"We would meet her in the hangar. Then you would take out the ships... err, at lest on paper ... for a trip, a trial run, just to have an accident! ... At least I think there should be one. I have parts of GX ships, so can make a sizeable debris cloud, but we should have at least a hyperdive explode or sssomething to act as a diversion..."
Norman hisses and shakes his head.
"I just need to make it look like it was too good, instead of something going bad... And I can't leave, we sluissi is a big family, can't leave them suffering! I am the lead supervisor, I should be the one punissshed, but hopefully not disssgraced more than to be pushed back to upkeep engineer or told to leave..."
"While I have friends... And I have this idea where we would be taking a short hyperspace jump with the three ships, and the explosion would happen midway or at arrival... something like the three ships slipping into one space or something computer problematic... But, there would be ships already there, jumping away... Not fully thought out, but the simulations is underway..."
He realises that he lost the thread of through somewhere, so he tries to return to it.
"So, I need a legal captain/pilot, or make it an unmanned flight to be able to leave the hangar for the trial run. You are a pilot... And I want to spare the ship, and save the damsel in distress, so it is best to shipnap both... And I can't be the one doing it, or there would be a more throughout investigation, and if they find out ... well, it would be possible death of a dozen, and the loss of just as much family's livelihood..."
***
Flying towards the specific hangar as you near the space station, it is obvious by the sight and the overheard communication that it is quite defended. What is more, it is even inside the big complex instead of hanging out in the space as at least a dozen big freighter sized ships are. There is a way to fly until you get to the hangar where they are building the 'three' ship...
What interesting snippets you can get from Norman's and the flight control's communication, is that there is some kind of interference in the sensor sweep of the 'yacht', as the sun coming up over the horizont makes the shields and the hull of your transport act differently, making the readings inconclusive... Norman promises to fine tune the whole thing for the next run, but also has to say something about the other three non-sluissi lifesigns on board. What he comes up is you three being a secret mistress for one of the higher ups, or as he says "A Companion with her apprentice and their luggage carrier slash bodyguard." Norman is a little stressed, but still jokes with the tower-person about it being a secret and that he would buy control a round in the cantin the next time...
As you near said hangar, it seems a little big for the not so small brick like object they have inside. It is seemingly in pieces, and the outer hull is missing in some areas. It is a pressurized, atmospheric controlled artifical gravity equipped hangar, easily enough for three ships instead that one. Just like the 'yacht' you are travelling in, the brick is on the verge of being beatiful and just being a heap of metal - as most of the space faring ships are, after all, nobody would see them from the outside for most of the time. A typical Lantillian ship... Must be concentrating on the content instead of the outlook. But still.. It looks... somewhat all-together, even without fully covered and finished.
Overall, with the light flashes and energy flows, it is a starship under work, with dozens of sluissi - and only sluissi - working on it, but there are a couple of droids too, for the heavy lifting and cleaning up. And then you realize what is missing (well, next to the missing sensors and any weapons), the paint. There is no paint, or any writing on the hull, and the only marks are the peculiar finish of the reddish green hued metal and the vein like lines of blue, where it is put together. And interestingly enough, all the melding and other velding work is done under the hull plates, not between them or over them.
As you land, Norman ask you to all stay, and keep a low voice, while he makes sure to put the life-boat-yacht in its place...
"You can't be there in the hangar, after all... I will get to the ship, and you can explore it when there is nobody, or only me there... The luxury sssuite is almost ready, the other partsss is still worked on... But we are almossst finished, if you do not have any money or equipment or wissshes..."
It happens a little while later, a heavy lifter droid moves the 'yacht' to under the ship into its place. Then Norman returns through the access hatch in the roof - through the ship.
"We musst hurry. Mrs. Darkstorm is on her way, and it ssseems that Miss Thagge herself put that price out on her head... She would be here in a hour... I am sscheluding a trial run... Tessting the three ssships, an unmanned hyperdive run..."
"We musst hide that the sship is not full ready... ssshould make her transssfer her ssship she is coming with as part of the payment, then we make her dissappear.... I fear sshe would be fighting back, and thinking ssshe can have the headhuntersss after her... But I want to take the prize.... Sssomething to look good after the loosing of the three ssship... And of coursse the cusstomer should have paid for her ssship fully before that..."
"I get her onboard to the luxury sssuite, you catch her there and keep her ass long ass you can... The sship would launch, and jump further than it is ssset up for the tessst... And I will make sssure we sluissi came out of the whole thing clean..."
"But if she isss ssstill not paid and transssferred her ssship, then you have to help to get her to do it fassst!"
The connection between the luxury suite and the life-boat-yacht is on its top, the main ship operates a lift-plate that makes it easier for most normal creatures to get up and down without having to use the builét in ladder. Of course the 'yacht' also has a door, but it is surrounded by the engines exhaust of the bigger one at the moment. As you remember, it is a ramp, and an airlock, which of course can be left fully open - that was how you got inside planetside. If you remember correctly from the glimpses you caught, now the 'yacht's top, back, and both sides is surrounded by the main ship's armor plates...
Getting up into the bigger ship is faster if you climb the ladder or maybe even jump, but there is also the lift-plate, something that could hold three very friendly person - it takes up a whole "square", as in close to 1.5x1.5 meter. As it is part of the main ship, it is strong enough to lift half a ton, if needed.
(Approximate measurements: GiX-R is a colossal category ship. Lenght: ~35m (115 feet), Width: ~20m (65 feet), Height [hangar floor to the highest point]: 15m (50 feet))
Some similar ships (but these are GX1 ships):
GX-1 basic
GX-1 common
Phoenix main
Phoenix yacht
Phoenix full
Phoenix landed
GX-1 hauler
GX-1 Hauler