Map and Region Info
Map may be subject to change.
Now then going by the map there are the factions. I will also label their military might, trade, magic, and population between a scale of 0-5. Even if 5 is the highest in that world, it still may not do much to united monster groups. Monsters are another force entirely.
Military Might = How strong they are overall as a faction.
Trade = Not really the commerce between themselves, but how often they trade with other factions.
Magic = The potential of magic in the whole of a nation. This does not reflect to overall power, but the amount of people that are gifted with magic. Higher populations could wield lower overall score and lower population could wield higher score. This is also to give percentage of odds of someone being born with magic. But keep in mind, not all people born with magic are adept in it and most live with it dormant as they don't have the means or money to train it.
Population = Their size in comparison to other factions.
Lazerous - Blue, Overlord's territory and future territory. I don't mind expanding it as it is easy to do. All I have to do is make copy of map and shade it. But I do want to hopefully complete the map at some point. (Really grand scheme of things.)
Pyroka Dynasty - Brown. Race Beastkin(animal people.) They are also a low culture society and thrive off their trade with the Ashtar Alliance. The Pyroka Dynasty I see as a type of 'feudal China,' in buildings and all that. They do not have a strong military either, well, their military might is smallest.
Stats - Military Might: 1.5 / Trade: 3 / Magic: 3 / Population: 1
Krest Theoracy - Purple, they are a holy sect of religious fanatics believing in one 'God.' Guess you can relate to them as kind of the crusades of the Catholics back in the day, forcing their religion on others and even going as far as enslaving people(lesser races.) They see anything not human as a lower lifeform, even if it is intelligent. To them, the Pyroka inhabitants are nothing more than animals and often enslaved and made into housepets for rich nobles and ladies. This is a group that specializes in military might and holy magic through their act of God. The magic itself could come from some deity they worship. So.. Yea.. I see them kinda like Feudal Europe.
Stats - Military Might: 4 / Trade: 1 / Magic: 2 / Population: 5
Ashtar Alliance - Teal. They are mostly a trade group brought together by many factions on their neighboring islands, thus deemed Ashtar Alliance. Race=various humanoids and some monsters. Haven't worked out a Feudal Structure for them.
Stats - Military Might: 2 / Trade: 5 / Magic: 1.5 / Population: 2
Lo-Eliza Kingdom - Gold, mostly a placeholder at this point. Human governed.
Stats -Military Might: 3.5 / Trade: 2 / Magic: 2 / Population: 4
Trellia Republic - White, another placeholder. Human governed.
Stats - ? ? ? ?
Valdus Empire - Red, heavy military govern faction. It can be related to as 'Rome,' where only the strong are conscripted to be soldiers and those with power rise quickly in station to serve under the Empire. It is also believed that Valdus Empire has many military spies placed in the foreign provinces and is feared by the other territories given its military might.
Stats - Military Might: 5 / Trade: 4 / Magic: 2 / Population: 4.5
Monster Territories - Black and one is part of Green since I wanted to make it swampy. Monster territories are just that, places where monsters have laid down their camps. Monsters come in a variety as well, but the camps themselves belong to more humanoid or 'smarter,' types. This isn't to say there are roaming random monsters in the various territories(usually beasts that adventure guilds are hired to hunt down.) Still. Most monster land is uncharted and very few go there for good reasons. United groups of monsters are looked upon as a powerhouse of their own. While they may not be superior to the Overlord's coming, to the New World of mainly human occupants they are still an otherworldly threat themselves. Usually to combat monster expansions, forts are set up nearby if the military has the means to supply it; but adventurers are not the types to risk their necks to handle purging a monster den. Monsters are also generally not really united, despite various camps they may be at war with one another and all that. To put it simply. Monsters are the biggest dangers for the human residents in this world and monsters themselves may compete with each other. It is rare and unheard of for monsters to group together, but sometimes it has been done in the past. (Now, you can see what type of powerhouse the Overlord will have if he brings them under his control as he expands.)