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Pathfinder Adventure Path: [Erotic]

Aquarian_Blue

Planetoid
Joined
Jul 2, 2018
Hey there, everyone. So, I've ran a few games of D&D before, and I soon became really interested in the Pathfinder setting and the concept of the adventure path in particular. Now that I'm situated and have a fair bit of free time, I'd like to get something like it started on here. I'm looking for a group of four or five interested players to take part in it.

I'll be a standard pathfinder game that will deal more heavily in smut from time to time. It certainly won't be shying away from erotic themes, either with party members, NPCS, or enemies. (Expect non-consensual themes to be involved should this happen.)

Anyway, I'll write some character creation information down below!

Level 1, 20 Point-Buy, First Party, 2 Traits, 1 Drawback. You gain an additional trait if you take an additional drawback.

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Ironfang Invasion: "When the PCs witness their hometown of Phaendar destroyed in the first steps of an all-out war of conquest, they begin a quest that leads them from desperate survival to heroes of legend as they push back against the monstrous Ironfang Legion. This ruthless army—helmed by the hobgoblin General Azaersi and empowered by an ancient artifact known as the Onyx Key—intends to claim both Nirmathas and Molthune while the warring nations bicker. The heroes' quest will take them deep into the fey-haunted Fangwood Forest, to the craggy bluffs of western Nirmathas, and delve deep into the earth to explore the Darklands. Can a small band of refugees grow into champions and push back against Azaersi's horde, or will the Ironfang Invasion give way to an Ironfang nation?"

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Setting Information: " Phaendar (the small town each of you begin in) has persisted in some form or another for three centuries, ever since the construction of its eponymous bridge over the expansive Marideth River made it a minor stopping point on Cheliax’s trade road to what were once the nation’s northern colonies. Over the years, the town’s population has rarely risen above a few hundred souls, and very little has changed even now, despite a war for independence raging just 3 days’ march to the south. Beyond its location as a crossroads between the Nesmian Plains and the Hollow Hills, Phaendar offers little military value. The lack of walls makes it impossible to hold; the flat land allows citizens to see armies approaching a day in advance and flee into the woods; and the river it overlooks is choked with rapids and barely navigable. Only someone wildly overambitious or a tactical genius would find any value in this exposed underbelly of a farm town."

"The town of 400 residents rarely sees any excitement, however, you are each in town, for one reason or another, (as citizens or as travelers) during the famous Market Festival, a major source of news, entertainment, and revenue. The 2- day affair, held once every 3 months, gathers farmers and herders from across the Nesmian Plains, as well as woodcutters from the nearby Fangwood and prospectors from the Hollow Hills, to trade for supplies and raw materials. Even traders from the “big city” of Tamran make their way to the event, swelling the town’s population to half again its normal size."

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DISCORD LINK: Here!
 
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Well, if you think you have a good idea for a spellcaster but it's just outside your comfort zone, then I'd encourage you to give it a whirl. If you feel like you need to play a spellcaster for party balance/character redundancy reasons, I'd say you have other options. Yes, we do already have three beefy front-liners (fighter, barbarian, and paladin), but we also have three full casters (a cleric, a witch, and a wizard), plus a bard. If you have any interest in a swishier DEX sort, we could certainly use the skills of a rogue or a ranger. (Or play a slayer and get a little of each.) If you want to play a burly front-liner who'll stand out from the other three burly front-liners, you could try like a monk/brawler or a cavalier, or just a different build of fighter could work.
 
Did somebody just
REQUEST
A SLAYER
MY FAVORITE CLASS?
crap but now I gotta make them different than my other slayer. I’ll do it
 
Slayer's definitely one of my favorites. It was certainly the class I was most excited about when I came across the advanced class guide. My two favorite core classes, combined into one? Heeeeeeeell yeeeeeeeees.
 
Especially because they removed the complexity of spell slots and the animal companion. Not only that, but they shifted the focus to intelligence (better stat than wisdom in my opinion).
 
I like intelligence for no other reason than I love skill points. You can never have too many skill points in my book. DM has approved the optional background skills for this campaign, by the way, and I'm so excited! Gave me room to build a dancing barbarian.
 
If there is a new group of interested players and the gm were still around, I would throw my name in to be part of the action.
 
No, I'm just late to the party and figured since the recruitment was like 2 months ago and then there was a new post something happened
 
We got a whole lot of players, I am still quite interested myself
And, damn, if I knew the system better I'd offer to run it...
 
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