Tenshi
Supernova
- Joined
- Jan 30, 2010
- Location
- In the Moonwood, chasing unicorns.
Not an uncommon tale, told as oft as not by winsome maids to give their friends--man and maid alike--a silicious thrill.
A virgin girl or three out to see the world with their family's sword, a goddess's blessing, or a little hard won Arate to guard them on their travels. Out on the road after dark on a savage frontier, with wolves and worse howling in the dark, they come to a walled town. Short on coin, and trapped in the dangerous night, the guardsmen at the gate demanded a higher toll than mere silver to let them in in the moonlight...
What should happen next? Our heroine's virtue in certain peril? Do other heroes reach the gate later and--haring the girls cries of impassioned distress from just inside the walls--do they arrive in time to save the maidens' virtue? Does that virtue even become the second come heroes' reward for the girls' salvation?
And yet... This is not exactly that story. These girls are no simple aspirant adventurers. Not a maiden with her father's sword, but a proven paladin perhaps? Not an apprentice mage with a few simple cantrips, but a wizard with several spells of the second circle confidently inscribed in her grimoire.
Can normal country guardsmen enforce their lecherous will upon maids such as these? Or is there something stronger and darker than mere human lust and corruption here? What seeds of evil have taken root in this small village down the Trade Way from Waterdeep? How far have these seeds of evil spread? Through the entire Western Heartlands? Even beyond?
Will the goodly folk of the Realms even discover their existence before it's too late?
A story of high adventure set in the Forgotten Realms, and using the Pathfinder system, for a band of 4-8 characters of 4th level.
Characters are of heroic alingment--or at least scoundrels. Princess Leia and Han--the one who shot first--alike are welcome. Lord Vader is not.
Men and maids alike are welcome. Molestable virgins will make your GM squeel with delight.
A virgin girl or three out to see the world with their family's sword, a goddess's blessing, or a little hard won Arate to guard them on their travels. Out on the road after dark on a savage frontier, with wolves and worse howling in the dark, they come to a walled town. Short on coin, and trapped in the dangerous night, the guardsmen at the gate demanded a higher toll than mere silver to let them in in the moonlight...
What should happen next? Our heroine's virtue in certain peril? Do other heroes reach the gate later and--haring the girls cries of impassioned distress from just inside the walls--do they arrive in time to save the maidens' virtue? Does that virtue even become the second come heroes' reward for the girls' salvation?
And yet... This is not exactly that story. These girls are no simple aspirant adventurers. Not a maiden with her father's sword, but a proven paladin perhaps? Not an apprentice mage with a few simple cantrips, but a wizard with several spells of the second circle confidently inscribed in her grimoire.
Can normal country guardsmen enforce their lecherous will upon maids such as these? Or is there something stronger and darker than mere human lust and corruption here? What seeds of evil have taken root in this small village down the Trade Way from Waterdeep? How far have these seeds of evil spread? Through the entire Western Heartlands? Even beyond?
Will the goodly folk of the Realms even discover their existence before it's too late?
A story of high adventure set in the Forgotten Realms, and using the Pathfinder system, for a band of 4-8 characters of 4th level.
Characters are of heroic alingment--or at least scoundrels. Princess Leia and Han--the one who shot first--alike are welcome. Lord Vader is not.
Men and maids alike are welcome. Molestable virgins will make your GM squeel with delight.