Okay so this is probably a really bad idea, but dammit, I just can't help myself. I would like to preface what follows with a declaration that I am really bad at sticking with these kinds of group RPs long-term, and that's if no one drops before my muse deserts me. That being the case, I'd ask that you come to this with at attitude that it's the journey that counts, not the destination, and not get involved if you know you'll be crushed if this doesn't reach a conclusion (though let's be honest, these things almost always die early on anyway, no one's surprised).
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Still here? Okay, cool. I'm thinking about trying to GM a Fire Emblem game using the Fate Core RPG system. Right now, this is purely an interest check, so I won't proceed with the full lore dump and chargen rules yet. What I will say is that it would take place in my own homebrew Fire Emblem setting, unconnected to any of the other games; you wouldn't have to be familiar with the plot of any particular entry as a result, but a general feel for the aesthetics and themes of the series will be appreciated, to create characters who will fit. As for the premise, you'd play as knights in the service of your realm's queen, though your characters might have been of any background or station before being granted this position. You'd be fairly powerful and renowned individuals, deeply enmeshed in the politics and society of the setting, not rootless adventurers. Play would feature a mix of politicking, personal missions in service to your sovereign, and the obligatory Fire Emblem mass battles, in which you'd each command your own troops that you'd create as part of your own character. And, of course, the equally obligatory goofy social game, in which sex scenes would be allowed, since this is Blue Moon (though the setting wouldn't be porny in any way Fire Emblem isn't usually).
Sound interesting? If so, let me know, and tell me what class or type of character from the games you'd most like to emulate if this gets played.
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Still here? Okay, cool. I'm thinking about trying to GM a Fire Emblem game using the Fate Core RPG system. Right now, this is purely an interest check, so I won't proceed with the full lore dump and chargen rules yet. What I will say is that it would take place in my own homebrew Fire Emblem setting, unconnected to any of the other games; you wouldn't have to be familiar with the plot of any particular entry as a result, but a general feel for the aesthetics and themes of the series will be appreciated, to create characters who will fit. As for the premise, you'd play as knights in the service of your realm's queen, though your characters might have been of any background or station before being granted this position. You'd be fairly powerful and renowned individuals, deeply enmeshed in the politics and society of the setting, not rootless adventurers. Play would feature a mix of politicking, personal missions in service to your sovereign, and the obligatory Fire Emblem mass battles, in which you'd each command your own troops that you'd create as part of your own character. And, of course, the equally obligatory goofy social game, in which sex scenes would be allowed, since this is Blue Moon (though the setting wouldn't be porny in any way Fire Emblem isn't usually).
Sound interesting? If so, let me know, and tell me what class or type of character from the games you'd most like to emulate if this gets played.