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Modernism 5e smut (IC)

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As the wall is conjured, the two demons the wall conjures die instantly, shrieking back into the abyss from where they were called. The first of the zombies falls completely apart, the individual corpses that make up it's body falling to the ground and staying still.

The second zombie looks severely wounded as the thorns start tearing up the corpses. The third zombie was relatively fresh so although the wall tears up the corpse parts, it doesn't yet look close to collapse.

Steven you heal 7 points of damage.

The non police officer gunman however refuses to leave. Firing and hitting the third zombie for a minor wound.

Khan what do you do?

Pods Init 18 Hp 87/88 (3 temp hp)
Human cop 1 Init 17
Zombie 3 Init 16 Hp 49 faerie fired
Zombie 2 Init 15 Hp 13 faerie fired
Zombie 4 Init 15 Hp 67
Human cop 2 Init 14
RPGgirl Init 11 (1)
Zombie 5 Init 11 (2)
Chris Init 10
Gunman 1 Init 7
Khan Init 6
Demons Init 6 (2) (14 left)
 
[img=210x210 align=right]http://gajumal.info/tools/wp-content/uploads/2013/10/koukaku.jpg[/img]
Jillian Jones - Technopath Freak

Moving next to her friend Jillian tried to calm her down "Just keep killing the zombies Gabriel, while demonic these imps are not harming anyone so they might have come here just as my Gundam did", Jillian couldn't give a better explanation of what was going on confused as she was but that wouldn't stop her from fighting and so comanding the floating mechanical arm to attack most harmed zombie that was left out of the thorns Jillian then performed a few finger moves upon the screen of her phone and the pointed it out to the other zombie releasing upon him a powerful electrical discharge trying to catch two zombie in its line if possible.

bonus action: Spiritual Weapon attack=21, if it hits damage=13
action: Lightning Bolt, Dex save 20, damage 25
move: moving next to Gabriel
 
The gundam hand uppercuts one of the zombies in the wall of thorns, which comes apart with the force of the punch.

With some finagling you manage to get around the wall and blast 7 of the demons, and two of the zombies. Both of the zombies fail to get out of the way of the spell. As the force of the lightening bolt hits them, you notice that they seem to be having some strain at keeping themselves together.

Two of the demons however, manage to avoid the worst of the lightening, and thanks to what seems to be resistance on their part refuse to die. The other five however are blown apart.

The demons now move. Three of them attempt to claw at Zombie 3, but only two of them pierce it's tough hide. Zombie 3 seems to have a lot of trouble keeping itself together.

Two of them hit Zombie 4, tearing into it's hide with their grubby little claws.

And four of the demons swing at zombie 5, but only three of them have their claws find any purchase.

Players, I'm going to say it's all of your turn.

Pods Init 18 Hp 87/88 (3 temp hp)
Human cop 1 Init 17
Zombie 3 Init 16 Hp 14
Zombie 4 Init 15 Hp 28
Human cop 2 Init 14
RPGgirl Init 11 (1)
Zombie 5 Hp 72 Init 11 (2)
Chris Init 10
Gunman 1 Init 7
Khan Init 6
Demons Init 6 (2) (9 left) (2 left with hp 3)
 
Seeing that his spell had done well to harm the two zombies, Steven continued to swing his sword against the first zombie, grinning as a great warm feeling enveloped him and he saw all but the largest cuts and bruises disappear. "My thanks," he called out to the woman who seemed to have caused it, before turning his attention back to the monstrosity before him.

Character Sheet
Move Action: None
Main Action: Attacking the zombie twice.

First Attack: 12 to hit, 10 damage if that hits
Second Attack: 28 to hit, 8 damage

HP: 87/88
Temp HP: 3/3
AC: 19 (Bladesong active)

1st Level Spell Slots: 4/4
2nd Level Spell Slots: 3/3
3rd Level Spell Slots: 3/3
4th Level Spell Slots: 3/3
5th Level Spell Slots: 2/2
6th Level Spell Slots: 1/1
 
Anora, looking on at the various persons, and the reactions to her calling forth of the dark spirits, even as she shook her head, and concenrated on unleashing additional frost, keeping her concentration, her chanting, on maintaining the summoned creatures, even if they appear to be largely useless save as something to distract the zombies.

Will maintain concentration on the conjured demons.
Will use Frostbite on the most damaged Zombie, DC 17 Con save or 7 cold damage
 
Gabriel

Keeping up the concentration on the wall and hoping it would be of use keeping the civilian population protected, I still look out for the non-enemy combatants and possible targets. After all, I can do a little healing if needed, or maybe a distraction.

By the way, I try to catch anyone with a mobile or camera aimed at us, just to try to keep out of the media. And any curious groups hands.
 
Jill kept attacking the zombies with her spiritual weapon as she wondered who were these other people that had joined her and Gabriel against the living dead, as she did so she caught a glimpse of her friend watching the people around them, "What is it Gabriel, anything worries you?"

Should there be anyone trying to get a video or a picture of them Jillian would cast Invisibility to Cameras for herself, Gabriel and the two strangers, should it be not necessary she'd cast sacred flame again.

Bonus action: Spiritual Weapon attack=23, damage 12
Action: either Invisibility to Cameras: makes 4 targets undetectable to cameras and electronic sensors for up to 1 minute (concentration)
or Sacred Flame DC 17 damage 8
 
Steven swings at the third zombie, his sword cutting into the mass of rotten flesh twice, as he cuts across the lines between different corpses, the zombie gives off a death rattle as it starts collapsing to the ground.

Zombie 4 started freezing whole a large portion of it's left upper arm turning crystal ice.

Jill's spiritual weapon whacks zombie 4 as the sacred flame pours from the heavens at it.

The gunman continues firing. The zombie looks like it should have fallen apart. But it stands firm in the wake of the onslaught.

The zombie that is barely alive takes a swing at one of the demons, with a whiff of brimstone it is sent shrieking back into the abyss.

However the last zombie takes a swing at Steven but the demons around it distract it, swinging above Steven's head.

It is everyone's turn again.

Pods Init 18 Hp 87/88 (3 temp hp)
Human cop 1 Init 17
Zombie 4 Init 15 Hp 1
Human cop 2 Init 14
RPGgirl Init 11 (1)
Zombie 5 Hp 72 Init 11 (2)
Chris Init 10
Gunman 1 Init 7
Khan Init 6
Demons Init 6 (2) (8 left) (2 left with hp 3)
 
Gabriel

Seeing that the wall of thorns does not help any more, morelike it hinders, I let it dissipate. Instead, I change into a magnificent giant golden eagle - or into a giant owl, if it is night - pulling my clothes and magic staff into the new form. Then while still keeping an eye out for damaging hits against people, I take to the sky... Looking around, flying higher, checking the whole area in an ever increasing spiral.
 
Looking to the side, she would notice the other woman rising into the air, and there was a flash of jealousy and anger in her heart, even as she had that flash of insight, and a quirking of her lips, as she keeps up the chanting, trying to keep the demons attacking the zombies, as she called more frost, more killing cold to ravage the last intact one... and trying to direct the demons to the last remaining one...

Though that was hardly likely.

Concentrating on CLD
Frostbite Zombie 5; DC 17 Con or 11 cold damage.
 
As the corpse before him stopped moving Steven let out a barking laugh, filled with the rush of defeating such a dangerous figure. "Ha! they're falling apart even as we speak!" he cried, before ducking under the next one's swing as he began his counterattack, a song still on his lips as he moved with almost impossible grace.

Character Sheet
Move Action: None
Main Action: Attacking the zombie twice.

First Attack: 28 to hit, 14 damage
Second Attack: 18 to hit, 8 damage

HP: 87/88
Temp HP: 3/3
AC: 19 (Bladesong active)

1st Level Spell Slots: 4/4
2nd Level Spell Slots: 3/3
3rd Level Spell Slots: 3/3
4th Level Spell Slots: 3/3
5th Level Spell Slots: 2/2
6th Level Spell Slots: 1/1
 
Gabirel. For the most part as you change into a giant owl and take to the air, you see what you expect to see, people fleeing from the onslaught of the corpses. Thankfully as far as your eyes note, you don't seem to notice any other corpses, or any other obvious supernatural effects.

The zombie resists the cold forming over itself punching itself in the chest as the ice shatters harmlessly, however Steven's blade strikes true twice, earning a howl of frustration from the creature.

The gunman fires missing the zombie still clutching to life, in the middle of the melee. The zombie comes apart in a horde of swirling mane claws.

The last zombie starts looking like it's been roughed up as it's swarm of mane claws come at it. However it still has some fight left in it, dealing a powerful blow to Steven's shoulder. (Dealing 11 points of damage.)

It is the PC's turn.

Pods Init 18 Hp 76/88 (3 temp hp)
Human cop 1 Init 17
Zombie 4 Init 15 Hp 1
Human cop 2 Init 14
RPGgirl Init 11 (1)
Zombie 5 Hp 33 Init 11 (2)
Chris Init 10
Gunman 1 Init 7
Khan Init 6
Demons Init 6 (2) (8 left) (2 left with hp 3)
 
"You know," Steven commented as the zombie howled, either in pain or anger. "I thought zombies were supposed to be silent. Did Romero lie to me?" Despite the pain radiating from his shoulder Steven couldn't help but smile, knowing that this zombie was on it's last legs. "You know what? Don't answer that, just die!" His sword rushing out to meet it's flesh.

Character Sheet
Move Action: None
Main Action: Attacking the zombie twice.

First Attack: 26 to hit, 9 damage
Second Attack: 17 to hit, 7 damage if that hits

HP: 76/88
Temp HP: 3/3
AC: 19 (Bladesong active)

1st Level Spell Slots: 4/4
2nd Level Spell Slots: 3/3
3rd Level Spell Slots: 3/3
4th Level Spell Slots: 3/3
5th Level Spell Slots: 2/2
6th Level Spell Slots: 1/1
 
Anora would snort, as she looks at the, wait, was that an ELF? Really, she was being rather.... distracted by everything, but that was hardly a reason to miss something like that... or come to think of it, her flesh turning blue. Still, she would merely continue, as otherwise... she needed the damn things dealt with before she could manipulate the situation to her advantage.

Frostbite Zombie 5; DC 17 Con save or 13 cold damage
Maintain concentration on Conjure lesser demons
 
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