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The Tower - Fantasy Western/Gunkata - Evil Disruptors needed

Oreo

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Aug 29, 2009
~ THE TOWER ~

TowervsGunslinger.jpg


In the beginning...there was lawlessness. Science and technology had manipulated subspace and eventually developed a means to harness arcane magic. Crime was rising with no foreseeable solution until the decision came to create 'the Wall'. All criminals were cast outside to fend for themselves. As the generations passed, and time took it's toll, the descendants of both the Kingdom and the Wastelanders changed. The great technology that has so enslaved the people of the Kingdom to it's comforts, is but a byproduct of the Shimmering. Those living within the Wall were overcome by their superior power. The citizens debauched, inclined to frivolity, living the life of luxury that led them down the inevitable road to corruption. While outside in the Wastelands, the struggle to survive created a sturdy people that were a law unto themselves.

In the present...The land of Escorral is divided. There is the Tower, ruled by the powerful inhabitants of the Shimmering, and there is the land without called The Waste. The two worlds are divided by the Wall, a massive construction whose length is closely monitored. Those in the waste outside the Kingdom are forced to live without technology. Only the traders who were birthed within the walls are allowed to leave and enter. This strict control has forced the population of the waste into perpetual poverty and inferiority. However they have something that exists nowhere within the kingdom. Rare even in the Wastelands are those who hold a secret talent. These rare individuals are the one thing the Kingdom fears, they are the Slingers. With the power provided by means of the Wall the Slingers have a unique skill. A Slinger can drop a group of men to the ground with only a flick of his wrist, and the speed of his fingers. Some say that this is only the least of the powers a gunslinger is capable of, but in truth none of these men or women would ever reveal it.

Fearing an uprising against the Wall, the Shimmering began training an elite force. These individuals are the Towers finest. Those who venture outside the walls to hunt the Slingers. These highly trained men and women are the only ones known to have the ability to take down a Slinger. They are the Predators.

The Tower: The Shimmering is that which gives us our light. The men and women who reside within the walls as a majority believe they can do no wrong. They are the pampered and wealthy citizens of an empire who gives them freedom to do as they please. The people of the land are controlled by the comfort giving technology of the Shimmering. They never hunger nor want for water. They are given beds and homes, gifted with comforts beyond the imaginations of the Wastelanders.

The Wastelands: Redemption, is in an area call 'the Green'. It is the major town for the inhabitants of the Wastelands. It is the one large fertile spot, an oasis of sorts, left in the wilderness. However, you may dream up as many outposts and small towns you wish to create.

Paradise Theater and Hotel: This is the central hub for interaction among the players in Redemption. For your enjoyment a Bordello has been opened where you may chose among the assorted soiled doves should the desire take you.

The Disruptors: These are the ones who have entered the uppermost stronghold of the Tower, and exited through the Arcane wall. They wield the power of the Shimmering, a power only the masters truly understand. They learn the art of magic through experimentation and practice. Their entire lives are spent in training for the sole purpose of gaining enough arcane power to rule the Tower. No one outside the Disruptors are certain how the Shimmering works. All that is known is they spread the essence from inside of themselves, distorting all that it touches. What effect it renders is uncertain until it is used. Not always does the disruptor have complete control of the power. Only the knowledge that it will cause harm or aid him in some way, and that his purpose will be met if he maintains discipline. Disruptors live in the Tower under the highest security.

The Predators:Those who venture outside the Wall are called Predators. These are the ones trained to harness the arcane magic for the sole purpose of combat. From the time of their birth they are trained rigorously to become fighters against the Slingers. Their speed and skill with a 'blade' is unparalleled. They are fiercely loyal to the Tower.

Slingers: These are the practitioners of the perfected skill, the ultimate art. The talent as it is collectively known among the gunslingers is the ability of speed and accuracy. It is said that a Slinger is born with the seeds of the ability, and that upon contact with a firearm they, subconsciously, realize their talent. Taking to the life of the gun they roam the wastelands, their talent coming with age and practice. It is the Slingers alone who have the ability to breach the wall, but for now they are loners. It would take a large number of them to bring down the wall keeping them in poverty. They are secretive and rarely reveal their ability. To do so would call the attention of the Predators.

For the Player: Realism has flown out the window with this roleplay. A gunslinger can duel with a gun as another would fence with a sword. Deflecting bullets with the weapon, performing exotic tricks with perfection. The Predators and other Slingers are the only others who can compete with them in this way. When a Slinger reaches his/her pinnacle of talent very little but a master Disruptor or another Slinger could confront one head on.
Gunkata is the essence of play. While the story is not Oriental or modern based, nor guns against guns these two videos give a flavor for the style of fighting in the RP.
Sukiyaki Western Django
Ultimate Gun Fight

The weapons: In the Wastelands all weapons, guns, are generally Old Western level or lower. Water and even food are sometimes hard to come by, and the general feel is western. The preferred weapon of choice for a Predator is a blade/s forged with arcane imbued metal. The technology of the Tower is generally more well improved. They live in high comfort. Food and water is manufactured from base elements. There are none who lack any creature comfort. They do not however have weapons any more advanced in technology than that of the Wastelanders, and sometimes less in the eyes of the Slingers. Their only means to fight is the arcane magic hoarded by the Disruptors.
Steam trains run from the Wall to several settlements in the Wastelands providing meager food supplies and transportation. All other aspects of the Wastelands is a duplicate of the American west circa 1850's - 1880's. Though clothing may vary slightly due to the Tower's influence.


PARTS AVAILABLE

ARCANE MASTER:
1) HKitten

DISRUPTORS: Ruling mage class in the kingdom
1) DudeGuy/Eric Simmons
2)
3)

PREDATORS: Blade/arcane wielders that hunt the Slingers
1) Oreo/Mara
2) Midnight/?
3) BlisteredBlood/Benjamin Hudson aka Ronin Hiroshi or "Benji The Heartless"
4) DudeGuy/Emi Sumeragi

SLINGERS: Gun/arcane wielders that want to destroy the Wall
1) Amaria/Fran
2) Midnight/Hawkeye
3) Survivor00/Tali Whitaker a.k.a â??Crackshotâ??



ORDINARY CHARACTERS: Traders, Barmaids, Saloon, Innkeeper, Madams, Kingdom Citizens, etc. Unlimited:


RULES
You may play a gunslinger/predator/disruptor, but basically you should not have perfected your abilities, this happens during the course of the RP.

If you want other special abilities or magic you may post them for approval. Or pm me about them.

No killing off other characters without permission from their player.

You may bring in a new character at any time if you agree to letting your character to be killed.

You may use NPCs, or have more than one character. You may create NPC slingers/predators other than your main character, specifically for killing.

Please, for courtesy sake, allow everyone time to make their posts, this doesn't have to run like an el train on the expressway.

I expect a modicum of literacy. Please be able to post a minimum of three paragraphs if you wish to partake of the RP.
~~~

Twenty-five years ago, a lone trader arrived at the Tower of the Shinning, in his arms a small squalling bundle. The men dickered, but the trader would not back down. His word was his bond. This girl child was the offspring of a Slinger. He spat on the ground and cursed. The price was met. The Tower had a way to beat the Gunslingers. They would raise her here, and set her against her own. Mara was the first, the bold new idea. Her every waking hour spent in training, till none in the Tower could stand against her. Her hand to hand combat skills outshone the best the Tower had to offer. Her speed and agility kept her from all harm. She was taught the depravity of the Slingers, how they intended to destroy the Shinning Kingdom. An finally she was trained in how to walk among them. How to talk like them, act like them, how to 'be' one of them. Now here in the present she is being sent out among them, to spy, to learn and to kill. ~

Sample Character Profile

Character Name: Mara
Gender: Female
Age: 25

slinger1a.jpg

(Altered from a Luis Royo Sketch)

Appearance: Mara is of average height for a woman, about 5'6". Neither fat nor thin she has a sleek, lithe appearance. Regular endurance training has given her a muscular form, but she still manages to look feminine. She keeps her thin long brown hair pinned to the back of her head, except for the few stray wisps that seem to always fall loose. Below her rather ordinary nose, are full rose red lips, that seldom smile or frown. Her rich brown doe shaped eyes appear slow and sometimes vacant, but they miss nothing. Her skin is on the tanned side, yet her cheeks still manage to look rosy. She wears a Granda style Goucho hat. Her chest is covered in a black halter top, leaving her midriff bare. While her well toned legs are covered in brown stretch pants, and knee high moccasins. Over all this she wears a brown Doc Holiday coat with a gathered waist in the back. On her hands are thin, fingerless, doeskin gloves. In her right moccasin, she keeps a stiletto for throwing. A James Black/Musso pattern S-guard bowie knife is strapped tightly to her left thigh. On her right arm is the tattooed insignia of the Shimmering. She keeps her Ronin blade in a sheath strapped to her lower back.

887a.jpg


Personality: Singularity of purpose, determination, she seems cool and in control, but is burning with deep seated emotions. She turns these emotions into the power and speed that is her trade mark. Bred for hatred of the slingers, she has a distaste for everything in the Wasteland.

Faction/Ranking: The Tower /Predator - Slinger

Equipment: James Black/ Mussou pattern S-guard Bowie knife, Stiletto, Customised (S-guard) Ronin blade
Later: Pistol Custom-Engraved Gold-Plated Exhibition Colt Bisley Frontier Six-Shooter Single Action .44 Caliber
Bowie_knife_1-1.jpg
ExhibitionColtBisley.jpg
blade2.jpg


Abilities/Skills/Style: Her skill is speed, endurance, and agility. She is accurate in her throwing skills, and her close quarter fighting is deadly. Her style is trickery, the hand is quicker than the eye, what you think you see isn't necessarily so.

~~
Mara tipped her Goucho hat back slightly, as she watched the life drain from the old mans eyes. The blood dripped from her Ronin blade and the wound on his neck. It wasn't huge and gaping as some amateur might have made, but perfectly calculated to hit his jugular. The red stain continued to seep into the hot sand and disappear, as if his life were not worth remembering. For her it wasn't, he was just another gunslinger. His words meant nothing to her. With a shocked look on his face, he had fallen to the ground muttering as he gasped for life, "You look just like your mother."

How in the hell would he know who her mother was, let alone what she looked like? No way had he ever been in the Shimmering. He knew nothing but dirt and squalor. The sooner his kind were gone the better. Normally she didn't touch guns, it was against the rules. This time she was tempted, this one was different. It was a work of art. It was gold, etched with beautiful designs of a forgotten past. Without hesitation, she cleaned her knife on his clothes, and slipped it into the sheath at her lower back. She was going to walk away, but in the end she couldn't leave the gun. With a shaky hand she grabbed it, an tugged till it slid from his lifeless grip. She half expected a shock or bolt of lightening from the sky. The weight of it did feel good in the palm of her hand. Not understanding why, she felt compelled to take his holster and bandoliers. Admiring the gold etched picture she reluctantly set it back on the ground. In minutes she had adorned herself with the gun and had layered the bandoliers across her chest.

As she turned to leave, she kicked a bit of sand in his face, "Rest in peace, old man." She left him there for the coyotes and vultures. Heading due south she made her way back to the tracks. Two hours later and she was waiting, butt on the rails, but there was no vibration of a train coming anytime soon. She pulled out the small flask of prime whiskey from the Tower. Her one perk, her one reward. The burn as it eased down her throat cleansed the dust from parched membranes. One swig per slinger dead. The flask was half empty. She shoved it back in the breast pocket of her Doc Holiday coat, and pulled the brim of her hat down to cut the glare of the sun. Mumbling under her breath, she kicked the dust and stood her frame back up, "Damned train, nothin' for it but to walk to Redemption. Don't know why the stinkin' train can't ever be on time."

Nothing flowed through her mind, but finding herself another slinger. Maybe she'd get lucky. Pulling the gun out as she walked, she loaded bullets from the bandolier into the two empty chambers and slapped the cylinder back in place. Wondering what it might feel like to shoot the weapon, she took aim at a Saguaro cactus about fifty feet away. As she pulled the trigger, the recoil nearly slammed her wrist backward. "Son of a bitch!" Her left hand flew to massage the shocked bones, as her eyes looked at the cactus. Damned if she hadn't hit it dead on. Taking aim again, this time holding her wrist taut, gripped firmly with her left hand, she let loose the five remaining shots. Bamm..Bamm....Bamm Bamm..Bamm! The echo rang in her ears like a sledge hammer on an anvil. Everything went unearthly quiet. Even the wind seemed to fall still and lifeless to the ground. All that remained was the smell of heat, gunpowder, and a buzzing ring in her head. Shaking out her fingers she walked toward the desert sentinel...six holes in a perfect line, each and inch apart. "Guess I'm a natural."

Her head perked up, there she is. The train was coming. Reloading the golden six-shooter, she slipped it back beneath her coat. Mara waved her arms hailing the train. Hector damned well better stop for her this time or she'd have his hide for a pair of shoes. The scream of steel on steel hit her ears as the train began to skid along the rails. Looking up at the buzzards, she thought to herself, better that old man burning out there in the sun, than me. Before the day ended she was walking into the saloon at the Paradise Theatre.
 
Not quite enough people yet, but I'm hoping on some villains. Breaks out her voodoo doll and pins.
 
When I get some time I will finish Slade's profile and repost it.

For my second I am not quite sure what to play.
 
  • I'm still alive too. Just. . .been really busy lately.
    Almost done with both of my characters.
    Hopefully I'll be posting my Disruptor tonight and I'll
    finish up my Predator and get that profile up too.[/list:u]
 
It's okay, guys, I'm really busy too. Pulls hair trying to catch up with her posts.
 
Post Posted: Sun Oct 04, 2009 10:18 am
Re: The Tower - Fantasy Western/Gunkata - Evil Disruptors needed
Is there anything we could to to help? Like, start organizing things such as locations, characters, ect?

How so Survivor00? =)

Getting opening posts ready and such? Also, I don't mind plotting between chars (working on sub-plots). But until we have the Disruptors, it's hard to get started since they will be the intrigue of the story.
 
*grins* The RP is not a stress, just too much RL, and trying to catch up with myself. *hugs for the offer though* I'm still trying to round up some Disruptors.
 
Johnny from Guilty Gear.
He has long blond hair, and wears a cowboyish getup.
(Kinda)

I may settle for the one I am using for the test profile.
 
Character Name:

    • Eric Simmons[/list:u][/list:u]

      Gender:
        • Male[/list:u][/list:u]

          Age:
            • 28[/list:u][/list:u]

              Appearance:
                • EESA.jpg


                  Standing at just over six feet three inches, Eric is a tall lanky man who, honestly, doesn't look like much of a threat. Most think him to be weak physically, as his specialty lies in spell casting, but this could not be further from the truth. He works out regularly, thinking that it's best to be in shape both mentally and physically as the next figure head of the Tower. It isn't often that you see his eyes, but those who do catch a glimpse of impossibly gold eyes, seemingly devoid of emotion. His eyes are usually close, and his broad grin gives the feeling that he's usually in a good mood. At one point in time, his hair was brown in color, but has long since changed into a lighter shade of green, a side effect from practicing magic.

                  He is a tall man, standing at around six foot four, but he has a lanky build.

                  Eric usually walks around in his little area of the tower wearing a white button up shirt tucked into a pair of black slacks, a pair of polished black shoes, and two, brown colored leather bands around his hands. On the rare occasions when he leaves his area, he pulls on a vest, a black tie, and a black long coat. He is usually never seen by another without his trademark black fedora. he might not care much about other people, or what they think of him, but he is meticulous about his own appearance. To him, it's important to look good while he does whatever he does.

                  [/list:u][/list:u]

                  Personality:
                    • Ever calm, and always calculating, he sits back and observes everything from afar. As he waits, he plots, figures, and eventually, enacts plans to hamper his enemies and to come one step closer to becoming the next master of the tower. Ambition is his primary drive in life, the force that rules all of his decisions. Whatever it takes to become the next ruler is an option. It isn't a matter of if, but when he will defeat the other Disruptors and ascend to the top. People are mere pawns to him, to be moved, ordered, and sacrificed when the time is right. So long as they maintain some level of use in his eyes, he will keep them around. Maintaining use is no easy feat. No one, not Predators or even other Disruptors are safe from becoming another part of his plan. Disposal is often a messy and complicated process, things that he leaves up to other people rather than doing himself, as he hates dirtying his own hands. There appear to be no traces of kindness or compassion within him anywhere.

                      Those few who are 'fortunate' enough to rest eyes upon him often see a smile settled upon his face, and a pair of eyes that appear to be looking down on you. When he speaks, he has an even tone. He is not one to waste words, often getting straight to the point when he speaks. Words are always carefully chosen so that he can convey whichever point it is that he would like to convey with a tone fitting for the occasion. Eric is the kind of person who means exactly what he says. His threats are never empty, and his promises are always fulfilled. The one biggest drawback of his personality, however, is his superiority complex. He sees himself as better than everyone else on the planet, and will do whatever it takes to eliminate someone who appears to be "better" than himself.[/list:u][/list:u]

                      Faction/Ranking:
                        • The Tower/Disruptor[/list:u][/list:u]

                          Equipment:
                            • The only form of equipment that you will ever see Eric walking around with, when and if you ever see him walking around, is an intricately carved stick that is just slightly taller than he is. This staff, called the Axis Mundi, is painted black, with arcane imbued steel tucked into the groves on it. This staff, which is mostly straight save for the design on the ends, is commonly used as a staff for casting, but also, it's used as a bo staff for offensive and defensive purposes. He has becomes used to using Mundi, as he calls it, to create seals on the ground from which he can trigger a spell. Never one to do anything without a back up plan, he also carries a knife on his person. it's usually tucked into a small sheath strapped around his left wrist. He uses a small, clear, orb shape stone to communicate with his predator. The stone is blue in tint with a small, red dot in the center. That dot is the magic that makes communication possible.[/list:u][/list:u]

                              Abilities/Skills/Styles:
                                • By looking at him, one wouldn't expect much in combat. Eric shows just how he earned his title as a Disruptor by commanding very powerful techniques. Primarily, his discipline lies in manipulating the elements. A bit of Earth to bind a foe, a bit of fire to cause some destruction, some ice to slow pursuers, a bit of wind to shield himself or make him move faster, or even a spark of electricity to jolt the opponent just enough to render them unable to do anything other than bow before him. Cruelty is the only thing one can expect from him in battle. Though he hates to dirty his own hands, he will not hesitate to end the life of any who dare to stand before him with a naked weapon.

                                  Though he has not mastered his skills, he has developed them to the point where he knows what works and what doesn't. He has had more than ample time to polish his skills, and has gone so far as to even try things out on himself to see how it would affect another. Both his eye and hair color have changed because of this. His abilities are not just limited to the arcane, Eric sports some impressive physical prowess with his staff, using it to defend himself if confronted with an enemy 'lucky' enough to stand before him. Physically, he is not as strong or fast as a Predator would be without augmenting his own abilities, but he does posses great skill with his staff and is able to use it much like a bo staff, incorporating some expertly timed spins, flairs, and agile movements to fend off attackers and counter blows coming at him.[/list:u][/list:u]
 
  • I'm done with the Disruptor now,
    minus any edits I may need to make
    in spelling or whatever, or any edits Oreo
    would have me make.

    Going to go and finish up with my predator now.
    Will be up ASAP.[/list:u]
 
  • Just take your time with them dude.
    Knock them out one at a time and you should be cool.[/list:u]
 
-~-

I hate profiles, and I have like four assignments to do on top
I am gunna have to start dropping rps...
 
I know the feeling dude.
And yeah, I really hate doing profiles too. Or I did.
I actually enjoyed doing these few.

Well, let us know if there's anything we can do to help you out.
 
Yeah, I need patience... I am also trying to come up with and host a group with Angel, I think I may have too much on my plate here.
 
  • All things in moderation man.
    Just take care of doing the little things and move up to the bigger ones.
    Or, knock the big stuff down, then move in on the little ones.
    Either way, it'll really help you get everything in line and manage your
    undertakings more easily.[/list:u]
 
Yeah, I'm a bit over whelmed at the moment myself, but we need at least one more disruptor to begin anyway. Otherwise Dudeguy will be talking to himself. :p not fun lol.
 
Edit, lol we have 2 Disruptors, my poor brain is still trying to recover from too much input yesterday. I'm afraid I'm on dizzy overload today.

One more Disruptor and one more Predator and we are ready to go.
 
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