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The Masquerade's Mansion

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TheMasquerade

Planetoid
Joined
Sep 12, 2013
Location
Alberta, Canada.
Last Updated: 9/23/2013 (scroll down to the newest post to find out what new stuff was added, or read on if this is your first time visiting!)

Welcome one and welcome all to my humble abode! To your left you will see guest rooms and to the right, the grand ballroom to which I and several of my guests belong. Please pick up your masks on the right and follow me.

Act 1: A little something about me.

Ah, yes. Well. What is there to know about me? I am a male with a broad range of tastes and choices, whom enjoys playing many roles from the muscular juggernaut to the conniving brigand, the heartless kidnapper to the valiant knight, the lover of a thousand midnights to the creatures of the nether-realms I've got masks for them all, and enjoy wearing each and every one of them. I am also a Canadian, meaning that I add the letter "u" in colour and sometimes swap the letters "e" and "r" in such words as centre and lustre.

You can find my F-List here which details my tastes. To explain my choices...
Favourite: I will and typically do enjoy scenarios involving one or more of these.
Yes: I will do these and depending on the scenario I may derive enjoyment from these acts without any reprehension.
Maybe: It will take some work and convincing, it is typically only in certain scenarios that I will enjoy these acts. I can usually budge on one or two things here so long as some of the things on my favourites list are present.
No: It would feel reprehensible to do these acts, or I simply hold a good deal of distaste for them.
Not listed: I feel no way strongly one way or the other about these things, or feel it is appropriately covered by something else on my list.

I enjoy reading the ideas of others, but will not hesitate to say no. As well, if you give me a one liner PM, I may ignore you, or ask you to clarify and provide additional information with whatever your one line stated.

My posting requirements are a mere one to two paragraphs. I ask nothing more as I typically deliver nothing more. The more you give me to work with, the more I can return in kind. This is especially true of scenes of a smutty nature: Should our characters engage in certain physical acts, I can only write so much before it becomes a monotonous grind of squelching and sloshing about, which whilst provocative when first heard, grows, how shall we say... Old, the next four or five times in one response, no?

I can easily deal with people whom have lacklustre grammar. So long as I can understand you, I can work with you, but realize that if you are an incomprehensible mess, I may call off our role play... Or at least recommend a piece of spell check software for you to utilize in the future.

I am typically more available during the night, but sometimes can be found during the day. I do shift work, so my ability to respond during certain periods of the day may expand or contract at the whimsy of my employers.

Typically I can reply once every one to two days. Sometimes more often, never less often unless something comes up in my life that may interfere in such endeavours. If you have the patience to wait a day for your response, than I look eagerly forward to working with thee in the future.

I can role play as either women or men, and find the idea of other men playing as women or men in role plays with myself to be as equally appealing as a woman engaging me as a woman with me playing a man. Simply put: I care not for your gender in real life. I simply care about what you are playing... This is the point of a masquerade, to escape reality, no?

I can be both submissive and dominant, or switch between a role play, and enjoy both, though in certain situations I prefer to be dominant, and in others submissive.

Act 2: Humble rules.
  1. First and foremost, don't be a dick. Use common sense. If you're mean to me, I will have my guards escort you from the ballroom... Perhaps, permanently.
  2. I do wish thee luck with whatever thy schedule appears, but please do warn me if you are going to vanish for more than a couple days. It is a two way street, this... Communication business, is.
  3. No scat. No death and dismemberment... These are not... Qualities upon which I derive enjoyment from such... Uniquely physical activities. Yes?
  4. Respond with at least 1-2 paragraphs concerning role plays in the in-character sequences. A paragraph being defined as five lines or sentences.
  5. In order of most viable to least viable methods for role playing: Private Messages, Forum Posts/E-Mail. (Forum Posts & E-Mail are weighed equally, with PM's being preferred.)
  6. I don't do IM's. I'm sorry.
  7. Just to see how many people read all of these rules, add "The Masquerade lasts forever" somewhere in your first PM with me. That way I know you are capable of basic literacy, which makes a future partnership much more delightful!
  8. I am not a homosexual, and I apologize for this and will find partnerships of a female on male or female on female or group outings or monsters or otherwise as more... Appealing. If you are a male, and you wish to role play as a female, this does not bother me, but I will not do an MXM pairing. 'Tis simply not in my interests.

Act 3: Scripts ready to be played.

*=I am tired of this, but may do it anyway if convinced well enough.
**=Entice me! Be creative, and I will engage thee.
***=I derive regular enjoyment from this scenario.
****=I very much enjoy this type of scenario.
*****=I am dying to try this with someone, somewhere.

Pairings: Simply general pairings. Expect to see a great deal of them, since my tastes vary wildly.
Of note: I am willing to play either side in nearly all pairings, don't mind negotiating new pairings based off of my current pairings, and lastly, most pairing-based role plays are short-term. Expect plentiful smut with or without emotional gratification, as there isn't much of a plot... Not that it can stop it from becoming a plot, if thy enjoy such things.
  • Cheerleader X Hypnotist/Mind Control***
  • Cheerleader X Jock/Athlete/etc**
  • Cheerleader X Best Friend**
  • Cheerleader X Cheerleader***
  • Princess X Prince***
  • Princess X Thief/Rogue***
  • Princess X Kidnapper***
  • Princess X Monster/Tentacles/Etc****
  • Princess X Chivalrous Knight (rescue?)****
  • Husband X Wife (Or Boyfriend X Girlfriend)***
  • Boyfriend X Girlfriend's Rival/Best Friend***
  • Girlfriend X Boyfriend's Best Friend/Rival***
  • Lover X Lover***
  • Master X Slave***
  • Slave X Slave**
  • Fandom X OC (League of Legends)****
  • Fandom X Fandom (League of Legends)**
  • Fandom X OC (Dragon Age)***
  • Fandom X Fandom (Dragon Age)**
  • AnimeX X AnimeY (Anime-specific: OC's or Fandoms. Your choice of two characters you want to see.)***
  • Celebrity X Kidnapper**
  • Celebrity X Hypnotist/Mind Control**
  • Celebrity X OC***
  • Tentacles X OC****
  • Monster X OC****
  • TheMasquerade X OC (Subject to further communication over PM)**
  • Vampire X Victim***
  • Lycanthrope X Victim***
  • Vampire X Hunter***
  • Lycanthrope X Hunter****
  • Hunter X Injured Hunter****
  • OC X OC***
  • [Insert Here] X OC (Essentially: Make a request for me to play a character, and you can use an OC, and we will discuss from there)***

Picture-based Ideas: These are ideas I derived from seeing a picture on the Internet. I have none right now, this is just a placeholder for later.

Plots: Ideas which are more specific and will typically last longer than a pairing. I'll add them as I think of them.

#1: Damsel in De-Stress (Good Side)**
Type: Light, fantasy, romantic, comedic (optional), fairly short to moderate in length.
Characters: A knight or rogue (male or female, playable), a princess (damsel in distress, playable), a kidnapper or group of kidnappers (villains to defeat, non-playable).
Synopsis: A princess is kidnapped as she travels home to her father after visiting a foreign kingdom, her guards defeated or outwitted. This princess is then kept in the kidnapper's camp. The RP starts with your character (a rogue sneaking in? A knight coming in on horseback? A powerful wizard using his magics? Etc) arriving by the princess' side. They must defeat a boss and two of his minions (story-based or dice rolls to determine how it goes) and the princess is eternally grateful when saved.

Naturally, either through the knight's stunning chivalry or the rogue's devilish charm, she falls head over in heels in love. When they set up camp on the way back they have a fantastical love sequence, then arrive at the castle where the two are quickly married and live happily ever after.
Modifiers: Read the modifier list below. Basically allows you to add game mechanics or random chance, or change the pace, or etc.
Note: I can play as the princess, or the knight/rogue. It is up to you.

#2: Damsel in De-Stress (Bad Side)**
Type: Dark, fantasy, non-con, fairly short to moderate in length.
Characters: A knight or rogue (male or female, non-playable), a princess (damsel in distress, playable), a kidnapper or group of kidnappers (villains, playable).
Synopsis: Take the above plot, only instead of the good guy saving the princess, the good guy is bribed off or slain or at least defeated to the point where he retreats and refuses to try and rescue the princess again. The princess is then left to the machinations of the kidnappers, typically either to be sold off and raped into submission by a buyer or cultists or demons or etc, to be mind controlled into being a perfect servant, really whatever your dark, evil heart desires.
Modifiers: Read the modifier list below. Basically allows you to add game mechanics or random chance, or change the pace, or etc.
Note: I can play as the princess, or the villain(s). It is up to you.

#3: Fallen Sword.****
Type: Light or Dark, modern/alternate universe, moderate to long length.
Characters: Downed Pilot (Male or Female, Playable), Rescuer (Male or Female, Playable), Bounty Hunters/Enemy Soldiers/Unfriendly Tribes (Non-playable unless you want a bad ending)
Synopsis: An experimental aircraft known as the Sword is testing a new state of the art, incredible powerful EM Pulse weapon. Somehow, the EM Pulse weapon has an unintended effect: It creates portals! One such portal is created, causing the Sword with its pilot to fly through and appear at an alternate Earth, knocked out, crash landed, and injured. On this Alternate Earth is a few paramilitary factions and a hotter atmosphere, with tribes and jungles everywhere the eye can see.

Most of them want the pilot dead or interrogated or captured for varying reasons. This is where the rescuer comes in: He or she is a good of nature person who helps the Pilot to his cabin. This is where the role play starts, with the injured pilot awakening to find themselves bandaged and taken care of by this person who can strangely speak their language. From then on, there are one of three endings they can seek out.

[1]: The pilot and the rescuer agree that they cannot get the pilot home, so they head for the coast, get aboard an overgrown boat at a long abandoned port, and set sail for an island where they can live in peace safe from the land-based paramilitary factions and the tribes. (Good ending.)

[2]: The pilot knows for sure that they can go home if they take a metal box from the weapon with them and get it to the highest point. The rescuer helps them reach a large mountain where at the top, the pilot sets off an EM Pulse and goes home. The rescuer may accompany them back to the original Earth, where they live happily ever after, or are forever separated, never able to see each other again. (Mixed or Good ending.)

[3]: Instead of playing as the pilot or the rescuer, you choose to opt for playing as a tribesman or one of the paramilitary groups. The rescuer is killed soon after rescuing the pilot and the cabin is raided. The pilot instead awakes to find themselves tied down in a tribe leader's tent to be used or killed whichever way the tribe leader feels (and the pilot can even choose to simply give in and accept joining the tribe as a prostitute or warrior or etc), or they are captured and interrogated by a paramilitary group, which can be treated sexually or not until the pilot joins them or is executed. [Mixed or Bad ending.)
Modifiers: Read the modifier list below. Basically allows you to add game mechanics or random chance, or change the pace, or etc.
Note: This one in particular works well with the "can lose" and "game mechanics" modifiers, if just to add the chance of capture by tribesmen to have to make a quick getaway, or even dark bad endings should you fail if you wish it.

#4: Twisted Angel.*****
Type: Very dark, forest/hell, short length.
Characters: Angel (female), Incubus (male).
Synopsis: An angel walks through a forest when she is suddenly overwhelmed by a magical spell trap laid by an incubus which makes her vulnerable to suggestion. Depending on how effectively the incubus twists her, she may be able to escape, her mind trapped on perverted topics until cleansed by God, or she may fall into an irrevocable lust, doing anything it takes to be satisfied, even going to hell to change sides...
Modifiers: Game mechanics required, difficulty is choosable by you.
Note: For some reason I have a real hankering to try this one. Maybe it's just because the entire concept excites me with how bizarrely twisted it is. Maybe it's because I sincerely expect nobody to go anywhere near it. Who knows. I will play as either the angel or the incubus in this one.

#5: Be mindful of the Masquerade...**
Type: Light/Dark, investigation, Victorian ball, moderate length, plot-based.
Characters: Several party goers in masks (non-playable), a hunter (male or female, playable), a vampire or lycanthrope (male or female, playable), a vulnerable noble-woman (female, playable)
Synopsis: A hunter pursues a vampire or lycanthrope into a Victorian city. There the hunter learns that the vampire or lycanthrope is hunting down a noble-woman with a certain blood line that will allow the vampire or lycanthrope to escape to a forbidden realm in an alternate Earth. Determined to stop the vampire or lycanthrope for the crimes that it supposedly committed (true or false crimes), the hunter sleuth-fully enters the ball room as a noble guest, as does the lycanthrope or vampire. Who will survive?

Depending on which pair we choose to play will alter our goals.

[1]: We play the hunter and the victim. The hunter's goal is to find and secure the victim away from harm. Slowly they grow to care for each other as the victim avoids contact with the villainous vampire/lycanthrope, with the hunter protecting them and fighting off the vampire/lycanthrope. Eventually success is achieved, and our characters live happily ever after, or part their separate ways after the victim gives the hunter a goodbye gift.

[2]: We play the hunter and the vampire/lycanthrope. This can go any number of ways ranging from light and romantic to dark and twisted.

[3]: We play the vampire/lycanthrope and the victim. This can go either light of heart romantic with the creature being misunderstood and the two falling in love and escaping, or dark with the creature using their powers to forcible or cunningly twist the victim to their ends and escaping to the forbidden realm.
Modifiers: Read the modifier list below. Basically allows you to add game mechanics or random chance, or change the pace, or etc.
Note: This involves a lot of investigation, tense dialogue, and a cat-and-mouse game between the creature and the hunter. While there is sex, it's mostly just... Rare occurrences. Most of the RP is spent trying to survive or find your enemy. There can be a lot of flirting, though.

FULL UP! I am no longer taking anyone else for this plot!

#6: Rewritten.*****
Type: Dark. Very dark. Short-term typically, though can be made longer.
Character: Female(s) of your choice (played by me or you, original or fandom), mad scientist (played by me or you), possible minions/monsters (played by the mad scientist player).
Synopsis: A mad scientist creates a method in his laboratory by which he can capture and brainwash targets of his choosing from other universes, or even from his own. After being rejected by the government for his discovery being too dangerous even for them to use he quickly moves his secret laboratory to a private island with a rich but callous businessman. He is allowed to continue his experiments only if he targets women, then brainwashes them to serve whatever purpose he wants. Spies, servants, or simply something to sell to make a quick buck on the black market.

Needless to say, the secret laboratory won't be easy to escape, but...

[Novice]: The only person that our intrepid heroine has to get past is the mad scientist himself! Although he is well versed in various evil weapons he is but one man versus a heroine of legend! He will not last long, and after that, the heroine can choose to return to wherever they came from, or teach the mad scientist a lesson of serious pain...

[Easy]: With but a couple minions and/or traps between the heroine and her exit, she will probably escape. There is a small chance that she will falter and be overcome with thoughts of servitude, but more than likely these thoughts will fade before they become too strong.

[Normal]: With a small variety of traps and minions and monsters, our heroine will be challenged. With a little luck and a lot of strategy, though, she can consistently escape.

[Hard]: Chances are not looking good for the heroine. With a large number of minions, monsters, and traps, and a guaranteed boss fight before escaping with mini-bosses that she may encounter, the arduously long journey will probably put her down.

[Impossible]: The heroine will not survive five minutes, leave alone the time it takes to get past the massive labyrinth ahead of them... On the bright side, I'm sure tentacles and/or goo monsters and/or mini-bosses and/or vampires and/or lycanthropes and/or plant monsters and/or etc
Modifiers: Game-based mechanics, Ability to Lose.
Note: Just as #5 is primarily plot based, this is primarily smut based. It can even have tentacles and crazy cultists. Go ahead and inquire about that, it's really worth a laugh the story of how it just appeared in my head one day.

#7: The Free Holds.*****
Type: Very long-term, fantasy, desert/jungle/tundra theme, can be smutty or complete absent of sexual content.
Characters: Dungeon Master (me), Protagonist(s) (you).
Synopsis: A group of protagonist(s) end up in a large desert stronghold in which the only rules are those upheld by the local warlord. Slavery is rampant, magic is real, assassins are more common than guardsmen, and "the law" is a fictitious dream in this place. In such a place, only the strong or clever survive. Will your character enter in the local Arena and become a champion of war, winning the support of the people and overthrowing the warlord to become a warlord themselves? Will they sleep their way to the top, and marry or kill the Warlord while he or she least suspects it? Will your character adventure out into the desert sands around them, or into the nearby Amazon-infested jungles, and attempt to win support or gain weapons there? Leadership changes often in these places, and there is only one rule.

Get to the top of the food chain or die trying.
Modifiers: Choose from any below, or don't!
Note: This is very long term. Expect to go through several fights, dialogue sequences, and more in order to have a shot at taking down the Warlord and becoming ruler. This can be very sexual or nearly absent of sexual content depending on preference. This is mostly free-form with some guidance as to what you can do or where you can go... Mages, rogues, and warriors are all welcome, so long as they're not overpowered.

#8: RWG--Random World Generator.****
Type: Any length, any biomes, any era, dark or light, smutty or without any sexual content whatsoever.
Characters: One or more of your choosing (you), everything else (me).
Synopsis: Your character(s) find themselves drifting through time and space, for one reason or another, and end up visiting various dimensions, time frames, and locations throughout their journey. Their ultimate goal is up to them--to find a new home, find an old friend, get back home--and find themselves through a series of trials and tribulations attempting to get there. Think of the plot line of the TV show Sliders. Now imagine that the time jumper device can be anything (magical spell, technological gadget, etc) and the character(s) themselves of your choosing can be anyone.

This can technically last an indefinite amount of time. When you're ready to end it, the character(s) can go home, settle a new location, or even have a bad ending. Ever wanted to throw a science fiction lady in black against a horde of fantasy orcs? Now is your chance to do that. Ever wondered how the fantasy heroine would stand up against a bunch of space pirates? Now you can do that. Ever simply wanted to replay the plot of Evil Dead 3 and show some medieval peasants your boomstick? You can do that.
Modifiers: Choose from any in the below list, or don't!
Note: This will take a few back and forth PM's to get done. Otherwise? This is pretty much the golden ticket to escaping setting grid-locks. You can take anything and throw it at anything and it will now magically be explainable.



Modifier List: This is the list of things you can add to modify the plot you choose. Basically, this allows you to custom tailor your experience, the way you want. Want some randomization for thrill? It's here. Want to be able to skip boring scenes for all the juicy stuff? It's here. I'll add to this as I think of more of them.

Light-Only Please: Without asking I'll remove any grim or dark elements. Fight scenes will remain "clean" with nobody dying, there will never be rape or tentacle monster sex of any kind, and it will all remain fairly clean. This is for people who generally prefer vannila smut, and classic plots of heroism defeating evil or evil being redeemed through idealism. One can choose to eliminate just dark sexual stuff or just dark violence stuff as well. Naturally not compatible with all plots.

Darkness Incarnate: You're the type of person where you look at a classic tale and find as many ways to pervert it as possible. Beautiful high school girl magician? TENTACLE RAPE! Vampire Noire story? BLOOD AND VIOLENCE! Basically you want to take an above plot and make it dark and gritty, usually involving breaking women into sex objects and turning men into conniving sex hounds. One can choose to just make the violence and blood dark, or just the sex dark. Naturally not compatible with all plots.

Game-based mechanics: Uses dice rolls to determine whether you succeed or fail at certain actions, like attacking enemies or defending against their blows. Basically anything that forcefully affects another character against their will. This is optional. Can also choose difficulty. (Novice, easy, medium, hard, impossible.)

Rush Rush Rush!: Skip all travel scenes in favour of just having the battle, rescue, reward sex at camp the following night, and happily ever after resolution. Basically, all juicy scenes, no development.

Ability to Lose: Your ability for your character to lose in varying degrees. This has three settings: Injury, capture, death. Each one denotes the worst "loss" condition one can sustain.

Thank you for reading, and if you should be leaving the Ballroom now, I bid thee adieu, monsieur or madame... If you should be staying though, please, do, give me your message, and allow me to escort you to a room after we file out the paperwork, of course...
 
UPDATED: I added some stuff. I totally hope you all look at it.

Added six fancy, awesome, flexible plots: Damsel in De-Stress (Good), Damsel in De-Stress (Bad), Fallen Sword, Twisted Angel, Be mindful of the Masquerade, and Don't trust a mini-skirt!

Added modifiers, which are my quick way of saying "hey, here are some general consistent things you may want to look at and add to a plot posted above if this is something you're interested in".

Anyway, go ahead and go crazy. Please. My ball room is looking fairly empty.
 
I'm incredibly interested in the Damsel in De-Stress, but I was wondering: may-haps I play a mage instead of a knight or a rogue? I don't know why, but that kind of character just feels more appealing to me, though I am flexible on the subject. If you are interested as well, might I ask you send me a PM so we can discuss the idea further?

Also, if not that, any sort of plot involving the "Tentacles X OC" or "Princess X Monster/Tentacles/Etc" could be equally interesting if you would like to discuss details.

Thanks!
 
UPDATED: Added the following.

Added the following plots: Rewritten, The Free Holds, and Random World Generator. Rewritten is a dungeon crawler with a sexual deviancy twist, Free Holds is an open world with the goal of taking power over a barbaric city, and Random World Generator is literally a Random World Generator for your characters to play in.

Disabled the following plot: Be Mindful of the Masquerade... I've got multiples of these going on already, and don't care for anymore.

Minor other changes to the first post.

I hope to get at least four or five more interested!
 
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