Morathor
Supernova
- Joined
- Feb 19, 2012
- Location
- Midwestern USA
This is the OOC and planning thread for Dungeon of Bad Ends. Current players:
--Morathor (DM)
--Sync
--Jovialtraveler
--freeko
--SoupIsGoodFood
--Kaybee
Related threads:
--Game Thread
--System Rules
--Character Profiles
--Dice Log
I'll try to get the full rules organized into a thread today after work, and put a link to them here. In the meantime, though, we can talk about setting, plot, and character ideas.
We currently only have two players; I should certainly be able to balance encounters for two characters, or you could each play several characters if you prefer a larger party.
Another thing to think about, which will tie into setting and story, will be what we want to do after a bad end, since the defeated characters aren't rejoining the party. Do you want to put together new characters if your old ones are defeated, and keep the RP going indefinitely? Or do we want the party to have to continue on with reduced numbers, and only run the game until they achieve their objective or fail completely? We can also have defeated characters return as villains, if you would like.
--Morathor (DM)
--Sync
--Jovialtraveler
--freeko
--SoupIsGoodFood
--Kaybee
Related threads:
--Game Thread
--System Rules
--Character Profiles
--Dice Log
I'll try to get the full rules organized into a thread today after work, and put a link to them here. In the meantime, though, we can talk about setting, plot, and character ideas.
We currently only have two players; I should certainly be able to balance encounters for two characters, or you could each play several characters if you prefer a larger party.
Another thing to think about, which will tie into setting and story, will be what we want to do after a bad end, since the defeated characters aren't rejoining the party. Do you want to put together new characters if your old ones are defeated, and keep the RP going indefinitely? Or do we want the party to have to continue on with reduced numbers, and only run the game until they achieve their objective or fail completely? We can also have defeated characters return as villains, if you would like.
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