Trixie
Super-Earth
- Joined
- Jun 18, 2013
NOTE: Looking for one more player at least! Preferably female, with one woman and two men so far.
The Premise
In the year 2225, Earth has been deprived of most of its resources. Great advancements in technology have been made, but at the cost of increasing the rate of global desolation -- most of the icecaps are gone, global temperatures are rising, shorelines are shrinking, with multiple cities such as Venice and New Orleans long abandoned and underwater as a result.
Forward-thinking scientists in the previous century had pushed for greater money towards interstellar research and possible travel, gaining money not only from federal governments, but also certain industrialists that got rich off killing one planet, and were now looking for something else.
Some few decades later, they found it.
Designated Habitable Planet 002 -- given the common name of Diadem -- it was not only determined to be habitable by humans with a bit of terraforming, but was also close enough to be a viable trip -- 4 years in the fastest ships Earth could produce.
So plans were hatched to make the trip there, and to begin the largest undertaking in all of human history.
This was 60 years ago.
The northern hemisphere of Diadem -- an abnormally hot planet where the northern hemisphere was temperate at best in the northern climes, and scorching desert around the equator -- has been settled by all kinds. Miners, engineers, surveyors, businessmen, traders, and finally, soldiers. Fifteen large cities currently dot one continent, and all kinds make their way to the resource-rich Sand Belt, the scorching equator, to power the rest of the planet and deliver goods back to Earth. Soldiers in high-tech mechanical suits -- as tall as ten meters in the largest cases -- protect mining operations, and defend against the harsher wildlife that populate the Sand Belt.
However, there exists a growing faction of separatists in the southern hemisphere, colonists, soldiers, and all other types that intend to colonize rather than pillage the planet dry. Personified by bandits that use the sand to their advantage in the Sand Belt, and steal technology from the northern hemisphere, such as mechanical suits and weaponry.
The Roleplay
Roleplay Thread Link
The RP will be long-term in nature, and revolve around a small group of soldiers employed by one of the northern mining operations, and a larger conflict that will come to sweep all of Diadem in its wake.
Characters
Character Profiles Link
RP will center on the forces of Kaiser Company, a mech unit that operates out of the mining city of Ganymede just north of the Sand Belt. The squad is headed by Aleta Rook (my own character) and so far features two other corporals.
However! We are still open to accepting a couple more members.
We need: A sergeant, and one other corporal.
As far as characters go, here's what is NOT allowed.
We do, however, allow a few interesting things!
Plus, bog standard humans! Yaaaay.
Mechs
Obviously the lynchpin of our RP. Mechs are designated E-###, and are most similar to the NEXTs of Armored Core. Sustained flight is limited to light craft such as reconnaissance units, and only so many weapons can be carried.
Additionally, mechs have to be humanoid in nature, having a humanlike shape (two legs, two hands) despite the robots being anywhere between 7-10 meters tall. They can be unusually stocky (7 meters tall and very wide) or very lanky (10 meters tall and very thin) but they have to retain the shape.
Beyond that, weaponry from grenade launchers, high-powered sniper rifles, and certain types of lasers are alright here. It's less anime super robot and more standardized military vehicles -- there are no super prototypes or off-the-wall vehicles like the E-666 Fuckslayer with tactical nukes.
If you're unsure, feel free to bring it up in here!
The Premise
In the year 2225, Earth has been deprived of most of its resources. Great advancements in technology have been made, but at the cost of increasing the rate of global desolation -- most of the icecaps are gone, global temperatures are rising, shorelines are shrinking, with multiple cities such as Venice and New Orleans long abandoned and underwater as a result.
Forward-thinking scientists in the previous century had pushed for greater money towards interstellar research and possible travel, gaining money not only from federal governments, but also certain industrialists that got rich off killing one planet, and were now looking for something else.
Some few decades later, they found it.
Designated Habitable Planet 002 -- given the common name of Diadem -- it was not only determined to be habitable by humans with a bit of terraforming, but was also close enough to be a viable trip -- 4 years in the fastest ships Earth could produce.
So plans were hatched to make the trip there, and to begin the largest undertaking in all of human history.
This was 60 years ago.
The northern hemisphere of Diadem -- an abnormally hot planet where the northern hemisphere was temperate at best in the northern climes, and scorching desert around the equator -- has been settled by all kinds. Miners, engineers, surveyors, businessmen, traders, and finally, soldiers. Fifteen large cities currently dot one continent, and all kinds make their way to the resource-rich Sand Belt, the scorching equator, to power the rest of the planet and deliver goods back to Earth. Soldiers in high-tech mechanical suits -- as tall as ten meters in the largest cases -- protect mining operations, and defend against the harsher wildlife that populate the Sand Belt.
However, there exists a growing faction of separatists in the southern hemisphere, colonists, soldiers, and all other types that intend to colonize rather than pillage the planet dry. Personified by bandits that use the sand to their advantage in the Sand Belt, and steal technology from the northern hemisphere, such as mechanical suits and weaponry.
The Roleplay
Roleplay Thread Link
The RP will be long-term in nature, and revolve around a small group of soldiers employed by one of the northern mining operations, and a larger conflict that will come to sweep all of Diadem in its wake.
Characters
Character Profiles Link
RP will center on the forces of Kaiser Company, a mech unit that operates out of the mining city of Ganymede just north of the Sand Belt. The squad is headed by Aleta Rook (my own character) and so far features two other corporals.
However! We are still open to accepting a couple more members.
We need: A sergeant, and one other corporal.
As far as characters go, here's what is NOT allowed.
- Complex AIs
- Aliens
- Ranks of Lt. or higher -- they wouldn't be part of the same squad with another Lt.
We do, however, allow a few interesting things!
- Cyborgs -- from having a mechancial hand to being a brain in a life-like robotic body
- Genetic splicing -- one of our dudes is part shark, so genetic diversity is A-Okay!
Plus, bog standard humans! Yaaaay.
Mechs
Obviously the lynchpin of our RP. Mechs are designated E-###, and are most similar to the NEXTs of Armored Core. Sustained flight is limited to light craft such as reconnaissance units, and only so many weapons can be carried.
Additionally, mechs have to be humanoid in nature, having a humanlike shape (two legs, two hands) despite the robots being anywhere between 7-10 meters tall. They can be unusually stocky (7 meters tall and very wide) or very lanky (10 meters tall and very thin) but they have to retain the shape.
Beyond that, weaponry from grenade launchers, high-powered sniper rifles, and certain types of lasers are alright here. It's less anime super robot and more standardized military vehicles -- there are no super prototypes or off-the-wall vehicles like the E-666 Fuckslayer with tactical nukes.
If you're unsure, feel free to bring it up in here!