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How do YOU go about character creation?


Nov 5, 2019
Hi all! ToxSin here.

I was thinking about my experience creating my characters, and it occured to me that I hadn't really thought too deeply about how other people may go about creating their characters, as I'd assumed we'd all do it pretty similarly. Since this is not obviously the case, I pose the question; how do you go about character creation?

Personally, my character creation process is pretty fluid and relaxed. I tend to go into roleplays without too many guidelines about how my character is going to act or behave, and I may not even have a name for my character until I begin writing my first post. Thusly, the story ends up driving my character development to a large degree, and I make tweaks as I go. If something sticks, I sometimes pull a character idea out of one story and stick them into another roleplay in the future.

So, to summarize my curiousities..

Do you have a decided method to developing your characters? Do you tend to go into a roleplay without a character idea and let the story shape your character? Do you do something entirely different?

My curiosity is peaked, let me know what you think!

Dirty Fingers

Jul 31, 2019
It depends, like you I sometimes have a story or premise in mind and build a character that suits what I want to explore. I tend to like contrasts and multi faceted characters as well so they tend not to be all good or all evil etc. They also have flaws that counter balance their better traits.

I generally play human males. So lets say the premise calls for a good looking guy, I will make him shy or some kind of hidden physical flaw that he may like keeping secret. Maybe he is socially awkward etc. Likewise if he isn't great looking maybe he has something that makes up for that etc.

Or I will play the average normally good guy who is pushed to do something extreme, like rob a bank and take a hostage for example. He isn't going to be out and out mean to his hostage, if anything he is going to try and keep her on side. But in the end he knows he may have to do some nasty stuff to keep her in line or she just might piss him off lol.

Lots of variations as I have played various roles and RP's but as a general rule I like contrast a lot. So that is where I tend to start as contrast adds to the depth or the RP and my interest level. I don't have a stable of characters as some people do although I tend to use the same two names over and over again lol.

Also like yourself I leave room for my character to develop rather than paint myself in a corner early on and I love it when a RP takes on a life of it's own and goes places that neither writer counted on.


Sep 1, 2019
Castle Rock
I've got a couple of methods, one being the reuse of characters from previous roleplays and ideas. There are also the fandom based characters that developed over the years into something separate from the previous universe. I don't think I could go into an RP with no idea what my character was gonna be like. If I'm making a character up on the spot for a specific idea, I've at least gotta have a couple of general traits, a name, and a brief discussion about the dynamic or else I feel like it'll be crap on my part lol


Always be Batman
Oct 12, 2017
A lot of times, the creation starts from a kernel of functionality. What do I need them for? What role are they filling in the story? What will they be doing?

That being said, it is always done at the moment of story opening. I have a ton of story prompts with vague ideas of character personalities/types I'd play for it(usually between 2-5). But I leave them unskinned, uncooked until a partner and I are prepping the story for dinner. Very often, who my partner is playing will influence the development of my main character, so, it's best to come at it as fresh as they are, without any preconceptions or firm expectations. I like to leave everything on the table for them to imagine when inserting their character into the story(gender, age, appearance, personality type, etc.) Mostly because I have so many branching ideas for how a story could go for this or that character combination. It's best to allow the other person to decide. ^^;;

I do not have a stable of characters either. Each character is tailored only for that storyline. They die with the rp. There might be similar tropes, especially if I reuse faceclaims, but they are clean slate character sheets every time.

Alvis Alendran

Jan 14, 2009
For the majority of characters that I use, I usually start by isolating an aspect of my own personality, and pushing that aspect up to 11. From there, I usually work out a few of their normal responses to thigns, and then let them develop from there.

I absolutely have a toolbox of characters, most of them aren't going to get used again, but there are a few that can slot easily other situations. That's how I tend to get a lof development done, as I can have the character experience a lot more over the course of a few stories.


Money, Hoes, Bionicles
Aug 19, 2013
Since alot of my inspiration comes from stuff like fighting games I tend to go with that route.
Say I want a character whose main thing is that he wields a Great Sword, then I kinda just work from that. Is he a focused and stern character, or is he a cocky asshole who wields the sword like a toy? Same deal for other characters like Zombies, Martial Artists, Mech pilots, super heroes etc. Start with a basic concept (sword user, magic user, wrestler) and then work from there.


Jul 10, 2013
I base aspects on real people who are interesting in some way - a facial feature, a mannerism, personality, etc etc, and grow it out from there :)
Apr 2, 2020
I usually take a look at what I'm creating or joining and do a mini RP in my head to get a feel for the character and start writing bits down. As I think more I add, delete and modify until I have a character I am happy with.

Vahn Seele

Apr 3, 2020
My style of character creation is much like yours. Once I know what the plot is generally going to be about, I try and mold my character to fit into that plot. Over the course of the first few posts, I don't truly have a feel for the character.

What is great, though, is when I no longer have to write a post in either a forced manner, such that they carry "my voice." Instead, after a bit of getting to know them in the RP, the character starts to form a voice of their own. It's hard to describe, but when an RP can give a character I make a voice, that is when I'm invested in it.


Slaver Bait
Apr 26, 2019
I adore character creation.

I have absolutely no process.

Sometimes a whole idea pops into my head. Sometimes I start with an overall character motivation, and construct details around that. Sometimes I see a great piece of character art and build it from there.


Apr 5, 2020
Honestly it's not really.. much of a process? I just let my characters come to me!

I try to get an idea for them, like a general aesthetic or a few key words and then build from there, but I don't have too much of a structure.. what comes is what comes!

For OCs outside of roleplaying, I like to make Pinterest boards for them! Sectioning them off really helps to figure out who and what they are. All in all I sorta just trust them to come to me if that makes sense!


Sep 19, 2015
I personally just get huge flashes of inspiration. Rarely does a character I just want to make happen happen if I don't have that.


Jan 28, 2021
My process can vary greatly but shall try to explain a few various methods. The easiest and in a way laziest is that of canon characters that I relate to or would like to be. But thats not even really character creation at all.

Some characters I develop off myself for plots of which I have hypothetically put myself in or personal fantasies. This is also a fairly low effort approach for me, the character just shares most of my personal ideals, morals and decisions.

However I do like developing full characters that are their own beings so to speak, depending on my partner and the plot I vary how in depth they are fleshed out before we start actually writing the plot, but by no means does that mean that they can't grow and develop throughout the story, just that they have a base to evolve from. In making these characters I generally try to make sure to give them flaws and weaknesses, as I find perfect characters uninteresting. I generally like to keep a few flaws or dark secrets for my partner to possibly find out in the plot, I find it keeps my interest more and with regular partners they've enjoyed trying to expose such things in my characters. Developing characters ahead of time keeps me honest in my plot development and makes me think of original ways for my characters to navigate situations instead of being able to just give them attributes to breeze through scenarios. I feed off friction and drama and it seems to produce that quite well.

I definitely don't do well when I partner has a very specific oc character they want me to play. I feel I'm not adept enough to pull it off most of the time and in some cases feel like my partner is just trying to use me as a mouth piece to tell them what they want to hear and already have played out in their head which just feels awkward for me personally.


Apr 12, 2018
It always starts from what role they will fill.

Are they a protector of their lands? A fighter pilot against a tyrannical Empire? A lewd deviant who will use sex appeal to get their way?

Whatever the story demands, I start there and build.

Lady Irony

Feb 14, 2021
It can vary but usually I have a plot or a kink I want to build the plot around. Then I start thinking about personality types that would fit that story/kink the best for what I want to explore. I like contrasts and conflict so usually the character will be new to what is happening or has fantasized about it for a while, is nervous about it.

Perhaps they have been pushed in some way to it like a young man who is down on his luck and gets desperate and robs a bank takes a hostage and runs from the cops. So for me I like that he is a nice guy not a career criminal, he is awkward and clumsy, he tries to be nice to the hostage but she perhaps provokes him, his nasty side comes out.

That is what I tend to like that inner conflict or struggle so I build around that. A married woman going to work in a brothel for the first time, a shy girl learning to strip. Things like that. I want to create tension and an interesting story so you will rarely get from me the eager and willing slut who doesn't care.
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