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Dungeons and Dragons (DnD) 3.5, anyone? : OOC Chatter

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So general opinion seems to be stop here. We shall see if we escape next time on DnD 3.... point 5. (That is a lame, lame reference.)

And good night iggy. See you later. Hope you aren't too tired tomorrow >.>
 
...Holy damn. I -was- going to post something like this earlier today:

"This idea intrigues me. I like D&D, and both an elder scrolls and sexual spin is interesting. I may or may not be able to join though, I'm busy with college much of the time and I already had to back out of another group RP for not having the time to keep up with it."

When I was thinking of posting this, there wasn't a single reply in any of the threads by anyone not the DM. as a play by post D&D game, I would have expected the pacing to be on the easily-managed order of maybe two or three 'turns' a week, like what I've seen elsewhere.

In four hours, you guys have gotten seven OOC pages and three IC pages!

I've never seen such prolific group roleplaying before I've seen the things on this forum. xD Sticking to easy-paced one-on-one RPs it is then, for me...
 
PsionicCuttlefish said:
...Holy damn. I -was- going to post something like this earlier today:

"This idea intrigues me. I like D&D, and both an elder scrolls and sexual spin is interesting. I may or may not be able to join though, I'm busy with college much of the time and I already had to back out of another group RP for not having the time to keep up with it."

When I was thinking of posting this, there wasn't a single reply in any of the threads by anyone not the DM. as a play by post D&D game, I would have expected the pacing to be on the easily-managed order of maybe two or three 'turns' a week, like what I've seen elsewhere.

In four hours, you guys have gotten seven OOC pages and three IC pages!

I've never seen such prolific group roleplaying before I've seen the things on this forum. xD Sticking to easy-paced one-on-one RPs it is then, for me...

Cuz we're awesome like that
 
PsionicCuttlefish said:
...Holy damn. I -was- going to post something like this earlier today:

"This idea intrigues me. I like D&D, and both an elder scrolls and sexual spin is interesting. I may or may not be able to join though, I'm busy with college much of the time and I already had to back out of another group RP for not having the time to keep up with it."

When I was thinking of posting this, there wasn't a single reply in any of the threads by anyone not the DM. as a play by post D&D game, I would have expected the pacing to be on the easily-managed order of maybe two or three 'turns' a week, like what I've seen elsewhere.

In four hours, you guys have gotten seven OOC pages and three IC pages!

I've never seen such prolific group roleplaying before I've seen the things on this forum. xD Sticking to easy-paced one-on-one RPs it is then, for me...

Sorry for being too awesome for you... But we got the chance to start and we were excited... ^.^
Hopefully you'll have time to join us sometime. Maybe for a single quest or so?
 
Did you roll for my Spell Resistance, Ghaigido? And if so, the caster level check is 21. If it's lower, I absorb fireball. If the DC for the Fireball reflex save is 24, go lucky roll, because that is _exactly_ what I rolled.


Also, E1 dragonpriest has to make concentration check, because he's in the middle of a sandstorm.
 
No, that was his caster check against any possible SR rolls... like yours. DC for fireball is 21.


I forgot that Ber'nia MOVED with Lios over her shoulder earlier. Just edited that onto the map.
 
Let's see... We have a desert for of loose sand, plus a tornado... Unless it is all the finest, softest sand possible in all the world, then yes. It certainly blinds them. The DMG (Dungeon Master's Guide) has the specifics, but... We can rough gues it at 4d4 a round for exposed/ unprotected people. Like undead who normally don't care about the heat and sand. Deserts can be deadly all by themselves.
 
1 hour 40 minutes, all under my control unless I miss a concentration check, which even if I rolled a 1 I can't, unless something else, like casting another spell or getting hit hard enough. Then I lose control. It'll still last 1 hour 40 minutes from when I cast it though, and I can regain control with a concentration check.
 
If I remember correctly don't tornados do 6d6 points of damage per round for 1d10 rounds then violently expel what was sucked in? And according to the sandstorm book a sand tornado adds an additional 1d3 points of lethal damage due to the sand. They also offer a suffocation hazard but undead don't care about that.
 
Sure. Could be right. But then it's _really_overkill, because the tornado will do this again and again to the undead. For 1 hour 39 minutes 48 seconds. To all the undead I can reach with it.


And DM is waiting for Ber'nia's Reflex save against Chain Lightning.
 
Ah yes, I shall get on that. And I just had to go check my books, yep that is correct. Why do I remember the wind rules but mess up on some combat rules? Ah well.

Well, didn't roll too poorly.
 
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