And... I basically proposed Elizabeth Swan as an AtLA bender. That means endless artillery, utility magic, reckless bravado, and the eternal now of youthful rebellion
...
Honestly, this is an awesome group, then!
So, can I get some input? The person I'll be playing is clear in my mind and settled. And I get to be hammy no matter what, so believe me, I will be equally happy in all cases. But I have to choose an element to start with, so I'll take into account what you think is best or most fun to have around. There are five I think would work.
Water is obvious. We're gonna be on the ocean all the time! It would mean bashing people around with geysers, or freezing things solid, maybe walking on the waves, and at high levels she could create strong currents under a ship to move it around. But that's a long way off.
Air is also good for travel, since she'd be able to fill the sails at will, eventually, in any heading needed. Until then, we'd have to content ourselves with blowing people overboard, calling lightning strike, and magnetically deflecting cannonballs. Boo hoo, right?
Speaking of cannonballs, earth can eventually become metal, and she could just produce them and launch then with her bare hands. Earth is also great for defense, can create instant cover from enemy fire, and would mean there's basically no prison on land that could hold us.
Fire is almost all offense, natch. It's just really, really good at it. Plus, nothing like the threat of an unending stream of burning to make the crew of a wooden sailing ship listen to what we have to say. It also governs smoke, so she could actually cover retreats really well, if needed.
Aaaand, wood. It would mean she can warp the planks to wrap around people's ankles, repair hull damage trivially, and annihilate the undead with positive energy. Oh and heal. Do we feel like we want a healer? Because I can do that, with either wood or water.