi, but lately their relationship is virtually nonexistent...
 
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Name: Matsuda Itoi,
Hero Name: N/A
Age:16
Height: 5'4"
Weight: 110lbs

Eyes: Brown
Hair: White
Description:
57ae12995c5514fa3af366828cfdc9a2.jpg


Personality: A con artist and a thief turned student and hero. Matsuda has a mischievous streak, but has also been put under nearly constant observation by the hero association. As such he finds it difficult to act out of turn, even though in truth he really wants too. He struggles with the idea that he wants to do selfish things, but at the same time he has a need to become a hero in order to both clear his juvenile record, and to make up to someone important to his life. He is self driven, but not really a stereo typical good kind of way, he has selfish motivations for wanting to be a hero, and will on occasion fall into his old smooth talking but often illicit ways. Due to his quirk he speaks in a soft tone of voice, and is often seem as calm, but just like his quirk excitement and energy are just waiting to burst.

Skills: Lock picking, Public Speaking, Plays guitar silver tongued

Role: student
Likes: Candy, Big Tits, Swimming, Classic Rock, Candy, Yoga
Dislikes: bland food(potato), Physical violence, Surprises

Quirk: Gale: Matsuda can huff, puff and blow a house down. His lungs can expel a massive amount of wind so that any hard blow of wind (scream, blow, sneeze) create strong bursts of air. Due to the nature of his quirk he is limited by his lung capacity. He also can't restrain the power, going from 0-100 due to a childhood spent trying his best not to use his quirk. over use of his Quirk can also put strain on his vocal chords and throat causing a number of negative side effects.

An example of what a sneeze could do

Other: His father was a pro hero who vanished when Matsuda was still young, leading to a youth where he not only denied his quirk, but fell hard into the wrong crowd, ending up working with a small group of thieves. He was arrested and sent to juvenile hall at thirteen, but recently was offered a second chance at life by a friend of his fathers. He got into UA via this pro hero's recommendation, but due to that is on thin ice when it comes to the staff, and the terms of his parole are that his is not allowed to leave UA grounds unaccompanied.
 
Here are my Bios. May do a villain if allwoed in the future but 3 is enough for now. Also I am at work right now so I'll edit the pictures in when I get home...

- Ryuji -

Name: Ryuji Matsumoto

Hero Name: Oni / Akuma

Age: 18

Height: ---

Weight: ---

Eyes: Amber

Hair: Brown

Description: A young lad of average height for his age with a somewhat messy brown hair; His build is thing but also rather fit Also, he has a pair of small red horns growing a bit out of his head. (Image 1 , Image 2; Just iamgine him with cute horns)

Personality: Looking for afar, one would think Ryuji was distant and aloof, but once get to known him one'd find he is actually a kind and friendly person, just takes him a bit to come out. He is good to think on his feet, as well as utilize the environment around him, having trained since childhood as the son of the famous superheroine Valkirye and a brave quirkless policeman. On the flipside however, he also feels self-pressure to live up to the standards society puts them in, which sometimes leads to him acting reckless or hot-headed.

Skills:

- Sword Training
- Mixed Martial Arts
- Athletics
- Cooking
- Art

Role: Student

Likes:

- Art & Drawing
- Showers
- Cooking
- Videogames
- Justice
- Well-meaning people

Dislikes:

- Villains
- People saying bad things about his mother
- Losing control over his Quirk
- Drag down the Team
- Being teased or embarrassed by his Mother.

Quirk:

Akuma Spark (Emitter) - Ryuji's quirk is one that has been documented to pass down thought different members of his family's bloodline; While his mother didn't inherited it, his uncle did, and it was known that his Grandfather possesed it. When in use, the quirk charges and generates an unique kinetic energy in the person's body, which manifests externally as an electrifying and very versatile red power, codnamed as Spark. When Ryuji creates Spark, he can use in in a variety of ways, either for offensive, defensive or for movement capabilities:

Akuma Impact - The most raw use of Spark, Ryuji can generate it and place it upon his fist, giving him an increase of power (Not as much as someone with a quirk based in superhuman strength, but still something). This generates small bursts of energy whenever the punch or kick (If unfused on the legs) hit.

Akuma Infusion - Spark can be transfered to objects that the user is touching, this give them a stronger effect when used in battle. for example, charging a trash bin lid with spark and throwing it may cause it to explode in a kinetic force blast or infusing it into a pipe can turn it into a durable and much stronger weapon (Think Gambit from X-men). Ryuji mostly uses it to charge something he can use as a blade to make it more durable and able to do more cocnussive damage, or actually transform it into a sharp blade to cut, although he still hasn't mastered this yet.

Akuna Propulsion - A variation on Spark Infusion, rather than infuse the energy upon a object to use, Ryuji can infuse it upon the emviroment, to be prescise, whatever his hands or feet are touching. This lets him generate a kinetic force that propels him firward with the build up energy. Letting him do a "Dash" or leap higher into the air, amongst other acrobatic manouvers like wall kicking and climbing that could be applied to if the situation called for...

Akuma Devastation - Self-named by Ryuji, he can charge a huge ammount of Spark into a single object or himself, ready to burst. When the impact hits all that pent up Spark liberates into a incredible impact, but ravages the user's body in the process.

Flaws: While Akuma Spark is a very versatile and useful quirk, it has its drawbacks. One of the biggest ones being that Spark can only be generated by pushing the body into doing so, meaning the more Spark is generated, the more strain is placed upon the body. Continuous and reckless use can lead to Ryuji ending heavily injured; As well as weak and defenseless if depleted of it. Spark is also very hard to control, as such, in heavy stress it can cause the quirk to take over the rational thought of the the user, causing him to go into a rage and burn out of the energy quicker.

Most importantly, whenever Ryuji uses it in a decent quantity, it caused his body to heat. This manifest physically in his body actually becoming warmer, but also caused a high increase in sexual drive, forcing Ryuji to become hornier whenever used for too much time, much to his dismay and embarassment.

Other: - Whenever using Akuma Spark, Ryuji's horns tend to glow. When using a high % of it, the white of his eyes becomes black.
- He has to spend a lot of time in privacy due to his Quirk (If you get what i mean...). Making him very self-concious if learn by others.
- While his family is known for heroes (like his mother) they are also greatly known due to villains; Most notable, his uncle, Saito Kiryu: better known as supervillain Ifrit. While currently imprisoned, his actions had heavily marked his family and his life. (There appear to be records of other villains that belong to the Kiryu bloodline, but are not as well documented...)
-His father was Hideo Matsumoto, a humble Quirkless policeman. While not having a Quirk, he still was a brave man who put himself in the line of duty, even against superhuman situations.
- While he doesn't comment much on it, he does have a passion for heroes and does have a fair share of merch since he was a kid.
- Took cooking after her mother fell in depression, abrely cooking meals. But now he enjoys it as his own hobby and is quite good at it.

----------

- Aki -

Name: Aki Kokoro

Hero Name: Dynasaur (A mix between Dynamo and Dinosaur)

Age: 18

Height: ---

Weight: ---

Eyes: Red

Hair: Green

Description: A lass of average height for her age, thin frame and average bust, but very curvy hips and shapely rear. Aki's most notable feature is her azure blue tone of skin with just a few scale-like freckles on the shoulders and side of the neck, alongside some small sharp claws, fangs and a smooth lizard-like tail. Her hair is of a dark green color with length just a bit past her shoulder blades. (Sorta like Image with the green haired one but with tail and fang and maybe a bit more MHA style.)

Personality: Aki is a shy but kind and endearing girl. While somewhat of a clumsy person and REALLY accident-prone, she always tried to better herself and to be friendly to others once someone gets to know her; Despite a bit of stuttering and promted to flush and embarass easily. Her humble begginings keep her focused to not go astray.

Skills:

- Performing Arts
- Hunting & Tracking
- Acrobatics

Role: Student

Likes:

- Napping
- Breads & Pastries
- Cute Boys (Although she wouldn't say out loud)
- Doing handstands
- Sunny days
- CATS!!!
- Romance Novels (Even some adult)

Dislikes:

- Treachery
- Bulling
- Cold Enviroments
- Letting the team down

Quirk: Flex (Mutant) - Aki's blue skinned body is very smooth and resistant, allowing her to resist damage like if it were rubber (even if it doesn't feel like) and bend and move around with very light weight. Most importantly, her quirk allows her to stretch her limbs across long distances to attack, grab on to things, amongst other stuff.

Flaw: While able to resist more than the average hero, this also can come off as a double edge sword; As it means she cane xperience more pain without falling unconcious. She also is unable to stretch things like her neck or torso, only her limbs like arms and tail. Her quirk also makes her very suseptible to cold and ice attacks, leaving her more vulnerable and disabling her ability to stretch.

Other:

- Her father was accepted at UA when younger but flunked out due to personal family situations. His quirk also gave him a lizard tail and maw, as well as huge muscles and strength. Her mother just has a simplier quirk that lets her hover in the air.
- When he met Aki's mother, he found a new passion and they now happily work at their own self-owned business: Gekko Bakery.
- She tends to enjoy walking barefoot due to rough terrain not realize bothering her.
- Prefers outfits that are sleeveless to stretch her arms easier.

--------------

- Natsumi -

Name: Natsumi Matsumoto (Natsumi Kiryu being her maiden name)

Hero Name: Valkyrie

Age: 30s? (look around 23s)

Height: ---

Weight: ---

Eyes: Green

Hair: Black

Description: She is a tall older woman with a big bossom and curvy hips, who despite her age still manages to look very young. Her long raven black hair is usually held in a long ponytail. When in action; She wears a purple hi-tech-like armor and visor. (Image 1 , Image 2).

Personality: Natsumi tends to be somewhat of a laidback person, but still pretty caring. While clumsy and prone to slight forgetfulness tend to be some of the characteristics people tend to notice first of her, she also posses a fiery fighting spirit and high determination to accomplish what she sets out for, even if it invovles tripping and screwing up here and there.

She also tends to be a bit of a joker when it comes to her son, usually teasing him, although never with the intention of making him look bad or sad. Her devotion to her son is as big if not bigger than her sense of duty. She is also that tends to ignore normal conventions when it comes to how a 30-year woman should act, often lazying at home, being flirty or acting more casually even at work.

Of course, she has also faces a lot of turmoil and that had generate a lot of self-loathing and doubt in her heart. As her life as a hero had piled up a ton of stress to a woman that has to constantly keep a facade of heroism at all times when in public. Long ago, she had not to fight her own brother turned supervillain, but also see her husband perish at his indirect hand. This mixed with the heavy weight of being a hero, culminated in worrying scene when she left a robber heavily injured after losing control and beating him senseless despite not being such a high criminal. This took her down some points on the hero rankings and caused many to worry or fear, sending her into a depression.

However, she has moved on, partially at least, from it and has managed to still keep herself and her son afloat, peers at the hero association finding her a new side-job as a new teacher at UA.

Skills:
- Intuition
- Athletism
- Singing and Musical prowess
- Persuation

Role: Teacher

Likes:
- Teaching (Although new to the job)
- Creative and determined Students
- Hot Baths
- Singing
- Hot/Handsome Guys
- Yoga
- Playing guitar
- Teasing Ryuji

Dislikes:
- Remembering the past
- Califlour
- Villainy
- Her Brother
- Rude people
- Leechers and Creeps
- Being unable to find a Date / Having a bad Date or it ending badly
- Feelign she failed as a Mother

Quirk: Crystalization (Emitter) - Natsumi didn't inherit her family's common recurring Quirk, Akuma Spark, but rather one from another side of the bloodline (as far as she knows). Her quirk lets her create bodies of crystal from thin air or generate crystals to grow or change size. This allowed her to create weapons to fight, coat herself for extra armor, encase criminals to inmobilize, and even skate with them for speed.

Other: - Takes playing guitar and singing as a Hobby, often plays at a bar in the city with her own band.
- Despite being considered quite the looker by many, she is very bad at dating, much to her dismay
- When really angry, she can come off as a really scary.
- She keeps the Matsumoto surname not just out of remembrance but as a way to separate herself and Ryuji from her brother and her family history.
- Despite everything, it has been a while since her husband passed away, and she knows she has to move on.
- She tends to use a Sword & Shield as her main crystal constructs.
- She has a few scars and a burn mark on her back, obtained from her fight against Ifrit.
 
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Name: Nico Chokuryu
Hero Name: None
Age: 18
Height: 5'9"
Weight: 160 lbs

Eyes: Green
Hair: White
Appearance

Personality: To an outsider, Nico appears outgoing, confident, and positive. Despite his cheery and outgoing outer appearance, Nico is actually quite the introvert. His smiles, even if they are genuine, sometimes seem forced. He also has trouble explaining himself to people, jumbling up sentences that ultimately don't make sense to people unless that person knows Nico well enough.

Skills: Tinkering, studying, showing off
Role: Student
Likes: Being alone, being with friends, making friends, making inventions
Dislikes: Being alone for too long, being around groups of strangers, social isolation, inability to express himself

Quirk:
Solar Battery - Solar Battery allows Nico to absorb light through his hair follicles and turn it into electrical energy which can be shot through his fingertips.

Other:
 
Name: Yoshinaga Kenjiro

Hero Name: Foresight

Age: 18

Height: 5’11”

Weight: 180 lbs.

Eyes: blue.

Hair: black/possibly navy blue?

Aomine.Daiki.full.1808251.jpg

Costume: he wears a blue Kevlar jumpsuit, along with with padded gloves,
150955039_w640_h640_image013.jpg


419UG82VUlL._SY355_.jpg

ZA1134_500_1.JPG
in a non-threatening light grey color. He’s aware it’s not the flashiest costume, but it does the job well enough. He wanted a helmet, but couldn’t find one that was light, sturdy, AND non-threatening.

Personality: He’s actually really laid back when he isn’t on the job. He likes to playfully tease his friends, and enjoys bantering with them. He’s not super social, but he will almost always put in the effort to be there when his friends need him. He does have a resting “I will stab you and leave the body in a ditch” face, but he doesn’t mean to give that impression. He’s fond of cracking jokes, and tends to stress quite a bit about the future (ironic, considering his quirk). He takes his job very seriously, and is almost silent in a fight, aside from what’s needed to coordinate with his team.

Skills: (Limit; 5.)
  • Hand-to-Hand combat: He’s very good at striking with his body, but lacks knowledge of grappling techniques, beyond the very basics. This means that a bear hug from behind is the best way to neutralize him. He is mostly self-taught, although he is willing to learn from others.
  • Weapon-Based combat: He has an intuitive feel for how to handle a particular weapon, or how to use an improvised weapon. He’s managed to fend of a knife-wielding thief with a frying pan... by striking with the side instead of the bottom, and using it like an axe.
  • Spatial Intelligence: He’s quite good at taking in the dimensions and content of a room, and making good use of it. He once put up a tent in about a minute, unassisted. He also genuinely enjoys building contraptions that serve no purpose other than to amuse him, and has said that if he hadn’t been accepted to a hero school, he would’ve gone into construction.
  • Pattern Recognition: He’s shown a talent for this, and while he likes to take his time when he can, to make sure he’s correct, he usually gets it right.
  • Level Head: He has a tendency to remain almost eerily calm during times of crisis, and been able to think rationally when most people are running or throwing punches. Of course, he still feels fear like everybody else, he’s just very good at ignoring it until it’s safe to let it out.
Role: Hero (just graduated)

Likes: Tabletop RPGs, Video games, snacks, friendly sparring, quiet conversation, being in the same room as his friends and just silently enjoying their company while he reads, jogging, the smell of gun smoke, the jolt of energy as the handle pushes against his hand, the crack of thunder.

Dislikes: driving (“no, I am not gettin into a few TONS of metal that is careening down the street around other several ton chunks of metal. Not any more than I have to, at least.”), unnecessary showing off in a fight (“that twirl is gonna get you killed, dumbass.”), his friends being hurt or unhealthy, actually shooting somebody, pop music, crowds.

Quirk: Prophecy: He can get a vague idea of what’s about to happen, but only a few seconds in advance, and it’s rarely all the information needed. It’s usually more of a gut feeling than anything else. However, it does mean that he’s unlikely to be caught entirely by surprise. He’s working on training his quirk, but it’s a slow process
Other:
  • a car. Nothing fancy, just a used car with decent mileage and a good amount of trunk space. Seats five people.
  • A blunt training sword, in the style of a European longsword. It’s sturdy, and while it may not cut, it still hits harder than a punch, with the added benefit of being able to parry and extend his reach in a fight.
 
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Name: Balthazar Atlas Montecristo Fibonacci
Hero Name: Poltergeist
Age: 18
Height: 5'10" (178 cm)
Weight: 185 lbs (83.9 kg)

Eyes: Bright violet
Hair: Champagne blond, elegantly styled to great precision with a side part and heavy layers. It's clear that Balthazar spends a great deal of time getting his hair perfect.
Description: A head turner that should have probably got into modeling rather than super heroing. Broad shoulders on an otherwise lithe yet chiseled frame. Exceedingly clean and well groomed, yet with a bombastic and disheveled fashion sense.

Personality:
Most of the time, Balthazar is witty, charming, popular, seductive, funny; the quintessential dreamboat. It’s pretty difficult to get under his skin and few, if any, have actually seen him genuinely angry. He seems to just breeze through life with a smile on his face. B'Zar's classes have come easy to him for the most part and he seems to figure things out very quickly, but he can be a bit lazy to do certain things without sufficient motivation. His degree of laziness is directly proportional to his eagerness to do the activity at hand; if it involves some gross injustice in the world though, he will likely be the first to his feet to fight it. This is, at times though, a facade. A very very convincing facade.

Balthazar is bipolar. This is something of a double-edged sword because when he's manic, his fighting spirit is through the roof and he is absolutely indefatigable. However, when he goes into a depressive spiral, everything goes to shit and he's practically dead weight on the team. The end result of this is that you either get an amazing ally that can overcome anything in his way, or a completely useless normie contemplating suicide. This does not mean his mania is a good thing; in addition to his fighting spirit being extremely high, he becomes very reckless and impulsive. It should be noted that Balthazar does not like to share his depressive side and will actively hide it from others, and may even give very stirring pep talks to others even if he feels dead and empty inside; he believing firmly, “If we wear long faces, long faces will become fashionable.”

Likewise, he is also something of an insomniac. It is generally very difficult for him to sleep, especially when he's alone. If he misses a night of sleep, he will generally be fine, although it may induce his mania. After two days, however, he will start to shut down and go into a depressive spiral.

With his siblings and sick grandmother, who are his only family members left, he is very protective and nurturing to them. He tries to fill the void that was he believes was left behind when his parents died. However, he often feels as though he could never possibly do as good of a job.

Skills:
  • Ingenuity - Since he was a child, Balthazar has always been a prodigy of sorts. His ability to figure things out with minimal clues and develop complex strategies in response is unrivaled. His eccentricity and shenanigans tends to lull foes into a false sense of intellectual superiority, but Balthazar knows how to be a hooligan while masterminding over the big picture. Reading his opponents and managing expectations is a big factor here. A particular inspiration here is Kurama from Yu Yu Hakusho.
  • Charisma - This is more an extension of above, fine-tuned to allow him to charm those around him. Being flashy and attractive helps, but speaking with conviction seals the deal.
  • Deft Hands - In theme with Balthazar playing cards beneath the table that no one else can see, he’s gotten very good at sleight of hand and trickery. In many ways, he is something of a rogue.
  • Information - His brain is a wealth of information that at times is pretty useless and at other times can save the day. Some of that information he isn’t supposed to be privy to, but being a roguish charmer who is essentially a living ghost provides him with ample room to conduct reconnaissance.
  • Hand-To-Hand Combat - Although he’s not quite as prodigious with his fists as he is with his mind, he has a mean right hook and can handle himself fairly well before needing to use his quirk. His pure wrestling skills are highly proficient, having been captain of his schools wrestling team before going to UA. This is supplemented with some amateur boxing skills that focus on swift delivery. However he has no real experience using weapons and his ability to score kicks in battle is what you would expect for someone with no training to do so.
Role: Student
Likes:
+ His grandmother and younger siblings
+ Women (extra points for submissive ones and/or ones who take initiative with him)
+ Learning
+ Egalitarianism
+ Reading
+ Adventure
+ Delicious food (particularly breakfast)
+ Freshly squeezed Orange Juice
+ Dazzling the crowd
Dislikes:
— Bigotry
— Bullies
— Illogical traditions and rigid dicta
— Snobbery
— Dress codes
— Fancy restaurants and, well… fancy anything really.
— Swimming (thalassophobic)
— Getting dirty (mildly germophobic)

Quirk: Balthazar has one foot in the living world and one foot in the world beyond. His quirk is that of the Spirit, which manifests in a number of ways. I've never watched more than an episode of the show, but I know enough that you can kind of think of it like Danny Phantom.
  • Ethereal - This allows him to make his body incorporeal, including all clothing and effects on him (he has limited ability to phase other things out of this plane of existence, but only inanimate objects of reasonable size). This causes him and his effects to take on a transparent, opaque appearance as though he were in fact a ghost. More importantly though, it allows him to become intangible and weightless.
  • Telekinesis - True to his name, Balthazar wields the power to move things from afar without touching them. This is severely limited by the size of the object though; he can only levitate things that he could physically move with his own body and the maximum speed with which he can move it decreases as it gets heavier.
  • Possession - What makes a ghost truly terrifying is when it can take control over your body. This can only be achieved if the target locks eyes with Balthazar for a second or longer, and he must be in Ethereal form in order to do it safely (if he does it in his normal form, his own body will be a sitting duck), but this requires him to actually go inside of the body of his target. For that reason, he can only ever possess one person at a time. This cannot be done indefinitely and puts great strain on Balthazar's stamina. The stronger a person's spirit is, the harder it is for Balthazar to possess them; some people are even beyond his ability to control (although the weak are extremely easy to control and he can spend a much longer time doing so). His ability to do so is amplified tremendously if the target is fearful of him or has submitted themselves to him. Circumstances such as Friday the 13th, Halloween, and Blood/Full Moons also enhance his ability to do so.
  • Fighting Spirit - The stronger Balthazar's will to fight, the more he can amplify his physical strength/durability with an ethereal aura that clouds his body. This allows him to punch harder than he could with just his body alone and invigorates him to push through his body's physical limits. However, this also has the inverse effect; the less Balthazar's will to fight is, the harder it is for him to use *any* of his powers. It’s also imperative that Balthazar stay well fed or his fighting spirit will deplete quickly.
Flaws: Not all power from the other side is welcomed with open arms. He frequently has to deal with hauntings of his mind and nightmares in the wee hours of the night; voices in his head that fray his sanity. Worse yet, he can be a conduit for evil spirits who want to anchor themselves to this world.
 
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( I hope it's okay to still join in ; - ; )

Name:
猫 島 美 幸
Nekojima "Miyu" Miyuki
Hero Name: Miss Fortune
Age: 16
Height: 5'4"
Weight: none to gain, thanks.


8272647_z3xIPMKFTbtGT1e.png

(
have a chibi of her!)
Eyes: gold
Hair: white
Description: (; v ;' I drew her here as well! please don't judge too harshly!)
Miyuki is a slender gal with a modest chest and lanky limbs. Her skin is a lovely tan, which is a stark contrast to her white hair. Yes, those cat ears are her real ones, and she prefers they not be touched, since it'd be no better than her walking up to you and tugging on your ears. The tail is also real too. Again, no touching. She prefers the summer uniform as opposed to the regular one--she feels too constricted in the jacket, and if she has to wear it, for anything except class she generally ties it around her waist. She's also got a set of pointed canines, what with her cat-like attributes.


Personality:
Miyu is surprisingly enigmatic, especially for someone who wants to be a hero. She shows many sides, although sometimes the happy smiley one she shows will feel forced. Admittedly, she's a little manipulative and prefers to get what she wants, but publicly she won't make a big deal about it if she doesn't get her way. She's mostly harmless, a little self centered, but knows about the importance of working with others. Mostly she just likes to win, because with her Quirk, winning is what she usually does: however, you won't catch her talking about that out loud. In fact, she'll often be humble about her victories, downplaying them despite the secret importance they are to her.


Skills: climbing, impressive 5 senses, a prowess for balance, and sleeping.
Role: Student (Hero Course)
Likes: Sleeping (she's a champion at cat naps), bicycle riding, warm patches of sunlight, seafood, rice anything, omamori (she has quite the collection)
Dislikes: pork (she could live without it), people who act high and mighty (especially boys! what pigs!), doing homework, traveling over water


Quirk: Manekineko
Miyu has a real ace in the hole with her Quirk. To sum it up, it's luck. As useless as that sounds at first, it's a powerful asset to have. Through touch, Miyu can either grant people and things good luck or curse them with bad luck. Her right hand is good, her left hand is bad, and when her quirk is active, a cat pawprint in either gold (good luck) or indigo (bad luck) appears in her respective palms. The effects last an entire 24 hours, and can prove dangerous or fortunate depending on how long she touched the person for. Longer than ten minutes and you're either one sorry son of a bitch or the luckiest person on earth. She's also got cat-like reflexes, agility, improved stamina, and incredibly balance due to her tail.
However, the drawbacks include that the more she grants luck to or curses and the stronger the grant/curse, the more tired she becomes.
During midterms and finals, she's practically narcoleptic which how much she's using her quirk on herself and friends.
People assume she's lucky by nature, when in fact she actually is giving luck to herself everyday. She's so embarrassed about that truth that she refuses to tell anyone, and even hasn't updated her Quirk with the government since finding out.


Other: AHHH I'M STILL WORKING ON HER HERO IT BUT KEEP AN EYE OUT! IT'S GONNA BE CUTE.
(please note, the art for her and such was either done by myself or paid for! ; A ; please please please don't steal anything from this)
 
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NPC: Asuna Satsuki
Teacher
Ex-Hero
Ally
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320


(Ex-Hero: Replacer / UA Teacher / Ino's mom)
Power:
Name: Miss Satsuki
Hero Name: Replacer
Age: 43
Height: 5"8'
Weight: 212 lbs
Eyes: Blue
Hair: Blond

Personality: A teacher who acts more like a party girl than a mentor. Very protective but a gentle heart. Loves cooking cakes and over spoiling her students.

Skills: Foreign Language: English / Gun Pistol / Driving / First Aid / Sewing
Role: Teacher
Likes: Cakes / Alcohol / UA
Dislikes: Bullies / Impaler / her past

Quirk: Regeneration / Wound transfer

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NPC: Franky Geraldi
Villain
Henchman for The Corruptors
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Villain: Napper
Power: Sweats out a Chloroform substance from his body. His body is a rubber like substance

Name: Franky Geraldi
Villain Name: Napper
Age: 36
Height: 6"2'
Weight: 296 lbs
Eyes: Brown
Hair: Black

Personality: a bit of a butter, frankly tends to talk as if he is inside a cartoon. He talks as if nothing is serious or serious injuries are mere flesh wounds. He works for the highest payer and is loyal. He does not believe he is a criminal but a mere vigilante helping the unfortunate.

Skills: runner, jumper, connections, good at melee, horrible at guns, clutzy
Role: vigilante semi villain lean due to chaotic
Likes: justice, chaos, girls, cheese, parties, money
Dislikes: killers, cops, permits, punks.
Quirk: Sweats out a Chloroform substance from his body, rubber like skin.
 
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NPC: Benjamin Simmons
Villain
Leader for The Corruptors
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Villain: Impailer
Power: able to create bones, muscle and flesh
can recreate his insides.
Biological Father to Ino
Age: 52
Height: 6"5'
Weight: 325 lbs
Eyes: Blue
Hair: Black and White

Personality:

Skills: (Try to keep it reasonable, nothing to broad. Keep it to a particular skill set and or just not to many skills. Limit to 5.)
Role: Villain
Likes:
Dislikes:

Quirk:

--------------------------------------------------------
NPC: Shiro Yoshida
Vigilante
Dead fiancé to Asuna / Father figure to Ino
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Isamu Academy High School
Ex-Hero Name: The Mimic
Vigilante Name: buggy / freak / green beetle / Corpse
Power: Able to copy powers from others.
Father figure to Ino
Age: 46
Height: 6"0'
Weight: 156 lbs
Eyes: Brown
Hair: Brown


Personality:

Skills: (Try to keep it reasonable, nothing to broad. Keep it to a particular skill set and or just not to many skills. Limit to 5.)
Role: (Teacher, student, villain/hero. ETC.
Likes:
Dislikes:

Quirk:


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Shiro and Asuna on a date after the Hero licensing exams in High School.


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Shiro's deformed body....he will normalize if he gets a recovery quirk but he blames himself for Asuna's capture.

He refuses to see her as punishment. Even if she is the few words he still has left in that damaged mind.
 
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Name: Imos
Hero Name: plans on getting himself named after a legendary wolf if possible
Age: 15
Height: (what's 1.8meter in foot?)
Weight: 50 kilogram

Eyes: Blue
Hair: Dirty Blonde
Description:
Human Form:
https://www.wallpaperflare.com/static/491/442/472/guy-tube-hood-ears-wallpaper.jpg
(the wolf coat is faux fur.)
Werewolf Form:
http://www.benkrefta.com/wp-content/uploads/2013/10/anime_monster_werewolf1.jpg

Personality: not a particularly social guy but fiercely loyal to his friends, slacker but not dumb.

Skills: Weapon Nut, throwing, grappling
Role: Student
Likes: Wind in his hair, naps, lemon tea, predatory animals, practical subjects like sports or Lab in chemistry
Dislikes: Lectures, rodents, traitors (or similar liars and deceivers)

Quirk: Lycanthropy, and all the perks and problems that come with being able to turn into a massive half beast with fangs and sharp claws as well as a pretty reliable array of sharpened senses.
He remains mostly in control of himself, a few instincts or him getting highly emotional excepted, and is fairly durable, able to recover from most not immediately lethal injuries, depending on how severe they are and wether or not silver was involved.

(this acceptable?)
 
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