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Saarah Needs Thoughts on Her Setting: Kenterra

SaarahWolffe

Awoo? Awoo!
Joined
Apr 18, 2020
Hey, so, I'm starting to rework my "flagship" setting, Kenterra, but I'm kinda having a crisis of confidence and wondering if I should give up, I guess. Hoping to do a solo story or group RP or both sort of thing but idk if it's good enough. Would love thoughts and discussions. Right now all I have is the basic history but here we go...

Kenterra is the planet that the kin live upon. Kenterra is the Mother Goddess, progenitor of the dragons, forces of nature and guardians of life. Long ago, however, Kenterra was but a lonely woman, a lonely hunk of dead rock floating through the void of space. It wasn’t until the Primordial arose and found his way to her that Mother Kenterra was no longer alone. The Goddess and the Primordial – named Tael – grew close. From this bond came the dragons. Creatures born of love, and powerful forces of nature. With the combined powers of the dragons, life flourished on Kenterra. And so did the Kin emerge. Each dragon, each Pandryl, was made the patron of a kin, to lead them through the ages.

Not all was always well on Kenterra. There were fights, disagreements, wars. It wasn’t until the twin darkness, Chaos and Ruin, attacked that the kin saw what they could accomplish if they worked together. Utilizing woven Ken – magic – and weaponry powered by Crystallized Kenenic Energy – Known as Kencrystals (or simply Crystals in common parlance) – the war against the twins was won. But not without cost. Mother Kenterra and Tael sealed themselves away from the world, sacrificing their own freedom to save their children. The dragons disappeared, leaving in their place the pillars of gods.

Now, a millennia after the Twin War, Chaos and Ruin have broken from their prisons. Ruin’s Miasma creeps into the night, feeding off the nightmares of kin. Chaos takes these nightmares and makes them reality, a force of dark creatures to fight their battles. It is time for the kin to once more join forces. The twin darknesses, however, make this difficult with their powers. Nightmares, fear, paranoia. But a new hope has arisen in the dragonborn, the Pandrylyr. With their special abilities, thought to be born of dragonblood, they are believed to be the saviors of the kin. To defeat the monsters at the crown of each tower, and seal away the Twin Darkness forever.

Yet another legend exists. That of the Taelesol, the son of Tael. It is said that, until the Taelesol is found, the dragonborn will be unable to unite. That the kin will forever be disparate, fighting a losing war on their own. That legend has not stopped the Pandyrlyr from trying, though.
 
So, first of all, apologies, but I can't resist:
hq720.jpg

Secondly I think your setting is fine. I could easily see it being a video game.

Maybe your trouble is that you're pitching it as a collaborative RP world, but are clearly heavily invested, so it just sounds like an invitation to have a fight.

It might work better if you offered to be a GM for a player or players who would presumably take the role of the Taelesol or powerful Pandyrlyr protecting them.
 
So, first of all, apologies, but I can't resist:
View attachment 44644

Secondly I think your setting is fine. I could easily see it being a video game.

Maybe your trouble is that you're pitching it as a collaborative RP world, but are clearly heavily invested, so it just sounds like an invitation to have a fight.

It might work better if you offered to be a GM for a player or players who would presumably take the role of the Taelesol or powerful Pandyrlyr protecting them.
First, I didn't think about that. Is amusing.

But honestly, you're right in that it would most likely be better as a group setting. Currently working on the races (Kin); mostly just want to discuss the setting, honestly, at the moment
 
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