RE: Dark Nova
Draconic Empire
(Part of the SFS)
An empire forged through war, bloodshed, and constant battles. In ancient times, the empire waged war between the Dragon Kin and the Argonians and Draconians in a
war that would end up becoming known as The Rebellion for Supremacy. All three races fought wanting control over the empire and believing none were strong enough to rule on their own. They all saw themselves as superior. The Dragon Kin were far stronger, powerful, they believed they were chosen children of the gods, direct descendants of the Dragon gods. They were winning the war but halfway through, the Argonians agreed to support the Draconians. Believing they were too weak and hardly a military people, they agreed to lend their knowledge of farming/ espionage/ hunting/ diplomacy/ all to the Draconians and give them the winning edge in the war. The Draconians however did not discriminate, they united all three races into a new empire: The Draconic Empire where they would co exist in peace. For decades they grew as they expanded colonizing nearby worlds, invading each world around them and conquering them. Their race became lead by a council of leaders between a military general ruler and a fleet admiral as well as one civilian councilor.
Almost one hundred years after the rebellion for supremacy, came the second war that would be called
The Era's End War. This war started as they became split between the old vs new ways with most of their leaders wanting to invade innocent races as they had always done but their civilian councilor backed by the SFS, declined this saying they needed to step away from their barbaric history and become a better stronger race. They believed they had to learn to co exist with other races and not just invade every race they saw. Qeelak working alongside her mother in law Navnik the civilian councilor, to kill the barbaric other leaders and lead into a huge war. The Naga joined the SFS supported loyalists as the rebels fought hard to keep to their old ways. However ultimately thanks to Qeelak's skill and the SFS's help, the rebels were stopped. The Naga willingly agreed to join alongside the Draconians as a protected race, some were still bitter but they slowly grew to adapt to this new life style. There was still plenty of opportunities to fight, plenty of enemy's to fight across the galaxy. While many didn't like the idea of some group giving them orders and being like their masters, they still trusted their leaders and were happy with the life they gave them.
Years after this war, came the Reapers. The third war in Draconic space that would end up becoming called
The War Between Gods and Devils. In this war, the Draconian worlds were decimated. Their city's were barely recovering from the last war and this war effectively crippled Draconian society into dust. Even most of the Dragon gods tried to join in the war against the Reapers. Sadly they would all fall in battle except for Savresh, the others would give their lives to save their people and then bind their souls to Qeelak to lead their people into a new era. The cataclysm hit and Qeelak was chosen to lead her people but she refused. After the Reapers indoctrinated her mother who was terrified of the Reapers fury and yet still used her to split their people into a civil war, their most bloody war. The Reapers barely had to get involved in the war as they twisted Navnik in having her people rip each other apart. In the process, Qeelak was forced to kill her and her people forever saw Navnik as an evil war criminal. Qeelak wanted nothing more to do with her people after feeling like her entire life was taken from her and she owed her people nothing more.
Savresh took over their empire as she used her power to transport them through the cataclym and to safety. She became their God Empress and agreed to join the SFS but only if they were allowed to carry on their way, live as they see fit. Savresh dreamed of a united reptilian empire, she knew about the troubles each race was having but united they were strong. The Zandasgek people had been starved nearly to death and were barely clinging to life. Most of their people had split off into rouge military fleets. Savresh flew in from the fallout after the SFS destroyed the fanatic warlord and all of his forces. Bringing the Zandasgek into her protection, they happily accepted Savresh as she brought them new food / clothing/ wealth/ water, essentially gave them a stable life. She had her own people grow and learn to come together, no longer fight but rebuild although those who still wanted to fight, she started mobilizing them into armies and fleets. The Trandoshans were also assimilated into their empire as the Cataclysm had made them too weak and so when Savresh came, she wiped out the pirates and slavers leaving them essentially empty of a military, they had no choice and agreed to join their empire. Savresh made sure crime was cleaned up in their nation and to help satisfy their urge for violence and fighting, she allowed many of their kind to join their growing military while the rest would help the empire grow and build. The next race to join their empire is the Lizardmen and all of it's various races.
The Lizardmen came to this universe as lost primitives but Savresh came to help guide them. She wanted their military might and knew how ruthless cold and efficient they could be. She knew they could be very xenophobic but figured perhaps she could win them over. She knew about their love for the 'old ones' and hoped to seem like one of their gods. To be fair some did agree with her, some thought she could bring them great strength and without her support, they would be wiped out by far more advanced ruthless races. However some stuck in their old ways, refused any change and instead saw her as a false god. They declared war on her empire but in unison with her her combined races and half of the Lizardmen, the remaining fanatics were crushed.
The empire came upon the Kobolds (DnD) who hoped to recover the remains from the Trandoshan slavers and pirates. Not wanting to bow to an empire, they hoped to trap their troops and live a life of free piracy and crime however many Kobolds disproved of this. Many believed the empire could bring them more glory in battle than they ever had before as well as the chance to build great war inventions. The empire used its agents to incite hatred and rebellion among their race, pushing them to fight among each other. They aided the rebel Kobolds to help them come into the empire, supporting more and more to come to their cause as they offered those first joining their cause: would be given the best industrial jobs and an instant chance to join any branches of their military. Within a few years, the Kobolds fully joined their empire.
The empire found the Heket's and Bullywug's waging war against each other and appealed to both. Most of the Bullywug's had already pledged themselves to Chaotic evil forces but many more were willing to follow the strongest, caring more for strength than anything else. The empire sent a few of it's champion warriors and most rallied together in joining the empire. After the two warring frog races, the empire came across the Tau and wanted to bring the Kroot into their fold. Believing they could welcome the Kroot in, honor their race, and treat them better than the Tau ever could, they demanded the Kroot be freed to them however the Tau refused to move and said they would not budge for random savages and barbarians. In response, the empire invaded their territory. While they were still technically a part of the SFS, the Reapers and Cataclysm had crippled their power with only their rouge colonies holding their strength but the empire was fractured greatly. Plus at the time the SFS was barely alive, still growing and thus could do nothing to intervene as it was more focused on regrowing to it's former power. So the Draconian Empire descended on them, swarming their worlds smashing through their crippled fleets and breaking apart their mechs. What was left of their empire, could barely hold them off and while they did hold them off long enough, the Draconic Empire was only using a small portion of it's power, only just enough to free a huge majority of the Kroot and all of their animal races before leaving the ruins of the Tau empire to whatever kind of dangerous threats may notice them. A few weeks before the Naga and Teparn were annexed in, the empire was approached by a Varuradiah. Most of their race was gone with most remaining become spread out like Culder: taking on jobs as pirates / mercenaries / and teachers. However there was a growing group of Varuradiah determined to preserve their race and grow once again. Knowing how much Culder hated his own kind, they went to great lengths to hide themselves fearing Culder would never accept them or believe in them. When they sent a representative to the empire, Savresh agreed she would welcome in their race and try to help preserve and grow their numbers once again so long as they follow and worship her as their God Empress above all else and pledge themselves to her, following the one sacred law in the empire. The few Varuradiah that believed in their ancient religion above all else, refused to follow this simple command but the majority agreed and came to the empire. Over time their numbers have slowly grown as incentives have been carried out to help expand their numbers however they are still the biggest minority in the empire.
Lastly, the Naga were annexed into the empire as well as the Teparn
Draconic Empire Races
Draconian
Dragon Kin
Argonian
Trandoshan
Zandasgek
Lizardmen
Kobold (DnD)
Varuradiah
Kroot
Heket
Bullywug
Naga
Teparn
Chamaro
With the empire formed entirely, new demonic invasions began to randomly appear throughout the empire from Daedroth demons leading Krait and Yuan- ti in a movement to try and spread their monster kind and bring ruin to the empire: such as creating giant towering (Kaiju) city destroying monsters. Publicly the threat is contained as military forces rapidly crush their efforts and further more the threat is labeled as nothing more than stubborn rebels. In reality, the threat is being lead by demonic Daedroth and corrupted mutated empire races strengthened through gigantic towering grown monsters while the empire is often too stubborn to accept help from outside sources and very arrogant in it's strength. However most in the empire live in peace even though the empire is one of the most militarized and strongest empires in the galaxy. Those in the empire firmly believe in Savresh as their God Empress, any are welcome to follow their own religions and bring them into the empire. Religion, sexual preferences, dating, love, all of it is freely allowed however all must obey and worship Savresh. Refusing to follow this simple command, is seen as a great offense.
In the empire: Heket, Bullywug's, Naga, Kroot, and Teparn are all seen as second classes races none of them are seen as equal. They can all work hard for greater rights but are naturally seen as either weaker / inferior/ dumber. Nothing violent more along the lines of not being allowed as many jobs as other races, given less money, often mocked in the media. However that being said, while almost anyone can take any job, there are some common standards due to the majority in each job. Many Argonians, Kroot, and Kobold's make up the bulk of spies and assassins. Argonians, Naga, Slann (Lizardmen) and Heket often make up the most in terms of diplomat roles. Military leaders in the empire are often composed of Dragon Kin, Draconians, Varuradiah, Trandoshans, Saurus's (Lizardmen) and Zandasgek. Special forces, police forces, and other heavy muscle job opportunities are often composed of Draconians, Varuradiah, Dragon Kin, Kroxigor (Lizardmen), Zandasgek, and Teparn. Civilian roles vary however Argonians, Naga, and Slann make up the most art in the empire
The empire also has it's own elite units:
Tribe Mutants. The Tribe is a small band of elite warriors trained as hunters tasked with hunting down and killing any Daedroth, Krait, and Yuan-ti they find in the empire. They are a close knit elite unit that are chosen and taken from various family's where they will be trained all their life to hunt down and kill these evil creatures. Living in remote villages outside of society, they mark themselves for their kills and honor their family as well as their empire. Trained by the Lizardmen, the Tribe are great legendary warriors but take a step past this. Not only are they taken from family's when they are seen as having the potential, it goes beyond that. They are trained to hunt and kill all kinds of wild creatures as well as taming them. However the only way to truly join them, are those that can adapt to all kinds of poison and become fused with the beast blood: able to track down / sense and hunt their enemy's. Even if there is a high risk and many may possibly die, it is seen as worth it to join the Tribe.
The second elite forces in the empire are the
Reptgal who are often seen as the more famous more well known elite units while the Tribe are more like a rumor and myth with the common public rarely ever seeing the. The Reptgal are the Draconic Empire's answer to elite soldiers upholding the law and taking it into their own hands. They were formed to make sure events like what happened to the Zandasgek, never happens again. They are an elite order seen beyond super soldiers, more like blessed demi god like beings one could compare to the Angel Race or super soldier beings like the Blight Vultures and others of their kind from their original former universe. Any and all will train all their lives to become Reptgal but only few ever pass. It is not only the most loyal to Savresh but also those willing to do whatever it takes to uphold their work and willing to die if the SFS believes they are a traitor and have committed a horrible crime so they are also seen as expendable, however at the same time they are not expendable and they are expected to make no mistakes so that way no person and no race and no group can ever use it against them. Even the slightest mistake, is lead with ultimate failure. They are also expected to be masters of all kinds of weaponry, warfare, and tactical geniuses that can outsmart any kind of criminal. The few that pass, are given the blessed pleasure of meeting Savresh where she will bless them with her power: taking them from ordinary great strong soldiers in the empire to super beings above most even regular super soldiers as they become sort of Dragon like Hybrids
Draconic Empire Wildlife
"The Draconic Empire is almost like Jurassic Park if you also brought in frogs and snakes"
The empire has been referred to as a wild state due to the huge vast number of reptilian wildlife existing throughout all of their planets. It is very common in the Draconic Empire, for each world to be vast jungle planets where they will buy / grow/ raise / and breed all kinds of wild reptilian races for their empire. Some are used as pets, others as war beasts, some are used for common tasks like heavy lifting and carrying supplies, and others are simply to grow and preserve their numbers. The following is a general list of all common animals and creatures found in the Draconic Empire regardless of where they originally came from:
Guar (raised and grown for a mix between as pets and for military)
Marsh Behemoths (mostly to preserve and for military. Also from Argonian)
Marsh Durzog (mostly to preserve and for military. Also from Argonian)
Krayt Dragons (mostly to preserve and for military)
Dewbacks (mostly to preserve and for entertainment and for pets)
Drakes (mostly to preserve and for military and for pets)
Skyscreamers (mostly to preserve and for military)
Dragon Turtles (mostly to preserve and for entertainment)
Jungle Raptors (mostly to preserve and for military. Also from Trolls)
Primal Direhorns (mostly to preserve and for entertainment and as pets and for supplies)
Kodos (mostly to preserve and for entertainment as well as supplies and also for pets)
Mushan Beasts (mostly to preserve as well as for supplies)
Knarlocks (mostly to preserve as well as for military)
Great Knarlocks (mostly to preserve as well as for military)
Krootox (mostly to preserve as well as for supplies and military)
Kroot Hounds (mostly to preserve as well as for pets and military)
Kroothawks (mostly to preserve)
Dread Saurians (mostly to preserve and for military)
Thunder Lizards (mostly to preserve, and for military, and for supplies)
Coatl (mostly to preserve)
Lizardmen Salamanders (mostly to preserve, military, and as pets)
Terradons (mostly to preserve and for military)
Stegadons (mostly to preserve, military, and for supplies)
Troglodons (mostly to preserve and for military)
Carnosaurs (mostly to preserve and for military)
Cold Ones (mostly to preserve, and for military, and for pets)
Ripperdactyls (mostly to preserve and for military)
Razodons (mostly to preserve and for military and for pets)
Bastiladons (mostly to preserve and for military and for supplies)
Home Worlds
Galzroth - Named after Savresh's parents, wanting to honor all that they had done for their children and how if it had not been for them, their empire would have crumbled into nothing. In the former universe, all of the former Draconian Worlds were horribly crippled from countless wars. The Reapers only finished the job making most of the former Draconian Worlds, unlivable. While they would not give up on every single former world they lived on, for the most part Savresh was disgusted by their former worlds and wanted to start new. Upon arriving in the new galaxy, they found a peaceful garden world decorated with the ruins of the Varuradiah Empire. Some colonists had set up on the world to live on it and studied it but Savresh had already decided the world was perfect for them and a testament of how they would rise from the ashes and be stronger than ever. She gave the researchers a chance to flee before killing any who refused and still stayed behind.
With the world secure, Savresh began turning the world into the heart of their empire. Most Varuradiah ruins were preserved as historical artifacts however they built off of the most damaged ruins to try and restore them. As they started to industrialize building cities and military machinery, Savresh made sure two status were built strong and big enough to tower into the heavens: Kelorth and Galzra, Savresh's parents with both statues being around as tall as skyscrapers. In the coming years other status would be built of all the other Dragon gods however Kelorth and Galzra remained the largest and most holy most protected and preserved sites, being also around the most preserved Varuradiah ruins. Since the construction of the two towering statues, the planet has grown vast with huge cities and a rapidly expanding military however Savresh has made sure to prevent the mistakes their kind have had before.
The empires military is lead by the Military Champion as the most experienced greatest warrior in all of the empire.
Folllwing the example of Qeelak, it is their duty to protect the empire from any and all threats both internal and external. However they do not have to lead all on their own and rather divide their work between other high ranking leaders.
The empires relations and diplomacy are handled by the Chief Adviser who caries the voice of the empire wherever they go.
These examples are mirrored through all lesser smaller rankings in the empire to help make sure no one individual is burdened with too much stress or work. To make sure peace is always maintained in the empire and crime heavily reduced, they go through greatness lengths to maintain order as well as happiness throughout their population. Each planet in the empire is ruled by a
War Security Master and a Civil Public Councilor. The war master is in charge of handling the planets military, security, keeping crime reduced, handling all threats, and making sure to work with the rest of the empire. While the Civil Councilor handles all civilian needs and makes sure they are always happy and content: education, entertainment, health, jobs, wealth; it is their job to make sure their world is happy and flourishing to also help reduce crime.
Following these examples, the world could continue to grow and expand into an empire. Growing their fleets and armies they expanded out into the galaxy to conquer and help them grow from a single world to one of the largest empires in the galaxy. While at the same time they began to trade with other races in the universe and new races just arriving in the universe, opening up trade for money / weapons / ships / mechs but above all reptilian creatures they could grow and nurture on their worlds. Over time the world would become the strongest world in the empire and a shiny example of their strength. Crime would remain near non existent and entertainment would always flourish as battles and victories from their empire are broadcasted everywhere especially on the home world. However to maintain peace and make sure they dont need to use force to maintain peace, holidays were also established of course.
Suns Horizon Festival is a day honoring the Lizardmen Old One gods where the streets are filled with loud music/ singing/ dancing and partying as people dress up in ways to please the Old Gods while every culture in the empire shares their various foods and alcohols in one big celebration of everyone coming together. In
Glorious Ascendance Day, it marks one of the most highly anticipated and loved holidays in the empire. Year long everyone will train for this day for when it comes, any and all interested will fight each other in non lethal sparring as they compete in all kinds of contests. Only one can pass and beat all the rest but this victory is given the best reward. Not only are they seen as legendary but they Savresh will take them off world to Vucaria. There they will meet many of the Dragons and united, they will bless this hero with their power and turn them into a Dragon as well before taking them back to to their home. The family of this hero is also honored, relocating and being given some of the best richest most fancy housing in the empire and enough constant money to last them all their lives. As one last means to ensure peace and stability throughout the empire, Savresh came up with unique wedding traditions
Draconic Empire Wedding Traditions
Anyone can date anyone in the empire. Regardless of gender or race. However it is strongly advised marriage be between two races of the empire or with a Krogan or Sangheili, two races they also love and respect. Marriage outside of any of these races, is shunned and frowned upon due to the empire having some Xenophobic attitudes however that is not to say it is illegal, just more difficult for any marrying outside of these favored races. When a couple wishes to marry, at least one partner is expected to be serving in the Draconic Empire's military. The empire is one of the few groups out there that will encourage multiple partners if that is what it takes to have at least one partner serving in their military. From there, the comrades of the partner in the military, will meet and speak with the other lover (s). They will explain everything about their comrade, the strengths and weaknesses they have. From there the lover or lovers will be given a choice with any and all being ok. They can fight every soldier to prove their strength honoring their partner and that they will not break to any enemy. They can mate with every soldier to prove how fertile they are for their partner and that they will give them many children while still remaining loyal to them. Or they can send their own friends back with the soldiers to explain themself to their partner. They can do any and all of these to prove themself. Should both partners succeed from all of this, they will go to Savresh for approval in their marriage, should she like the pairing they will be taken to Vucaria to meet the other Dragons and become one with their gods, getting blessed by them and making the marriage official. Should Savresh go against the marriage, the pairing will have the choice of either being banished from the empire or going to Vucaria on their own finding at least some dragons and somehow persuading them to convince Savresh to give them a second chance.
In terms of armies and elite units, Galzroth does have it's own elite army called
Reptgalvash. The Reptgalvash are actually just an extension of the Reptgal except unlike the Reptgal venturing all throughout space, the Reptgalvash are restricted to never leaving Galzroth. Any can try to become either Reptgalvash or Reptgal. Those wishing to become Reptgalvash, will take on a sacred duty forever living on their world with their family but they will forever protect Savresh as her ultimate protector guard army. Each of the Reptgalvash are enhanced just like the Reptgal and go through the same procedure to become what they are. They are given the highest quality armor and weapons in the empire and believed to be the closest most dedicated followers of Savresh. The one biggest difference between the two groups is to join the Reptgalvash, the process is twice as long and twice as critical in making sure any that finally become a Reptgalvash, can be completely trusted and do truly follow Savresh completely without any kind of ulterior motive.
Name: Chamaro
Appearance:
(Credit to Mohamed Abdelfatah for the pic)
Home World: Galzroth
Intelligence: Tier 5
Behavior: Defensive
Habitat: Various small tribes across the plains and jungles
Culture: The Chamaro were once one of the enslaved races by the Varuradiah. According to Draconic scientists, it is believed the Chamaro were a creation, mixing Orc and reptilian DNA whether through lab experiments or mating, very often resulting in the creation of the Chamaro. They stand at around seven feet tall, around the size of Dragon Kin and equally very big and powerful. In addition they were altered / created with a small regeneration built into their DNA, allowing their bodies to heal from most wounds to make them even greater soldiers, as well as trying to create them with a reduced intelligence so they could never outsmart their masters. In short the Varuradiah had little use for them other than for their strength, they saw them as only existing for their muscle and strength, before they were enslaved by the Varuradiah. Bred and grown on the world to serve as extra muscle so they dont have to get their hands dirty and occasionally treated as sex slaves for the female Varuradiah. Due to how they were made and complications in how they were made, they are purely an all male race. While there is no evidence, it is believed long ago the male Varuradiahs altered their genetic code, making sure no females of their race would ever occur so that way none of them could try to seduce or trick their Varuradiah masters. When the Varuradiah empire collapsed, the Chamaro were left in the ruins. Not knowing what to do, they built tribes and tried to form together however they still had an urge to fight and wage war. Battles became common among tribes as they fought for territory, power, control, and sometimes just fought for the sake of it. By the time the Draconic Empire charged in, The Chamaro were annexed into their empire but allowed to still live freely even if they were seen as primitive savages. The Chamaro were resentful at going from one group of masters to another, Savresh made sure it was clear to them they were not slaves and they would not kill or butcher possible kin. When the Chamaro were still angered and tried to fight, their efforts were easily put down by a single Reptgal. Many angrily returned to their tribes but some realized the Draconic Empire offered them a chance for power and to fight again. Many joined the Draconic Empire's military and others became hired muscle for at least the chance to keep fighting. However out of all races in the empire, The Chamaro are one of the few seen with the most disgust and resentment, many in the empire seeing them as mutants and bastards. Due to empire law they are still ordered to be treated with the least of respect but many have hated their kind, always distrusted them, and have always been suspicious around them.
Home Worlds
Rargurth - With Galzroth being the most sacred world to the Draconic Empire and its crown capitol world, not many can get to it without proper clearance. To cover this and have a world that could act as an embassy world for the SFS, a sort of entry point for anyone coming into the empire, they would need a proper world rivaling Galzroth. In the early stages of the Draconic Empire invading all across space, Rargurth was one of the first worlds they came across. Like Galzroth the world resembles a tropical jungle planet except unlike Galzroth, the world feels completely primitive never touched before. For this reason, the world would end up becoming one of the strongest breeding worlds in the empire with every type of creature in the empire all coming here to breed and grow before transferring them all across the empire. The world has grown into seeming like a paradise. Cities have grown all across the planet, huge and glorious made to seem like a symbol of the Draconic Empire's power and strength as well as a safe haven for embassy's from numerous different races and groups including the SFS. The world was named after Rargurth, the Lord of Life, a great Light dragon Savresh grew up learning about when she was young who supposedly friends with Savresh's parents ages ago. A great legendary dragon who wherever he went, he brought life and luck as he cared more for helping mortals then anything else in life. In fact when the first city was built, the empire made sure to build a statue of Rargurth at the heart of the city to honor him. While they never saw him or knew what he looked like, they tried their best to design a statue matching the descriptions Savresh had from all the story's she was told as a child.
Unlike Galzroth, the world is extremely hot and arid and rarely gets cold. Typically the weather goes from warm to brutal severe temperature capable of burning through armor and frying anyone and anything too weak although to most races in the empire, the weather feels warm and cool. To help other races and outsiders adapt, they have researched advanced clothing / armor designs/ and medical cures to protect other races from just frying due to the tremendous heat. On that note, the world also has some of the most advanced research facilities in the Draconic Empire. They will often focus themselves around finding any kind of medical cures for their empire's races, developing new weapons / ships/ and machines, and above all trying to find ways to help the Varuradiah grow and expand as a race.
When the world became an official capitol world, to honor the SFS the Draconic Empire came up with a new holiday called
Festival of Dragons Day. The closest thing the Draconic Empire has to a Christmas. On this day, everyone celebrates the different cultures and traditions of outsider races. They will exchange gifts with outsiders while sharing exotic meals from each other's cultures as well as all other sorts of hobbies and traditions from different races. However the biggest appeal in the holiday is giving gifts to each other. Company employees, family, friends, soldiers, ect all spend the day coming together before ending the day with a huge feast and festival. Of course, the SFS quickly took a great love to this holiday and were all the more happy to welcome the Draconic Empire once more into their organization.
To further extend their cooperation with the SFS and show they are not The People's Empire, the planet created it's own military allowing any and all races in the empire to join in their military. Using huge beasts and creatures turned into big super tanks and artillery weapons as well as command centers of sorts. Using mechanized fighters: small infantry mechs and huge towering mech units made to resemble Dragons, the army has grown into being one of the strongest in the empire and through this it earned it's name.
The Firebreather Lords. Squads of infantry, heavy infantry, and heavy commandos, the army was the first main army tasked with protecting the Draconic Empire and working with any others races and groups in the SFS. Squad commanders in the army, are given their own personal mount they are expected to bond with and become like comrades in arms. Division leaders are given even bigger huge more powerful beast companions as well as their own mech if they wish it. Of course leadership in the army is chosen only from the strongest, bravest, and most battle hardened among all soldiers in the army.
When coming to Rargurth, one will notice sections of city's have been tailored to allow embassy's to various races in the SFS as well as the streets being filled with shops and vendors all trying to appeal to outsiders and aliens coming to the planet. Some of the most favored and appreciated SFS races coming to the world, are the Sangheili and Krogan. The planet accepts nearly all SFS races but holds a special favoritism to these two races. On that note, while they do accept and keep an open mind to most SFS races, they have a strong resentment / Xenophobia for any and all elf races coming to their planet and any races from the Peoples Empire. Due to fighting and differences between the Draconic Empire and The Great Exodite Dominion as well as The People's Empire, races from either of these groups are viewed with great caution and mistrust.
Colony Worlds
Nataveri - Home world of the Zandasgek, a tropical oasis world after the Kekeeta and Lovasuna found the Zandasgek, experimented on them and eventually released them for them to colonize the tropical oasis world. The world was actually once a Necron Tomb World but in the war between the Haunvrinshan Empire and Nyksidis Empire, the world was lost with numerous Necron structures and objects standing as relics long abandoned. The Zandasgek colonized the world but there need for violence quickly crippled the world. Many left the world becoming mercenaries and pirates. Those that survived, were increasingly starved by a ruthless greedy fat tyrant known as
Kaidraud, the Glutton King. The world had and still has gladiatorial arenas which were used to satisfy their people's need for violence and destruction. However for years, Kaidraud squeezed his people for all their worth. Hoarding money, food, fresh water, clothing, everything for himself as his people grew increasingly desperate starving and dying. They became so weak barely clinging to life. Eventually when the SFS intervenned sending many of its knights but Kaidraud tricked them lying to them saying he would pay much of his fortune to aid their war against the Eynirr. The Retribution Ravens intervened, trying to rob Kaidraud and give the money back to his people. The fat huge Zandasgek unleashed all his military to try and cripple both groups as he was taking bribes from the Eynirr but was ultimately slain. His army was crushed and all of the wealth was returned back to the innocent civilians.
Shortly after this, Savresh rushed in and with her she brought huge shipments of food, fresh water, clothing, and other supplies. The Zandasgek were so happy, they praised Savresh and quickly agreed to join her empire. Offering support and a chance to all militant rouge Zandasgek forces that joined the empire before crushing all those that refused and tried to cling to their power while at the same time helping Nataveri grow as a stable world. The world was immediately used as a staging world for hunting down criminals, terrorists, pirates, mercenaries, any kind of criminal rouges in their space. In time Nataveri grew as the arenas became much bigger and media was broadcasted all across the planet for the Zandasgek to enjoy all the various battles the empire gets into and all of their victories. Of course none of these compare to the Holiday:
Celebration of War, a week long festival that was created on Nataveri but slowly spread throughout the rest of the empire. To honor their independence and freedom from Kaidraud as well as the Kekeeta and Lovasuna, they created a very violent holiday lasting a week to carry out the holiday even more. Enemy's are captured from all across space, any races the Draconic Empire either doesn't like or wages war against. These enemy's are captured fairly through SFS law so it is technically not illegal or slavery. After being captured, they are given the chance to fight on Celebration of War, a chance for them to survive and be released and possibly paid as added incentive. Warriors all over will join in to butcher and kill these captured enemy's in gladiatorial combat while broadcasting the fights everywhere. In the event that there is not enough captured enemy's, they will use an extra amount of captured wild beasts that are hated. Wild beasts that have killed some or more in the Draconic Empire, creatures that have brought so much pain and suffering to people in the Draconic Empire. Warriors will fight their hardest in the arena to bring honor and redemption to their family / friends/ kin. As an added bonus typically after the fighting, warriors will mate with their partners or each other still in the arena to show that they enemy's will never beat them and they will constantly grow stronger and rapidly grow as an empire. The holiday ends with all surviving warriors feasting on the slain beasts while the food is also equally distributed everywhere else throughout the empire, promoting defeating their enemy's but equality as well and no one ever starving ever again.
The world offers special incentives and programs to train special forces, elite soldiers, and commandos on the planet. In fact while many in the empire argue and debate which world is the best, Nataveri has some of the biggest largest commando military training schools and bases in the entire empire. Their bases are huge advanced fortresses strong enough to withstand entire invasions while having entire landscapes bought out for them to train their soldiers. Huge underground networks as well as huge landscapes with some of the most dangerous wild land on the planet, under their control to make sure any soldiers that survive their training are the toughest in the empire. Their commando bases are also the only ones in the entire empire that work with Necrons to further strengthen their soldiers, openly using all kinds of Necron traps and tools to train their soldiers to become even stronger.
Overall the world is a tropical oasis with huge vast deserts, long winding big rivers leading into big oasis lakes but the world does have a few oceans. The world is one of the hottest in the empire with occasional huge rainstorms and below freezing cold nights.The planet is responsible for building the heaviest firepower army in the empire. Coming from a Zandasgek suggestion to decimate their enemy's and make sure nothing like the Reapers can ever crush them again, that no enemy will ever overpower them and weaken their race.
The Dread Warrior Kings are trained fighting in gladiatorial arenas and fighting some of the most dangerous monsters and wild beasts all across the galaxy and only proving themselves are they allowed to join the army. Each soldier is given advanced heavy power armor and strong firepower made to crush most enemy's ranging from enemy infantry to tanks to aircraft to mechs. They are also reinforced by heavy bombers, heavy towering titan mechs, beast creatures equipped into super heavy tanks. Actually they named themselves in honor of the Necrons due to the world formerly belonging to them and to further honor them, one of the final steps of training to join their army is training with elite Necron forces and learning how to eliminate heavy enemy armor.
Jolriayg - Home world of the Teparn, a beautiful huge world with numerous gorgeous vast oceans / waterfalls, towering mountains covered in forests connected to all of their various waters. The world is like a large rain forest world with rain being so common on the planet mixed with long lasting huge hazes of mist all over the planet. Huge beautiful meadows are scattered across the planet with a few spread our swamp lands. For ages the Teparn lived peacefully with no threats. Priding themselves on meditation and being great warriors sticking up for the innocent and weak, trying to avoid fighting unless they have no other choice. When the Draconic Empire came to their space, rather than risk a fight, they surrendered and agreed to join their empire. Believing peace was the better option rather than risk senseless bloodshed. Even though in doing this, it gave them a worse reputation in the empire with many seeing them as cowardly and weak. Not wanting to interfere with the planet's natural beauty, the empire agreed to turn the world into a paradise world for the vacation. Building a few huge beautiful palaces on the planet for any vacationing on the world as well as various wide spread villages for those wishing to live the life the Teparn do, taking a more simplistic life away from technology and violence. While granted this is not a popular opinion among the Draconic Empire, the option exists for any preferring it. Industrialization is forbidden on the planet with the only technology on the world being in its' various tourist palaces. The world offers free tours all across the world while trying to keep it's involvement with those living on the world, to a minimum. Military forces are also forbidden from coming to the world with it being the second most sacred planet in the Draconic Empire. All religions are allowed to be practiced and followed on the world so long as it doesn't interfere with preserved lands. In fact, as time has gone on the world has become a historic site famous all across the galaxy. Pilgrims all across the galaxy will come to the planet to study their religion in peace. So long as their religions are acknowledged and respected by the empire of course with anything bordering too much on cult and fanaticism being illegal. As a final note, the original name of the planet was lost and instead renamed after Jolriayg The Gifted Dreamer, an ancient dragon that brought rain and prosperity to plants everywhere as well as molding environments into beautiful paradises like something right out of a fairy tail. Savresh believed this would be the perfect way to honor the world without industrializing building a lot of structures and statues on the world. However there have been a few holy relics and statues built on the world in safe areas without getting too involved in the preserved areas.
Name: Teparn
Home World: Jolriayg
Intelligence: Tier 5
Appearance:
(Credit to pinimg for pic)
(Credit to JA for pic)
Culture: Teparn stand at around eight to ten feet tall when they are fully grown, their skin is naturally tough to resist most forms of damage while their shells grow increasingly resistant over the years. In addition, each Teparn has super enhanced strength as well as an extremely high resistance to most damage and very strong digestive systems. The older they grow, the stronger their shells get to the point of being able to block some of the greatest strongest damage. Teparn are near immortal, living ancient long lives with the oldest of their kind, rise up to becoming leaders of their races. The leaders of their race, are believed to be so strong that they are masters in battle.
History: The Teparn lived peacefully on their world for ages, never worrying about space outside of their world. They lived peacefully together as they prided themselves on peace and cooperation. Technically they once were a warring race that used their strength, size, and toughness to oppress each other and rule through might and fear. However they had a shocking revelation when one of their kind became so obsessed with war that he butchered one of their villages including all of the innocent women and children. This moment would forever live on in their memories as a terrible atrocity with so much life wasted and gone forever. Instead, their race united together into an almost Bhuddist like religion following peace and only fighting to defend themselves. They stopped and captured the war tyrant while abolishing war on their world. In the coming ages, they took on a life of peace and tranquility which is one of the reasons they didn't fight when the Draconic Empire invaded their world and they freely agreed to join them. Since that day, the Teparn have been split. Many have stayed on their world to live as they always had been. Others left to travel other worlds in the Draconic Empire and learn all about the other races they are now sharing their territory with. While others, took on jobs in the military and others taking on jobs as guards, wanting a chance to fight but only when it is self defense of course. Even those that fight in combat, have a strict code of honor they will follow. While those that are more violent and love to use their combat techniques and training, marking themselves with war trophies and liking to see who is the greatest warrior, they will still never harm an innocent. Despite how long it has been, their kind has been taught for ages to never abandon their sense of honor and duty less the past repeat itself.
Colony Worlds
Shuryzza - The marsh world of the Draconic Empire as well as new home world of the Argonians. The world was conquered ages ago early on and used for farming and building manufacturing factories. Of course over time, the Draconic Empire realized the world was perfect for the Argonians and Naga as it mirrored their own original homes so well so they decided to settle the world and begin colonizing it. Shortly into its colonization, the world came into issues with the People's Empire as they investigated the ship for colonization. For years the world faced guerilla warfare and espionage as The People's Empire tried to conquer the world. In truth they hated the world and saw it as a disgusting slimy planet but they resented the fact that a bunch of lizards were giving them such a great fight. Actually it was one of the few only times the Great Exodite Dominion and Draconic Empire, got along. Both forces worked together to push back the People's Empire. Hunting down their troops, ambushing them, using traps, they forced The People's Empire to grow so disgusted with the planet that they bombed the world before abandoning it, hating the disgusting planet. Peace would come to the world as the world would expand into thriving growing city's built within the swamps and marshlands. However peace would not last, one issue they quickly came across, was how close the world is to The Great Exodite Dominion and eventually both factions would debate who the world truly belongs to. The elf nation, had watched over the world for so long, monitoring the wildlife on the planet as well as studying the ancient ruins on the planet. Issues quickly grew between the two groups and heated bickering for ownership of the world. The Great Exodite Dominion had technically never colonized the world but in their mind, the Draconic Empire charging in was ruining the landscape, contaminating it from it's original beauty. The two factions grew increasingly bitter with political debates and small fighting on their planet as well as across space all around the world. However once the Draconic Empire and Great Exodite Dominion joined the SFS, the two groups stopped fighting and agreed to follow SFS law however to this date the two groups have continued to argue, bicker, and have strong issues with each other. In fact to this day it is considered very dangerous for any elf races to come to the world as they will be seen as potential spies and agents of the Exodite Dominion.
The world is a tropical garden planet with even more rain than Jolriayg hence why the planet is so heavily covered in marshlands. Huge storms, down pouring and light rain, and only the occasional bright rays of sun. The trees on the planet have grown so huge, towering, and gigantic that only the buildings constructed on the planet tower high above them. Like the Na'vi's world of Pandora, all of the plants and wildlife on the planet light up in the night and darkness. In addition while people live all across the Draconic Empire, the Tribe Mutants live and train primarily on the world as a sort of base of operations. In addition, in time the Kroot, Heket, and Bullywug would all be moved to the planet and end up making it their primary home world.
The planet was also named after the first Dragon Savresh met in the new universe, a Vucaria Sea Dragon that supposedly breathed life into the planet and made a perfect garden world for life to grow although when the Varuradiah conquered the planet and in their greed, tried to enslave the dragon to be a tool for themselves, the majestic dragon vanished and only returned to welcome Savresh when she came to the new universe. He taught her everything he knew helped her settle the world for new races. However when he learned about their empire treating the Varuradiah fairly and equally, Shuryzza grew distasteful and left. However out of respect for him and all that he had done for her, Savresh still named the world after him. It seemed fitting after how the world would have been a dead lifeless husk were it not for him.
As the planet grew, business came to the planet in the form of many Hutt businesses and company's. Bringing in economy, trade, and finance to the world, the empire welcomed them in and in return they came to love the planet and see it as their home. Being a part of the SFS, the Draconic Empire has of course had to welcome them in and consider their business. However over time they have been deeply grateful for this as the Hutt's genius financial and banking expertise has helped bring great wealth to their empire. While the Draconic Empire refuses to ever accept the Hutts as a race of their empire, they make up a huge majority living on the planet mostly staying in the city's. The Draconic Empire protects them with their military might and in return they contribute to help the Draconic Empire stay wealthy. The primary Hutt company's operating on the planet working with the Draconic Empire are:
Nal Technologies, Trargo Corp, and Khomdris Systems. Nal Technologies, contributes to the scientific advancements of the empire such as designing mechs and medical cures, Trargo Corp helps improve weapons in the Draconic Empire and build them increasingly better tanks and artillery guns, while Khomdris Systems helps design all ships for the Draconic Empire and was the first company to really give the Draconic Empire, fleets.
Through their corporation, they started designing fleets for the Draconic empire:
Hundred Sun Gods Fleet was named from the Lizardmen in honor of their old one gods and would end up becoming one of the largest fleets in the empire with them using a huge portion of their money, trophies, and conquered resources to pay for the fleet. Composed of numerous heavy dreadnought ships for withstanding massive damage and firing long range and short range guns, capitol ships leading the fleet and acting as huge carriers with countless heavy weaponry, planetary ships almost like giant super stations housing and storing invasions and with super weapons mounted on them, recon ships for disrupting enemy communications and tracking, and then a huge majority of fighters / bombers/ and siege ships designed to swarm the enemy charging in fast and boarding enemy ships very quickly pouring troops in. With the fleet being lead by the Lizardmen, they handle who joins the fleet however anyone can join the fleet regardless if you are in the empire or not. To join, one must convert to the Lizardmen religion and be tested, proving they do truly embrace the Lizardmen religion. They must fight and become one of their hoard, earning their trust and proving their strength with the rest of their soldiers.
Elite Conquerors of the Empire Fleet The second largest fleet in the empire and some would argue it is one of the largest fleets in the empire if not the largest. Unlike the Hundred Sun Gods Fleet having a more tribal primal side to them, the Elite Conqueror's pride themselves on war, conquest, and being the greatest warriors in the empire. To join the fleet, one must go through tremendous training facing all threats the empire has ever had to deal with. Draconian and Dragon Kin rebels, Reapers, Tyranids, Naga rebels, People's Empire soldiers, Great Exodite Dominion soldiers, and Eynirr forces. To join the fleet, one must fight and beat forces from all of these factions and races while using only the most basic weapons and armor. Should they succeed however, they will be given the best power armor and weapons to make them all elite warriors. The fleet is composed of huge battle stations designed as huge weapons: countless payloads for holding off entire enemy fleets. Like the Hundred Sun Gods Fleet, it has long range artillery ships of tremendously destructive long range guns with huge defense weaponry. Their fleet has huge capitol ships built like carriers with the biggest difference between the two fleets being they are armed with super weaponry and more guns rather than more air support. The fleet has several world class Varuradiah like ships made for glassing / bombing/ and wiping out anything from city's to using enough firepower to decimate enemy fleets. The fleet has numerous squadrons of ace interceptor fighters skilled at hunting down and eliminating enemy fighters as well as countless bomber squadrons with regular bombers and super bombers. The fleet uses tremendous firepower and fights from a distance, not going after boarding the enemy forces however every warrior in the fleet is trained to fight on their ship and take on impossible odds. Each soldier on their fleet is trained as a one man or one woman army, ready to take on entire enemy's boarding their ship no matter what is thrown at them.
Built on Shuryzza, the empire grew a new army built around espionage and ambush tactics. Following the decree of facing overwhelming odds, far superior enemy numbers, and yet coming out on top and surviving. In short they wanted to make an army acting as a huge commando special forces unit. They ended up naming the army:
The Marsh Serpents. To join their army, soldiers are dropped into enemy territory for some of the most barbaric suicidal odds possible. They will be trained for weeks to months, learning how to adapt and survive before being thrust into suicidal odds. Given no armor or weapons, they are expected to survive and be victorious. They are expected to learn their enemy's tactics and strategies, adapt to them, counter them, learn how to adapt to their environment and survive. It is their duty to be able to take on anything their enemy throws at them and win. Only those that survive the suicidal behind enemy lines trial, only then can they join the army. The army does not use any tanks or air support, however each warrior will train their own battle companion pets to fight alongside them. They will also occasionally use light and large tamed beasts they will ride into battle
Name: Vastryk
Appearance:
(Credit to glaucolonghi for pic, although they should have tails)
Home World: Shuryzza
Intelligence: Tier 7
Behavior: Hostile
Habitat: All over the swamps
Culture:
The Vastryk were once Argonians believe it or not, one of the People's Empire's last acts against Shuryzza was a horrible biological weapon they had never tested before. Releasing the drug over one of Shuryzza's city's before leaving, the disease horribly infected and corrupted the local Argonian civilians. Mutating them into monsters, they became like some cross between fishes and snakes with powerful sharp fangs capable of ripping right through armor. They were given advanced gills for breathing underwater greater than any regular Argonians. When they take damage, they can shed their scales to heal the damage and regenerate their wounds. They were mutated into strong sharp powerful claws for ripping through armor, and when they have children the females will hold their eggs stored on their body until they are large enough to bust out of their egg pods and grow older. Sadly the infection made the Vastryk evil, growing a disturbing extreme hunger for feasting on Argonians: capturing them, eating the, and seeing them as their most favorite meal. Of course they are also very cunning and smart perhaps even more than they were as Argonians. It is typical for the Vastryk to be known for lies, manipulating, and being completely untrustworthy. The Vastryk are the most hated, most feared race in the empire. Often told as horror stories to children to keep them in line, their kind is hunted down and part's of their body are sold for very high prices all across the empire. However while most know about their existence from story's, rumors, and myths, the government goes to great lengths to erase the evidence that the Vastryk were once Argonians and just like them at one point in time.
Name: Kadgrath
Appearance:
(Credit to media cache for pic)
Home World: Shuryzza
Intelligence: Tier 7
Behavior: Fearful
Habitat: All over the swamps
Culture:
The most intelligent native species to Shuryzza, some have compared them to being distant relatives of the Yautja although it's more so just a joke people will tell due to the similar appearances between the two races. In reality the Kadgrath have always been a very peaceful race but also very timid and frightened. Despite having intelligence to communicate, negotiate, and work with others: they are a very anti social introverted race. They often like to live a simple primitive primal life, keeping to themselves even staying apart from the rest of their race. For these reasons, the empire has not ever considered bringing them into their group. Often when their race sees outsiders, they are sooner to turn run and hide slipping into the swamps rather than getting into a fight. While they are very rare to see and speak with, if one does manage to speak to one they are believed to be extremely peaceful. They happily will grow plants and give gifts to each other as well as to outsiders they end up trusting. They are even suspected to have magical biomancy powers to grow plants and spread life across the planet. While their scales help protect them shedding off illness and helping them regenerate from most wounds even growing back limbs. As another act of self defense, they can change the colors of their scales to blend into the environment when they face someone faster than them. Some outsiders have come to the Draconic Empire trying to poach them and sell their hides for very high prices on the black market which has made their race even more frightened and rare to see. Draconic agents have seen to stop and kill these poachers but the tremendous amount of potential loot makes the Kadgrath an increasingly huge tempting target to the twisted vile and evil.