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St. Mary's School for Bad Ass Bitches / Apocalypse World / Character Sheets

Silver Screen Fiend

Super-Earth
Joined
Feb 12, 2014
Apocalypse World Character Sheets-- presented here for quick reference. Additional information about character background, personal history, personality, etc. can be included at the player's discretion. Please be sure to update your playbook at the end of a "session", or when otherwise applicable. History (Hx) can be left unfinished until all players have gone around properly introducing their characters to each other and established their personal histories and highlighted stats as stated in the character creation process. Mark highlighted stats as yellow; remember that your second highlighted stat must be chosen by the PC you have the most Hx with. Your first highlighted stat will be chosen by the MC, but only once all playbooks have been submitted in this thread.

NAME:
PLAYBOOK:
Look:
Stats

_Cool:
_Hard:
_Hot:
_Sharp:
_Weird:

Hx:
Special:
Improvement:
Moves:
Other Moves:
Gear & Barter:

Gender/ Sexual Identity: (example: male/ bisexual)
Turn Ons:
Turn Offs:

Sexual Ambitions: (example: to have as much sex as possible, to make it with the hold's most attractive citizens, to loose your virginity, etc.)
Relationship Goals: (example: to have multiple partners in a polyamorous relationship, or to form a steady relationship with a trustworthy partner)
 
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NAME: Nadja Saric
PLAYBOOK: Savvyhead

Look:

Nadja Saric appears to be a woman of twenty three years, with long straight blonde hair and gray eyes. She stands tall, at a hundred eighty six centimeters of height, with a fit looking body that shows she stays active despite (or maybe because) spending the majority fiddling with various mechanisms and pre-apocalypse machines like old refrigerators, ovens and broken-down generators fueled by things other than gasoline and methane.

She dresses for practicality, with many pockets and seams to hold her toolbelts with the many dozen screwdrivers, hammers, wrenches and other metal-manipulating things she needs to refurbish the tech that can be salvaged. A couple of holdout handguns can also be spotted on her person, though she does not keep most of the big rifles and shotguns that are brought to her for repairs.

Stats
Cool: -1
Hard: +1
• Hot: 0
• Sharp: +1
Weird: +2


Hx:
Valkyrie (the Battlebabe): +2
Meat (the Faceless): -1
Alana (the Angel): +1
Mack (the Driver): -1
Improvement: 3/5 experience
Moves:
× all basic moves
Other Moves:
× Savvyhead
whenever you handle or examine something interesting, roll+weird. On a hit, you can ask the MC questions.

On a 10+, ask 3. On a 7–9, ask 1:
• who handled this last before me?
• who made this?
• what strong emotions have been most recently nearby this?
• what words have been said most recently nearby this?
• what has been done most recently with this, or to this?
• what's wrong with this, and how might I fix it?

Treat a miss as though you've opened your brain to the world's psychic maelstrom and missed the roll.
when a character comes to you for advice, tell them what you honestly think the best course is. If they do it, they take +1 to any rolls they make in the doing, and you mark an experience circle.
Gear & Barter:
× Workspaces - workshop; machining tools; transmitters and receivers;
× semiautomatic hunting rifle (2-harm far loud)
× 9mm handpistol (2-harm close loud)
× flak jacket and helmet (2-armor)

Gender/ Sexual Identity: female/bisexual

Turn Ons:

►pussy worship
►being dominant
►voyeurism
►exhibitionist partners
►subtle public sex
►sex toys
►masturbation
►lewd maid outfits
Turn Offs:
- unrealistic proportions (hyper and macro stuff) - penises of certain sizes are only suited for outercourse;
- vomit/piss/scat stuff;
- vore/cannibalism stuff (I don't mind a wild animal eating a person in regular roleplay: I don't want it in my smut)
- snuff (killing my character during sexytimes is not nice- if you kill her during raiders attacking the base or whatever it's fine)
- birthing scenes (I don't care about pregnancy, it's fine on its own but I will fade to black and skip to 'baby is out' in any case)
- unusual penetrations of any kind are also straight out (keep things out of my characters' ears, nostrils, navel or what have you during ERP)
- mindbreaking or bad-ending my character is a turn off; I don't mind if you do it to any other characters, mentioning it doesn't matter to me; just don't do it to my character;
- Necrophilia is not my cup of tea; any undead are a no as well as undead-looking partners; this also applies to vampires;
- clowns;
- STDs and other such unpleasantries are a no as well;

Sexual Ambitions:
+ short-term
~ peg a cute twink
~ receive a tantric massage
+ medium-term
~ fuck on a rotating bed
+ long-term
~ make an amateur porn-vid with ⌊name⌉
Relationship Goals:
+ TBD
 
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NAME: Adelaide Gascon
PLAYBOOK: Hardholder
Look: Woman, Display Wear, aristocratic face, sharp eyes, soft body starryai-0-1007946643-1-0-photo.png
Stats
_Cool: 1
_Hard: 2
_Hot: 1
_Sharp: 1

_Weird: -2




Hx:
Valkyrie: +3
Nadja: +2
Meat: +1
Alana: +1
Special: If you and another character have sex, you can give the other character gifts worth 1-barter, at no cost to you.
Improvement:

Moves: Leadership: when you have to order your gang to advance, regroup, hold position, hold discipline, or put their damn backs into it, roll+hard. On a hit, they do it. On a 10+, they snap to; take +1forward. On a miss, they do it, but you'll hear about it later.

Wealth: If your hold is secure and your rule unchallenged, at the beginning of the session, roll+hard. On a 10+, you have surplus at hand and available for the needs of the session. On a 7–9, you have surplus, but choose 1 want. On a miss, or if your hold is compromised or your rule contested, your hold is in want. The precise values of your surplus and want depend on your holding, as follows.

Holding:
for gigs, a mix of hunting, crude farming, and scavenging (surplus: 1-barter, want: hungry).
An armory of scavenged and makeshift weapons.
your population is large, 200-300 souls. Surplus: +1barter, want: +disease.
for gigs, add a bustling, widely-known market commons. Surplus: +1barter, want: +strangers.
your gang is large instead of medium, 60 violent bastards or so. (2-harm gang large unruly 1-armor).
your compound is tall, deep and mighty, of stone and iron. Your gang gets +2armor when fighting in its defense

your population is decadent and perverse. Surplus: -1barter, want: +savagery.
your garage is for shit. It has only 4 vehicles, and only 2 of them are suitable for battle

Gear & Barter:
9mm (2-harm close loud)
hunting rifle (3-harm far loud)
Reinforced Leather Jacket (1-armor)

Gender/ Sexual Identity: female/ bisexual
Turn Ons: Bondage, Exhibitionism, Humiliation, dirty talk
Turn Offs: Toilet, blood, beastiality, vore, punching
Sexual Ambitions: To find someone she trusts enough to be submissive with. Have her first orgasm.
Relationship Goals: Short term: Use sex to gain power over others. Mid term: Find a Lover that she trusts completely. So long term I don't suspect it'll happen in this RP unless there's a time skip: Find a strong, intelligent, man with leadership skills to be impregnate her.

(Side Note: if it's ok with everyone, As a player, I want there to be a threat that Adelaide could be sexually assaulted, but it definitely does not have to ever be described. Fade to black is fine with me. If I play well, I hope that never happens, but I want that to be a possibility, if I lose the wrong fight, and hopefully afterwards continue to play her after the trauma. Similarly, if the rebel faction wins, I want them to humiliate her, even if I will do everything I can to try and prevent that from happening)
 
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NAME:
Valkyrie
PLAYBOOK: The Battlebabe
Look: Woman, casual wear, striking face, indifferent eyes, gorgeous body.
Valkyrie is red-haired woman in her early thirties. She has a faded scar across her abdomen — a memento of the attack that ended her family — and often sports various other minor cuts and bruises as a result of her reckless lifestyle, but for all that she's in surprisingly good health.
Image source is https://www.artstation.com/artwork/ZGNYKG.

Stats
  • Cool: +3
  • Hard: -1
  • Hot: +1
  • Sharp: +1
  • Weird: 0
Hx:
  • Nadja (The Savvyhead): -1
  • Meat (The Faceless): -1
  • Alana (The Angel): -1
  • Mack (The Driver): -1
  • Adelaide (The Hardholder): +3
I am indifferent to what is safe, and drawn to what is not.

Special:
If you and another character have sex, nullify the other character's sex move. Whatever it is, it just
doesn't happen.

Moves:
When you enter into a charged situation, roll+hot. On a 10+, hold 2. On a 7–9, hold 1. Spend your hold 1 for 1 to make eye contact with an NPC present, who freezes or flinches and can't take action until you break it off. On a miss, your enemies identify you immediately as their foremost threat.
When you go into battle, roll+weird. On a 10+, name one person who'll die and one who'll live. On a 7–9, name one person who'll die OR one person who'll live. Don't name a player's character; name NPCs only. The MC will make your vision come true, if it's even remotely possible. On a miss, you foresee your own death, and accordingly take -1 throughout the battle.

Gear & Barter:
  • Hi-powered handgun, ap ammo (2-harm close/far reload loud ap)
  • Antique sword (2-harm hand valuable)
  • Oddments worth 3 barter
  • <- Clothing as depicted (1 armor jacket, otherwise unarmored)

Gender/ Sexual Identity: Female, bisexual
Turn Ons:
For Valkyrie: Thrilling, unwise, risky sex (public, poorly-chosen partners, etc.)
For me: Story and character dynamics, interesting scenarios.
Turn Offs: Toilet play.
Sexual Ambitions: Frequent, casual, with new and preferably dangerous people.
Relationship Goals: Avoid, as far as possible
 
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NAME: Meat
PLAYBOOK: The Faceless
Look: Man, scrounged armor, dead eyes, huge body
Meat is a huge, musclebound man. He is the biggest person in the hardhold at 240cm tall. There are a lot of scars on his body from just about any weapon you could think of, and some you can't, too.
Stats
_Cool: +1
_Hard: +2
_Hot: -1
_Sharp: 0
_Weird: +1
Hx:
Mack (Driver): 0
Alana Cronin (Angel): +2 - Alana was once kind and unafraid toward Meat
Nadja Saric (Savvyhead): 0
Valkyrie (Battlebabe): +3 - Valkyrie once helped Meat do something terrible
Special: If you and another character have sex, hold 1. If they get into shit, either you or they can spend your hold and you are there.
Improvement: [ X ] [ ] [ ] [ ] [ ]
Moves:

Rasputin: shot, stabbed, and poisoned, you just keep coming. When you are being scary as fuck and coming at someone, you get +1armor. You still get shot and stabbed, bleeding just doesn't bother you that much anymore.

Juggernaut: take -2 on all "when you suffer harm" rolls.

As One: attempts by other PCs to seize your mask by force, or to get you to remove or give away your mask by going aggro or seduction/manipulation, are at -2. NPCs will never succeed at unmasking you against your will, even if you are completely at their mercy.

Other Moves:

The Unexpected: when someone sees you unmasked for the first time, they take s-harm, in addition to anything else that happens.
Unmasked, Meat is:
Irresolute. When you inflict harm, inflict -1harm.
Grotesque. Every PC who sees you goes immediately to Hx+3 with you.

If you need jingle during a session, tell the MC you'd like to work a gig. Your gigs:

• Extort, raid, or rob a wealthy population.
• Serve a wealthy NPC as a bodyguard.
• Execute a murder on behalf of a wealthy NPC.
• Others, as you negotiate them.

Gear & Barter:

Mask: a painted ballistic mask

Machete (3-harm hand messy)

Scrounged armor 2-armour (a bunch of kevlar and stab plates held together by various belts and straps and repurposed sports equipment along with handmade armoured odds and ends to fill in where needed)

Oddments worth 1-barter

Gender/ Sexual Identity: Male/Bisexual (does not bottom)
Turn Ons: Giving cum facials, causing partners to climax a greater number of times than he does in a session
Turn Offs: Toilet play, humiliation, misandry, receiving oral/anal penetration
Sexual Ambitions: Have sex with someone without having to pay for it or otherwise being transactional, two partners at the same time, penetrate another anally

Relationship Goals: Find a size queen who will appreciate him and treat him like a king
 
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NAME: Alana Cronin Alana_PbtA.jpg
PLAYBOOK: Angel

Look: Woman, Casual Wear plus Utility, Kind Face, Quick Eyes, Spare Body

Alana looks to be somewhat unfit for the apocalypse. She has a short stature and a soft body, unfit for combat. She's rather short at 160 centimeters, and looks out of place as she doesn't have as fit a body as most do in these times. She wears casual clothes that compliment her easy-on-the-eyes figure, as the medic is rather well endowed, pulling both appreciative and hungry eyes.

The Angel looks as though she's not had too great a life of hardship, with little nutritional problems. The Duster she wears is somewhat out of place, an armored piece that is much too big for Alana. It's been customized with a big ol' medical cross, clearly indicating her role. Otherwise, this Mid-20's woman is generally all elbows and smiles as she goes about her days.

Stats
Cool: +1
Hard: 0
Hot: +1
Sharp: +2
Weird: -1


Hx:
Mack: +1

Meat: -1 - Meat is doomed for self-destruction.

Nadja: +2 - Nadja helped with machinery, thereby putting a hand in and helping me save a life.

Valkyrie: +3 - Valkyrie has been a bit of a constant in Alana's life. She is a drifter, same as the Angel, and they ran across each other a lot. Valkyrie helped her out of her predicament in her previous Hardhold residence, and suggested St. Mary's to her after the fact.

Special: "If you and another character have sex, your Hx with them on your sheet goes immediately to +3, and they immediately get +1 to their Hx with you on their sheet. If that brings their Hx with you to +4, they reset it to +1 instead, as usual, and so mark experience."

EXP: 1/5
Improvement: N/A

Moves: All the Basic Moves
Infirmary: you get an infirmary, a workspace with life support, a drug lab and a crew of 2. Get patients into it and you can work on them like a savvyhead on tech (cf).

Healing Touch: When you put your hands skin-to-skin on a wounded person and open your brain to them, roll+weird. On a 10+, heal 1 segment. On a 7–9, heal 1 segment, but you're also opening your brain, so roll that move next. On a miss: first, you don't heal them. Second, you've opened both your brain and theirs to the world's psychic maelstrom, without protection or preparation. For you, and for your patient if your patient's a fellow player's character, treat it as though you've made that move and missed the roll. For patients belonging to the MC, their experience and fate are up to the MC.
Other Moves: None, currently.

Gear & Barter: Angel Kit - 5 Stock, Stun Gun (S-Harm Hand Reload), Armor (1-armor) (An "inherited" lightly armored duster from the less-than-kind Hardholder that previously held Alana as plaything/personal physician. It is lightly armored, with thicker leather all over, and thin metal covering her vitals.) 1 Barter

Gender/ Sexual Identity: Female/Bisexual
Turn Ons: For Alana, she's been in more weird positions than normal ones, so getting something rather normal would be nice. However, she's a bit of a pushover, and is more than willing to acquiesce to her partner(s). For myself, I enjoy an imbalance in power, resulting in degradation//humiliation or even coercion. Public Sex/Voyeurism/exhibitionism are all nice, as well as the use of bondage or other sex toys and the like.
Turn Offs: I'd say pretty much all of the above applies to me as well, save for the humiliation and oral/anal receiving directly above. I'm fine with a mindbreak or bad end, but I figure it's the case that serious Harm would be the cause for that more than anything.
Sexual Ambitions: Get with someone who's not afraid to take charge, but won't take it nearly as far as she's seen before in her misadventures. Maybe find some courage to get stories from those working in the brothel.
Relationship Goals: Find some friends, maybe? Maybe look into romance after that pans out. Perhaps someone without ulterior motives will be kind enough to pick this Angel up?
(Side Note: if it's ok with everyone, As a player, I want there to be a threat that Adelaide could be sexually assaulted, but it definitely does not have to ever be described. Fade to black is fine with me. If I play well, I hope that never happens, but I want that to be a possibility, if I lose the wrong fight, and hopefully afterwards continue to play her after the trauma. Similarly, if the rebel faction wins, I want them to humiliate her, even if I will do everything I can to try and prevent that from happening)
Not only am I fine with this being the case, I would say I feel the same. The world doesn't feel all too real if there aren't such consequences to me. Of course, if people find it disagreeable, it need not be focused on.
 
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Charles “Mack” McMurphy is a Driver. His steed is a 1969 Dodge Charger named Doreen, black and long and evil, her 500 supercharged engine rumbling like a demon from the depths of hell. He is a cool dude with a greased up pompadour and mirror finish aviators, 30 grit stubble, and a personal style that drifts somewhere between cowboy and rockabilly, between Johnny Cash and Link Wray. He’s a living anachronism who pilots an ancient forgotten beast between far flung settlements, carrying the most valuable of commodities at the greatest of speed. His time comes at a premium. He is sponsored at the settlement by his sister, Penny, one of the top earners at the brothel, which is why he calls the School his only true home. He’s very protective of her, but not so protective that he controls her personal life. Woe betide any man who lays a harmful hand upon her, though.

Doreen is something like a Ship of Theseus. She’s been fixed, modified, and worked over for the past 100 years or so, tuned and rebuilt by dozens of owners, to the point where almost nothing is original besides the steering wheel. She handles much better now than she did the day she drove off the assembly line, with greater road feel and agility despite the extra weight brought by her all steel construction, roll cage, and extensive grocery list of add-ons. Her only downfall is fuel economy. As expected of such an old muscle car, she guzzles gas like the stuff is still cheap and plentiful, but she’s fairly reliable, fast as lightning, and Mack is always able to scrounge up spare parts to keep her running.

Mack’s greatest weakness is addiction. When on a run, he abstains from everything but tobacco, alternating between cigarettes, cigars, and chaw whilst outrunning ambushes and rivals. When payday hits all bets are off. He may not dive as deep as he used to, gaining some sense of self preservation with age, but he still likes his booze and weed and whatever else is wholesome and good for his motorhead soul. Still, when it matters most, he’s the best wheelman in the hold; no one else can pull off what he’s done, bringing in medicine and rare components from parts unknown. He can be gone from the settlement for a month at a time, but he misses his sister something fierce, and might want to stay closer to home for a while.

mack_resize.png

NAME: Charles “Mack” MacMurphy
PLAYBOOK: Driver
Look: Man, vintage wear, worn face, hard eyes, tall body
Stats
_Cool: +2
_Hard: 0
_Hot: +1
_Sharp: +1
_Weird: -1

Hx:
Special:
Improvement:
Moves:
Combat driver, Reputation
Other Moves:
Gear & Barter:
1 handy weapon (magnum), oddments worth 4-barter, punk/greaser attire
Cars: Doreen, (1969 Dodge Charger 500)
_ Frame: Coupe
_ Speed: 2
_ Handling: 0
_ Armor: 0
_ Massive: 2
_ Tags: Fast, easily repaired, vintage, muscular, guzzler,
Gender/ Sexual Identity: male, bi-curious
Turn Ons: confidence, strength, wild abandon, youthful zest for life, speed
Turn Offs: standard stuff related to bathrooms and bad ends
Sexual Ambitions: to find a pretty face to sleep with before his next run into hell
Relationship Goals: to find a partner that makes settling down worth it
 
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