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Tyranny of Dragons ~ Characters

Vexen

Planetoid
Joined
Jan 2, 2024
Location
Florida
~ WIP ~


Please use this format, but tailor it to your character(s)~~~ (This is just an example, Xyr will not be joining us, sorry.)

[CHARACTER NAME: Xyr]

View attachment 50069

Quick Stats
Race/Species:
Class:
Subclass:
Level: 1
Age:
Gender: (Any and all genders are welcome! You can also hide your true gender, just let me in on the secret, so I further your character lore plz. ;3 )
Weapons: (If you like, you can apply a weapon as long as the weapon is not Legendary, that comes later ;3 )
Items: (Choose 5)
History/Background: (Are you from Ravenloft? A traveler? An investigator? Or something entirely different?)

Character Kink List: (You don't have to share this)

Player Kink List: (you should probably share this)

Player No-go's: (You really need to share this. I tend to add torture, organism denial, rape, hypnosis, murder (I will NOT be killing your character without YOUR permission), and a lot more evil stuff. As well as cute and fun stuff, but it's Ravenloft, sooo....

Full character sheet, お願いします~~~


If you have a hand-crafted character sheet, that is also welcome. You can share you secrets/agendas/etc with other players or keep them private with me.
 
[CHARACTER NAME: Evelynn of Candlekeep]

z-ed-da.jpg

https://www.artstation.com/artwork/qAwE4n

Quick Stats
Race/Species: Half-Elf
Class: Sorcerer
Subclass: Draconic Sorcery
Level: 1
Age: 27
Gender: Female
Weapons: Daggers, Spells
Items: Calligraphy supplies, herbalist kit
History/Background:
The monks of Candlekeep found Evelynn on the keep's threshold one frozen winter night, a lone baby abandoned in the dark and snow. Seeing little choice, the monks took her in and raised her — training her as an apprentice scribe and scholar once she grew old enough. As she aged, it became apparent that Evelynn possessed a sorcerer's talent, a degree of innate magic that likely derived from her bloodline or events which had befallen her before her abandonment. The exact cause was a source of considerable debate amongst the keep's scholars, but they never reached a definitive conclusion. The truth is that she has silver dragon blood in her ancestry, but by the time she left Candlekeep it had not manifested itself strongly enough for that to be clear.

Evelynn has lived a peaceful life, and developed a great love of books and learning, but at heart she has a wanderer's spirit. She has spent years reading stories and ancient legends of far-off lands and distant wonders; she's determined to one day see such things for herself, and maybe uncover a bit more about her own heritage. Over the last she's been practicing with her daggers and bothering passing adventurers for survival tips and training, and now she finally feels ready to leave home goodbye and set out on a journey of her own...

Character Kink List:
Public/risky sex. Evelynn grew up in a crowded monastery, and has learned to find a certain thrill in getting away with things and the risk of being caught.
Conversely, Evelynn melts like butter in the face of slow, romantic sex and intimacy. She's never had true privacy to enjoy such things.
Secretly, Evelynn fantasizes what it might be like to be taken by a dragon.

Player Kink List: Interesting situations and scenarios. Build-up and teasing. Smut that feeds plot and characterization.
Non-con ok but ideally not as the main thing driving the game.

Player No-go's: Permanent "bad ends", bathroom stuff, underage characters, pregnancy (for my character, not in general)

Full character sheet: Evelynn of Candlekeep
 
Nina

Quick Stats

Race: Changeling
Class: Monk
Subclass: TBD
Level: 1
Age: 26
Gender: Normally Female
Weapons: These hands! (Also some darts for throwing and a dagger for utility)
Items: Explorer's Pack, Lute, Costume, Normal Outfit, 15 GP

Born to a moonless night in a deep forest, Nina was raised by a firbolg man by the name of Dirgham. He was a circus performer, but was (at the time he found her) visiting his home. When Nina came into his life, he tried really hard to find someone who was more suited to parenthood to take her, but when time came for him to go back to the circus, he had not found anyone. And so, he took her with, to raise as his own.

Nina spent much of her life performing, doing daring feats of acrobatics and martial skill, playing her lute, and being a happy youngster. Dirgham, while initially hesitant to raise her, soon found he had a knack for fatherhood, and the two lived happily amongst their circus family.

No tragedy has befallen Nina or her home. Her family, Dirgham included, are still out there, performing and bringing smiles to people's faces. However, Nina herself was bitten by the wanderlust bug, and as a result, left the circus a little less than a year ago. She is currently on her way to Greenest, exploring the world and having a grand ol' time.

Due to her rather sheltered life, Nina is a very trusting person. She's eager to help others, quick with a smile and a kind word. While she's a competent fighter, she's a little hesitant of actually coming to blows if there's another way something could be handled.

FList.png

Nina's Character Sheet



Small homebrew question: Can I be a Monk that uses Charisma instead of Wisdom? I don't plan on multiclassing, so you don't have to worry about that, but I feel like a more charismatic PC would work better than a wise one for a game such as this.

I built Nina assuming this change was okay. I also built her using 27 point buy.
Lemme know if either of those is wrong!
 
Nina

Quick Stats

Race: Changeling
Class: Monk
Subclass: TBD
Level: 1
Age: 26
Gender: Normally Female
Weapons: These hands! (Also some darts for throwing and a dagger for utility)
Items: Explorer's Pack, Lute, Costume, Normal Outfit, 15 GP

Born to a moonless night in a deep forest, Nina was raised by a firbolg man by the name of Dirgham. He was a circus performer, but was (at the time he found her) visiting his home. When Nina came into his life, he tried really hard to find someone who was more suited to parenthood to take her, but when time came for him to go back to the circus, he had not found anyone. And so, he took her with, to raise as his own.

Nina spent much of her life performing, doing daring feats of acrobatics and martial skill, playing her lute, and being a happy youngster. Dirgham, while initially hesitant to raise her, soon found he had a knack for fatherhood, and the two lived happily amongst their circus family.

No tragedy has befallen Nina or her home. Her family, Dirgham included, are still out there, performing and bringing smiles to people's faces. However, Nina herself was bitten by the wanderlust bug, and as a result, left the circus a little less than a year ago. She is currently on her way to Greenest, exploring the world and having a grand ol' time.

Due to her rather sheltered life, Nina is a very trusting person. She's eager to help others, quick with a smile and a kind word. While she's a competent fighter, she's a little hesitant of actually coming to blows if there's another way something could be handled.

FList.png

Nina's Character Sheet



Small homebrew question: Can I be a Monk that uses Charisma instead of Wisdom? I don't plan on multiclassing, so you don't have to worry about that, but I feel like a more charismatic PC would work better than a wise one for a game such as this.

I built Nina assuming this change was okay. I also built her using 27 point buy.
Lemme know if either of those is wrong!

Yes! Absolutely! As a DM/writer I'm all about getting creative and original! ;3
 
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