ChrisGabriel
Pulsar
- Joined
- Oct 27, 2010
- Location
- Europe
Main rules is D&D 5e.
Posting rules: As frequently as you can, if we only waiting for one character to act I will not wait more than a day.
First come first served... everyone has a chance for a post, before I recap and reply. - I give you a day to post, but if everyone posted, you can post again sooner.
Order will be hammered out if there is a fight, but we also won't wait for everyone if they do not post in time. - but we will need a start (with initiative) and an end post (kind of the aftermath, or coming off the high from the fight) even if someone is not there to do the round for round fun. - Again, it would/should be within a day, so if someone posted the fight-starter post, and could only post in more than a day, no problem, there will be a fight ending post needed and everything in between happens as it happens, character trying to do whatever was written in that fight starting post or whatever would help the most without putting itself into grave danger.
So, again, if there is a fight of some kind, then there should be a post from each of us that contains:
- Determine surprise. The DM determines whether anyone involved in the combat encounter is surprised.
- Establish positions. The DM decides where all the characters and monsters are located. Given the adventurers’ marching order or their stated positions in the room or other location, the DM figures out where the adversaries are—how far away and in what direction.
- "Roll" initiative. Everyone involved in the combat encounter rolls initiative, determining the order of combatants’ turns.
And it also should contain at least the first turn (in a 6 second round). - better, you should write more than one action, if you know whatyou want to do, as in :
"Use xy distance attack, then use melee / move, cast a spell, or spells in this order...."
But there wouldn't be a round/turn based posting for anyone not online, so you better get a sense of what happens and have a plan you should include in the post above.
The usual tabletop turns and rounds will go almost automatically. It should be in the day following the starter posts, and I will give it enough time to maybe have more of you participating, but we can not wait for everyone to do every round. So, try to pick up the thread when you get online.
But we will wait at the end of the fight for everyone to post the aftermath. (And this should be at least one full day from the fight starter post, like the ordinary postings.)
It is possible that I could not post for a day, but I will try to keep up. The main goal is to be able to play continuously, hopefully every day, but 3-4 times per week for everybody at least.
Any way, I will try to present places/happenings/situations that you can focus on in your posts and interaction. But I need your interaction with each other just as much as NPC's and situations...
There is only three player character now, and we do not accept new, or old characters to join at this time.
Posting rules: As frequently as you can, if we only waiting for one character to act I will not wait more than a day.
First come first served... everyone has a chance for a post, before I recap and reply. - I give you a day to post, but if everyone posted, you can post again sooner.
Order will be hammered out if there is a fight, but we also won't wait for everyone if they do not post in time. - but we will need a start (with initiative) and an end post (kind of the aftermath, or coming off the high from the fight) even if someone is not there to do the round for round fun. - Again, it would/should be within a day, so if someone posted the fight-starter post, and could only post in more than a day, no problem, there will be a fight ending post needed and everything in between happens as it happens, character trying to do whatever was written in that fight starting post or whatever would help the most without putting itself into grave danger.
So, again, if there is a fight of some kind, then there should be a post from each of us that contains:
- Determine surprise. The DM determines whether anyone involved in the combat encounter is surprised.
- Establish positions. The DM decides where all the characters and monsters are located. Given the adventurers’ marching order or their stated positions in the room or other location, the DM figures out where the adversaries are—how far away and in what direction.
- "Roll" initiative. Everyone involved in the combat encounter rolls initiative, determining the order of combatants’ turns.
And it also should contain at least the first turn (in a 6 second round). - better, you should write more than one action, if you know whatyou want to do, as in :
"Use xy distance attack, then use melee / move, cast a spell, or spells in this order...."
But there wouldn't be a round/turn based posting for anyone not online, so you better get a sense of what happens and have a plan you should include in the post above.
The usual tabletop turns and rounds will go almost automatically. It should be in the day following the starter posts, and I will give it enough time to maybe have more of you participating, but we can not wait for everyone to do every round. So, try to pick up the thread when you get online.
But we will wait at the end of the fight for everyone to post the aftermath. (And this should be at least one full day from the fight starter post, like the ordinary postings.)
It is possible that I could not post for a day, but I will try to keep up. The main goal is to be able to play continuously, hopefully every day, but 3-4 times per week for everybody at least.
Any way, I will try to present places/happenings/situations that you can focus on in your posts and interaction. But I need your interaction with each other just as much as NPC's and situations...
There is only three player character now, and we do not accept new, or old characters to join at this time.
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