I'm essentially for it but I'd like to see it gone about in a slightly different way - rather than deleting what's been established, is there a way we can phase people in/out as needed?
Like here we have Ace, Ari, Gray and Reks, ready to go for now. Can we say the others were indefinitely sent off on another mission(s), or moved onto a reserve team, or something simple we can elude to briefly then continue on? Because I'm certain this is something we'll run into again, someone no longer continuing their character, and I think we need a better way to approach it in place.
A few suggestions for this time around:
Excluding people isn't fun, but neither is having a ridiculous sized team. It makes missions too big and clunky, gives people less room to shine overall, and can really overcomplicate/slow a thread at times. I'd like to see a hard cap like we first talked about, with a handful of different specialists, maybe roundabout eightish? Ten max.
Like I saw you'd written for the brothel's rules, can there be a sort of...quality check? Again, not to intentionally exclude anyone, but there were a number of characters whose players, in their profiles, didn't quite get this was supposed to be an elite group. I'd see something like, 'so and so was left alone all day and never got along with their parents so they got into hacking and when they graduated high school they joined the mercs'... Just, no. That's not how you get your butt into an elite secret ops group. And some were giving like two sentences for their posts. I like seeing people involved, but it really takes away when two or three out of the team just aren't a good fit for the roleplay.
Maybe we can try to keep the non-mission threads to shorter intervals, say no more than two irl weeks before making the call for the next mission. These should be the breaks between the action, not the focus itself.