I agree with you completely. It's VERY context sensitive.Theatrics are a natural part of a roleplay for me and sometimes dramatic one liners can change a plot but I'd be a little disappointed if I were to have a one-liner without any real momentum shift behind it.
I see what you did there
This is genius! I really like this idea - sidebar conversation, almost like simulate a back and forth texting conversation! I am going to shamelessly steal this. (Please?)I've found that if you're in a very dialogue heavy part of the RP, to keep up to the momentum of the RP you can just do a bunch of one-liners in a seperate PM of the characters talking back and forth, and then one partners takes all of those and posts it in the main thread, that's pretty much the only time I tend to use one liners! Helps to keep the RP moving forward when all you can do is back and forth dialogue.
Go for it! I stole it from Ryees who's on the WC, he calls it 'drafting' and they don't necessarily have to be true oneliners or just a few words, but short paragraphs kinda thing, otherwise some times back and forth dialogue can be bit grating if you're both expecting 500+ word responses when all you can really do is 'X shfits in her chair and waggles her eyebrows' kinda thing! But yea I've found it really works.This is genius! I really like this idea - sidebar conversation, almost like simulate a back and forth texting conversation! I am going to shamelessly steal this. (Please?)
Great alternative approach. I'd say this is where using something like Discord - not saying it's better or worse - with it's different channels would be super useful.
as much as I despise the term "ditto" it fits with this post here.acceptable? debatable. . . easy to work with? absolutely not.
i honestly don't understand how roleplayers manage to respond to one-liners when there is nothing that moves the plot forward. when there is nothing to react to but maybe a piece of dialogue (in that case, i can understand how you can go back and forth for a while, but beyond that ~ one-liners make it extremely tricky to move the story forward as your character doesn't really have anything to react to) and also ~ i prefer plot and character development, and that is hard to work with if you can't write what your character is feeling or thinking. so even tho one-liners work, in theory, it doesn't add a lot of depth to your story or the characters in it ~ which is why many of us like to write / roleplay in the first place.