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Superheros & Star Wars [temporarily closed]

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Not open for further replies.
Joined
Feb 26, 2013
Location
Canada
* * * REGARDING THIS MASSIVE REQUEST THREAD * * *
Because BlueMoon operates on a (now) 1 Request Thread per user rule,
I've had to slam all of my genre roleplay threads into one humongous single thread.
Please forgive all the abundant scrolling you will be doing as you pour through it.
To make things easier, I have created a TABLE OF CONTENTS in each section to guide you!

Please feel free to SCROLL DOWN to the section that interests you!
Oh, and don't forget to CLICK on the SPOILER links where applicable.
<3


_______________________________​

WHAT'S NEW?

- Uhtred of Bebbanburg (Viking Age - Post #2)
- The Eagle Huntress (Vikings Age - Post #3)
- Blámaðr Dotter (Viking Age - Post #4)
- Beauty of Great Moravia (Viking Age - Post #4)

- Lady Death (WWII - Post #6)
- Primadonna and Prague (WWII - Post #6)
- Jazz Meister (WWII - Post #7)

THE SPECIFICS:

1) I roleplay in FIRST person, not in third. THIS DOES NOT MEAN YOU MUST ALSO ROLEPLAY IN FIRST PERSON. Third person role players are more than welcomed!

2) I do not roleplay over IM (Instant Messengers). ONLY on BlueMoon PM (Private Message) and/or BlueMoon threads.

3) I am very limited when it comes to time. BlueMoon is a hobby, not a job for me, so although I am committed, I will not be able to provide multi-daily responses. I'm looking for a partner who is very patient, and who doesn't mind my posts rolling in every few days.

4) ROMANCE and SEX is a MUST. I prefer plot-heavy roleplays that focus more on character development and couple dynamic OVER pure smut. Without quality story, I will lose interest almost immediately.

5) Additionally, here is my F-List. If you have any questions, don't hesitate to ask!




The VIKING Age --- & --- WORLD WAR II

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INTRODUCTION:
History used to be my main focus of studies when I first started university. Although my career choice has since changed, my love for history has remained. Rather than study it as a profession and a student, I now study it as an hobbyist and passionate writer. The two areas and time periods of history I have studied most extensively are the VIKING AGE and the SECOND WORLD WAR.

For the Viking Age, I have focused mainly on Scandinavian travels and raids in the Early Middle Ages (between the 8th and 11th century), with a focus on Europe, the Mediterranean, Slavic territory and Arabian territory. This includes conflict, wars, and colonization between many ethnic and religious groups, including (but not limited to) the Norse (Pagan), the Anglo-Saxons (Christian), the Franks (Christian), the Greeks (Christian), the Arabs (Islamic Muslim), the Slavs (Pagan and Christian), Jewish merchants, as well as the Celts and Scots (Christian). I also have one character below related to Vinland, the brief Norse colony on Native-Canadian land.

For World War II, I have focused primarily on the Second World War and its conflicts specifically in EUROPE. I have a wide range of female characters of varying ethnicities and religions, including characters from Germany, Poland, Czech Republic, Romania, Hungary, France, Italy, Britain, and even Russia. Not all of my characters are Jewish, as well. There are varying religions such as Judaism, Christianity/ Catholicism, and even the Roma religion (gypsy).

Unfortunately, I have yet to complete adequate study in the war's effect on Asia, especially in Japan. For that reason, I have no female characters related to the war in Japan. HOWEVER, if you are willing to be patient and allow for my uneducated self to better research the field OR if you are willing to provide me with the necessary information needed to engage in a roleplay within that setting, I would be more than happy to pursue a roleplay based in Asia!

You can take a look at all of my characters below! I strongly recommend reading through as many of them as you can, simply because they are all very different in their own ways (and you never know what you'll end up fancying)!

_______________________________

~ TABLE OF CONTENTS ~


POST 1:
Introduction and Specifics


POST 2:
The VIKING Age

(Sagas, History and Fiction)

POST 3:
The VIKING Age

Female Characters (Bios)

POST 4:
The VIKING Age

Female Characters (CONT'D)

POST 5:
WORLD WAR II

(History and Science Fiction)

POST 6:
WORLD WAR II

Female Characters (Bios)

POST 7:
WORLD WAR II

Female Characters (CONT'D)



SUPERHEROES & SUPERHEROINES

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INTRODUCTION TO SUPERHEROINES:

I'm a big superhero/superheroine fan, (mostly Marvel) both in comics and in the cinematic universe (films). I also adore Netflix, especially their Marvel-production shows such as Daredevil, Jessica Jones, Luke Cage (and soon to be Defenders and Iron Fist).

For both genres (depending on which part of the thread you are interested), I'd love to explore an open and creative concept where we may create new content for the universes and the characters we put in them. Although I can, I'm NOT looking to play Superheroine/Star Wars characters that required strictly accurate portrayal. One of the things I love about playing Canon and/or Original Characters (OC) is that as writers, we are allotted creative freedom to develop those characters as we please.

I'm looking SPECIFICALLY to roleplay within the MARVEL universe, and am willing to include some aspects of the DC universe as well (honestly not a huge DC fan, however there are a few select DC characters I'm willing to play - outlined below).

I've seen every MCU film, however, there are certain ones I loved more than others.

Particular MCU films I'm highly interested in roleplaying:
Captain America: First Avenger
Captain America: The Winter Soldier
Captain America: Civil War
The Avengers
The Avengers: Age of Ultron
Ant-Man
Guardians of the Galaxy (for this setting, you can also take a look at my Star Wars Universe Request Thread, as there are many alien-like Original Characters that I can easily modify to fit the MCU)
Doctor Strange (Saw the film and it was spectacular!)

As well as Marvel Netflix shows:
Daredevil (especially love The Punisher)
Jessica Jones
Luke Cage
Iron Fist (Upcoming)

If you're looking to play a CANON male character, here are some of my favorites:


* I'm open to MANY other Marvel possibilities, as well, these are just the ones off the top of my head!
* If there's a DC Canon you'd like to play, I will also consider it!
* I'm even open to Original Characters (OCs). They do not have to be enhanced in any way, either!

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~ TABLE OF CONTENTS ~


POST 8:
SUPERHEROINES

(Marvel, DC, Original Characters)

POST 9:
SUPERHEROINES (Cont'd)

(Female Character Bios)

POST 10:
SUPERHEROINES (Cont'd)

(Female Character Bios)



STAR WARS UNIVERSE

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INTRODUCTION TO STAR WARS:

I am also obsessed with the entire STAR WARS Franchise and all of its wonders and pitfalls. For STAR WARS, I'm looking SPECIFICALLY to roleplay within the universe AS WE CHOOSE TO CREATE IT. Meaning, we do not have to stick strictly to the films, novels, comics, and online additions. We can choose what we accept and incorporate. Again, I'm being liberal with these universes!

Regarding the newest Star Wars franchise film, The Force Awakens – I am fully open to setting roleplays in this setting (30 years later), or even pushing it back further than that. However, I am also equally open to exploring time periods from the past (pre-TFA).

Currently, I am not interested in playing female Canon Star Wars characters (Princess Leia and Padme are unfortunately excluded from this thread entirely). WITH THE EXCEPTION of Rey, from The Force Awakens. I really loved and identified with her character, and would be willing to give her a go provided I have some creative freedom there. To turn that back around, you are also NOT mandated to play a Canon character (you may, of course, if you'd like!). Original Characters are more than welcomed!

Additionally, you are also NOT limited to playing a human species. In fact, I encourage you to embrace other Star Wars species, granted they are humanoid enough to become properly intimate with a humanoid female (see my characters below). If you are ever unsure about a character, an idea, or a concept - don't hesitate to send me a PM and we can always discuss. There are endless possibilities here!

_______________________________

~ TABLE OF CONTENTS ~


POST 11:
STAR WARS

(The Force Awakens)

POST 12:
STAR WARS (Cont'd)

(Female Character Bios)

POST 13:
STAR WARS (Cont'd)

(Female Character Bios)


 
RE:

[ POST #2 ]
The VIKING Age - Sagas, History, and Fiction

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I'm searching roleplays that will take place in the Viking Age of the Early Middle Ages!
I'm looking for something loosely and/or heavily based on the History Channel TV series "Vikings", Netflix's "The Last Kingdom", AND/OR general Viking Age historical accounts.
In particular, I'm looking to play a female Original Character (OC) - see the details below.

Important to Note:

- Any of these actors/ face claims can be changed if you prefer to use your own image for these notable historical figures!
- You may also portray these characters however you wish. They are "canon" but free to your own creative interpretations. They do not have to resemble their personas/ personalities from the show.

I also have a plethora of Viking men photos which you can also use. You can access the gallery here:

- I am also interested in pairing my own OCs against your own male Original Characters. In this case, please PM me with a description and bio for your OC as well as the female character(s) you are interested in pairing against.
- I will also consider pairing one of my characters against a male who is NOT Norse/ Viking, as well, however you'll have to send me your idea(s) and bio for the pairing. It has to be relevant and of course, interesting.


Vikings Male Characters:
(Canon/ Historical characters that I'd be interested to play against)

- King Ragnar Lothbrok
- Rollo Lothbrok
- Athelstan
- Kalf (with short or long hair)

Ragnar's Sons:

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- Bjorn "Ironside" Lothbrok
- Ubbe Lothbrok
- Ivar "the Boneless" Lothbrok
(Ivar is a "cripple". He is portrayed in the show as having some sort of congenital disease, such as a form of Arthrogryposis, or perhaps even muscle dystrophy in his legs. The extent and the type of deformation can be determined by you. The history books don't identify a specific cause to his disorder, simply outlining that he could not walk/ use his legs due to unknown factors.)
- Hvitserk Lothbrok
- Sigurd "Snake-in-the-Eye" Lothbrok
(I don't particularly like the actor they chose for Sigurd, and would ideally want this faceclaim to be changed.)

Uhtred of Bebbanburg

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Main character from the Netflix series "The Last Kingdom".
(Also based originally on the book series of the same title by Bernard Cornwell)
Please refer to Wikipedia for the character's biography.

* For my available Female Characters, see below!
 
RE:

[ POST #3 ]
VIKING AGE FEMALE CHARACTERS

BELOW are character (OC) bios accompanied by general background information that can be used towards a plot/idea.
It is important to note that these characters are FICTIONAL.
Although characters are inspired by true history and folklore, I have taken many creative liberties.


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[ CLICK SPOILER LINK BELOW FOR BIOS ]
*NEW* The Eagle Huntress
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Name: Aruzhan
Origin: Kazakhstan Territory
Ethnicity: Kipchak-Kazakh
Age: 18-23
Status: Eagle Huntress
Languages: Kipchak language, Old Turkic, Some Mongolian, Some Old Arabic, Other
Religion: Tengrism
Theme Song: "Angel By The Wings" - Sia
Historical Plot:

The current-day country of Kazakhstan and Kyrgyzstan are both rich in ethnic history. During the Viking Age, the country of Kazakhstan had not yet formed into one unified territory, but moreso, was divided in to different nations controlled by different ethnic and religious groups. In the eighth and ninth centuries, portions of southern Kazakhstan were conquered by Arabs who introduced Islam. Previous to the Islamic religion, most tribes of the area practiced Tengrism and other shamanistic cultures. The Oghuz Turks controlled western Kazakhstan from the ninth through the 11th centuries; the Kimak and Kipchak peoples, also of Turkic origin, controlled the east at roughly the same time. The large central desert of Kazakhstan is still called Dashti-Kipchak, or the Kipchak Steppe.[3] The capital, Astana, was home to many Huns and Scythians.

Kazakhstan has a well-articulated culture based on the nomadic pastoral economy of the inhabitants. Kazakh culture is largely influenced by the Turkic nomadic lifestyle. Because animal husbandry was central to the Kazakhs' traditional lifestyle, most of their nomadic practices and customs relate in some way to livestock. The traditional Kazakh dwelling is the yurt, a tent consisting of a flexible framework of willow wood covered with varying thicknesses of felt. The open top permits smoke from the central hearth to escape; temperature and draft can be controlled by a flap that increases or decreases the size of the opening. A properly constructed yurt can be cooled in summer and warmed in winter, and it can be disassembled or set up in less than an hour. The interior of the yurt has ritual significance; the right side is generally reserved for men and the left for women.

Despite historical fluctuations in diversity, cultures and religions, much of the native-indigenous culture and traditions survived (even to this day). One predominant tradition of this time was a practice called eagle hunting, where men would hunt for foxes and other animals in the snowy steppes and mountains with the help of a trained golden eagle. In both Kazakh and Kyrgyz, there are separate terms for those who hunt with birds of prey in general, and those who hunt with eagles.

Biography and Potential Roleplay Ideas:

Aruzhan is the daughter of a famous Kazakh eagle hunter and chieftain. As his only daughter and favorite child, Aruzhan's father brought her along on many eagle hunts in the snowy steppes. Despite the eagle-hunting being traditionally only pursued by men, Aruzhan's loving father submitted to her constant requests to learn the trade. In essence, he taught her all of his ways and the ways of their people, inspiring a deep passion in Aruzhan to become not only the first female eagle huntress in her community, but one of the best her community had ever seen.

Although she had training and talent, Aruzhan's dreams were soon destroyed as Arab influences began sweeping across her nation. Surrounding tribes, including the Kyrgyz, Kipchaks, and Mongols, became disrupted by Islamic forces. Although Aruzhan and her family had lived nomadic and independently for generations, their lifestyle became threatened. Her father, chieftain of their tribe, refused to convert to Islam as a indigenous to his lands, but unfortunately, suffered dire consequences. With the Arab forces too great to combat, Aruzhan and her family fled the region, seeking solace and refuge in Mongolian territory. Despite their efforts to flee, her family was captured, and Aruzhan enslaved. As a result, she could end up anywhere en route with Arab traders, who will sell her as an "exotic" slave for her Eurasian and Turkic features. Additionally, Aruzhan has much beauty, riding a high price for her service. Taken against her will, Aruzhan is left vulnerable and susceptible to falling into the hands of evil.



Radhanite Merchant
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Name: Zafira
Origin: Persia (traveller)
Ethnicity: Radhanite
Age: 20-25
Status: Merchant
Languages: Hebrew, Persian, Arabic, Mozarabic, Greek, Latin, Old Norse, Old English, Old Franconian
Religion: Jewish
Theme Song: "You" - Ofra Haza

Historical Plot:
The Radhanites were guild of Jewish merchants in the early Middle Ages. Jewish merchants operated in trade between the Christian and Islamic worlds during this medieval period. Many trade routes previously established under the Roman Empire continued to function during that period - largely through their efforts. Their trade network covered much of Europe, North Africa, the Middle East, Central Asia and parts of India and China. The Radhanites harbored valuable business relations throughout medieval Eurasia, having close ties to numerous communities. Although Jewish in faith, their reputation as incredible traders was a business common ground that lead to religious tolerance.

Biography and Potential Roleplay Ideas:
Zafira is the daughter of a prestigious Radhanite merchant. Although her father's business left her family with a nomadic lifestyle, the international travelling allowed her to flourish into a multitalented and culturally rich individual. On top of her cemented Jewish faith, Zafira also grew to appreciate and admire the cultural and religious differences of people from around the world. She became fluent in many languages, like her father before her, such as Hebrew, Arabic, Greek, Latin, Old English, Old Frankish, and even Old Norse. Like her father, she is a skilled socialite and businesswoman, "capable of selling mule's shit at the price of gold", as her father would often joke.

Her father would have had close relations with the Norse peoples, often distributing and selling precious amber from the Baltic seas and turning a profit for many Norse Kings. Whether or not trades between the Radhanites and the Norsemen still continued can be discussed. We can have Zafira meet your character through such trade deals, however I am also willing to have Zafira enslaved. This can occur many ways, be it through a deal gone bad or even through a betrayal. In this scenario, her family would be killed and she would lose her wealth and status at the hands of the attacker. She would become a slave and servant, something she would be terrible at.



Golden Assassin of Iberia
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Name: Tzipporah
Origin: Midian (Arabian Deserts)
Ethnicity: Midianite (Descendant)
Age: 22-27
Status: Hailed Assassin
Languages: Hebrew, Arabic, Mozarabic, Latin, Asturian Castilian, Persian, Old Norse (maybe, but not likely)
Religion: Jewish (Druze), Shia Islam
Theme Song: "Forsaken" - Peter Crowley

Historical Plot:
The Midian is a desert region along the Arabian Peninsula, east to the shores of the Gulf of Agaba (and the Red Sea). It is a region where a band of peoples - made up of different Jewish tribes - are known as Midianites. In ancient history and biblical lore, the founder of the Jewish-Druze religion is the prophet Jethro. In the Hebrew Bible, Jethro is Moses' father-in-law, Moses having married the Druze prophet's daughter, Tzipporah.

Using the same historical recounts as below (see "Daughter of the Emir of Córdoba"), throughout of the Late Iron Age and Early Middle Ages, regions of modern-day Spain and Portugal were referred to as the Iberian Peninsula. The territories of the Iberian Peninsula were widely malleable, the fight for dominance a constant struggle between two major religious states (Christian Kingdoms vs Islamic Emirates/ States). During this struggle, the Iberian Peninsula was distinctly separated in the 8th-10th century between the Kingdom of Asturias (Christian) and the Emirate of Córdoba (Islamic). When the Islamic Conquest first struck the Iberian Peninsula, Christians fought hard to hold command but ultimately failed. The failure was attributed, in part, to the aid of the Jewish community in Iberia, which sided with the Islamic efforts to conquer. With the Jews joined in forces with Muslims, much of the lands were lost to the Emirate. In turn, Jews were granted religious tolerance and freedom to practice their religion (rather than be forced to convert, which was what ensued under Christian rule).

Hashashin was the Arabic term for "Assassin", a band of Nizari Ismailis (sect of Shia Islam) who formed the Order of the Assassins which originates in Medieval Persia. Historically, the Order was formed in the late 11th century, in year 1090 by Hassan-i Sabbāh, who retreated to the Mountains of Persia and formed what would become infamously known as the Hashashins (Assassins). The Order continued and thrived for 2 centuries, until its leader, Alamut, was a besieged by the Mongols in 1275. From that point on, the Order of Assassins had lost their power forever.

Biography and Potential Roleplay Ideas:
Tzipporah is named after Jethro's daughter and Moses' wife from the Hebrew bible. Although an orphan from a young age, and with her origin unknown, Tzipporah's caretakers believe she came from the Midian. As a baby, Tzipporah was born to an unknown Midianite father and mother. She grew up in the deserts of the Arabian Peninsula, having been found by travelling Jewish merchants as a toddler. Although her Jewish adoptive caretakers kept her origin a secret for most of her life, Tzipporah later discovered that she was found in a ransacked community of nomadic Midianites. Her parents had been massacred, along side other Druze-Jews, and she was the sole survivor. The reason for their massacre lies unknown, even to this day.

Like many Jews throughout the Middle Ages, Tzipporah was raised in a thriving trade culture. As a result of her many travels and merchant roguery, she became fluent in many, many medieval languages. Despite abundant travelling, her caretakers soon came to settle on the Iberian Peninsula (Spain and Portugal), where religious tolerance was standard. Her community was one of many, all residing peacefully in the Emirate of Córdoba (under Islamic rule). However, for Tzipporah, that peace was only short-lived. At just 10 years old, Tzipporah's caretakers were brutally murdered before her eyes by a troupe of masked men. Despite their diligence, Tzipporah managed to tactically fight back, severing the Achilles' tendons of one man to which she savagely stabbed to death. By the time the other men could get to their shrieking comrade, he was already dead and nearly dismembered. Tzipporah was found covered from head to toe in blood, with nothing but her piercing golden eyes spared from the red. With his face unrecognizable and torn to shreds, the leader of the men - seeing a fury in the child he had never seen before - decided to spare her life. Instead, he adopted the child into his band which would later become infamously known as the Order of the Assassins. He trained Tzipporah assiduously for years, molding her from a little Midian girl to a fierce, ferocious female Hashashin. Dedicating her life to the philosophy of the Order, Tzipporah became one of the band's biggest assets. Trained impeccably in mixed martial arts, acrobatics, swordsmanship and hand-to-hand combat, Tzipporah grew to become known as the Golden Assassin.

In the Vikings TV show, Ragnar's Son, Bjorn Ironside alongside his younger brother Hvitserk sail to the Mediterranean and end up on the shores of Algericas, Spain (under Islamic rule). They rage a vicious attack on the port village, killing many. We can perhaps tie my character with that plot line. If not, I'm open to just about anything!



Daughter of the Emir of Córdoba
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Name: Intizara
Origin: Córdoba, Hispania
Ethnicity: Spanish-Arabian
Age: 19-22
Status: Emir's (Sultan) Daughter
Languages: Arabic, Mozarabic, Latin, Asturian Castilian
Religion: Sunni Islam (Muslim), Christianity (Soon to be converted)
Theme Song: "The Two Thrones" - The Prince of Persia

Historical Plot:
One of the most notable struggles for territory in the Middle Ages is the Spanish Reconquista. The Reconquista, starting in the late 8th century and spanning for hundreds of years, was the religious, war-raging battle between Christian Kingdoms and the Islamic State for large territories in the Iberian Peninsula, specifically for Hispania (modern day Spain and Portugal). During the 8th-10th century, Hispania was primarily divided into two major territories. First was the Kingdom of Asturias (Christian), and second was the Emirate of Córdoba, established by the Umayyad Caliphate. Ancestors of the Umayyad dynasty first formed as a state against the dominant caliphate of the time, the Abbasid dynasty, and thus separated from the Middle Eastern territory to later conquer Hispania.

Biography and Potential Roleplay Ideas:
Intizara is the daughter of a Sultan, the Emir of the Emirates of Córdoba. She is the youngest daughter, one of 12 children. Although she grew up in wealth under the rule of her father, Intizara was a troubled child. She was extremely defiant and rebellious, often sneaking out of the palace to explore the city as a free woman. During one of her escapades, she garnered the attention of a entitled man, the Prince of the Kingdom of Asturias. He became infatuated with Intizara; her quick wit, acrobatic talents and her striking beauty leaving him smitten. He became completely obsessed with her, refusing to marry anyone but Intizara. With a brewing war between the Christian Kingdom and the Islamic Emirate, their fathers saw this as an opportunity. Forging an agreement unlike any other in Hispania's history, the two states agree to form an alliance through the arranged marriage of the Prince and Intizara.

However, there was just one problem. By the time the arrangements were made, Intizara had fallen madly in love with a noble Arabian man, her teacher. Although the fate of the territories lay in her marriage to the Prince, she became conflicted. Although she attempted to deny her feelings, the romance continued to blossom into a passionate affair. The two were destined for each other, unable to live without one another. Where she felt weak, he made her strong. And that was how she remembered him. But fate would change when the adultery became exposed. Her father, outraged by Intizara's naive and treacherous ways, sentences her lover to death. Furious at the man for exploring his daughter, her father arrests him, humiliates him, tortures him, and gruesomely kills him - all in the public eye. Hoping to oppress his daughter, Intizara's father sought to make an example out of her lover. For all those who dared to touch Intizara, they would end up beaten, bloody, castrated and dead. She became untouchable, unwanted, and unconsummated - reserved for one man and one man only... the Prince of Asturias.

Additionally information: Intizara is a skilled acrobat, having obtained many skills from her adventures on the streets. She is also a talented belly dancer and singer. In the Vikings TV show, Ragnar's Son, Bjorn Ironside alongside his younger brother Hvitserk sail to the Mediterranean and end up on the shores of Algericas, Spain (under Islamic rule). They rage a vicious attack on the port village, killing many, but later discover a shrine of women being guarded in a temple. They siege the temple, taking most of the women as captives/ slaves. Perhaps one of those women is Intizara. We can perhaps tie my character with that plot line. If not, I'm open to just about anything!



Arabian Abeed
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Name: Almira
Origin: Middle East (Baghdad, Iraq)
Ethnicity: Arabian
Age: 18-23
Status: Slave/ Servant
Languages: Arabic, Mozarabic, Latin, Old Norse (possibly)
Religion: Sunni Islam (Muslim)
Theme Song: "Yearning" - Raul Ferrando

Historical Plot:
During the Viking Age, the Middle East flourished under the Abbasid Caliphate, lead by numerous Caliphs (often referred to as Sultans) throughout this period. The Abbasid Caliphate and its rulers were known to engage in trade among many nations, despite cultural and religious differences, including a particularly strong relation to the Frankish monarchy. Thriving merchant culture and a rich community lead to many international interactions during the Middle Ages. Growing evidence - such as a ring with Arabic inscription found in the grave of a Viking - suggests travels and trade between Arabs and Norsemen. Although the Vikings were most famous for their notorious raiding, pillaging and colonizing throughout the Early Middle Ages, their involvement with the Arabian peninsula was mostly in regards to trade and business. Items such as furs, honey, leather, ivory, fish, and most of all, silver coins, were exchanged between the two nations.

Biography and Potential Roleplay Ideas:
Almira's character and her backstory are somewhat malleable. There are different options, depending on who we pair her with and the plot, that would be fitting. The first option is to have her be the daughter of a well-traded merchant. Merchant trade was highly valuable and the culture had Arab merchants travelling all over the peninsula. Almira would be multilingual, with a linguistic basis in not only Arabic, but also Old Norse, and Old Frankish. In this situation, her father would be in trade negotiations with the Norse and she would come to meet them through that trade agreement. Similar, we can also make her a Sultan's concubine. The difference, however, is that in old Muslim culture, concubines were like secondary wives, not so much mistresses. They were given wifely duties and were not to be shared with other men. However, if we want to introduce adultery, Almira could be an unhappy concubine and have a saucy affair with a Norsemen. A third option - one we can mix with one of the first two options, as well - is to make her an Arabian entertainer and belly dancer. She would be performing and catch the eye of a Norsemen through her hypnotic hip movement and extravagant coin-embellished dance attire. Similarly, I can also make her an even poorer character, perhaps a escaped slave who is now living meagerly on the streets off of cheap change earned through street performances such as belly dancing. We can have her come into contact with Norsemen when Vikings wash ashore and sack the town she's living in.



Flower of Kiev
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Name: Bozhena
Origin: Kiev (Kievan Rus)
Ethnicity: Polan (Slavic tribe)
Age: 17-20
Status: TDB
Languages: Old East Slavic, Old Norse
Religion: Slavic paganism
Theme Song: "Dawn Light" - Máddji

Historical Plot:
Once of the biggest debates of the early Middle Ages, particular in the Viking Age, is whether or not the Slavs of Kievan Rus were in fact the same group of peoples as those from Scandinavia. One of the biggest debates is whether or not Rurik, the warrior who formed the Rurik dynasty and founded Kievan Rus, was of Slavic background or of Norse. To put it simply, it is difficult and highly debatable whether there was a distinction between the Norse and Slavs during this time period. There is evidence to support both grounds, however in my historical opinion, the nations were similar, though separate in ethnic identity. For sake of simplicity, I am exploring the idea that the Slavic people and the Norse people were indeed two separate communities during this time. However, due to growing colonization on Rus territory, the Viking Age is a time where Slavic tribes began dismantling and joining other nations, especially the Norse community.

Historical obscurity aside, another fundamental aspect of Kievan Rus and the Vikings is the famous formation of the Varangian Guard. Varangians were Viking warriors, Scandinavian in origin, who emigrated to Europe to colonize and rule. During their efforts, the legendary Rurik (Varangian chieftain) and his brothers and army invaded Slavic territory and usurped the Polans (dominant Slavic tribe) from city of Kiev. From this point on, Slavic tribes were defenseless against the unstoppable force of the Norsemen. From this point onward, Kiev became the capital to a new nation, Kievan Rus, ruled by the Rurik Dynasty. Rurik continued his ruling, uniting Slavic tribes with Norse colonies to form a single nation. Kievan Rus soon became an ally of the Byzantine Empire (Greeks/Romans), to which a unique army known at the Varangian Guard was born. Made up of Viking warriors, the Varangian Guard became a military success and political asset for the Byzantine Empire.

Despite initial tensions, King Rurik was a respectable ruler, joining all the Slavic tribes and Norse communities into one unified nation. The union allowed the area to flourish in trade, wealth, and international power. Although the nation was turned upside down, the Slavic culture and religion was very similar to that of the Norse. Despite initial tensions, the integration of both peoples was easier than expected due to peaceful interactions and cultural and religious similarity. Additionally, Kievan Rus was filled with fertile land, allowing for communities to flourish. During this time, the Volga trade route was established and allowed for commerce between Scandinavia, Kievan Rus, the Middle East and the Byzantine Empire. Kiev became known for trading furs, beeswax, honey, and slaves.

Biography and Potential Roleplay Ideas:
Bozhena is of East Slavic origin, her ancestors belonging to the Polan Slavic tribe. Despite her Slavic roots, she was born into an era of great ethnic change. As a young child, her home of Kiev was besieged and overtaken by Norsemen, soon transforming the nation into Kievan Rus, a new empire made up of Norse and Slavic peoples. She grew up during this transition, becoming completely fluent in both Old East Slavic as well as Old Norse. She would reside right outside of Kiev and work on her family's floral and honey farm, selling wholesome beeswax and honey to traders as well as harvesting the flowers for ceremonious events.

For this roleplay, there are many ways Bozhena can end up pairing with a Viking. Considering the Slavic peoples and the Norse are now unified in one nation, interaction between the two communities would be habitual and constant. We can also explore the idea of pairing her with a member of the Varangian Guard, or even a member of the Rurik dynasty (someone of much higher class). One way the two characters can meet is through her farm. Since she is a harvester, she would rarely leave the land and explore the big city. Rather, it is more likely a Norsemen would come to her farm to purchase goods to trade, and/or fresh flowers for an event.



Princess of the Macedonian Dynasty
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Name: Octavia
Origin: Constantinople (Byzantine Empire)
Ethnicity: Byzantine (Greek/Roman)
Age: 18-25
Status: Monarch of the Macedonian Dynasty
Languages: Latin, Greek
Religion: Christianity
Theme Song: "My Freedom" - Two Steps From Hell feat. Merethe Soltvedt

Historical Plot:
The Byzantine Empire ruled over the Mediterranean for over 1000 years, powers often shifting from Emperor to Emperor, and even Empress. During the Viking Age, several notable figures came in to power. For the sake of simplicity, I am basing the story of Octavia specifically on one ruler - the Emperor Romanos II. He ruled for only 4 years before his death, taking reign between 9 November 959 – 15 March 963. He had three notable children with his wife Theophano, the daughter of Constantine VII. The most notable was his son Basil II, who later took throne. There was also his son Constantine VIII, and his daughter Anna, who ended up becoming the wife of Vladimir the Great. Before Romanos II married Theophano, he was married Bertha, illegitimate daughter of Hugh of Arles, the King of Italy. However, she died several years later and the marriage was never consummated. Although history texts can only identify three prominent children, it is likely he was father to more.

Biography:
Octavia is the 8th child (fictional) of Romanos II of the Macedonian Dynasty, which ruled for centuries within the Byzantine Empire. Although Ramanos died at the young age of 25, he had many children with his wife Theophanos. Aside from the three identifiable historical children he had, he was also father to several other children. However, Theophanos initially had great difficulty bearing children. She suffered two miscarriages before becoming pregnant with their first son, Basil II. Soon afterwards, she had their second son, Constantine VII. Shortly after his birth, Theophanos became pregnant with twins. Despite the twin pregnancy succeeding to birth, the children were stillborn. The couple suffered great agony, but continued to try until Theophanos was pregnant again in 963. From this pregnancy, Anna was born, just two days before his death.

To fit Octavia into the roleplay, there are four options. She can be a twin to Anna, having also been born two days before his death. A second option is that we stretch history and have Anna born in early 963, and then have Theophanos become pregnant right before the death of Ramanos II. A third option we can also incorporate that she is his illegitimate child, a child also born several months after his death. In the last option, I'd like to have Octavia still raised by Theophanos. Essentially, remorseful on his death bed, Ramanos II would admit to an affair with a poverty-stricken woman. Not wanting the child to grow up the way she did, Theophanos (who also grew up in slums) adopts the baby as her own, paying the biological mother a considerable fee for the child. She would name the child Octavia, meaning, number 8 or "8th one", in honor of her heritage to Romanos II. In this scenario, Octavia would grow to believe Theophanos is her real mother. Theophanos, now the Empress following the passing of her husband, would also fool people into believe Octavia was her own - leading only to a handful of people who know the truth.

The fourth option is a twist on the third. Rather than Octavia being an illegitimate child of Romanos II, instead, she is the illegitimate child of Theophanos. During Romanos' illness, Theophanos had an affair and became pregnant soon after his death. She claimed the child belonged to Romanos, wanting the baby to continue to carry the reign and blood relation of Romanos II. Despite having given birth to his legitimate daughter Anna, just two days before his death, the lie sticks for many years. She even names the child, another daughter, Octavia, claiming she is the 8th child of Romanos II (although in all fairness, she is the 8th daughter of Theophanos, so the name isn't a complete lie).

Potential Roleplay Ideas:
Vikings did travel to the Mediterranean to raid Rome, so we could have part of her city besieged. However, there is also another option. During the late 9th century, the Byzantine Empire had a strong military alliance with the empire of Kievan Rus - with the formation of the Varangian Guard (army of Vikings fighting for the Byzantines). We can incorporate the guard, however we can also incorporate just about any Viking into the storyline. One other option is also to have her discover the truth about her birth and to perhaps run away from the palace/ home.



Byzantine Oracle
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Name: Pythia
Origin: Delphi (Ancient Greece)
Ethnicity: Greek/Roman
Age: Unknown
Status: Reincarnated Oracle (Priestess/Seer)
Languages: Latin, Greek, Arabic, possibly more
Religion: Roman Paganism, Christianity
Theme Song: "The Coven" - Peter Gundry

Historical Plot:
A Pythia was a High Priestess that served in an oracle for the god Apollo during the ancient times of Roman paganism. The oracle, situated in the Delphi sanctuary in Greece, operated out of the Temple of Apollo. The role of the Pythia was to provide prophecies, predictions, and precognition of the future. In the classical antiquity age, the job of a priestess, especially the Pythia, was a respectable career for Greek women. Priestesses enjoyed many liberties and rewards for their social position, such as freedom from taxation, the right to own property and attend public events, a salary and housing provided by the state, a wide range of duties depending on their affiliation, and often gold crowns.

According to the archaeologist John Hale, “the Pythia was (on occasion) a noble of aristocratic family, sometimes a peasant, sometimes rich, sometimes poor, sometimes old, sometimes young, sometimes a very lettered and educated woman to whom somebody like the high priest and the philosopher Plutarch would dedicate essays, other times who could not write her own name. So it seems to have been aptitude rather than any ascribed status that made these women eligible to be Pythias and speak for the god.”

At the turn of a new era, the Greek and Roman empire began to convert to Christianity in and around 30 AD. With paganism outlawed for several centuries, the Temple of Apollo (or what was left of it) was subsequently destroyed in 390 AD by the Roman emperor Theodosius I, who sought to eliminate all remnants of paganism. Since the adoption of Christianity, the philosophy of Oracles was rejected, and any mysticism or psychics became forbidden as per Christian teachings.

Biography and Potential Roleplay Ideas:
Pythia was born into poverty to a slave mother and an unknown father. Her mother suffered a difficult pregnancy, experiencing several strange spiritual phenomenons. Although a devout Christian, like all citizens of the Byzantine Empire in the early Middle Ages, her mother knew her unborn child would be gifted. After a lengthy childbirth, a daughter was born with “eyes that glowed for Christ”. She was worshiped by immediate family, having endured incredible hardships throughout the pregnancy yet still surviving. Convinced the child was a reincarnation of an oracle, her mother named her Pythia (a name meaning “priestess”). Her mother's predictions served true, and inexplicable occurrences of spiritualism, even miracles, occurred around the child. As Pythia grew older, her psychic abilities strengthened, and she began predicting events in the near-future. At just 6 years old, Pythia urged her mother to runway from their master - a cruel man - insisting that he was a “snake”, not a man, and that he would kill her. Just days following the statement, Pythia's mother was dead. She was murdered, and she had died of illicit poisoning.

After discovering the swollen and deceased body of her mother, Pythia ran far from her estate. As an orphan, she survived the streets by stealing foods and goods until she was eventually caught by a local couple. The couple felt compassion for Pythia, feeling a strong connection to the child despite being robbed by her. Although the couple was curious about the child's claimed name (Pythia), the two decided to care for the girl, adopting her as their own servant. As time progressed, they soon learned more and more of Pythia's spiritual abilities. Fearing that Pythia would be sentenced to death for mysticism if discovered, they sought to hide her from the world. They attempted to convince her that she was in fact not a priestess, but just a child experiencing bizarre coincidences. Although Pythia was well cared for, as she grew into adolescence, she felt lost in her identity. Knowing full well that she was gifted, Pythia rejected the advice of her adoptive caretakers to stay quiet, and instead, left the farm to venture on to new things.

From there on out, over the years, Pythia would garner an exceptional reputation as an oracle, proving time and time again that she was a psychic and not a fraud. As her identity as a priestess grew and grew, she became profitable, and soon, protected by the Byzantine underworld. Despite paganism being rejected by Christianity and the state, her abilities soon proved undeniable and rather than being persecuted or dismissed, Pythia's abilities blossomed into an illegitimate (but popular) business. Individuals all throughout the Byzantine Empire sought her services. Even noblemen and royalty soon discreetly approached her – requesting her mystical knowledge in privacy and secrecy.

Despite popularity, Pythia remained hidden from the public. She could not be found. She did not have an address, nor a temple. She was simply a being, a woman, who's identity as a priestess was protected. She operated throughout the Empire, only coming into contact with those who sought her services through word of mouth. If you wanted to speak to her, you had to ask around and have the request spread. From that request, Pythia would then find the individual for a session. The common saying would soon become:

“If you seek the Oracle, than the Oracle will seek the truth. With patience and virtue, she will come to you.”

As for roleplay ideas, I would want to pair Pythia is someone who is seeking her service, either to utilize her abilities or perhaps even to capture her and/or kill her. It depends on the plot, your character, and the motives.



Skraeling Slave
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Name: Amaruq
Origin: “Vinland” (North America/ Newfoundland)
Ethnicity: ”Skraeling” (Natives of Newfoundland)
Age: 19-25
Status: Chieftain's Daughter, Norse Slave
Languages: Native language, Old Norse
Religion: Native Beliefs
Theme Song: "Electric Pow Wow Drum" - A Tribe Called Red

Historical Plot:
Throughout early medieval history and during the Viking Age, many Vikings traveled from Scandinavia to form settlements on the northern island of Greenland. From Greenland. Viking culture continued its reputable crusade across the seas to new territory in order to raid. Along with the more commonly known Viking attacks on Eurasia, Greenland Vikings made travel to new, untouched territory. Rather than targeting Europe, they traveled even further west to the shores of North America. Raiding what is now known as modern day Newfoundland, Canada, the Vikings named this new land "Vinland". However, this new land was strange to them, unlike anything they had ever seen. Although still brisk with cold winters, Vinland was also blessed with warmer seasons as well. It was also inhabited by its own occupants, a nation of vastly culturally different peoples that were referred to by the Norse community as "skraelings". Skraelings - the native people of East Canada - did not welcome the Vikings. In fact, as the Norse foreigners invaded their land in order to build colonies across the shores, the "skraelings" met the Norse with great hostility. Fighting for territory that was rightfully theirs, the natives of the lands fought viciously with the Vikings, gaining a reputation as fierce warriors and savage men. The Norse settlements barely lasted a few years before the war between Norse and Natives ended in an arrow to the heart. With the leader of the Vinland Norse King assassinated by the "skraelings", the Norse retreated from Canada, abandoning the nation of Vinland and never returning.

Historical recounts of the Viking Age regarding North America and the "skraelings" do not clearly define which native peoples of Canada. During that time period, there were many possible ethnic groups that the Norse could have come in contact with and referrred to as "skraelings". Possible native groups are the Dorset peoples (proto-Inuits), the Innu (also of Inuit ancestry), the Beothuk ancestors, as well as possible First Nations ancestors. Because of the many possibilities, I will be blending aspects of many native cultures of that time to better suit the story.

Biography an Potential Roleplay Ideas:
Amaruq is the eldest of 6 daughters of the Chieftain of the Innu tribe. Although culture dictated that daughters should be married in order of birth, Amaruq defied her father time and time again and refused to marry. Instead, her family have been forced to break tradition, her sisters unwilling to wait for her any longer in order to marry their own match-made partners. Because of this, all sisters below her are married, with the exception of the youngest who is only 10 years old. In turn this unintentionally made Amaruq undesirable in her own tribe, gaining a reputation as the "one who will not submit".

Her independence and dominant character have instead lead her to become a fierce warrior among her tribe. Although traditionally armies were made up of strong men, Amaruq refused to conform to that norm and in turn developed an impeccable skill at archery. Her defiance proved time and time again to be problematic culturally, however within the tribe's military, translated to immense bravery and tactical talent. Despite being older and unmarried, she continued to prove herself as a valuable asset to the tribe.

For the roleplay, there are several ways we can incorporate her into the Viking Age. She can be one of the warriors who wages war and multiple attacks on the upcoming Viking settlements. She would be one of the contributing factors for the Viking's failure in Vinland. We can also have her be the one to assassinate the King. I'm thinking she is also a superior spy. She could be the mastermind who figured out who the King was simply through many weeks dedicated to sly observation. Another way we can incorporate her, too, is that upon the final battle between Natives and Norse, perhaps she could become enslaved by the Vikings. During their retreat back to Greenland, they take many "skraelings" as hostages and slaves with them. Amaruq could be one of those captured.



Child of the Sea
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Name: Sithara
Origin: Maldives Islands
Ethnicity: Maldivian
Age: 18-22
Status: Slave/ Servant
Languages: Maldivian language (Dhivehi), Indian, Arabic, Old Norse
Religion: Buddhism
Theme Song: "Dhenneveemey Gislaa (Dhivehi Song)" Cover

Historical Plot:
The Maldives, formerly known as the Maldives Islands, is a nation formed of 26 atolls compromising of over 1100 islands. An atoll is a ring of coral that originally grew completely around the shoreline of an island, and which continued to grow upward on top of itself as the island subsided or eroded away. As reef building corals thrive only in warm waters, atolls are only found in the tropics and subtropics. As such, the Maldives nation is a beauty place, with hot tropical weather and crystal clear ocean waters. Historically, the Maldives were first settled by Buddhists originating from Sri Lanka and India in the early 5th century BC. Over the centuries, the nation grew to the like of Buddhist culture, being ruled by Kinds and sometimes Queens. During the early Middles Ages, the Maldives close proximity to Sri Lanka and India, as well as its ties to the Indian Ocean and the Arabian Sea, made it an increasingly popular trading route. Although commerce of that time consisted of mostly metals, furs, and foods, the Maldives became famous for their unique cowrie shells. These shells, beautiful in their patterns and colours, became a popular currency in India and the Middle East. Because if it's increasing value, it garnered the attention of Arabian traders, who frequented the islands for the shells, and who soon realized value of the Maldives' strategic location. During this period, the Islamic Empire had began taking over the Maldives nation, converting the Buddhist monarchs to Islam, and in 1153, last Buddhist King to converted to Islam (forever cementing the religion of the islands). Despite Islamic relations, Maldivians still developed a culture prominently influence by Buddhism.

Biography and Potential Roleplay Ideas:
Sinthara is native Maldivian who was enslaved by Arabian traders when her family was reluctant to convert or embrace Islamic tradition. Just a young child at the time, she was taken from her home and shipped from her native islands all the way to India then subsequently the Middle East. There her and her family fell into the hands of several owners. Her and her many siblings were split up, and her mother and father would killed. After her mother' she death, Sinthara kept her mother's traditional red gown. Constantly being sold from one culture to another, Sinthara eventually fell into the hands of a Norse slave dealer at the age of 12. Although abused by many of her previous masters, she stumbled upon the hands of a kind Norse Earl and his family, becoming their servant and farmer. Sinthara quickly learned the Norse language and cultural customs, becoming an illegitimate member of the family and a loyal slave. Additionally, Sinthara was a wonderful singer, often humming or singing a Maldivian lullaby her mother used to sing to her. The [theme] song is about loving someone, even through tears.

From this point, there are many options we can take. Sinthara can grow up with the family, gaining the attention of the Earl's son, or any other Viking male in the community, because of her stunning ocean eyes, dusky skin and infectious smile. Another option is that her master's Earldom is usurped and her Norse family either killed or banished. She would become the slave of a new Earldom, or perhaps her dark skin and foreign beauty would repulse the new Earl or his wife (greedy and without compassion) and Sinthara would be sentenced to death or sold again (or even banished). Your character can be pretty much any Norsemen, and we can assign any role to his character which would allow him to come across Sinthara. Either he finds her at a slave auction, finds her roaming a winter storm (and on the verge of death) or perhaps he comes across her on the estate of the new Earl and is intrigued by her unique appearance. We can also incorporate her enchanting voice as a method of attraction. There are endless possibilities with this character.





 
RE:

[ POST #4 ]
VIKING AGE FEMALE CHARACTERS
[ CONT'D ]

BELOW are character (OC) bios accompanied by general background information that can be used towards a plot/idea.
It is important to note that these characters are FICTIONAL.
Although characters are inspired by true history and folklore, I have taken many creative liberties.


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[ CLICK SPOILER LINK BELOW FOR BIOS ]
*NEW* Blámaðr Dotter
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Name: Thyra Hjordotter
Origin: Scandinavia
Ethnicity: Biracial-Norse
Age: 18-25
Status: Earl's Daughter
Languages: Old Norse, Other
Religion: Norse Paganism
Theme Song: "Lady of the Dawn" - Peter Grundy

Historical Plot:

Although Scandinavians in the Viking Age had extremely limited, if not unheard of interactions with Black Africans, there is a term within the Old Norse vocabulary to describe dark-skinned people. Blámaðr (or blamadhr) literally translates from Old Norse to “black man”. Some scholars believe the term originates from Vikings coming into contact with Ethiopians, however sources are few and far in between, and conflicting. However, there was a case of one particular Viking warrior, who although was successful in business and in battle, was theorized to have not been including in popular Norse Sagas for his dark skin. Geirmundur Hjörson was an Icelandic viking who, in sources, was nicknamed "Heljarskinn", which means ‘black skinned’ (literally: ‘skin like Hel’). It is suspected that Geirmundur was of mixed race; that his mother was Mongolian and potentially of Turkish descent, which may attribute for his dark skin. Despite literature describing him as “ugly” and “black”, Geirmundur was successful in both business, trade, and battle. He was extremely wealthy, the origin of his riches not fully understood in historical accounts. He was also well-respected by many Norseman, and was the leader of a tribe of over 80 Scandinavian warriors. Supposedly, Geirmundur may have traveled over many territories, garnering a substantial reputation in the Viking Age.

Biography and Potential Roleplay Ideas:

Thyra is the daughter of Geirmundur Hjörson, more commonly known as “Heljarskinn”. Although her father carries a negative stigma about the darkness of his skin, he still remains successful and powerful in his own way. Despite Scandinavians being primarily sedentary (aside from raiding), Thyra and her father, along with their band of over 80 men, prefers a nomadic lifestyle. They are known across Scandinavia and Europe as the “wandering Norsemen” for their eagerness to explore new territories and trade across nations. Because of this way of life, Thyra grew up immersed in various cultures, languages, and religions, having picked up the ability to speak multiple languages.

Like her father, she also shares his dark features. Unlike typical Norse maidens, she sports thick black hair, deep chocolate eyes and caramel skin. She is often mocked for her black skin, facing discrimination from not only her own Scandinavian community but also from other ethnic groups throughout her and her father's travels. Despite the racism she has face, she still remains a strong and fierce character, with a thick skin and a hard head. She has a feisty tongue, not one to back down from insults nor a fight. Additionally, she is a ferocious fighter, skilled with both a sword, shield, and a bow. Along with the rest of her group, she travels on horseback, with her Grey Dapple horse named Haldor.

I'd like for Thyra and her father to be sort of “mythical” legends within the Scandinavian community. Because of their extensive travels, they do not have a major presence in Scandinavian politics and therefore remain fairly avoidable. However, their scandalous appearance is well-known throughout Daneland, having garnered a prominent reputation through the grapevine. Whatever Norseman who comes across her and her father would certainly have a strong reaction; either reacting viciously to her differences or finding beauty in her rarity.



*NEW* Beauty of Great Moravia
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Name: Iskra
Origin: Great Moravia Empire
Ethnicity: Morovian
Age: 16-20
Status: Undecided
Languages: Old Slavic, Frankish, Old Norse (maybe)
Religion: Christianity (with Slavic Pagan beliefs)
Theme Song: "Myriad (Ethnica)" - Pjev Rusalke
Historical Plot:

Great Moravia (the Great Moravian Empire, or simply Moravia) was the first major state that was predominantly Slavonic to emerge in the area of Central Europe. Its core territories were located on the Morava river which gave its name to the kingdom. Moravia, the first Western Slavic polity arose through the unification of the Slavic tribes settled north of the Danube. The first report of the emerging Moravian state was recorded in 811. The late 9th-century Conversion of the Bavarians and the Carantanians (("The Conversion of the Bavarians and the Carantanians")) makes the first reference to a Moravian ruler. Morovians descended from some of the first Slavic people to accept Christianity from the West. They were mostly Christianized by Irish missionaries. Additionally, the Kingdom (although short-lived; having only succeeded until the early 10th century), had both alliances and pitfalls with the Germanic Kingdom of Francia. The 9th-century Catalogue of Fortresses and Regions to the North of the Danube – which lists the peoples along the borders of East Francia in a north-to-south order – mentions that the Moravians or Marharii had 11 fortresses or civitates.

The Great Moravian settlement structures had extraordinary defences for their community. They were well-defended fortified settlements built by the local Slavs both on elevated positions and lowland areas like marshes and river islands. Most Great Moravian castles were rather large hill forts, fortified by wooden palisades, stone walls and in some cases, moats. The fortifications usually formed several contiguous enclosures, with the elite buildings concentrated in the centre and crafts in the outer enclosures.Most buildings were made of timber, but ecclesiastical buildings and residential dwellings were made of stone. The Great Moravian settlements can be divided to four main categories. The most important were localities with central functions like Mikulčice, Staré Město - Uherské Hradiště and Nitra, where several castles and settlements formed a huge fortified (pre-)urban agglomeration. Along with the main centres, the system of fortified settlements included fortified regional administrative hubs, forts whose primary function was guarding and defence, and refuge forts which were not inhabited permanently but were used in the case of danger. The largest forts were usually protected by a chain of smaller forts. Smaller forts were also built to protect trade routes and to provide shelter for peasants in case of a military attack. The existence of nobleman courts like in Ducové and in other places is also documented.

Biography and Potential Roleplay Ideas:

Iskra, meaning “spark” in Old Slavic, was given her name for the way her crystal blue eyes illuminated the room. She is known to many to be “striking” in appearance, simply because of her soft features, strawberry blonde hair, and dazzling irises. She is well-known throughout the towns as the “Beauty of Moravia” for her features, and for her cunning personality. Although she has received many offers for courtship and marriage, she has to date, refused every single one.

Beside the above, I don't have any set ideas for Iskra. I can make her the daughter of a King or Duke, as Moravia was ruled by monarchs from a "wider kinship" known as the House of Mojmir. Since the throne rarely passed from father to son, Iskra does not have to be a descendant of a royal or monarch family, but rather, can be the daughter of someone who has recently risen to power. Additionally, Morovians have an extensive history with the Kingdom of Francia, therefore ties to their monarchy can be expected in the roleplay. We may even incorporate it into Iskra's storyline.

Also, Morovians were recently converted to Christianity during the late 8th and early 9th century, so it is a possibility that she may still hold on to some Slavic Pagan beliefs, despite being Christian.



Queen of the Kingdom of Alba
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Name: Merida
Origin: Scotland
Ethnicity: Pictish (Celtic Scots)
Age: 23-27
Status: Monarch
Languages: Old English, Gaelic, Old Norse
Religion: Celtic Christianity
Theme Song: "Little Sparrow" - Audra Mae

Historical Plot:
The Picts were a confederation of Scottish-Celtic tribes inhabiting Scotland in the Late Iron Age and Early Middle Ages. The tribes joined forces to form one unified peoples due to threat of a growing Roman Empire. The Pict Kingdom, also known as Pictland, was ruled by royal monarchy, primarily of patriarchal descent. Like many territories at the time, there were several Kings and clans throughout Pictland. Throughout the early Middle Ages, Pictland was in a period of uncertain change. Anglo-Saxons of England were a close neighbour, with both battles for power as well as treaties and alliances occurring during this time. Additionally, the Viking Age marked a troubled age for Scotland. Starting in the late 8th century, Scandinavians travelled west to England and Scotland, taking to the shores with a mighty force. Amid a battle for power, wars raged between Vikings and the Kings of England, as well as between the Kings of Scotland. Due to increasing threat, Pictland unified under one Kingdom, the Kingdom of Alba (ruled by the Albinid dynasty). Despite efforts to fight the Norse, Viking forces were far too great for smaller Scottish armies, leaving much of Pictish territory lost to the Norse. As a result, many Norse settlements and colonies formed throughout Scotland, leaving the remaining Kingdom of Alba still standing, though vulnerable to further threat.

Biography and Potential Roleplay Ideas:
Merida (inspired by the Disney princess from Brave) is a fiercely independent Pictish woman born into the Albinid dynasty. She is born of a great Scottish ruler, her father King Fergus, and an equally brave mother, Queen Elinor. One of four children, she is the only daughter and eldest child, sister to much younger triplet boys. At a young age, her father, wanting her to be as tough as he was, gifted her with a bow and arrow for her birthday. Archery subsequently became a passion, Merida blossomed into one of the best archers in the lands. She grew to be a sassy and brave woman, known for her fearless personality.

As per tradition, all princesses of the tribes were eligible for betrothal at the ripe age of 16. However, as this time came for Merida, the princess put up a stubborn fight with her parents – refusing to marry any of the Kingdom's allies. Despite her pleas for independence, her mother moved forward with the tradition, inviting eligible princes and noblemen of Scotland to compete in the Highland Games for Merida's hand in marriage. The games - consisting of several athletic sports (caber toss, stone put, Scottish hammer throw, weight throw, sheaf toss, archery, etc.) - served as a time for celebration. Though, for Merida, it was a time to dread. As the games proceeded to an archery competition, Merida decided to rebel against her parents and tradition. Raising from her throne with her own bow and arrows, she defied all of her comrades and proclaimed she would be “shooting for her own hand” (you can watch the Disney scene here). Ultimately humiliating all of the eligible competitors by out performing them, the Highland Games were cancelled, and tensions grew among the Kingdom. The act of defiance resulted in the beginning of a civil war, as her father, King Fergus, defended his daughter's honour by refusing to marry her to someone she did not approve.

The decision caused chaos, however, much of the crisis was soon averted as the growing threat of the Vikings took all of Scotland's attention. Due to constant raids and lost battles to the Norsemen, the Kingdom quickly came to forget of the princess' controversy, and instead, banded together to work against the Vikings. Over the years, the events of the Vikings lead to much anguish, many of the tribes being destroyed by the Norsemen. The Kingdom of Alba, now consisting of a unified Scotland (what remained of it), was formed under the rule of King Fergus. The Queen of Alba, Merida's mother Elinor, later succumbed to illness and passed away. The wars raged on, and in the midst of battle, Merida's father, King Fergus, was also killed. With her three juvenile brothers still far too young to rule, Merida subsequently became the leading monarch. Now Queen of the Kingdom of Alba, Merida continued to prove herself as a powerful ruler, her tactical intelligence and military strategies resulting in many victories for the Picts against the Vikings and the Saxons. She became famously know as the “Sparrow Queen”, depicted as a warrior small in stature but ferocious in the protection of her land.

For the roleplay, we can discuss possible battles between the Kingdom of Alba and the Vikings and/or the Anglo-Saxons. In this situation, Merida would be known as the Queen who fights within battles. As a brave warrior and skilled archer, she is well-respected within her Kingdom. We can also incorporate a potential treaty and/or alliance that would allow our two characters to interact in a more peaceful manor, as well. A third option is perhaps that Merida finally considers betrothal, and for the second time in her life, hosts the Highlands Games in search for a suitor. Since the Kingdom is now unified, and with a thirst for fairness and democracy, Merida decides to open the competition to anyone who chooses to take part. Perhaps your character, in a twist of events, decides to compete for her hand in marriage (possibly trying to either woo her, ally with her, or overthrow her).



Fire Maiden
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Name: Una
Origin: Dublin, Ireland
Ethnicity: Irish
Age: 19-22
Status: Celtic Warrior
Languages: Old English, Gaelic, Old Norse
Religion: Celtic Christianity
Theme Song: "Warrior of the North" - Peter Crowley

Historical Plot:
From around 800 onwards Ireland was attacked by bands of Viking marauders. The raids continued right through the 9th century and a second major wave began early in the 10th century. The monasteries, as the major centers of population and wealth, were the main target of the Vikings. They were despoiled of their books and valuables and many of them were burned. These attacks, and attacks by the Irish themselves, contributed to the decline of the great monastic tradition at this period. The Vikings were great traders and did much to develop commerce in medieval Ireland. They founded most of the major towns such as Dublin, Cork, Limerick and Waterford.The lack of any political unity made it difficult to resist the Viking attacks. However, the strength of the Uí Néill kings in the northern half of the country prevented the Vikings from establishing themselves there.
(http://www.ireland-information.com/reference/midages.html)

Biography and Potential Roleplay Ideas:
Una is a Celtic Christian warrior from Ireland. Her family was murdered at the hands of Viking pillagers, who invaded her small village and killed everyone there. At the time, Una was a young girl and had wandered off with her trusted Irish Draught horse to play on her own. She returned at the plight of the Norsemen, witnessing the end of their brutal escapade. With her village set ablaze and virtually her entire life shredded to hell, Una was orphaned. Consumed with anger and bloodthirsty for revenge, Una dedicates her life to tracking down the man responsible for her village's massacre. In little time, she tracks down the Viking leader, a cruel Norsemen named Harald who had a wicked reputation for evil. Making a bold move, she approaches his settlement, professing her dedication to the Viking cause. Fooling the community at the leader, Una is accepted into their society as a devout servant. She plays the role for several months, becoming completely fluent in Old Norse, before she garnered enough intel and strength to overtake Harald. In a twisted turn of events, Una seduces Harald, tortured and murdered him. To make an example of him, she hung Harald by his toes in his own home, castrating him and allowing him to bleed out from his balls.

With a blood-splattered face, she proclaims her rage for the Norse community publically, affirming her actions against Harald for the evil he has done. Una escapes without reprimand, stealing a horse from the settlement and venturing to back to the lands of Dublin. Una would eventually grow to become a ferocious warrior, joining Irish efforts to push back Norse conquerors. Although female, the war against the Norsemen served far too great to manage at the time, allowing desperate Irish forces to accept her as a soldier, despite gender normative. She proved herself to be a fierce fighter, dubbing the name "Fire Maiden".

In terms of roleplay ideas, I'd really like to explore the concept of war and have Una meet your character on the battlefield. Perhaps Una could be a warrior who has fought against the Vikings on many occasions, becoming infamous among the Norsemen has the maiden with "fire hair", one of the most ruthless Celtic shieldmaidens they had ever seen. Una would be known as "unstoppable", a warrior who fights with such barbarity, she is deemed a savage even among the Norse community. She would be well-known as Harald's killer.



Farmer's Daughter
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Name: To Be Determnied
Origin: TBD
Ethnicity: TBD
Age: 18-20
Status: Farmer
Languages: TBD
Religion: Christianity
Theme Song: "Gone" - Karliene

Historical Plot:
During the many Viking raids of numerous countries across Eurasia, the infamous Norsemen pillaged and plundered many homes and kingdoms. As part of their efforts to gain wealth, status and territory, the Vikings traversed oceans, impeded on foreign shores and prowled surrounding land. In order to survive throughout these raids, they set up camps along the waters, often exploring the territory in and around their camps. They would come in contact with many foreigners of this newly invaded land, normally through contact of native farmers and folks with an estate out in the countryside and nearby shores.

Biography and Potential Roleplay Ideas:
In the TV show - Vikings - the Norsemen come into contact with local farmers and other foreigners on many occasions throughout their raids. There is one scene where a group of Vikings, particularly more vile than others, stumbled across a small farming family out in the country. Although the women hid in the attic of the barn, the Vikings found them, raped them, and then proceeded to gruesomely slaughter the entire family. You can watch the scene here.

For the roleplay, I'd like to explore a possible scenario where my character, the farmer, is spared. There are several options. This first is that your character cannot bring himself to rape/ kill an innocent woman, despite her foreign heritage. The second is that she is attacked by other Vikings, her family is killed but she manages to defend herself. Perhaps your character walks in on the scene, unaware that his comrades were pointlessly tormenting locals. He decides to spare the farmer, amused and impressed by her ferocity and bravery. The third option is unrelated to the family being attacked. Instead, perhaps my character stumbles across a Lone Viking, badly injured and on the brink of death. Rather than killing him, she has mercy, and instead chooses to nurse him back to health on her isolated farmland.



Blind Beloved
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Name: Elena
Origin: To Be Determined
Ethnicity: TBD
Age: 18-19
Status: TBD
Languages: TBD
Religion: TBD
Theme Song: "Once Upon A December" - Liz Callaway

Historical Plot:
To Be Determined - Greatly depends on what race/ethnic community we place her in. I have an idea for her character, not so much for where she comes from. See below!

Biography and Potential Roleplay Ideas:
Elena is a young lass who suffered a devastating cranial injury when she was just 10 years old. The injury caused significant damage in her occipital lobe, the part of the brain containing the visual cortex. As a result of the injury, Elena lost the ability to process visual information, rendering her blind. Despite beliefs that she was completely blind, unable to see anything but black, as time went on and her brain healed, Elena began to see strange things. Although her vision was normally black as night, she began seeing colors and outlines of objects and people through motion. Little did she know that she had actually developed Riddoch syndrome, a phenomenon that occurs when the visual cortex sustains damage, and as a result, the brain finds other ways to communicate vision, such as through movement. (For an example and explanation of Riddoch syndrome, see the story of "The Blind Woman Who Saw Rain")

After going blind, she was considered a cripple and became perceived as a burden on her family. In turn, they believed they could not offer a fulfilling life due to her "disability". Now seen as a shame on the family, Elena's parents disowned and abandoned her. She found herself an orphan at her 11 years old, with no where to go and no one to turn to. Her family made few attempts to retrieve her, assuming she was dead (as in their eyes, a cripple like Elena could not survive). She stumbled upon a childless senior couple who lived on a farm out in the country. The couple embraced her as their own, caring for her and also catering to her unique needs. Rather than feeling pity for her, her adoptive father saw strength in her visual impairment. He soon discovered that Elena could see movement, objects and bodies in motion. Soon he realized her unique vision was better when she was also in motion, so he built her a wooden rocking chair; enabling Elena to practice and strengthen her eye sight. With time and practice, Elena developed and impeccable "blind vision", one that enabled her to see the outlines of objects and people while in motion.

There are several options for her ethnicity. I'd ideally like to have her born a different culture than a Viking, however I am open to having her learn Old Norse from being adopted or perhaps cared for by the Norse community after she's gone blind. However, I'd prefer she didn't know the Norse language, unless we made her Slavic or part of a community that has been colonized by the Norse. I fancy the idea of her being Frankish or Anglo-Saxon, as well. In terms of how she meets a Viking, the standard plot idea would be that she is taking a stroll in the woods, perhaps apple picking, or collecting berries. She would attract the attention of a Norsemen through song. Although blind, she is a incredible singer with an enchanting voice. Additionally, she has a love for dance, as it provides her an opportunity to see more accurately. She sees the most clear when it is raining/ pouring outside, as the motion of raindrops falling enable her to see outlines of nearly all of her environment around her.

We can also add that her biological parents are of nobility, even of royalty. This is optional.



Robin Hood
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Name: Adeline “Robin”
Origin: Nottinghamshire (Kingdom of Mercia)
Ethnicity: Anglo-Saxon
Age: 18-23
Status: Outlaw
Languages: Old English
Religion: Christianity
Theme Song: "Welcome To The Jungle" - Ghostwriter feat. Merethe Soltvedt

Historical Plot:
Robin Hood was an (originally male) heroic outlaw in English folklore who, according to legend, was a highly skilled archer and swordsman. Traditionally depicted as being dressed in Lincoln green, he is often portrayed as "robbing from the rich and giving to the poor" alongside his band of Merry Men. The Merry Men, reputable for their tactical skill and fierce loyalty, were a group of English outlaws who followed under the guidance and command of Robin Hood. The troupe were criminals with a positive moral crutch, using crime as a means to do good rather than bad. In the ballads, they are often seen fighting injustice, including dismantling royal corruption. Due to their efforts against the Kingdom, they are all criminals, wanted for treason against the state.

Biography and Potential Roleplay Ideas:
Adeline is a gender-bent portrayal of Robin Hood that I have designed to fit in to the Viking Age and early Middle Ages. Despite being born of the name Adeline, the character is known primarily by her alias, Robin Hood. In the ballads and in most depictions of Robin Hood, he is portrayed as a thief, but not as a killer. Historical, it is very unlikely that Robin Hood was capable of crusading around without causalities. Although the folklore is meant to be romantic and virtuous, my rendition of Robin Hood is much darker. In my portrayal, Adeline's character has been hardened by a dark and torturous past. She developed the Robin Hood alias after a grave personal injustice left her broken. Rather than allowing the corrupt atrocities to continue, she formed a militia, the Merry Men, who within their own experiences, all garnered a hatred for the Kingdom of Mercia, Wessex, and Northumbria alike. The Merry Men, of varied Anglo-Saxon origin, all devoted their lives to restoring justice for Anglo-Saxons across England. Under the lead of Robin Hood (Adeline), the group developed a fierce reputation in robberies, arson, holding hostages and sabotaging the Kingdoms of England. Additionally, they are known assassins, taking credit for the deaths of many prestigious men who've done wrong by the people.

There are many ways we can pair the Robin Hood alias with a Viking. Following the death of Ragnar Lothbrok by the hands of Aelle, the King of Northumbria, the Vikings returned to England with a vengeance. In the late 9th century, over half of Mercia's territory and Kingdom is overtaken by Viking forces. The war rages for many years resulting in countless Viking victories. I'd like to set the roleplay in and around this time, when Norsemen are abundant in England, and are fighting for territory. Since the Merry Men are nomadic in nature – travelling across England – they are considered widely untouchable due to their habitual discretion. They would seek solace most often in deep wooded areas, areas that Norsemen have been known to also settle in during raids. The two groups could collide, coming to a standoff in the woods.



Settlement Survivor
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Name: Mathilda (Estrid)
Origin: Scandinavia, Wessex Norse Settlement
Ethnicity: Norse
Age: 21
Status: Noble
Languages: Old Norse, Old English
Religion: Norse Paganism, Christian Convert
Theme Song: "Star Sky" - Two Steps From Hell feat. Felicia Farerre

Historical Plot:
In the show (Vikings), Ragnar and King Ecbert of the Kingdom of Wessex are previous allies. In their mutual respect, Ecbert agreed to work with Ragnar to form peace between Vikings and Saxons. As part of this effort, Ecbert allots Ragnar a substantial piece of fertile land. The land is used as a foundation for a Norse settlement, intended as the first step toward tolerance between the two peoples. However, as Ragnar and his army leave Wessex - leaving the farming settlement defenseless - King Ecbert has a change of mind. Fearing that the Vikings could never integrate with Saxon society, he ordered that the settlement be destroyed. He sends out his son and a slew of armed Anglo-Saxon men, launching a gruesome massacre on the innocent lives of the Norse farmers. In this horrific attack, not even women and children were spared from hostility and ultimately, death.

Biography and Potential Roleplay Ideas:

Mathilda - born Estrid - was a Norse child that escaped the massacres of the settlement. She is the sole survivor of Ragnar's farming settlement in Wessex, having been spared an unholy death. In an effort to save her child, Estrid's mother hid her from the Anglo-Saxon attackers. She was just 11 years old when the Knights came on horse-back and began slaughtering the Norse people. She survived by hiding until the slaughters were over, and managed to avoid burning once the farms were set ablaze. She escaped into the forest, where she spent days without food or water. On the brink of death, a noblemen found her while on a trip back to his estate. Soon discovering the child spoke a foreign language, he quickly realized the child was of the Norse settlement. Estrid, with her bright blue eyes and long blonde hair, reminded him of his deceased daughter. Despite risk of treason, he could not bring himself to report her or kill her. Instead, he took her back to his estate; feeding her and nourishing her. He adopted her in as his own kin, treating her like his own daughter despite cultural and religious differences. In order to protect her, he gave her the name Mathilda, meaning "strength" and "battle". He hired a teacher, someone he trusted, to educate her in Old English from home. Living on private and densely forested land, he managed to conceal her from society for over 2 years until she was fluent in Old English and a newly converted Christian.

Although the two struggled at the beginning, by the time Mathilda had blossomed into her teens, the two had grown very close. Despite efforts to transform her into an Anglo-Saxon girl, Mathilda was permanently bonded to her Viking identity, unable to fully integrate into Anglo-Saxon culture despite the love and support of her adopted father. Although a child of great wealth and acquired nobility form her father - a close partner to the King - Mathilda never forgot the horrors she witnessed to her community, and she refused to forgive the King. With every year that passed, Mathilda's thirst for revenge grew stronger and stronger, until she reached her late teens where everything came to a blow. She used the holy faith of Christianity to gather a militia against the King, gaining an incredible military following by disgracing the King and his betrayal. What kind of Christian King murders innocent children in the name of God? This was the perplexing issue that spread controversy across the nation, sparking outrage throughout the community. She adopted the identity known as Eagle Eye, claiming that God has chosen her as a messenger, and that she used God's eyes to see evil (evil that is within the King). As a fierce leader, she sports an infamous eagle armor - the like of which is inspired by the story of Hraesvelgr in Norse mythology. Hraesvelgr (Old Norse for "Corpse Swallower") was a giant who would take the form of an eagle and sit at the end of the world to beat his wings and make the wind blow.

Her role as a militia leader would get her in a lot of trouble with the Kingdom. Tarnishing the monarchy's reputation, the King orders for her to be beheaded for treason. However, nearly 10 years after the massacre of the settlement, Ragnar and his army return to exact revenge. For the roleplay, we can incorporate that his sons also accompany him. She would seek the Vikings out, stating that she wishes to join their efforts to take out the King. She would have still retained her Old Norse language despite also being fluent in Old English.



Ghost Runner
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* OLD BIO, UNEDITED, NOT YET UPDATED *

Name: Fara (born Ingrid)
Origin: Scandinavia
Ethnicity: Half Norse, Half Undetermined
Age: 23
Status: No Status
Languages: Old Franconian, Old Norse, Some Hebrew
Religion: Mixed Beliefs
Theme Song: "A Journey In The North" - Trinity

History:
(Vikings TV Show)
A group of Norsemen (Vikings) lead by King Ragnar Lothbrok, travel to Paris (West Franks) to raid new lands. The city of Paris, being ruled by King Charles the Bald, is a city surrounded by big walls and towers that separate it from the water (water surrounds the city). The Vikings, on the shores of Paris across the river, build fort and organize their army to invade Paris. Several days after their arrival, they rage war and hell on the city of Paris, and are unsuccessful in their attempt to overthrow the Frankish army.

After retreating, Lagertha leads a night-time surprise attack on Paris. Before she sets out on the Vikings second attempt to conquer, she is visited by a mysterious veiled woman in knight armor. The woman refers to herself as the 'Ghost Runner', and tells Lagertha of her plan to join them in their nightly raid against Paris with her militia known as the “Ghosts”. She tells Lagertha that the Ghosts will appear in the Vikings time of need to help them overthrow the Franks. Before Lagertha could refuse or argue, the veiled woman disappears into the darkness of the night, leaving Lagertha a pendant necklace. Lagertha wears the pendant around her neck, and never speaks a word to any of the other Vikings.

Plans to penetrate the city go sour when Count Odo and his men launch a massive spike wheel down the corridor where the Vikings are fighting. The wheel nearly ends their nightly conquest, until Rollo crawls over the device and uses big iron arrows to block the wheel.

Meanwhile, a group of men in knightly armor come pouring into the corridor behind the Vikings. Lagertha orders her raiders to cease any attack on the knights. Kalf and Loki, despite their confusion, abide by Lagertha, alongside the rest of the Vikings, who all move aside to allow the masked knights to approach the wheel. The veiled female knight leading them, The Ghost Runner, charges towards the spike wheel mounted on a black armored stallion. With a burning arrow at hand, the Ghost Runner tightly jumps over the spike wheel, and lands several feet before Rollo. Without hesitation, the mystery knight pulls back the bow and fires the ablaze arrow.

Count Odo, thinking the arrows is headed for Gisla, pulls the Princess away from the target. The arrow strikes the Oriflamme (the sacred flag of Sainte Denis, supposedly bathed in his blood after his death) – the arrows true target. The flag rises to flames within seconds, leaving Princess Gisla's knees to buckle in devastation.

As Princess Gisla begins to wail in anger, The Ghost Runner removes her hood and cloak, to reveal her beautiful blue-eyes and long, gold-blonde hair. Despite the Princesses cries and shouts of religious curses towards the knight, Count Odo, wide-eyed and baffled, retreats with the Princess. Lagertha, in awe of the identity of the Ghost Runner, stands stunned. To compensate for Lagertha's silence, Kalf orders the Viking warriors to attack onward. The Ghosts militia continue to climb over the spike wheel, alongside the Vikings, to battle and overthrow the Frankish army.

Biography:
Fara was born originally with the name Ingrid, to a Norse mother and an unknown/ undetermined father. Her mother was born in a family of farmers, and was raped as a young teen during a town pillage. The group of attackers raided swiftly, taking women at will and leaving the village in ruins. To this day, little is known about the pillagers. After this horrific event, Ingrid's mother became pregnant with her rapist's child. She gave birth to a beautiful baby girl – unique for her golden hair and crystal blue eyes. She named her Ingrid, meaning god's beauty. Her mother loved, cared for, and raised Ingrid until she was 4 years old. On Ingrid's 4th birthday, the mystery pillagers returned to the village to finish business. They slaughtered all the children in the small town, ensuring any children born of their blood would surely be terminated. The event became known to the Norse as the “Infant Massacre”.

During this massacre, the mother attempted to save Ingrid's life by fleeing from the village. The flee was unsuccessful, as the raiders over powered her. She told her daughter run and to not stop. Ingrid, only a toddler, did as she was told. As her mother was slammed to the ground, Ingrid ran. But she couldn't run fast enough. A pillager on horse-back chased her down, and with the whip of a sword – slashed the back of Ingrid's small and frail body. The baby fell limp onto the ground. Presumable dead, Ingrid's child body was taken by the two-time attackers, stuffed in a bag, and dumped several kilometers from the village. Her mother never found her body – Ingrid was never seen again.

Ingrid's mother, along with the most of the village, were crippled in devastation. She vowed to never be overpowered again, and to protect people like farmers from further attacks. Moving locations, she put her past behind her. She became a skilled shieldmaiden, and a couple years later, married a farmer from a different town – Ragnar Lothbrok. Together, the two had 3 children and rose the ranks of the Norse world. After losing two children (Gyda and a unborn child - miscarriage), Lagertha and Ragnar parted ways. Ragnar became King, and Lagertha took the title of Earl Ingstad. She never spoke a word about Ingrid to anyone. The details a blur, Ingrid survived the slash to the back. After being dumped, Ingrid was picked up by Radhanites. Radhanites were Jewish merchants and slave dealers that traveled the world, doing trade and exchanges with people of all kinds in their travels. Ingrid was saved and nursed back to health. She traveled with the Radhanites before becoming old enough to be sold as a slave/ child worker. As the Radhanites traveled from Scandinavia to overseas, they landed in Frankish territory, where Ingrid was purchased by Count Odo.

Roleplay Ideas:
Ingrid is Lagertha's daughter. She chooses to join forces with the Norsemen in their battle against the Franks. Through this alliance, Ingrid would come into contact with many Vikings. If we'd like to pair her against one of Ragnar's sons, we can modify the timeline and the story to fit that into the roleplay. The ideas and plot is not set in stone - it is malleable!



Princess Delilah of Wessex
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* OLD BIO, UNEDITED, NOT YET UPDATED *

Name: Delilah
Origin: Wessex
Ethnicity: Anglo-Saxon (Old English)
Age: 21-25
Status: Exhiled / Ex-Princess
Languages: Old English, Old Norse, a bit of Latin
Religion: Ex-Christian / Atheist (openly)
Theme Song: "Ocean Princess" - Thomas Bergersen feat. Merethe Soltvedt

Hsitory:
(Vikings TV Show)
A group of Norsemen (Vikings) lead by King Ragnar Lothbrok, travel west of Scandinavia to raid new lands. They pull up to the Anglo-Saxon shores of Wessex where they encounter the ruthless King Ecbert who will not hesitate to rage war. Although, instead of shedding blood, King Ecbert agrees to negotiate with Ragnar Lothbrok, who inquires that he does not want treasure, but fertile land. Meanwhile, back in Scandinavia - Ragnar's lands are being vengefully conquered by enemy Jarl Borg. In a panic, Ragnar retreats back to Scandinavia, leaving only a small troupe of Norsemen to maintain negotiations with King Ecbert of Wessex. Though, this retreat leads King Ecbert to betray negotiations, and attack the small group of Norsemen in order to finally rid them. The battle turns into a complete massacre of the Vikings - leaving only a handful of people who managed to escape to their boat, and leave back to Scandinavia. All but one escaped; Athelstan - an ex-monk and Anglo-Saxon who was enslaved by Ragnar (and later freed) years ago during a previous raid. Although Athelstan was freed, he was welcomed into the Viking community and integrated himself into their Pagan beliefs. Having been an ex-Christian (and now-Pagan), Athestan is considered a disgrace to Christianity, the Anglo-Saxon/Wessex community, and deemed a product of Satan. He is sentenced to crucifixion.

Biography and Potential Roleplay Ideas

Delilah grew up in the prestigious royal family of Essex, to father King Ecbert and a mother who died of the plague shortly after Delilah's 13th birthday. After her mother's passing, life in the household of only men became increasingly difficult, with both her father and brother viewing women as less than she appreciated. Shortly after turning 16, she was exiled from Wessex, after she refused to marry another king's son in order to form an alliance. The rejection of marriage lead to the other King to deem war against the Kingdom of Wessex unless the princess were to agree to marry. She refused, as the Prince she was supposed to marry was cruel, and known for his abuse (and lengthy history with many dead women). She also had a hatred for that royal family in general - they were notorious for war and she felt that alliance would only bring the Kingdom of Wessex to ruins (as Wessex would fight all of the other Kingdoms messy battles). Her father, King Ecbert, thought his daughter to be insane/mad, and in effect, locked her up in the tower. He tortured her for several months, thinking he could "beat the demon" out of her. Even going to the extent of performing an exorcism to try and get her to agree. The practices only left her scarred and ruined. Thus, the King sentenced his daughter to death - claiming to the public that she had fallen ill, and had passed away (in order to make himself look good and to try and buy time to make another alliance). Before she could be beheaded in her cell, she seduced a knight and escaped - never to be found or seen again.

Delilah vowed to rise against him - to build an army and to take over her fathers kingdom. To do that, she ran away to far away lands, where she was taken in by the Norse people. She learned their language, their culture and their ways - and with that strength, she rose (this can be excluded, though). She returned to English territory and built a rebellion militia. Although small, her militia was powerful in their tactics - using small acts of terrorism as a weapon against her father and his army. Her masked-militia became widely known as "The Antichrists", as they used local displays of terrorism to place fear in the public, and often used sacrilegious, blasphemous, and unholy acts to deface God and Christianity as a whole. Because they littered the streets with anti-God blood-smeared messages, they were banished from Wessex, and a high-value reward was set for all of their heads. Despite efforts to stop The Antichrists, their latest attack lead the city and public to lose faith in their King, causing the beginning of a revolt.

The Antichrists are most well known for a quote made famous by their leader (quote above):
"Believe in no God, only simply in the madness of man."
These words and similar anti-religion quotes are graffiti-ed across many cities throughout Wessex. Primarily those closest to King Ecbert. Additionally, Ecbert does not know the militia is formed and lead by his exiled daughter, Delilah. For the roleplay, I'd like to have her milita somehow come in contact with and potentially join forces with the Vikings.



Slave of the Kingdom of Kent
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* OLD BIO, UNEDITED, NOT YET UPDATED *

Name: Daralis
Origin: Kingdom of Kent (under Mercian rule)
Race: Anglo-Saxon (Old English)
Age: 16-18
Status: Slave to the royals of Kent (Cuthred family)
Languages: Old English
Religion: Christianity
Theme Song: "Lost It All" – Jill Andrews

Plot:

A group of Norsemen (Vikings) lead by King Ragnar Lothbrok, travel west of Scandinavia to raid new lands. They pull up to the Anglo-Saxon shores of the Kingdom of Kent where they encounter the client King of Kent, Culfred (brother of King Coenwulf of Mercia). The Kingdom of Kent, in relation to the Vikings TV chronology, was the Kingdom in which Ecbert's father ruled as King Ealhmund of Kent, until his defeat. Upon Ealhmund's death, Ecbert was exiled from Kent by Offa of Mercia (new ruler of Kent) and Beorhtric of Wessex. Upon Beorhtric's death, Ecbert returned to Wessex and took the throne.

In this plot, Mercia would be newly ruled by Coenwulf, who took throne several months after King Ecgfrith. Ecgfrith was the son of Offa of Mercia, the greatest King of Mercia and his wife Cynethryth (who is actually Princess Kwenthwrith who plays the Queen of Merica in the show). Once Coenwulf took over (only 5 months after Offa's death), he appointed the Kingdom of Kent – a client state of Mercia – to his brother, Cuthred.

During the Viking raids, the Kingdom of Kent was not so much an independent Kingdom as it was a Kingdom that was constantly being fought over by Mercia and Wessex. During the first Viking raid of Kent, the Kingdom was current client state of Mercia (economically, politically, or militarily subordinate to another more powerful state – ie. Mercia).

Because I'm mainly following the true history of these three Kingdoms in this plot, I will be ignoring the Vikings show adaptation of the Queen of Mercia and not using her role nor rule of Mercia in this roleplay. For an image of the more accurate hierarchy (and the hierarchy I will be using in this roleplay) – refer here.

To continue, the plot will center around Ragnar's return to the Anglo-Saxon territory. The Vikings (Ragnar and his men) would raid the Kingdom of Kent for the first time (for whatever reason).

Biography and Potential Roleplay Ideas:

Daralis is an Anglo-Saxon slave. She grew up her whole life in the Kingdom of Kent castle, under the Cuthred family. Being a slave, she has little freedom. Though, because she is a slave of a royal family, she has higher value and a better, more nourished life than that of a poor slave (in Anglo-Saxon history, there was a hierarchy of slaves based off of their owner's wealth). Unlike most slaves, Daralis was not purchased; she was born into the house. Her mother, a noble slave for the Coenwulf family, became pregnant after an affair with King Coenwulf; making Daralis an illegitimate child of the King of Mercia. Rather than throwing his mistress slave and child Daralis on the streets, Coenwulf, a devout Christian, decided to keep her services of slavery in the family. Unable to bear the responsibility of having an illegitimate daughter being raised in his own home, King Coenwulf of Mercia shipped the slave mother and her infant daughter, Daralis, to the Kingdom of Kent to serve for his brother, client King Cuthred.

According to Daralis' mother, King Coenwulf and Daralis' slave mother were in love. Despite their feelings, Coenwulf could not wed her to the throne because of her poor slave status. Until her mother's death when Daralis was only 7 years old (due to illness); her mother worshiped the King of Mercia, and believed that King Coenwulf was unable to bear the thought of them being sold to another owner (who potentially could be worse, poorer, and abusive), and feared she would fall into the hands of the wrong people. For that reason, to avoid that heartbreaking outcome, he sent his lover slave and his illegitimate daughter to live and serve his trusted brother, Cuthred. The illegitimate child (my character) is also said to have been named by Coenwulf – who named her Daralis, meaning “beloved”.

Through orders directly from King Coenwulf, Daralis was to be nearly treated as a noble. Although she served as a slave and had maid duties, she was to be embellished in nice noblewoman clothing, to have an elaborate bedroom, and to be served good food. Despite these commands from the King of Mercia himself (her father), Daralis was not treated nearly as well. King Cuthred, disgusted by her very existence as half slave - half royal, slaved the poor girl half to death with chores and hard labor (think of a historical version of Cinderella). Although Daralis was meant to dine with the Cuthred family, instead, she was made to serve them [food] – and was often not given anything to eat (in which she would have to steal food). The times she looked the best and the healthiest were during visits from Coenwulf, who expected such an appearance (essentially, they treated her poorly behind closed doors, but would make it appear like she was practically royalty when Coenwulf would visit).

Despite hating her life in the Cuthred family, she did not runaway, in respect to her mother (who loved Coenwulf). Instead, Daralis resorted to dreaming of setting off to new worlds, a new life, and a new adventure. Little did she know, that new world, life and adventure, was going to come to her.





 
RE:

[ POST #5 ]
WORLD WAR II - History and Science Fiction

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I'm a big history buff and I've studied the Second World War extensively, so I'm quite knowledgeable in this time period. I'm looking for roleplays that will be plot and action heavy, as well as incorporate a complicated romance.

I have a list of female character BIOs below. Not all of my characters are Jewish - some are involved in the war through other causes. Likewise, you may play a Nazi member, but it is not a requirement. I am not only looking for people to play strictly antisemitic male characters, but am also open to other ideas. There are many varying reasons as to why people fought in the war. A lot of those reasons were not necessarily related to antisemitism. Although many people stood by Germany and/or partook in the Nazi party or the Nazi-German cause, a lot of them were not truly racist, but were driven by other issues such as politics, finances, military, patriotism, and even necessity. So, if you're not interested in playing a stereotypical Nazi psychopath, fret not, you may develop your character as you wish. Foremost, you do not even have to play a German character. If you have a character (regardless of nationality, involvement, etc) that you'd like to play - send me your character and we'll brainstorm ideas!

Have no face claims or characters of your own? Fret not, I have a plethora of choices for potential male character photographs you can choose from. You can take a look at the gallery here:
You are also free to find your own face claim OR if you prefer not to use one, that's fine as well; just please provide an in-depth description of your character.

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Regarding FANTASY/ SCI-FI:
It is a known fact that many countries during the Second World War were striving to create some sort of “Super Soldier” to gain military advantage over their opponents. Nazi Germany, especially, held several medical programs to try and bring that idea to life. If this is something you'd like to explore, I'm more than willing to incorporate elements of fantasy/sci-fi to allow for enhanced characters within a historical WWII setting. If you have any ideas, send them my way! With the rise of popularity in MARVEL, DC, and general superheros, I will ALSO entertain the idea of having “mutants” with powers within a WWII setting, as well! For both of these ideas, I can modify any of my characters (below) to fit them with an ability, or to fit the story with an enhanced character.

SCHINDLER'S LIST & INGLOURIOUS BASTERDS:

This two films are by far some of my top Second World War movies.
There are a few male characters I would also be open to incorporating, in the event that you (the potential partner) is interested in portraying.
You may also use these characters as face claims for an OC without using the canon!

For Schindler's List:
Oskar Schindler - Played by Liam Neeson
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Amon Goeth - Played by Ralph Fiennes
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For Inglourious Basterds:
Lt. Archie Hicox
Sgt. Donny Donowitz - "The Bear Jew"
Sgt. Hugo Stiglitz
Lt. Aldo Raine
Fredrick Zoller
Major Hellstrom

* For my available Female Characters, see below!
 
RE:

[ POST #6 ]
WWII FEMALE CHARACTERS

BELOW are character (OC) bios accompanied by general background information that can be used towards a plot/idea.
These characters are not directly created for an Inglourious Basterds themed roleplay, but by all means,
if you'd like to mesh the two - I'm more than willing to do so!


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[ CLICK SPOILER LINK BELOW FOR BIOS ]
"The Runaway"
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Character Biography:
Real Name: Liora Gruenwald
Nick Name: Diamond
Age: 16-19 years old
Country of Origin: Hungary
Language(s): Hungarian, German, English
Occupation: Sex Slave
Theme Song: "You Don't Own Me" - Grace (Suicide Squad Soundtrack)
Personality/ BIO:

Although camp brothels dedicated to harvesting prostitutes for war prisoners are a well-known phenomenon seen in the history books of WWII, Jewish sex slaves harvested specifically for Nazi members are not. Despite the difference in documentation, Jewish women were indeed forced into prostitution catered for the Third Reich. Although most articles you'll read on sex slaves exclusively specify that Jewish women were NOT used, due to “racial hygiene” reasons, that proves completely untrue in the case of private escorts. As recorded in the memoir “After Auschwitz: One Man's Story”, Hermann Gruenwald, a Jewish cook in the concentration camps, tells a much different story. Working alongside the Gestapo and other camp-workers, Gruenwald recounts first-hand his encounters and experiences with beautiful Jewish women who were not only used as sex slaves, but glorified for courting the sexual desires of high-ranking officers. Rather than being confined to the slums of a scummy brothel, Jewish women were hand-picked based on their physical beauty to serve the Third Reich. Being chosen as a private escort meant that you were not only protected from the horrors of the concentration camps, but also that you were well taken care of. Escorts were dressed in lavish, expensive clothing and jewellery, and enjoyed fine wine and good food at the mercy of their subliminal line of work.

Liora Gruenwald (named after this inspirational memoir), is one of these private escorts. Although her Hungarian Jewish family tried to escape the war, a round-up left every single one of them on a train straight for Auschwitz. Despite being Jewish, Liora is well-educated, and speaks fluent German. She is a generally quiet character with a soft-spoken voice and a gentle kindness. Shortly after her arrival at the camp, she is recruited and turned into a private escort. She is blackmailed – told her family will only survive if she agrees to be an escort for Nazi soldiers/ officers. She agrees, though, soon comes to discover that all of her family is already dead. One cold, rainy night, she decides to runaway and escape this life or die trying.

SIDE NOTE:
I have personally met Hermann Gruenwald. He is an extraordinary man who immigrated to Canada after the war. If you're interested in a short blurb of his experiences in the Second World War, here is a video of him recounting a summary of what happened to him. If you'd like to support him, you can purchase his book at Barnes and Nobles (US) or at Indigo/Chapters (Canada).



"Stone Red”
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Character Biography:
SS Agent Name: Genoveva Stein, or "Stein Rot" (Stone Red)
Real Name: Udiya Bernstein
Age: 21-25 years old
Country of Origin: Germany
Language(s): German, English, French, Italian, Polish, Hungarian, Russian, Hebrew, Yiddish
Occupation: Supersoldier, Assassin, Translator
Theme Song: "Building A Monster" - Skylar Grey
Personality/ BIO:

Genoveva (born Udiya) is an orphan who was recruited by the German government after a fatal accident left her comatose. After many weeks unconscious, the young teen awoke with absolutely no memories. She retained all motor and language skills, all knowledge, except for memories leading up to the accident. As an amnesiac, she is transferred from central care in a hospital in Munich to a secret medical organization run by the Deutsches Reich. With virtually no identity, she is named Genoveva and is subjected to several drug experiments. With absolute resilience, she soon becomes the leading subject in the Super Soldier project. Although the project was originally dedicated to male German soldiers, all of those subjects failed to perform under a newly modified D-IX drug. Genoveva, having been recognized for her unbelievable recovery from an accident that should have left her dead, became a wild-card guinea pig in the Reich's experiments. Successful, she became the first female subject to transform under the influence of the "Red Pill" (rote pille; modified and more powerful D-IX drug).

Within seconds of taking the substance, Genoveva gained superhuman strength, agility, and regenerative healing while on the drug. Not only was the drug a stimulant, but it flooded her body with adrenaline, voiding her body of any sensation of pain. On it she has exceptional focus, concentration, and heightened senses. The pill also makes her an exceptional learner, allowing the beginning folds of Nazi Germany to pursue years of rigorous training with her. From dusk until dawn, Genoveva - now nicknamed Agent Stein or Stein Rot (Stone Red) - transformed from an ordinary girl to extraordinary combatant. By the end of the program, she was completely fluent in multiple languages (German, English, French, Italian, Polish, Hungarian, Russian) and had extensive knowledge of military-grade weaponry, equipment, and vehicles (including planes and copters). Not only did Genoveva blossom into a beautiful young woman under the care of the Third Reich, but she emerged from the program as a trained assassin and the ultimate super soldier. She was as stunning as she was deadly, and the Nazi military wasted no time putting her to work as a undercover intelligence agent.

Despite Nazi efforts to keep her memories from returning to her, the more Genoveva free-roamed as an active agent, the more memories began to creep back in to her mind. We can brainstorm what point in the war we want to put her in, including which country she ends up in for her mission(s). However, with this character, I would like to incorporate that before the program and accident, she was a of Jewish faith. While on a trip alone, she ends up in an accident and goes "missing", to which her parents and family are never able to find her. I would like for my character to slowly start to piece together the truth; that she is a Jew; the very thing she's been taught her entire adolescence and early adulthood to destroy. We can pair her with virtually anyone (a Nazi, another soldier, another spy, an Inglorious Basterd character, another supersoldier... send me your ideas! ).



"The Gypsy Travellers"
* These images can be interchanged with the bios. *

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Character Biography:
Real Name: Tsura Klor
Age: 18-21 years old
Country of Origin: Austria
Language(s): German, Sinti-Romani language, some Yiddish
Occupation: N/A
Theme Song: "Rise" - David Guetta feat. Skylar Grey
Personality/ BIO:

Although a Gypsy, Tsura's family has settle primarily in Austria for generations. They are different from the more commonly known Roma people, simply in their dialect of the Romani language as well as slight differences in clothing. To the outside eye, they are barely distinguishable, simply because their nomadic background and controversial cultures are shared. Despite official historical reports determining the Holocaust began in 1941, for the Romas (commonly referred to as gypsies), it began several years before, in 1938. Although country-wide banishment had been ongoing for centuries, laws in the name of racial impurity on the same plane as antisemitism began as early as 1925. In 1936, three years after Hitler came in power, the Central Office to "Combat the Gypsy Nuisance" opened in Munich. In July of that same year, police would begin rounding up gypsies from their caravans to export them to interment camps, which served as ghettos in the outskirts of major cities. However, the infamous Heinrich Himmler lobbied to save a handful of pure-blooded Roma, whom he believed to be an ancient Aryan people for his "ethnic reservation". Many efforts were placed into exempting "pureblood" Romas from the "racially inferior". In lieu of Himmler's beliefs, doctors, Nazis, and other experts documented, analyzed, and questioned Romas in order to determine if they were of Aryan lineage.

Tsura and her family, blessed in their investigation, were one of the few Roma families to be deemed "pureblood"; of true Aryan lineage despite Gypsy status. Despite being exempt from concentration camps, her family still bore few legal rights and did not regain citizenship. Although officially documented as "pure" on her papers, Tsura faced many oppositions from Nazi and German soldiers alike at every encounter. Because many politicians, experts, and Nazi Party members opposed Himmler's outlandish Gypsy-Aryan beliefs, Tsura's once-protected family soon became a target. As the war against racial impurity raged bigger and bigger, Tsura's earlier documents had soon turned meaningless. She had become nothing but a dirty Gypsy, no better than any other Roma, and to some, even more worthless than a Jew.

With the rumour of wide-spread Roma massacre spreading like wildfire amid a raging war, Tsura and many other gypsy communities were on the constant move; doing everything in their power to avoid German forces. However, the gypsies could only cover so much ground before there was no more ground to hide in. Like many other bands of Romani people, Tsura's nomadic group had been discovered, and bombarded. Forced by soldiers to surrender their jewelry and caravans, the lot of them were ordered to huddle together in the middle of the forest. Without any apparent warning, soldiers began to open-fire on the group. Gypsies dropped dead like flies, while others graced by the edge took a run for it. While in hot pursuit by Nazis, Tsura makes the bold move to jump off the edge of a cliff in an effort to escape. She falls several meters down to plummet into the river's stream below.



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Character Biography:
Real Name: Luvina Dalca
Gypsy Nick Name: Lu-Lu
Age: 16-19 years old
Country of Origin: Romania
Language(s): Romanian, Romani language
Occupation: N/A
Theme Song: "I Put A Spell On You" - Moya
Personality/ BIO:

* In Progress *

Luvina is a very intelligent and cunning, despite her young age. She's extraordinarily street smart, and knows how to get around and survive on her own without the help of anyone else. Because she has lived her life in a traveller community, she is used to finding food that sometimes requires hunting – and is also good at finding shelter. Luvina is a handy pick-pocketer and a master actress. She can con nearly anyone into believing she's telling the truth – all to get what she wants (which is usually food, money, or something else needed to stay alive). She's constantly cautious, and trusts no one. She's suspicious of nearly everyone, and chooses to roam towns on her own. Though, her young age makes her a target.

There is no specific plot for this. The character is just a young Gypsy who is trying to escape the war.



*NEW* "Lady Death"
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Character Biography:
Real Name: Oxana Zelenko
Known As: Lady Death
Age: 18-25 years old
Country of Origin: Ukraine
Language(s): Ukrainian, Hebrew, Yiddish, Romanian, Russian, German, English
Theme Song: "Torched Song" - L.A. Noire (Claudia Brucken)
Occupation: Spy, Mercenary, Fugitive
Personality/ BIO:


Oxana is a Ukrainian-born female Jew and current pyromaniac. She was a victim and survivor of the 1941 Odessa Massacre in Ukraine, which was under Romanian rule under the German siege. As part of the massacres of October 22-24, thousands of Jews were round up into warehouses, shot to death then set ablaze. Others were tied together in masses of 40 and 50 people, thrown in trenches and shot dead. The massacres continued on October 28th, where smaller communities of Jewish Ukrainians were trapped in stables, shot, and then set on fire. Oxana, although well educated, was part of a small-town farming community. She lived an otherwise peaceful life, not having had access to higher education but making great leaps in knowledge through self-teaching. Despite their quiet farm lives, Oxana's community was not spared from the horrors of the raging antisemitic war. Romanian and Germans soldiers flooded their property, herding all local families into the biggest stable and firing away. Over 200 people, women and children included, were cramped into a single barn. Hundreds of rounds of ammunition were emptied into the stable until not a single person was left standing. To rid the evidence and ensure their termination, soldiers then set the barn on fire. Although Oxana was presumed dead - alongside every other Jew in her close-knit community - she miraculously survived the mass-shooting. When the Romanians assumed everyone was dead and fled, Oxana had the opportunity to pull herself from the bodies and escape the burning fire.

Having escaped the war, and with a tongue that speaks multiple languages, Oxana was rescued and recruited by Soviet forces. She was offered a unforgiving preposition; one she could not refuse. The offer? Become a spy, seduce the enemy, retrieve sensitive intel, and then put a bullet in their god damn Nazi brains. Oxana, now that her entire family and community had been murdered, had only the fiery rage in her heart left to live for. She accepted without hesitation, guaranteeing the Soviets that she would not disappoint. Soon, Oxana Zelenko became known as none other than, Lady Death. Not only was Oxana successful at extracting valuable information from military enemies, but she was ruthless, merciless, and foremost, clandestine. She became infamous among feared soldiers and military ranks as a fire-obsessed lunatic; seducing her victims, viciously torturing them, killing them, and subsequently burning the entire place down to the ground once she had what she needed. In situations where time was pressed and circumstances complicated, Oxana has become reputable for a pattern of administered a "Kiss of Death" - slipping a suicide cyanide pill into the mouths of her victim while locking lips and making them appear like they killed themselves, despite the murder.

She can be paired with virtually ANY type of character, be it Nazi/German, Soviet/Russian, Romanian, another Jewish survivor, and even any sort of character deriving from a country involved in the war, such as British and even American. I'm very open, and can place her character in virtually any country associated with the war to fit the plot.


*NEW* "Primadonna and Prague"
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Character Biography:
Real Name: Daruska Krall
Fake Name: Anezka Kriz
Age: 18-21 years old
Country of Origin: Czechoslovak Republic
Language(s): Czech, German, Polish, Yiddish, Hebrew and maybe English
Theme Song: "Primadonna Girl" - Marina and the Diamonds
Occupation: Con-woman, Primadonna
Personality/ BIO:

Daruska is one of many Czech Jews who's family fell victim to the Holocaust. She was born into immense wealth, her father and descendants all from rich backgrounds. With her she bore a dominant household surname, Krall , which translated to "King". Daruska has never known anything less than a lavish, luxurious and elite way of life, having garnered the best of everything in life, including food, clothing, and education. Her family was well-respected, capable of obtaining anything they want with the right connections and persuasion. All that came to a halt as the German forces took siege of the Czechoslovak Republic. Anti-antisemitism had swept across the country, and all Jews were ordered to be annexed. Despite fair warning, the Krall family were arrogant in their view of the war. They believed they were untouchable because they were filthy rich, but the cold truth of the war soon proved them wrong. By the time they realized money was their enemy in this war, it was already too late. Their assets and property had been seized, their confidence shattered, and their livelihood? Destroyed.

Daruska, however, managed to escape the round up that robbed her family and obliterated her life. Forced into hiding to save her life, Daruska adopts a new fake identity and begins operating under the name "Anezka". She uses her smarts and her good looks to charm her way out of trouble and into a new life of con. Because she is unable to support herself and survive legitimately on her own as a Jew in a raging, racist war, she instead becomes a master of disguise and the Queen of Con. Despite having nothing to her name, Anezka, over the months, manages to live in fancy hotel suites eating expensive foods and drinking fine wines. All on other men's dimes through money scams and cheap lies.

As the title suggests, Anezka has a very primadonna-esque identity and personality. She cannot bear the thought of living a life any less than of the high quality she was raised with. In order for her to maintain that lifestyle, she goes through great lengths and extremes in order to achieve it. Additionally, her life depends on not getting caught, so she has become extremely skilled and disappearing, sending her to travel all throughout Europe among the deadly war. Her hometown is the famous city of Prague, where Germans eventually invaded and conquered. She will be quite educated, speaking four languages. Her lineage originates predominantly in Poland, through many generations have since emigrated to Czech and settled in the regions of Bohemia and Moravia. However, Anezka still has many family members in Poland and Austria, which is the main reason why she was also educated in Polish and German.

Although I haven't quite decided the fate of her family (including extended family), I'm thinking they will be all deceased or at least in concentration camps as they are all of Jewish faith.



"She-Wolf"
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Character Biography:
Real Name: Nastasia Volkov
Age: 23-25 years old
Country of Origin: Soviet Russia
Language(s): Russian, German, English
Occupation: Sniper, Trained Assassin
Theme Song: "She-Wolf" - David Guetta feat. Sia
Personality/ BIO:

Nastasia Volkov is a Russian spy and extraordinary sniper for Soviet Russia. Nastasia grew up in a military family, born of a father who is a highly-praised and ranked USSR Officer. Since a very young age, Nastasia was familiarized with guns, other weapons, and military tactics. When she became a teenager, she was enrolled in a secret spy program for Russian females. There, she was trained as not only a phenomenal combatant, but also as a specialized sniper and assassin. The program was designed to turn beautiful Russian women into deadly assailants, capable of not only distracting and seducing male opponents, but also in disguising themselves well in order to gain access to their targets. Nastasia is one of the best in her league, with a total of 45 kills under her belt. Her pale features and icy eyes
allow for even the strongest of men to falter under her charming personality and stunning good looks. Mostly operating under cover, she is single-handled responsible for the deaths of dozens of political power-houses and military commanders.

In the recent weeks, Nastasia, also known as Agent She-Wolf, has disappeared. With no body, and no reports of her death - she is long suspected to have willingly gone rogue after her family, including her father had been murdered.



"Black Rose"
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Character Biography:
Real Name: Rosalia De Fiore
Nick Name: Black Rose
Age: 19-22 years old
Country of Origin: Italy
Language(s): Italian, Potentially others
Occupation: Assassin
Theme Song: "If I Had A Heart" - Fever Ray
Personality/ BIO:

Rosalia grew up in a small town in the region of Calabria, Italy. Although her parents were both native Italians, she was raised in a family with a Catholic mother and a Jewish father. Despite her parents religious differences, the two were very much in love and found a way to incorporate both traditions in their childrens' upbringings. For Rosalia and her younger siblings, it was the best of both worlds. However, the events of the Second World War plagued Italy after Mussolini twisted his power and shifted his efforts to join forces with Nazi Germany. And so, like so many countries before them, Italy was being evacuated of all its Jewish citizens; Rosalia's father included. Because their mother was Catholic, under Jewish faith, Rosalia and her siblings were not religiously bound to Judaism. Instead, only her father should fall victim to this round-up.

However, one evening, their home town was invaded, and both Rosalia's and her family were forced out of their home. Confused, Rosalia begged with the officers to spare her and her brothers, as they were not Jewish (only their father). The officers did not listen, convinced regardless of the religious red-tape that they were racially infected by Jewish blood. Threatened via gun-point, Rosalia and her family were obliged to board the train. Though, a familiar face, Sergeant Bandoni, recognized Rosalia and pulled her from the train's crowd. A childhood friend and past love-interest, Bandoni could not bear to let Rosalia go. He spares her, though, does not spare her father or her two brothers. Rosalia's mother, in complete distress over the events unfolding, tries to board the train with her husband and two sons as the train begins to move. Though, when she is refused entrance onto the train she becomes hysterical and a struggle with officers ensues. Amidst the physical altercation, Rosalia's mother is shot dead on the platform.

The scene leaves Rosalia traumatized and broken. Not only did she lose her father and two brothers in the evacuation, but also her mother. Several weeks after the incident, Rosalia hears rumours of gas chambers and concentration camps. Convinced her father and two brothers are dead, Rosalia becomes enraged. Riddled with anger, she vows vengeance and makes it her personal mission to kill every Nazi officer responsible for the death of her family. Though, instead of aimlessly killing every soldier with a Nazi badge, she becomes tactically invested in the politics of the war. She gains resources, Intel, and weapons to become one of the most infamous Nazi assailants in the entire country. Travelling from city to city, Rosalia tracks down Nazis that she considers are pivotal members of the Third Reich within Italy. The bigger your impact on the war, the bigger the target on your back. She is soon nick-named the “Black Rose” by fearing German soldiers and Nazi members (Rose deriving from her name Rosalia) and is has been an unstoppable force since the death of her mother.



"Made In France"
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Character Biography:
Real Name: Sophie Chevalier
Age: 22-25 years old
Country of Origin: France
Language(s): French, English
Occupation: Businesswoman
Theme Song: "Dernière Danse" - Indila
Personality/ BIO:

Like her brother, she is very wealthy from the business, and is high-class. She holds herself to the utmost standard, which is seen through her expensive jewellery, fine taste in wine, and glamorous appearance. She is very strong-willed, very smart, and very witty. It's what makes her so valuable to the company, and she has a knack for making good financial and company choices. Because Sophie is so independent, she has a big mouth, and often over steps social boundaries that a woman should not over step in that period. Likewise, she is very outspoken and always speaks her mind.

Sophie is the sister to a very successful French businessman (I'm thinking he owns ammunition factories or something of the like). Though, despite her brother owning the majority of the company, Sophie is the first-hand man (or woman) and the brains behind sales. She accompanies her brother everywhere to meet all the potential buyers. During Germany's occupation of France (after they surrendered), the company would go into arrangements with the Nazi Party. The meeting, since high-class and professional, would be at a restaurant over wine and good food to discuss the details of the sale. Though, little does Sophie know, that the group of men her brother has made arrangements with are reputable members of the Nazi Party. A political group she very much detests, and wishes to have no part in. Knowing his sister would not approve, Sophie's brother pretends like it's a different company – and Sophie does not find out who they are truly dealing with until already in the restaurant – when she meets them.

Possibilities include playing a member of the Nazi party, or perhaps even, someone who is working for the Nazi party to make this sale. Another possibility is also a German soldier, or even, no one from the group – but rather someone who is also eating at the restaurant. This can include the Inglorious Basterds crew – who perhaps can be eating there in order to get to the Nazi party who are meeting Sophie and her brother. If you have any other ideas, I'm open!



"The Christian Jew"
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Character Biography:
Real Hebrew Name: Dara Stolarz
Fake Christian/ More German Name: Giselle Kroll
Age: 16-19 years old
Country of Origin: Poland
Language(s): Polish, German, Hebrew, Yiddish
Occupation: N/A
Theme Song: "Beneath With Me" - Kaskade and Deadmau5 feat. Skylar Grey
Personality/ BIO:

Dara/Giselle is an extremely gentle character. She is kind-hearted, very sweet, and believes in treating everyone with respect despite their (often) undeserving characters. She is fairly quiet, and keeps mostly to herself, particularly with her loud family. She doesn't like to express her ideas, or what's on her mind, as she is often ridiculed for her sayings of peace and sympathy towards German soldiers and Nazi members. She is very intellectual, and is constantly reading. She has gone over the Torah many times, due to her teachings, but has a fascination with the bible, and has read it numerous times (especially since she is pretending to be Christian now, with her family). Although very young, she is wise beyond her years and is often referred to as an “old soul”. She writes in her diary multiple times a day – to which she pours out her heart and thoughts.

Two Jewish families are posing as Christians together in a log cabin in the woods. They would set up bear traps around the far-off property in hopes of keeping animals and unwanted guests, such as soldiers, at bay. Though, since there is a strong possibility of them being discovered, they have decorated their home as Christians – no signs of Judaism. As Christmas is approaching, they decorate the house with lights and the family sets off to get a Christmas tree. There the young Jewish girl (my character) would have an encounter with a German or Nazi soldier, or perhaps someone else. They could be caught in the trap, or tracking them. This can also be paired with Inglorious Basterds characters.





 
RE:

[ POST #7 ]
WWII FEMALE CHARACTERS
[ CONT'D ]

BELOW are character (OC) bios accompanied by general background information that can be used towards a plot/idea.
These characters are not directly created for an Inglourious Basterds themed roleplay, but by all means,
if you'd like to mesh the two - I'm more than willing to do so!


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[ CLICK SPOILER LINK BELOW FOR BIOS ]
"Jazz Meister"
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Character Biography:
Real Name: Kamaria von Stark
Age: 20-24 years old
Country of Origin: Germany
Language(s): English, German, some French
Occupation: Jazz Singer
Theme Song: "Cry Me A River" - Ella Fitzgerald
Personality/ BIO:

Kamaria is a biracial female, born in Germany to a German (Caucasian) father and an African-American mother. Her father, Mr. von Stark, met Kamaria's mother, Tiana, while on a business trip to the United States in the early 1900s. The two, despite social taboo, fell in love with another. Rather than staying in the US, the two returned back to Germany where it was legal to marry, unlike in the United States. However, legal marriage between interracial couple was not an easy feat, even in Germany. The two eloped in 1910, and by 1912, interracial marriage was mostly banned throughout all of Germany and even its colonies in Africa. With Hitler's rise to power and with the aggression of white supremacy and the Aryan race, by 1935, the Nuremberg Laws came in to effect. Although it specifically targeted Jews, Romani gypsies, and Slavs - it also included anyone of African descent, including biracial or "mulatto" individuals and children. Under this law, all biracials born in Germany were revoked their German citizenship and deemed impure. Although there was no official procedure against Afro-Germans like there was for Jews and Romas, blacks were placed at the very bottom of social class and deemed dirty, unsanitary, and disgusting. Most could not find legitimate jobs due to this growing stigma. During this time, there are also many reports of Afro-Germans being forcibly taken for experiments and forced sterilization. To avoid such torture, much of the black population of Germany fled and/or went into hiding.

Although Mr. and Mrs. von Stark face many sneers, judgements and dismay, they refused to divorce and went on to have three "mulatto" children. The eldest son, Aurick, and the middle child, Ernest, would return to the United States shortly before the war in order to visit family. Kamaria, on the other hand, would have stayed behind, having become a reputable singer and not wanting to let down her local band, The Meisters (in German, Die Meisters). Like her mother, Kamaria grew up with a love for jazz and an extraordinary talent for singing. However, with rise of antisemitism and racism, jazz became deemed "Negermusik" (negro music) by Nazi elitist, Hitler even calling it "alien", a form of music that had to be eradicated. By 1938, jazz had been oppressed and banned from most stages in Germany, with the exception of a couple of places in Berlin (for tourists). Despite the derogatory musical oppression, many elites still enjoyed the genre, including the dance form that normally came with it; swing dancing. Despite efforts to crush jazz and its origin to an impure race (African-Americans), underground jazz bars, clubs, and restaurants became big hot spots in Germany's secret underworld.

Kamaria, unable to escape Nazi Germany before the revocation of her citizenship and passport, she continues to sing and perform in her jazz band. For the roleplay, I will be using the voice of Ella Fitzgerald.



"Sky Maiden"
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Character Biography:
Real Name: Ruxandra Dalca
Age: 20-24 years old
Country of Origin: Romania
Language(s): Romanian, Russian - possibly German and English
Occupation: Pilot, (maybe - Super-soldier)
Theme Song: "Titanium" - David Guetta feat. Sia
Personality/ BIO:

Ruxandra is one of the few women of her time to be a fully trained and licensed military pilot. She is an active member of the Royal Romanian Air Forces, having enlisted under a special forces team of female pilots and military combatants in a project known as Escadrila Albă. Escadrila Albă, or “White Squadron” were an elite team of highly-skilled pilots and medical professionals that served for Romania in the Odessa invasion as well as the Battle of Stalingrad. Although trained to fly almost anything, Ruxandra's specialty in the war was flying medical transport, RWD-13 planes. Although many planes were shot down during battles both out of cross-fire and out of tactical medical sabotage, Ruxandra's is one of the surviving pilots of the war chaos.

Super-soldier Potential: I am also open to entertaining the idea that she is turned in to a sort of super-soldier pilot by Russian forces looking to gain an advantage over their German opponents. In this scenario, Ruxandra would have gotten her arm torn off in an accident after her plane was shot down. A Russian spy organization would save her life, opting to replace her unsalvageable human arm with a high-tech bionic one. This idea is inspired by the Marvel superhero/villain character "Bucky" or "The Winter Soldier". In the comics, he has a metal arm that enables his to do a variety of exceptional things as a result of the super-strength it provides. I'm open to exploring an idea similar to that. It may also be a bionic hand, not an entire arm, as well. Or even another limb or multiple limbs - we can discuss!

In this scenario, Ruxandra would still continue to be a pilot, and she would become known for jumping out of her own plane to land on another. Her arms would enable her to grab on/ penetrate the steel of a plane in order to invade the enemy pilot and eliminate them. She would become a sort of military myth - the kind of folklore soldiers would gossip about while trying to entertain themselves. Since few live to tell the tale, the stories of a "Sky Maiden" is believed to be just fiction.



"Medical Morals"
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Character Biography:
Real Name: Arielle Proulx
Age: 18-20 years old
Country of Origin: France
Language(s): French, English, Hebrew, German
Occupation: Nurse
Theme Song: "Human" - Christina Perri
Personality/ BIO: * In Progress *

Arielle is highly educated, coming from a wealthy family of businessmen and teachers. Her mother is Jewish and ab elementary school teacher and her father is Catholic, a businessman (owner of many companies). Her and her parents, alongside her three siblings, all grew up in central Paris. They were all educated in private schools and became fluent in four languages. After high school, Arielle pursued a career in Nursing. At the start of the Second World War, Arielle enlisted to serve France, thinking she would be utilizing her medical skills to help fighting members in the war. Little did she know, she'd also be at the mercy of treating enemies of the war, too – her country's very own invading German soldiers (and any other wounded members of the Third Reich (including but not limited to Nazi and SS officers). Because France was invaded and seized by German forces early in the war, her seemingly patriotic intentions were turned soured, and she was forced to also aid wounded Germans, as well.



"The Club Singer (Cheetah)"
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Character Biography:
Real Name: Eva Jager
Fake Name: Adeline Hase
Age: 18 years old – pretending to be 21.
Country of Origin: Unknown/Undecided
Language(s): Unknown/Undecided
Occupation: Club Singer
Theme Song: "Why Don't You Do Right" - (Who Framed Roger Rabbit)
Personality/ BIO:

Eva/Adeline is a drop dead gorgeous young woman who has come accustomed to men swooning over her looks and her voice. Though, because of her beauty and the fact that she is ringless/husbandless, she has become susceptible to much disrespect from men. Although she is often seen as an object of sexual desire, she is much smarter than that and holds herself to a higher standard. She is extraordinarily stubborn, and makes it part of her mission to refuse and repel all men who wish to get to know her. She's very independent, head-strong, and quite fiesty. She has a sassy, but charming, personality and a big mouth that often gets her into trouble.

I don't really have a plot for this one. I'd just like her to be a club singer stage-named Cheetah. Someone who would be a reputable performer in a small town. She would sing at a fairly fancy restaurant that has a stage and equipment for entertainment. She would be the entertainment that night where the restaurant is very jam-packed with various families and parties – one being members of the Nazi party and/or German soldiers and/or the Inglorious Basterds crew (or some other group of individuals – open to suggestions!). A male member of any of these groups would find himself entranced by her voice, beauty, and her extremely curvy physique. She would have a false identity as she is Jewish and escaped the hold of a notorious Nazi who tried to keep her and use her as a sex slave. There would be a bounty on her head and/or someone looking for her. This someone could also be your character. Open to other possibilities, too!

We can have her from/ the club-resto at any country. She is singing in English, but if we change it to a country where English wouldn't be sung in a restaurant (likely), then we'll just pretend she's singing in whatever language of the country.



"Mystery Bride"
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Character Biography:
Real Name: Audra Buckley
Fake German Name: Vera Auttenberg
Age: Claims to be 22 years old but is actually 25.
Country of Origin: England (Pretending to be German)
Language(s): English, German
Occupation: “Widow” – British Spy
Theme Song: "(I Always Kill) The Things I Love" - L.A. Noire Soundtrack
Personality/ BIO:

Although Audra/Vera is British, she is a wicked good actress, and has mastered both the German language and the German accent – completely concealing her British accent. Despite all the legal documents to prove her fake German identity, Vera is actually a British spy. She has worked for years to infiltrate Nazi Germany; working with a private British organization. Though she is to be married to a big political powerhouse, closely linked to the Nazi party, there is truly something more she wishes to gain other than Nazi access. She is just as smart as she is beautiful, and uses her good looks and charming personality to lure in people she can use – including her soon-to-be husband. She is head-strong, very stubborn, and acts like nothing can scare her (although this isn't true). Audra/Vera tries not to be intimidated by soldiers and Nazi members though she fears losing her identity, as well as losing her chance to get what she wants.

One of the most beautiful high-class women in the region is Vera Auttenberg. She is smart, cunning, but most importantly, charming and beautiful. She is a young woman, new to the marriage market, as her previous husband died, leaving her a young widow with a ton of money. Since her deceased husband was a very prestigious business man and was active in the political scene in Germany, he was very well-known and left her well off. Because of this, it didn't take her too long to meet another powerful man, though much, much older, a 62 year old gentleman named Eber. Eber is a successful politician and businessman with no wife, an older son, and a very young 9 year old daughter. Having been widowed for a long time, it didn't take him long to fall for the young and beautiful Vera. Their engagement comes as a quick and shocking surprise, though nevertheless, their wedding is announced to be extravagant. Despite this happy day, there is one issue – Eber's son.

Eber's son - who just so happens to be a high ranking Nazi party member who doesn't always see eye-to-eye with his father; particularly not with marrying a much younger woman, whom to him, seemed very, very suspicious. Prior to the wedding, he had only met this mysterious wonder woman once, on a short meeting at his father's and her's engagement party. His life being chaotic and busy with work, politics, and parties, he didn't have the time to interrogate her... though, he did have the resources to investigate her identity. His investigation leads him to a slew of legal German documents, though he can sense they are fake. On the wedding day, he makes his way over to the mansion (to which is in hectic preparation) and snoops around her belongings. He comes to find a British passport labelled Audra Buckley (her real identity) as well as a picture of a baby girl. Convinced she is a spy, Eber's son decides to surprise the bride in her suite, as she is just about to leave to walk down the aisle.

The interaction I envision would be him coming into the “touch-up” room she's rented at the church, to which she is just putting the last of her jewelry and such on. She would already be bride-ready (the pictures above) and would be startled by his entrance. I'm thinking he could start off talking to her calmly and nicely but then he would start to ask her subliminal questions. His intent is to threaten/scare her into a confession. Though she is stronger than he thinks. Being a Nazi, I don't expect him to be particularly gentle, unless you want to make his character vindictive and creepy – in that sense. How ever you want to play him! I do just have one requirement: That his character is remarkably attracted to Vera and her beauty – and cannot pull his mind away from wanting and having her as his own bride and in that sense, carries a lot of jealousy towards his father (especially seeing her in wedding attire).



"The Ratskeller Barmaid"
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Character Biography:
Real Name: Arianne Bellerose
Fake Name: Christa
Age: 18-25 years old
Country of Origin: Unknown
Theme Song: "Bang Bang (Shot Me Down)" - Nico Vega
Personality/ BIO:
* Inspired by Inglourious Basterds *

Arianne is a Jewish young woman who's actually from France. Her family was massacred at the hands of Hans Landa. Having been part of a decently wealthy and prestigious family, she is fluent in German, having learned it extensively in school. She is very intelligent and educated, and speaks five languages: French, German, English, Hebrew, and Yiddish. She is very charming, sweet, and soft-spoken. She is a general kind and generous person, though, since the slaughter of her family, she has vowed vengeance (although doesn't really have much of a game plan - she's traveled to Germany out of spontaneity). Additionally, her family also had a farm house that they spent most summers at. There, she learned many skills, such as how to handle a gun.

In order to further the Basterd and English military cause, actress Bridget von Hammersmark "The German Actress" arranges a sort of event/party at an underground Ratskeller/German tavern. Bridget teams up with Lt. Archie Hicox “The Brit" - who is posing as a German/Nazi Lieutenant. At the tavern, the group of soldiers are being served by a lovely Barmaid named Christa - who is posing as German Christian, though she is secretly a French Jew named Arianne. A drunken German soldier takes a particular liking to Christa, and oversteps his welcome by sexually harassing her and trying to grab her ass. She gets irritated, and talks back to which she realizes could get her killed. Lt. Archie Hicox realizes the lady is in a social-political murder spot and stands to defend her. (If, like in the film, the tavern scene turns to a shooting, then perhaps they are the sole survivors).



"The Lone Soldier"
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Character Biography:
Real Name: Izolda Izbicka
Nick Name: "Hellfire"
Age: 18-23 years old
Country of Origin: Poland
Theme Song: "The Devil Within" - Digital Daggers
Personality/ BIO:
* Inspired by Inglourious Basterds *

Izolda is a disturbed young woman. She has a reputation within the Nazi-soldier community for being extremely vicious, sadistic, and violent. She has been linked to over a dozen high-profile assassinations of Nazi members, and has killed countless German soldiers. She is very gory and torturous with her murders, landing her the nickname "Hellfire"; inspired by her bright red-orange hair. She has often been described as cold, wicked, and even demonic. Because of her past, she has no sympathy towards anyone involved in the Nazi/German movement. Aside from being a skilled killer, Izolda has also been known to effectively use a sniper rifle (the one portrayed in the image is a modern sniper - thus to properly fit in this roleplay, she would be using a Gewehr Sniper Rifle instead).

She is the sole Jewish survivor of her family and community to have escaped a Jewish round-up in her town. She has wandered from Poland, through Germany, and to (potentially) France on an escapade to find Sgt. Rachtman; who had raped her younger sister (and attempted to rape her) before putting a bullet in her sister's head. Since the even, she has lost a sense of privacy. She has very few personal boundaries for a woman of her time, not finding her body to be something worth hiding/saving/ preserving since the assault. Izolda can be interpreted as borderline psychotic, as she shows very little emotion and is very closed off (though, this is just a defense mechanism developed after the incident to protect herself from emotional pain). However, once she trusts someone enough, she does open up, and is actually very intricate, complex, and even humorous. She is a sadistic murderer, often using her own body and the power of sexual desire in men as a means to seduce, lure and/or distract her prey.

Izolda is driven by a furious vengeance, and as she discovers Sgt. Rachtman at the hands of Donny Donowitz (The Bear Jew) she makes an effort to stop him from killing the Nazi, so that she could do it herself.





 
RE:

[ POST #8 ]
SUPERHEROINES:
Universe Unleashed


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IDEAS I'M CURRENTLY CRAVING (MALE-SPECIFIC):

(IMPORTANT: Just because a pairing/idea/character is not listed here, does not mean I don't want to roleplay it!
Got an OC? Send me a message. Got another idea? Hit me up!
Don't forget to check out POST 3 and POST 4 (down below) for my Canon and OC Superheroines!)


1) Spider-Man: The Homecoming

The Tom Holland version of Spider-Man. I'm looking to explore a pairing where Spider-Man is upcoming, young (18 years old), and discovering himself among the Avengers. I'd like to pair with an older female heroine (someone in her 20s).

Potential Pairings:
(Pretty much all of my characters are older than Peter Parker)
Spider-Man x The Black Cat (Canon)
Spider-Man x Blackfire (DC Canon)
Spider-Man x Raven (DC Canon)

None of these pairings are limited. If you find another character of mine you think would pair well with Spider-Man, don't hesitate!

2) Captain America (Steve Rogers)

I'd love to pair Steve with someone who is totally different than he is, preferably someone who is more alternative in appearance. There is a scene in The Winter Soldier where Natasha is trying to set Steve up with the secretary.

Natasha: "Oh, wait. What about that girl from accounting, Laura...?"
Steve: "Lillian. Lip piercing, right?"
Natasha: "Yeah, she's cute."
Steve: "Yeah, I'm not ready for that."


I'd love to pair with someone who is more modernly non-conforming, such as a character with piercings, colored hair, potentially tattoos.

Alternatively (see what I did there?), I'd also be open to exploring a romance between him and an ALIEN female, someone who does not look like a standard Earthly human. OR an enhanced character, someone who has a physical mutation that differentiates her from a normal human.

Potential Pairings:

Steve x Dust (Canon - Muslim)
Steve x The Black Cat (Canon)
Steve x Blackfire (DC Canon)
Steve x Raven (DC Canon)
Steve x Princess Kida (Disney OC)
Steve x Proxy SS (OC)
Steve x Lucifher (OC)
Steve x Nephthys (Muslim OC - pierced)
Steve x Verena Schmidt (OC)
Steve x Sirenia (OC)
Steve x Zeltrona (Alien - OC)
Steve x Zahirya (Alien - OC)

None of these pairings are limited. If you find another character of mine you think would pair well with Captain America, don't hesitate!

3) Doctor Strange

After seeing the film, I really love that by the end of the movie, Doctor Strange still hasn't mastered his powers and is still training/ continuing to master his skills. I'd really love to incorporate more of his magic realm into the Marvel Universe by pairing him with a character that would potentially tie more of that magic into the storyline.

Potential Pairings:
Doctor Strange x Nephthys (Ancient Egyptian magic wielder)
Doctor Strange x Princess Kida (Disney - Kida is transported through a magical portal to the human world from her own)
Doctor Strange x Elsa (Snow Queen - Disney - Elsa, in the films, has received her powers from magic and comes from a magic-ridden world)

None of these pairings are limited. If you find another character of mine you think would pair well with Doctor Strange, don't hesitate!

4) Vision (Jarvis)

Really love how naive and new his character to is in the Avengers films. Would love to develop his emotions and interactions with a female character that is "usual" or unlike himself. I would love to pair him with someone who is an outcast, or who is not from the human/ Earth world.

Potential Pairings:
Vision x Scarlet Witch (Canon)
Vision x Princess Kida (Disney OC)
Vision x Zahirya (Alien - OC)
Vision x Zeltrona (Alien - OC)
Vision x Blackfire (DC - Alien)
Vision x Raven (DC)
Vision x Sirenia (OC)
Vision x Lucifher (OC)

None of these pairings are limited. If you find another character of mine you think would pair well with Vision, don't hesitate!

5) The Winter Soldier (Bucky)

He is my favorite superhero/villain/anti-hero in the entire Marvel universe. I can pair him with virtually EVERY single one of my characters and I would make it work/ love the storyline because I adore his character. His character (in the MCU) is also still developing, as Bucky tries to rebuild his life post-HYDRA.

Potential Pairings:
Bucky x Liliya Romanova (OC - Black Widow's sister)
Bucky x Proxy SS (OC - Super-Soldier)
Bucky x Verena Schmidt (OC)
Bucky x Lucifher (OC)
Bucky x Sirenia (OC)
Bucky x Zahirya (Alien - OC)
Bucky x Zeltrona (Alien - OC)
Bucky x Echo (Canon)
Bucky x Raven (DC Canon)
Bucky x Blackfrie (DC Canon)

None of these pairings are limited. If you find another character of mine you think would pair well with Bucky, don't hesitate!

6) The Punisher

The Punisher is my second most-favorited Marvel character. I would also love to pair virtually any of my characters against him. However, there are certain characters I see pairing better with him than others. I see him with someone rough around the edges, like him. I found in the Netflix Daredevil series, as much as Karen Page was inherently nice - she was too nice. She didn't fundamentally agree, in any way shape or form, with his cause. I'd like to pair with him someone who does, and see just how much damage they can do together.

Potential Pairings:
Punisher x Echo (Canon)
Punisher x Raven (DC Canon)
Punisher x Blackfire (DC Canon)
Punisher x Terra (DC Canon)
Punisher x Lucifher (OC)
Punisher x Sirenia (OC)
Punisher x Liliya Romanova (OC - Black Widow's sister)
Punisher x Proxy SS (OC - Super-Soldier)
Punisher x Black Dahlia (OC)
Punisher x Naiades (OC)
Punsiher x Verena Schmidt (OC)
Punisher x Grand Duchess Anastasaia (OC)
Punisher x Solaris (OC)
Punisher x The Black Cat (Canon)
Punisher x Emma Frost (Canon)

None of these pairings are limited. If you find another character of mine you think would pair well with the Punisher, don't hesitate!

7) Slade “Deathstroke” Wilson

I prefer Wilson as an anti-hero over his usual "villain" interpretation. Although one of the aspects I love of his character is Slade's history of violence, there is a part of me that romanticizes the mercenary and respects his reputation and cause (much like The Punisher). I would love to see him paired with a character that (similarly to #6) has the potential to be villainous and/or do some damage. However, I'd also like the female character to perhaps soften Slade a bit. He's always been quite a selfish character in the comics, however, I would like for his emotions to interfere with that dominant quality in the plot. I'd love for the Deathstroke to meet my character through a deal. Essentially, my character makes Slade an offer he can't refuse, or perhaps vice versa. An agreement to work together for a job would soon lead to a developing romance.

Potential Partners:
Slade x Echo (Canon)
Slade x Raven (DC Canon)
Slade x Blackfire (DC Canon)
Slade x Terra (DC Canon)
Slade x Lucifher (OC)
Slade x Sirenia (OC)
Slade x Liliya Romanova (OC - Black Widow's sister)
Slade x Proxy SS (OC - Super-Soldier)
Slade x Black Dahlia (OC)
Slade x Naiades (OC)
Slade x Verena Schmidt (OC)
Slade x Solaris (OC)
Slade x The Black Cat (Canon)
Slade x Emma Frost (Canon)
Slade x Scarlet Witch (Canon)
Slade x Zeltrona (Alien OC)

None of these pairings are limited. If you find another character of mine you think would pair well with Slade, don't hesitate!

8) Star-Lord (Peter Quill)

Star-Lord is as hilarious as he is ruggedly charming. I'm interested in exploring a plot where the Guardians end up on Earth. I'm thinking we can tie it in to the Infinity War and the Infinity Stones. After being exposed to the Power Stone and its powers, the Guardians get themselves into some trouble with Thanos. I'd like for Thanos to be on the brink of completing the Infinity Gauntlet. Although the film leaves the Power Stone under the safe care of Nova Corps., I'd like to make it that Thanos kills Nova Corps and gets his hands on it. Making him one-step closer to completely it. Additionally, I'd love to pair Star-Lord with someone who is suave, sexy, but also stubborn and hard-headed. I can see a wonderful love-hate relationship developing between him and the chosen female pairing.

Potential Pairings:
Star-Lord x Zeltrona (Alien - OC)
Star-Lord x Zahirya (Alien - OC)
Star-Lord x Blackfire (DC Canon)
Star-Lord x Raven (DC Canon)
Star-Lord x Princess Kida (Disney)
Star-Lord x Scarlet Witch (Canon)
Star-Lord x Echo (Canon)
Star-Lord x Nephthys (OC)
Star-Lord x Sirenia (OC)
Star-Lord x Liliya Romanova (OC - Black Widow's sister)
Star-Lord x Proxy SS (OC)
Star-Lord x Naiades (OC)
Star-Lord x Verena Schmidt (OC)

None of these pairings are limited. If you find another character of mine you think would pair well with Star-Lord, don't hesitate!


IDEAS I'M CURRENTLY CRAVING (FEMALE-SPECIFIC):
* Coming Soon *​
1) Blackfire


2) Echo


3) Princess Kida


4) Zeltrona


5) Zahirya


6) Lucifher


7) Sirenia


8) Rusalka (Liliya Romanova)


9) Proxy SS

* SEE ALL OF MY SUPERHEROINE CHARACTERS BELOW! *

* SEE ALL OF MY SUPERHEROINE CHARACTERS BELOW! *
 
RE:

[ POST #9 ]
MARVEL CANON CHARACTERS

BELOW are character (OC) bios accompanied by general background information that can be used towards a plot/idea.

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[ CLICK SPOILER LINK BELOW FOR BIOS ]
The Black Cat (Marvel)
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Real Name: Felicia Hardy
Gender: Female
Species: Human (enhanced)
Relation: N/A
Organization: N/A
Age: 23-24
Powers and abilities:
Black Cat is an enhanced human with the psionic ability to affect probability fields; essentially, she could produce "bad luck" for her enemies. The "bad luck" power entails that under stress she is subconsciously able to cause anyone in her immediate vicinity that she perceives as a threat to be susceptible to freak accidents, like guns jamming and exploding, or tripping on objects. She also has cat-like abilities, night vision, retractable talons in her fingertips, superhuman speed, strength, agility and endurance. Additionally, she is a skilled acrobat, martial artists, and is well-versed in many spyware cybernetics.

BIO:
(I have changed many details in order to combine different aspects and storylines of Black Cat I find the most suitable, alongside some of my own original adaptations)

Felicia Hardy is the daughter of Walter Hardy, an infamous Cat Burglar known by his persona "The Cat". Despite the fact that Walter was often gone on "business trips" (heists), the two had a strong father-daughter bond. However, when Felicia entered college, her father was caught and charged with the murder of Ben Parker (Spider-Man's Uncle Ben). Although he claimed his innocence, Walter was convicted and sentenced to life in prison.

The event left Felicia shattered, to which she became vulnerable to an emotionally abusive boyfriend named Ryan. As the relationship progressed, he became more and more controlling until one day, he violently raped Felicia. Having been a college football star, Ryan got away with the rape, stating that Felicia made the whole thing up out of spite because he broke up with her. The police believed Ryan over her, breaking Felicia's faith in law enforcement. In an effort to retaliate against law enforcement, Felicia adopted her father's old person of The Cat, now dubbing herself "The Black Cat". As the Black Cat, she continued to build up a reputation of her own, continuing the work of her father as an infamous thief. Felicia also enrolled in self-defense and martial arts, skills she fulfills to a mastery level. Still enraged over what Ryan did to her, she set out to kill him. However, unfortunately, he is tragically killed in a car accident before she is able to extract her revenge.

Felicia Hardy was born a normal, power-less human before acquiring her abilities as a result of two experiments. Her work as Black Cat rendered her manipulated by Wilson Fisk, the Kingpin. Under his underground control, Felicia bought into Fisk and agreed to become his test subject for a genetic experiment. She was subjected to the first experiment at the hands of Fisk, where she developed her psionic abilities to change probability and induce "bad luck". After this test, Felicia fell incredibly ill and lost all of her hair. When science could not save her, Felicia's father (still imprisoned), enlisted in the help of Doctor Strange. In order to save her life, Doctor Strange manipulated her mutation using his magic, causing her to develop even more powers. From this experiment, she gained many cat-like abilities, such as sharp retractable claws and night vision among many others. Surviving the sickness, Felicia's hair grew back paper white; a sign of her body's everlasting mutation.

Now with newfound abilities, she refines her identity as The Black Cat, setting out to break her father out of prison.

Appearance:
Black Cat sports a black jumpsuit and mask. Her jumpsuit is fitted to her body, decorated with white fur at the forearms and calves. She is known especially for her jumpsuit's busty plunging neckline which prominently features her large breasts - something she uses to distract and/or seduce her opponents. The Black Cat also has a miniature grappling hook device hidden in the "fur" of each glove, designed by her father which enables her to swing from buildings in a manner similar to Spider-Man, though not quite as fast. She can also use the cable from this device as a tightrope, wall scaling device, swing line, or as a weapon in combat.



Scarlet Witch (Marvel)
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Name: Wanda Maximoff
Gender: Female
Organization: Avengers
Age: 24-28
Powers and abilities:
In summary, Wanda possesses neuro-electric interfacing, telekinesis, mental manipulation.
In detail, Maximoff can project energy blasts, orbs, waves and bolts by projecting her own psionic and kinetic energy, or gathering particles, molecules and physical forces into a contained space, allowing her to either blow or direct her hits at her enemies. She acquired an array of psionic powers after coming in contact with the Scepter, which manifest in the form of reddish glowing energy currents and mist-like shapes, much like fire or gas. Wanda is also telekinetic, meaning she has the ability to mentally move and manipulate objects through force of the mind. Additionally, she is capable of reading and mentally communicating and experiencing memories and thoughts of others or project her own thoughts through a neuro-electric interface that gives her telepathy. With this, she is also capable of mental manipulation and fear manipulation, capable of stimulating illusions and eliciting fear and mental anguish. For an in-depth look at her abilities, see here: http://marvelcinematicuniverse.wikia.com/wiki/Scarlet_Witch.

BIO:

For Wanda I will be following the Cinematic universe, not the extended comic universe. I will be copying and pasting her bio from the Cinematic Wiki.

Wanda Maximoff was born in the Eastern Europeancountry of Sokovia along with her brother, Pietro. At the age of ten, while having dinner with her family, a mortar shell hit their apartment building, killing Maximoff's parents and trapping her and her brother. A second shell hit the apartment near them but did not go off; the Maximoff twins were left trapped for two days staring at the unexploding shell reading the name on it, Stark Industries. This traumatic experience gave the twins a great hatred for America, especially Tony Stark and later the Avengers. They often took part and led protests against the Avengers. They dedicated much of their lives to this hatred and began searching for ways to bring down the Avengers; this constant political activity put them on S.H.I.E.L.D.'s radar.

When the twins reached adulthood, Sokovia had become a warzone, with foreign forces invading their streets frequently. Wanda and her brother took part in various riots to drive the foreign forces out of their streets. What the twins did not realize was that the riots were orchestrated by HYDRA, who had taken up residence in the country and were using the riots to cover up their illegal experiments. One day, Wanda and Pietro were approached by List, a scientist at the HYDRA cell in Sokovia, who offered them the opportunity to achieve the power needed to drive war out of Sokovia. Initially skeptical, Wanda was convinced by Pietro to agree.

Along with other volunteers from the town, Wanda and Pietro underwent a series of tests where they were exposed to energy from the Scepter, which had fatal effects on the others. Wanda and Pietro, however, experienced exceedingly different effects. The power of the scepter unlocked latent supernatural powers within the pair; while Pietro achieved superhuman speed, Wanda attained a number of mental powers such as telekinesis, hypnosis, and energy projection.

Wanda and her brother Pietro join forces with Ultron in his destructive plans, but later switch teams to join the Avengers in their efforts. She played a significant part in evacuating civilians from Sokovia, using her powers of mind control on dozens of innocents. When Ultron's army began their attack, Wanda tried to shield innocent civilians from enemy fire with her powers.

Wanda was recruited into the Avengers' roster along with War Machine, Vision and Sam Wilson as a permanent member of the team. They arrived at the New Avengers Facility and began their training under the leadership of Captain America and Black Widow.

IDEAS:

1) Wanda x Vision: They have exceptional chemistry in the film, and it's obvious that they are developing feelings for one another. More specifically, The Vision is realizing that he is more than a machine, and does possess human emotion. Like Wanda, he struggles with issues of identity and can relate to her in that way.

As for pairing them together, at the end of Civil War, Wanda is detained in a supermax jail in the middle of the ocean alongside Hawkeye, Ant-Man, and Falcon.
I'm thinking Vision becomes riddled with guilt for making Wanda feel like she was a danger/ something to be feared as well as conflict from his confused feelings for her... He discovers that she is being held in the supermax prison and is bound up in a electronic straight jacket. He becomes disturbed by how she is chained like an animal. So, he decides, against his better judgement and against Stark's permission (and against the treaty he signed with the UN for the Sokovia Accord) to illegally bust into the jail and rescue/ free Wanda.

Unspoken Details:
- In the comics, the Vision and Scarlet Witch do have children together, which leads to the assumption that The Vision CAN reproduce.
- In the comics, he can also eat, digest food and drink, as well. He's basically a synthetic human, not just an android. However, in Civil War, Vision mentions that he has never eaten which leads to the implication that he might not have to eat or be able to eat in the MCU.
- For this story, I'd like to follow something more realistic (and I use that term loosely). Vision does NOT eat or drink. She also cannot reproduce. HOWEVER, he is a cosmic being in a sense with his powers, and can change his density and etc. Thus, I would like to include that he can actually FORM genitalia for himself. His orgasm, however, would perhaps be emotional/psychological. Or, it can be physical, but without the aspect of semen.
- We can discuss these details, as well!

2) Other pairing/ idea - I'm open!



Dust (Marvel)
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Name: Sooraya Qadir
Gender: Female
Organization: X-Men
Age: Early 20s
Powers and abilities:
Dust is a mutant who can transmorph herself into sand or "dust" by simultaneously transforming the substance of her body into loose silicon particles and creating an explosive release at her center. She can then expel her sandy mass at high velocity in all directions, and cause her particles to reassemble themselves back again into her human form. With apparent telepathic control, she can then move at high velocity resembling a sand storm. The sand storm effect is strong enough to destroy steel and rip the flesh from one's bones, this is helped by the microscopic edges of the sand particles acting as tiny blades. She can also enter peoples lungs and scouring them from the inside. Additionally, Dust has telepathic resistance and magical resistance. Dust's skin, bone and muscle are are stronger and harder than human; impervious to injury to a certain extent. She is also a good hand-to-hand combatant.

BIO:

* In Progress *

Dust speaks Arabic and English fluently.

Additional Information on her Sand Form:
- Here was an idea of what she looks like in sand form.
- I decided to modify her from the comics a tad. In this RP, Dust can only turn her flesh self into sand, and not her clothing (much like Invisible Woman). This means that when she comes back to human form, she must do so by returning the sand to her clothing and re-creating her body within the garments. However, if knocked out in battle, her body will automatically revert to flesh, leaving her otherwise naked. For this reason, she avoids using her powers in fear of exposing herself unconsciously.
- While in her granular form, Sooraya can be weakened by wind or water. Her sand form is also vulnerable to extremes of heat, causing it to crystallize into glass, paralyzing her. Like many transmorphs, she reverts to her human form if exhausted or knocked unconscious.
- Dust is very hard to magically detect or influence while in sand-life form.



Emma Frost (Marvel)
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Name: Emma Frost
Gender: Female
Organization: X-Men
Age: 27-30
Type: Human Mutant
Powers and abilities:
Emma is an extraordinary telepath. Frost has displayed the telepathic standards of broadcasting and receiving thoughts, mind-control, altering perceptions and memories, projection of offensive blasts of psionic energy causing mental pain or unconsciousness, astral projection, mind switching, brain engram modification, mental sedation of unconscious victims, induction of mental pain by touch, and limited psychometry. Frost is also very adept at performing 'psychic surgery': the utilization of pin-pointed psionic energy to exert absolute control over individual brain functions such that the physical form can be manipulated (i.e., injuries healed, disabilities repaired, the nervous system, etc). For an in-depth analysis of her telepathic abilities, please refer here: http://x-men.wikia.com/wiki/Emma_Frost

- Diamond Form: Emma possesses the ability to transform her body into a flexible organic diamond form. In many ways, this is similar to Colossus' organic steel form. She must transform all parts of her body, rather than selectively transforming certain areas and can remain in this form for an undetermined amount of time. If she is rendered unconscious, Frost's body will automatically transform into its normal state. Additionally, her diamond form weighs over 400 pounds, is extremely resistant, and is also bullet-proof.

BIO:

Emma Frost's character has a long and hefty background, both as a villain (White Queen) and as a superhero. In order to keep things simple, I won't go into her entire history. We can pick and choose which qualities of her past we'd like to add in. I'd like to incorporate her in a roleplay as somewhere in between a bad girl and good girl. She would have recently gone straight and changed organizations – so I'd like her to be a member of the X-Men, or at least an active part of Xavier's school. In the comics, Emma is a teacher there, as well. I'd like to also maintain that she is reputable for her telephathic power, her diamond form, as well as her extreme wit and beauty.

IDEAS:

1) Ideally I'd like to mend her with the Avengers, or at least have some cross-over. As much as I love X-Men, I'm on a bit of a Avengers-high at the moment. But if you have any particular ideas, send them my way!

2) I think Emma is probably one of the opponents best suited to fight the Winter Soldier. She'd be able to soothe his mind, as well as talk to him telepathically. Additionally, her diamond form is bullet-proof, and would be able to handle the force of his bionic arm. She of course immensely beautiful, seductive, and a little bad herself (so she would understand how it is to be a villain and turn back).

3) Other ideas? Let's brainstorm!



Echo (Marvel)
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Real Name: Maya Lopez
Gender: Female
Species: Human
Relation: N/A
Organization: N/A - Avengers
Age: 25
Powers and abilities:
Echo is an Olympic-level athlete possessing "photographic reflexes" or the uncanny ability to perfectly copy and mimic other people's movements. Just by watching other people, she has become a concert-level pianist, a strong martial artist, a highly skilled acrobat, a gifted ballerina and a skilled pilot. In addition, she has also gained Bullseye's uncanny aim and Daredevil's acrobatic abilities after watching tapes of their fights.

BIO:
Maya Lopez is a deaf-born Native-American and the daughter of Willie "Crazy Horse" Lincoln, one of the Kingpin's partners in crime. As a young child, Wilson Fisk betrays Crazy Horse, having him assassinated in front of Maya. As Crazy Horse dies, he leaves a bloody handprint on Maya's face. His last dying wish is that his partner, Wilson Fisk (unbeknownst to him that Fisk ordered his hit), raise Maya well: a wish the Kingpin honors, caring for Maya as his own. Believed to be mentally disabled, Maya is sent to an expensive school for people with learning disabilities. There, she manages to completely replicate a song on the piano. She is subsequently sent to another expensive school for prodigies. She would soon become a gifted woman. One day, upon visiting her father's grave with Fisk, Maya asks how he died. Fisk tells her that Daredevil killed him. Fueled by anger and a blood-lust for Daredevil, she sets out to seek revenge.

Despite the fact that Maya was born deaf, she is still fluent in English as well as American Sign Language. However, she does speak with a unique accent since she learned how to speak without the ability to actually hear herself. An example of a "deaf accent" can be seen here from deaf actress Deanne Bray (clip is from an old show called Sue Thomas: F.B.Eye). Additionally, Maya has become a skilled lip-read, capable of reading lips even from distances away. However, her deafness does come with drawbacks. She is unable to communicate or translate if she is unable to see the individual's lips moving, which renders her unable to interact with heroes/villains who are wearing a hard mask. She is, on the other hand, able to read lips through soft mask (such like Spider-Man), as the movement of their mouths normally give her enough information to translate (this, though, is not perfect, and comes with great difficulty).

Appearance:
Echo's superheroine outfit is pretty simple in order to be effective. She sports stretchy boots, black pants and a cropped tank top. To emphasize her Native roots, Echo adorns her bandages and hair tie in traditional feathers. In honor of her father Crazy Horse, Echo's costume is complete by a white hand print on her face, which replicates the moment her father died in her arms.

Additionally, Echo has taken on the alias of Ronin; a male "Masterless Samurai" persona who aided Captain America and the Avengers take down Silver Samurai in Japan. Despite Maya being female, the Ronin persona appears to be male through the armor and outfit. In order to conceal her identity, I'm thinking Ronin is either mute (refuses to speak) or uses a voice-changer to sound masculine.



DC & OTHER CANON CHARACTERS

Princess Kida (Disney)
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Real Name: Kidagakash Nedakh
Short Name: Kida (Kee-dah)
Gender: Female
Accent: Atlantean (see video)
Organization: N/A
Age: Thousands of years old (appears in her 20s)
Powers and abilities:
Kida's soul has bonded with an energy crystal from her native island, Atlantis. The crystal possesses the power of unlimited energy which manifests itself in many different ways. Using the Atlantean power source, Kida can generate energy blasts (blue and electric in colour) as well as force fields. Kida can use this energy to envelope items and move or stop them (such as objects or projectiles). The energy is capable of healing wounds, and can also bring life to inanimate objects which she would then have control over (such as machinery, statues, etc – though this ability is rarely used). The Atlantean energy source also gives Kida an element of divinity, as she is able to use it to self-heal as well as heal others, and makes her immune to disease. Additionally, Kida is an exceptional warrior and combatant.

BIO:

Introduction to Atlantis
[video=youtube]ttps://www.youtube.com/watch?v=BuX_80L95UQ[/video]​

Kida, nee Kidagakash Nedakh, was born a Princess on the mythological (but real) continent and island of Atlantis. The daughter and only child of the ruling monarch, Kida lost her mother at a young age to the Heart of Atlantis (the infinite and divine energy source of Atlantis). When Kida was only a toddler, Atlantis was threatened by a catastrophic natural disaster. In order to protect itself and its culture, the Heart of Atlantis chose a host to utilize its mass power. Before devastation could strike, it chose Kida's mother, the Queen, and abducted her entirety into its energy form. The energy, now performing under the Queen's mystical grace, unleashed a seismic force field that swallowed the city whole, ultimately protecting it from the tsunami. However, it also sunk the island and hid it from the world in an untouchable alternate dimension. From that day forward, Atlantis had become known as the Lost Empire, or the Lost City – as it vanished from existence, without a trace.

The Empire soon became popularized as a myth and work of fiction, and although many people thousands of years ago believed it to be true, it could never be located. Atlantis had been fantasized as a city of wonder; a divine empire that possessed infinite energy – a part of it embedded into the crystals of each and every one of its citizen's necklaces. It was also depicted as a society with high intellect, power, and advanced weaponry and machinery beyond its primitive years. Despite its folklore, it could never be proven. Until now.

Current Day:
In Atlantis, Kida's people are beginning to die as a mysterious plagues sweeps across the city. Atlantean's survival is threatened yet again, requiring the Heart of Atlantis – the energy source – to chose another host. Kida's mother, the Queen, did not survive the initial devastation – as the Heart of Atlantis consumed her, and ultimately, killed her. Princess Kida, who is now recently made Queen as per her father's passing, is chosen, as her mother before her, by the energy. However this time, rather than her body being absorbed into the energy, instead, the Heart of Atlantis bonds permanently to her soul – keeping her body intact. Kida is enveloped in the energy (see her all-blue form above), and the Heart of Atlantis mysteriously sends her through a portal into the future: modern day (insert city here). The reason as to why the Heart has sent her there is unknown; something she will have to discover on her own in this new and unfamiliar world.

Additional Info:
- You can check out this video to get a feel for Kida's accent, and the way she speaks. She is very poetic in verse, and is generally kind with the ability to generate quite the sass.
- Kida is multilingual and fluent in most Latin-based and Germanic-based languages, such as Latin, Greek, Italian, Spanish, French, German and English, to name a few.
- Atlanteans all wear crystal necklaces that possess a fraction of the energy's power – which allows them to heal minor injuries in seconds and power their machines.
- Atlanteans are dark-skinned, but have ghost white hair and bright blue eyes. They have blue tattoos on their body that symbolize status and achievements.
- The empire requires the Heart of Atlantis (the energy source) to stay in the city for it to keep the island powered (and the people of Atlantis safe and well).

IDEA:
Because Kida is coming through a portal, and is from an alternate universe, I can place her in virtually any setting or point of time in the Marvel Universe. It will greatly depend on who we will be pairing with Kida (which male character you will be playing).

One of the Marvel tie-ins we can incorporate is the Tesseract. The Heart of Atlantis bears many similarities to the Tesseract - and actually looks very similar to the Tesseract in the Avengers films. We can either make the Heart of Atlantis the Tesseract (Infinity Stone possessing unlimited energy) OR we can have them somehow related to each other. One idea is that perhaps the Tesseract presents itself in multiple dimensions all at the same time (so really, there are multiple Tesseracts). Or more so that perhaps the Heart of Atlantis is a PIECE of the Tesseract / Infinity Stone. Or the Heart of Atlantis could have been created at the same time as the Tesseract (predating the universe) - making the Tesseract its sibling of sorts, but still its own entity. Whichever way, the two divine energy sources would be linked in some way.

Kida, when chosen by the Heart, ends up being portal-transported to the modern real world, and perhaps would "shoot out" (for lack of better words) out of the Tesseract. So, where ever the Tesseract is at the time, she would end up there. Even if we don't use the Tesseract in this play, we can brainstorm other ideas! Kida would be like an alien of sorts, completely unfamiliar with the new world she is in and its customs. She would be much like Thor was when he was banished to Earth (walking in the middle of the street, etc.). So that's something that will be present in her character and the roleplay. I'm thinking she appears either through a portal at the Avengers facility (where she would be paired with the Vision) OR she would appear at Black Panther's facility (featured at the end of Civil War). Another option would be to include her in the Guardians of the Galaxy universe.



Elsa – Snow Queen (Disney)
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Name: Elsa (Snow Queen)
Gender: Female
Type: Human Mutant
Organization: N/A
Age: 21-25
Powers and abilities:

Elsa is capable of creating, manipulating, and controlling ice, snow, frost and cold temperatures. She is capable of using solid ice to form protective walls (like a force-field), as well as using them as pellets, spikes, and other shapes to be used as projectiles. The force to which she uses is capable of launching her ice to pierce through materials, including but not limited to flesh, brick, steel, glass, and plastic. These abilities become harder to control depending on her emotional state. Additionally, she is sensitive to cold temperatures, and is capable of changing cool weather to benefit her powers.

IDEA/ BIO:

This character is fully inspired by Elsa from the film Frozen. In the film, Elsa is a Queen, who has been trying to suppress her powers for her entire life. Her abilities, made worse with high-intensity emotional distress, are viewed as monstrous and dangerous.

1) To fit her character into the Marvel universe, she can be a human mutant who acquired these abilities at birth. She, too, would have trouble controlling them. Instead of sending her to an appropriate mutant school to train her powers, her parents forced her to attend private school and hide her mutation. She would wear gloves at all times, and would avoid any situation that would trigger a slip up. This, however, failed when her twin sister, Anna, was stood up at prom and humiliated by a popular boy named Hans. Elsa became enraged, losing control of her powers and blasting the teen. The boy was impaled with Elsa's ice, and killed. Out for murder, Elsa abandons her family to flee the country. She would retire into isolation to a snowy mountain outside of the United States (most likely in Canada, or Northern Europe).

2) OR, I can also have the option of having her be a magical being, instead of a mutant. She could also be from Arendelle, a city as part of a world which exists in a SEPARATE DIMENSION. We can have her end up in the current dimension, on Earth, either through the Tesseract or other magical means. OR we can keep the roleplay set in her homeland of Arendelle, like in the film.



Raven (DC Comics)
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Name: Rachel “Raven” Roth
Gender: Female
Organization: Teen Titans – N/A
Age: N/A
Powers and abilities:

Raven maintains all of her previous abilities including but not limited to: empathy (ability to sense, feel, control and manipulate emotions), relieving pain and suffering (including healing), soul-self/astral projections (self-figure or giant bird), precognition, flight, telekinesis, teleportation (through her soul-self), levitation, telekinetic blasts and shields (force field), hand-to-hand combat, and dark magic. Her new abilities include: a mental connection to Trigon's psyche (allowing her to peer into his thoughts), a newly defined control over her emotions, as well as a stronger shield against Trigon's potential control (meaning she can show a bit more emotion without falling to his power). She is also physically stronger, and can heal larger injuries. Her final and greatest new power is the ability to inflict horrific nightmares by simply looking into someone's eyes (rather than having to consume them into her shadows). Similarly to this, she can also show another person her own nightmares (and occasionally, predictions of the future). Please note, this ability is controlled. Looking into her eyes does not automatically produce nightmares - it is solely something she inflicts on another.

BIO:

Raven is killed saving the Teen Titans while in a battle against her father, Trigon – who attempted to conquer the world. Raven is destroyed and despite most beliefs, she did not return in a fourth body. After the incident, the Teen Titans retire and break up. When Trigon thought he destroyed Raven, he did not realize that Raven had inserted a part of her psyche into her father's mind. This allowed for her resurrection four years later on homeland Azarath. Upon her resurrection, her fourth body gained new abilities; one of which is the ability to access a part of Trigon's mind. This enables her to predict the future by tracking his thoughts and plans.

Fourth Body - Appearance:
Although her true age is unknown due to her several resurrections, she usually returns as a young teen. This time, Raven returns with an older physique – looking to appear in her early twenties. Her height remains the same at a tall 5 foot 10 inches. Her alternative-goth fashion sense is more prevalent than before – very long (butt-length) black hair, long claw-like black nails, and a large tattoo of raven wings filling her entire back (and onto her behind). Her eyes return as a stale gray-indigo color – though when in use of her powers, they tend to glow a more saturated purple.

Fourth Body - Personality: Raven's voice remains mostly monotone, although her fourth state is more sarcastic and extremely cynical. She is a little more expressive when it comes to humor and because of this is much more feisty and witty. She still doesn't smile, although does give a sort of half-grin when it comes to her cunning remarks. She is more desensitized and appears to not care about others or their feelings; though this is a result of her heightened control of burying her emotions (to prevent her father from turning her evil). Although Raven has had trouble maintaining relationships because of this, her fourth persona is much more seductive, and sexual – giving in more to her demonic desires. She is capable of having fulfilling coitus without falling emotionally susceptible to her father's mental grasp.

IDEAS:
None thus far - let's brainstorm!



Terra (DC Comics)
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Name: Tara "Terra" Markov (DC comics)
Gender: Female
Organization: N/A - maybe Teen Titans
Age: Young (18-21 years old)
Powers and abilities:
Terra's superpower is geokinesis; the ability to control and manipulate all forms of rock and earthly substances and materials. Terra can fully control the dirt and earth she controls and manipulates. There is no set limit to how far or how close she needs to be to the earth for this power and ability to work. She has been able to be completely off the ground and still control the earth. She has created tremors, earthquakes, sharpen rocks to a needle point, and has control over these elements for as long as she can physically maintain them. Frequently, she uses her ability to rip rock and earth from the ground and use it to fly. All the geography of her surrounding environment can be controlled by her through her force of will.

BIO:
Terra, born Tara Markov, is the illegitimate daughter of the King of Markovia (a fictional country in Eastern Europe). She is the half-sister of famous Geo-Force, Brion Markov. She was born to an unidentified mother, who served the King as a maid at the time she became pregnant. Upon finding out about her pregnancy, the King fired his maid, in efforts to conceal his affair with the woman. She felt betrayed, having believed they really had a forbidden love. She threatened to expose their relationship if he did not pay her a substantial amount of money. He did so easily, on the agreement that she would leave Markovia and move to the United States. She agreed, though, without knowledge of the King, did not leave Markovia with the child. Instead, she abandoned Tara in a Markovian orphanage, and fled to the U.S. on her own. Tara grew up unadopted in the orphanage, where she had little opportunity at happiness and poor education. The orphanage owner, Orlva, who was cruel and greedy, sold the teenage Tara after a buyer approached her with a hefty offer. Unbeknownst to Orlva, the buyer was Dr. Helga Jace, who had discovered Tara's secret Markovian identity (one Tara herself did not know). Dr. Jace, the scientist responsible for giving Geo-Force his earthly powers, looked to further her science by attempting to experiment with Tara. The experiment went horrible wrong, although it was successful in embedding Tara with earth-based powers, the sudden mass of superhumanism, mixed with Tara discovering her identity, lead to an emotional explosion. Tara, losing control over her geokinesis, destroyed the facility by causing it to implode on itself. The destruction killed Dr. Jace, as well as many other facility workers.

After an intervention with her biological father, King Viktor, Tara becomes enraged in learning that she is unwanted, and considered "illegitimate". She attempts to kill the King, though is intercepted by her half-brother, Geo-Force. Tara escaped the ordeal and flees to America, in hopes of locating her mother. She discovers her mother is dead, and ends up homeless (having no resources or finances in New York City). She is recruited by Slade "Deathstroke" Wilson, who uses her teen angst and feelings of rejection to turn her into his personal mercenary. Under his authority, Tara, now nick-named "Terra", joins the Teen Titans using a guise in order to gain access to them and their information. Through pretending to be their friend, Tara acts as a spy for Slade, who uses her intel to eventually take down the Teen Titans. After betraying the Titans, she helps Deathstroke in tearing them apart. In this conflict, she is betrayed by Deathstroke, who leaves her for dead amidst a raging battle. Tara reportedly dies in this event, when the building falls in on her. Despite assumption that she is dead, a body is never retrieved from wreckage.

Personality and profile:
SHIELD (previously HYDRA), aka The Avengers, have a file on Terra where she is listed as "deceased (unconfirmed)" and also as "missing". The file lists Terra as a sociopathic teen with psychotic tendencies. It reports that she is unstable, and extremely destructive. Her file also lists her backstory, which includes that she is of Markovian descent, that she is the illegitimate daughter of the King, that she was abandoned to an orphanage, and that she is the super product of Dr. Helga Jace. Her height is listed at 5'0 foot tall, and her weight at a petite 90 pounds. She is extremely flexible and quite fit despite her small size.

Terra is a strange character, both in the animated series and in the comics. Although cute on the outside, she has a very dark personality. She is filled with hatred for the world, betrayal, and feelings of rejection. She is a hero-loathing oddity. She is just as awkward as she is weird and exceptionally random. Tara claimed to a psychiatrist that she is not a psychopath, since she has "a deep adoration for cats". She also claims her favorite food is chocolate. Terra is extremely difficult to gauge, as she has moments of extreme charm, and moments of eccentricity. I see Terra deviating from the American cultural norm, both in clothing and in social interactions. Although she dresses very provocatively, with no care for how much skin or boobs she shows, Terra is a virgin (though this is optional, not mandatory). She would possess an Eastern-European accent, but would be fluent in Markovian as well as English.

IDEA:
Terra is evidently not deceased, she was severely injured in the crashing of the Teen Titan building, but managed to escape. With Slade having betrayed her, and her having betrayed the Titans, she is now alone in this world, yet again (lonesomeness being something that she has suffered from for her entire life). She is unwanted by her family, and now, unwanted by her most trusted partner, Slade, and her friends, the Teen Titans. Because of this, Terra goes into hiding, knowing full well that she is on many hit-lists and that she would most likely be arrested and institutionalized for her craziness. In order to blend in, Terra disguises herself, hiding her accent by pretending to be American and assuming the identity of a student by getting accepted into dance to the most prestigious arts and performance school in North America, Julliard. Despite efforts to live a normal life, Terra is plagued with the desire for revenge.

There are a few scenarios that can pan out from here on out.
1) Someone tracks her down at Julliard (she is staying in a dormitory there, as she is studying classical dance and ballet).
2) She tracks Slade and attempts to kill him, an event that leads to the partial destruction of the downtown streets of New York City. Terra, who is uncontrollable when enraged, is faced with the Avengers, who show up for some city damage control, not knowing what / who they were up against. She is injured in the scene, when a piece of rock she is levitating is struck by one of Slade's mini missiles. This causes her earthy formation to explode, where a shard of sharp rock is launched into her right thigh. Her femoral artery is severed, and she begins to bleed to death. She can either collapse to the ground, or if she's on a bridge, she falls backwards and plummets into the water below.
3) She approaches your character to help her track Slade down and kill him.
4) Something else? Let's brain storm!



Blackfire (DC Comics)
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Real Name: Komand'r
Nick Name: Kom
Gender: Female
Species: Tamaranean
Relation: Older sister of Starfire (of Teen Titans)
Organization: N/A
Age: 27
Powers and abilities:
Being a Tamaranean, Blackfire's physiology is designed to constantly absorb ultraviolet radiation. The radiation is then converted to pure energy, allowing her to fly at supersonic speeds. This energy also gives her incredible superhuman strength and durability. After experiments at the hands of the Psions, Blackfire also gained the ability to convert her stored energy into powerful purple-colored blaster bolts (called starbolts). If concentrated, and with enough strength and energy, this starbolts can amount to vast explosion, destruction, and heat. Additionally, Tamaraneans don't require much to eat, drink, sleep or breathe.

BIO:
Komand'r was the firstborn child and eldest daughter of Tamaran's royal family. The first princess born in over one hundred years, she should have been courted and showered with honors. On the day she was born, the Citadel Empire attacked and destroyed the western Tamaranean city of Kysarr and killed three thousand citizens in her name. Though she was in no way at fault for what had happened, Komand'r was for all time inextricably linked with that terrible day. To make matters worse, Komand'r was crippled by a childhood illness that left her unable to absorb ultraviolet radiation to fly faster than light as most Tamaraneans did. Because of Komand'r's naturally grim disposition, a stark contrast to the royal family's generally contented outlook, the subjects of Tamaran hated her. As a result, though first in the line of succession, she was denied her birthright to be the next Princess of Tamaran to maintain the respect and prestige of the royal family. Her privileges, honors, and her royal style and dignity were transferred to her younger sister, Princess Koriand'r (who would later become known as Starfire). Inwardly, Komand'r's rage grew and her resentment turned to hatred for her planet, her people, and her family.

Komand'r swore vengeance and joined the Citadel, quickly rising through their ranks to become a warrior-maiden fighting against the forces of her own world and, ultimately, her own family. As a new-found Commander and reputable militant, she lead an army against her home. However, an invasion from an extraterrestrial species called Psions rendered Kom and her sister Kori (Koriand'r) captured. Under Psion imprisonment, the Tamaranean sisters were subjected to maniacal scientific experiments that lead to the development of their powers - the ability to convert ultraviolet radiation to physical energy, also known as "starbolts". Kom's troupe soon attacked the Psions in an attempt to rescue them. Kori was freed of her constraints and made the compassionate decision to also free her older sister, Komand'r. However, Kom remained cold and bitter, striking her down in order to restraint Kori until she could be properly executed under the Citadel's order. To save her own life, Koriand'r escaped by taking a ship to planet Earth. There, she became known as Starfire, a trusted member of the Teen Titans.

My Adaption:
In order to turn Blackfire from a supervillain to a superheroine, I have developed the following adaption.

After Kori's escape, Kom swiftly regrets her decision to strike her down, later realizing that Kori ultimately saved her life and still loved her. The Citadel, however, see this as unfinished business. They order Blackfire to send someone to search for Kori and kill her. Refusing the orders, she is exiled from the Citadel and nearly killed. With Tamaran now in chaos under Citadel rule, Komand'r uses her armed forces to turn against the Citadel. Although the Tamaranean army does defeat the Citadel, Blackfire cannot face her royal family, and cannot bear to live on war-torn Tamaran anymore. Ashamed of what she has done, Blackfire leaves to seek out her sister. She tracks down Kori to planet Earth, where she has integrated with humans. A vastly different culture and planet, Blackfire fears rejection and does not confront her sister. Instead, she attempts to integrate with human society, a close distance to Starfire and the Teen Titans in order to watch over her. For years, Blackfire secretly protects Starfire from danger without her even knowing.

Appearance:
Now integrated with human society, Blackfire has developed a rather alternative style. She has acquired a punk-gothic fashion sense, often made definitive by her scantily clad clothing. Although her hair is already bright red and her eyes naturally violet, she adorns several body piercings, including her lips, her ears, her tongue, and her belly button. In order to hide her naturally orange skin, she attempts to "whiten" her features using makeup and foundation. She has also formed an industrial rock band called Lithium. I will be using the music of Evanescence / Amy Lee as a singer-claim for Blackfire. Operating under a new alias, Blackfire adopts the identity of "Tamara Kalypso". She becomes more widely known in the music underworld simply as "Kalypso" or "Kaly".

She develops the superheroine name Blackfire (something that was inspired by her sister's own name) and becomes a skilled hacker and thief, spending her days infiltrating wealthy bank accounts and stealing money, intel, and items. She would be flagged by government officials, though her hacker username is impossible to track and cameras are never able to capture her identity. As Blackfire, she dresses in a all-black leathery body suit and corset with black gloves.





 
RE:

[ POST #10 ]
MARVEL OCs (OWN CHARACTERS)

BELOW are character (OC) bios accompanied by general background information that can be used towards a plot/idea.

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[ CLICK SPOILER LINK BELOW FOR BIOS ]
Zeltrona
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Real Name: Tazaria "Taz" Zeltrona
Gender: Female
Species: Zeltron
Relation: N/A
Organization: Tazmanian Militia
Age: Unknown
Powers and abilities:
Tazaria is an alien part of the Zeltron species. The species possesses two biological traits of note. The first is that they all produce potent pheromones which enhance their attractiveness and likeability. The second is that they have a telepathic ability that allows them to project emotions onto others, as well as allowing them to read and even feel the emotions of others (made stronger/more accurate with touch). Additionally, Tazaria herself has a rare ability among her race, something referred to as "psychometry". Psychometry is the ability to read information, emotions and events of a space, item, or person (living or deceased) by touch. Taz is also an exceptional space pilot, combatant, and weapons expert.

BIO:
(This character is inspired by Zeltrons from the Star Wars Universe)

Tazaria and her species' home planet, Zeltros, is destroyed by Thanos and his army in an attempt to collect the final Infinity Stone (The Soul Stone). Unfortunately for Thanos, the stone was in fact not on Zeltros as he had previously predicted, thus leaving the destruction of Zeltros a complete waste and tragedy. Although hundreds of millions of citizens were wiped from existence in its destruction, many Zeltrons still managed to flee the planet before it imploded. As Zeltros was a major space port planet, many Zeltrons live off-planet - meaning although the home world has been destroyed and many lives lost, there are still a prominent population of Zeltrons throughout the galaxy.

After its attack and destruction, Tazaria, a prestigious militant, funded the a team of some of the best soldiers and military assets in the galaxy. Although the species had lost their war, they had not yet lost the battle. So long as Thanos was alive and plundering, evil had not been stopped and this chaos was yet to be over. In an effort to stop him and simultaneous exact revenge (and justice), Tazaria forms the Tazmanian Militia to combat Thanos, and seeks out an honorable friend, Thor of Asgard. Upon hearing the devastating news, Thor seeks council with the Avengers. The team agrees to welcome the Militia to Earth, suspecting Thanos will soon target Earth in his search for the Soul Stone (as well as the fact that Vision has the Mind Stone, too). Tazaria, known on Earth as "Zeltrona", then travels to Earth in promise to use her powerful Militia to defend and protect the Human race.

Alternatively, if we want to cross-over Zeltrona with Guardians of the Galaxy, instead of consulting with Thor, Zeltrona consults with an old-time friend, Rocket Raccoon (or Gamora - I can make that work too). Perhaps she seeks him out to offer to also offer him aboard the Militia (only to find out his has his own group, the Guardians of the Galaxy). Through this meet-up, Zeltrona would meet Star-Lord.

Appearance:
Zeltrons are different from Humans, notable from their skin color which varies from pink to red, as well as their hair which varies from red to blue. Zeltrona has pink skin with navy blue hair. Additionally, she has icy blue eyes that are often described as "mesmerizing" for their cracked and galactic appearance. Zeltrona is also objectively attractive. She has a very voluptuous figure, even more so than Black Widow (busty, small waist, bigger behind, thick thighs, and fit arms).

IDEAS:
IN PROGRESS



Nephthys
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Real Name: Fukayna “Kay” Kira
Gender: Female
Species: Human
Relation: Descendent of Ancient Egypt
Organization: N/A
Age: 20-25
Powers and abilities:
Fukayna, or known as Nephthys, harbours the magical powers of the Ancient Egyptian Book of the Dead. Using an ancient relic (bracelet) only, she is able to control ancient magical powers that include, summoning the dead (spirits and physical bodies, too), using the spells of the book (healing, blessing, cursing), as well as other unidentified abilities.

BIO:
IN PROGRESS

Fukayna (fu-kay-na), also known as “Kay” or “K” for short, is a native Egyptian from Cairo. She is a descendent of Ancient Egyptian royalty however did not discover this until she dug into her family's history. After the death of her grandparents, she inherited all of their assets, which included a wide array of ancient artifacts and relics. One of these items was the Book of the Dead along with a historical gold cuff. Upon discovering the items in a sealed chest, the bracelet mysterious flung to her wrist and locked in place. From that moment forward, the cuff (and all of its magical properties) had bonded permanently to her. Kay was instantly sucked into a time warp, where she travelled back into ancient times. Although her stay in another world seemed to last years, in the real world, it only lasted several minutes. When she returned to reality, she would be a changed woman, now harbouring the abilities of ancient and mystical magic as well as the ability to read and understand the Book of the Dead.

Although Kay kept secretive of her new abilities and connection to her ancient past, over the years, word of this magical bracelet spread, now dubbing her “Nephthys”. Nephthys, a goddess of Ancient Egypt, was the protector of the dead. Kay was also raised as a Muslim, which is still prevalent although much of her philosophy has resorted back to the Ancient Egyptian religion.

Appearance:
When kay is using ancient magic, the color of the aura of her magic is normally a pink and purple hue. Her eyes change to similar colouring. There are some variations, however, as not all of her magic is the same. Additionally, Kay has a rather glamorous eclectic sense of style, drawing inspiration from her ancient roots, artisan taste and modern goth blend.

IDEAS:
She's a character I can incorporate into nearly any scenario.

Because she wields magic, there may be an interesting opening to pair her with Doctor Strange. I'd like to follow the timeline of the film (saw the premiere) as much as possible, as the Marvel Cinematic Universe has begun to string together all Marvel related storylines and realms (quite nicely). In a plot with the magical dimensions explored in Doctor Strange, the magic Fukayna bears would be a particular mystery to Kamar-Taj. There would be, among the vast library of magical knowledge, only a single book on the Ancient Egyptian world. The book would be vague, only mentioning the history of the magic, including the Book of the Dead (thought to no longer exist). It would state that the magic from the Book of the Dead died thousands of years ago alongside the ancient relic used to harbour it. I'd like for Doctor Strange to have read this and for his interest in the Book of the Dead to have piqued. When reports suggest it's existence, he tracks it down in a search for more magical knowledge.



Lucifher
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Real Name: Lucina “Lucifher” Vartanian
Gender: Female
Species: Human-Demon
Relation: Spawn of the Afterlife
Organization: N/A
Age: Unknown -
Powers and abilities:
Lucina was resurrected from the dead leaving her with newfound demonic abilities. Her powers are nearly limitless, and completely supernatural in essence. Lucina is capable of moving objects with her mind (like a poltergeist), creating mind-altering illusions, and seeing and communicating with the dead. Her most cunning tool is the ability to into the past, including seeing into someone's mind (their memories, their thoughts, their darkest fantasies and secrets, etc.) and reading the past memories of a room. As a result of this ability, she is capable of absorbing the knowledge of anyone's mind, leaving her to possesses incredible amounts of information (intelligence). She is also capable of inflicting mental and emotional horror as well as an immense amount of emotional-physical pain. All of her abilities, she refers to as, “haunting”.

BIO:
Lucina was born a normal human, and lived a seemingly normal life until she was killed by police at just 19 years old. On the night of her death, police received a frantic call from Lucina's mother. Her mother, wailing to police about her murderous daughter, claimed that her and her other children were being held hostage by her eldest daughter, Lucina. Deeply religious, she claimed Lucina was possessed by the devil himself and had violently murdered her father. Police rushed to the scene to secure the perimeters, but Lucina was psychotic and out of control. Failed attempts to negotiate with her lead police to break down the door up in arms. They found a horrific and bloody scene, the father having been evidently tortured and murdered. Lucina was covered in blood and verbally unresponsive, clutching on to a butcher knife as she paced the living room in distraught. Her mother lay crouched in the corner of the room, clutching on to her two younger children, Nazani (9 years old) and Azad (13 years old). When police approached the two children, Lucina snapped and dove for the officer. In a state of survival, the police officers opened fire, shooting over a dozen rounds into Lucina until she dropped dead.

Nearly 10 years following her death, her brother Azad (13 at the time, now 23) wrote a novel recounting the events titled “In The Wake of the Devil”. Still very religious, her mother refuses to speak of the traumatic event while her brother continues to advocate that she was possessed by an evil entity. Her younger sister, Nazani (9 at the time, now 19), however, has since become completely estranged with her family, wanting nothing to do with both her mother and her brother who continue to demonize Lucina's memory rather than move on with their lives. Out of the three, Nazani is the most traumatized, however has refused countless attempts by police at an interview. However, years of research has lead investigators to believe that there is more to this story than just a teenager-gone-mad (Lucina) and that something had triggered the event that no one is willing to talk about.

Lucina was dubbed “Lucifher” by her victims and detectives who have been investigating for her for years. The term Lucifer coins from the Fallen Angel Lucifer who later became known in Christianity as the devil himself. The twist on the spelling is as a result of her female gender “her”, as well as a tribute to her first name, Lucina. Ironically, Luciana means “light and moon”, a stark difference to the darkness she breeds around her. I have yet to decide when I want Lucina to resurrect (whether she would have resurrected from the dead the same year or in later years). Regardless, she will have not contacted any member of her family or past life, and they would otherwise not know of her existence. However, the police would be figuring it out, as reports of someone of strikingly similar features (as well of images for this basis) would be surfacing.

Appearance:
Lucina's resurrection has left her with various demonic deformities. Her eyes have a black sclera and her irises have been stripped of their blue color, leaving them grey with a ring of red around the pupil. Additionally, her once black hair has turned a grey in color. Her skin is freezing cold to the touch, and her complexion is colorless. Some other optional features: Sharp teeth, sharp claws and/or black hands (black limbs). To hide her apperance and as a theatrical performer, she wears gothic stage attire which covers her face. She will also wear more scantily clad gothic dresses (with a face veil), as well.

IDEAS:
IN PROGRESS

I'm thinking she ends up 'wanted' by police, either in connection with the previous murder of her father, or perhaps they even want to use her as a “medium” in their efforts to solve crime scenes and cold cases. They could perhaps think she is a mutant and want to have her "cured" with the Hope Serum, or even they don't truly believe she's demonic like all of these witnesses claim her to be. So they send someone to investigate these reports.

She's also the lead singer for a band called "Hellbent". I'm using the music of Pretty Reckless' album "Going To Hell" as a sound claim. Lucina/Lucifher would perform at underground rock clubs in and around New York.



Sirenia
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Real Name: Serena Galanis
Gender: Female
Organization: Mercenary and Spy
Age: 25-28 years old
Powers and abilities:
Absolute seduction, via touch, voice/ speaking, and especially singing. Serena is capable of controlling people (powers most often used on men) once they are under her spell. She has three forms, her human form (appears normal), her true form, and her aquatic form. She uses her human form to purposely hide her true self, in which she has black hair, white glowing eyes, and smokey blue skin. Her true form also transforms into an aquatic creature automatically in water, which comprises of a mermaid-esque fish tail, webbed fingers, fins and spikes over parts of her body. Additionally, Serenia has exceptional underwater eyesight, and is capable of breathing underwater for extensive periods of times (without the need to come up to the surface).

BIO:
Serena is dubbed “Sirenia” for sharing many characteristics to sirens from Greek mythology. She is Greek in ethnicity and also said to carry a dark curse that has been passed down from her mother. Although her file with SHIELD classifies her as an “enhanced” or “mutant”, she herself does not believe she is either. Her parents have preached that she is the product of the underworld, and not their true child. They believe she is the progeny of Hades, sent to the mortal world to collect the souls of the dead. Serena's parents also claim that she has a spiritual connection to the dead, and that she can communicate with those who has passed – an ability Serena denies and which there is very little evidence of. Due to her parents religious and mythological obsessions, Serena was shunned and disowned from her parents. They believed she was inherently evil, and saw her as a curse and burden. They abandoned her as a teenager and coincidentally later drowned in a tragic cruise ship accident.

Current Day:
Serena Galanis is a well-know and infamous mercenary and spy. She collects information and pawns it off to the highest bidder to turn an enormous profit. She has been labelled many titles from enemies, anything from a snake to a parasite, simply for her exorbitant ability to slither her way into any territory to collect valuable information. She is exceptionally talented in her trade and has mastered the art of disguise. This same technique also makes her great at tracking. Upon seducing her victim, she is able to easily manipulate them into either giving her the information she needs, or connecting her to the resources required to retrieve it. Victims normally awake from a daze once she is done, normally having little recollection of their time under her spell. Most have also reported feeling “sea sick” (nausea, dizziness, swaying) despite not being on a boat or near water.

IDEAS:
None thus far. This is a character that can be placed in many situations and story lines!



Liliya Romanova
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Name: Liliya Romanova
Nick Name: Lilly
Spy Name: Rusalka
Gender: Female
Relation: Sister of Black Widow/ Natasha Romanoff (born Natalia Romanova)
Accent: Russian
Organization: KGB, HYDRA and now KRAKEN
Age: 22
Powers and abilities:
Liliya, also known as agent Rusalka, is a Russian-born spy and assassin bred by an organization called KRAKEN (Hydra-based). She is trained by Madame B in a new program (similar to the Red Room Academy) called Operation Ursula. From this program, Liliya gained high skills in ballet, acrobatics, tactical intelligence, spyware, mixed martial arts, and hand-to-hand combat. She is also immersed in extensive weaponry knowledge, and is capable of using nearly every gun and explosive on the market. She is additionally trained to pilot a multitude of aircrafts, including but not limited to helicopters and planes. She operates under an alias “Rusalka” and is responsible for the deaths of many people (and the fall of many organizations).
BONUS/ OPTIONAL:
I can add the option to have her enhanced. This can be discussed.

BIO:

Shortly after Natalia Romanova's graduation (now Natasha Romanoff), the Red Room Academy was shut down by SHIELD and other leading oppositional organizations. Though, despite the devastating loss of the Soviet Union, and with political transformations of Russia, Madame B was determined to continue her work. Once the fall of the KBG was unavoidable, Hydra used its political tactics to spread further into Russia, and to propose Madame B, the head of the Black Widow program, an offer she couldn't refuse. The offer was a child, a little girl, no older than 5 or 6 years old.

“What am I to do with this pest?” She spat at the Hydra representative. “Train her like the others? I have no academy, I have no teachers. Red Room is nothing, now.” With bright green olive eyes, freckled cheeks, and magnificent red locks that were braided over her shoulder, Madame B gnarled at the child.

He stared at the Madame for a hard moment as the child's shoulders slouched inward in a tell-tale sign of insecurity. “I am surprised a woman of your intellectual superiority would fail to notice such a striking resemblance.”

Madame's mouth opened to retort back at the suited man, but her eyes fell to the youngling once again. Her breath caught in her throat as she came to such an unlikely conclusion. “Do you take me for a fool?” Her voice had diminished to a soft hiss. “This is no child of Natalia. That is impossible.”

“You're right, she is no daughter of Natalia.” He paused. “She's her sister... Liliya Romanova.” From that moment forward, Madame B's eyes widened, and Liliya's whole world changed.

With the KBG dissolved and Russia's Secret Service now under Hydra's wing, a new organization formed: KRAKEN, named after the legendary sea monster. From this newly formed Hydra organization, Kraken, a new spy program emerged: Operation Ursula. Named after the infamous Sea Witch and Disney villain from the children's classic, The Little Mermaid, Kraken viewed Liliya as their little innocent, redheaded Ariel. To them, the child was a naive mermaid and impressionable child who could be manipulated and brainwashed. And so, from the early age of 6 years old, Liliya was enrolled in the unforgiving Ursula program. From this program, meant to replicate the Red Room Academy, agent Rusalka was born.

Rusalka, named after the Russian water nymph creature, has been taught by Madame B and other dangerous professionals that her greatest asset was her ability to seduce light-willed and weak-minded men. Among Liliya's early years of mercenary missions, she became notorious for her ability to swoon and seduce men of all shapes, sizes, races, and ages. Smart, dumb, fat, skinny, it didn't matter. If they had a penis, she could use them, abuse them, fool them in every way imaginable. Russian gangsters labelled her “the siren of Russia”.

By the age of 18, she had already successfully assassinated several dozen people and was single-handedly responsible for the fall of many organizations.

OPTIONAL:
You have the choice of having Rusalka (Liliya) clear-skinned OR with a big tattoo on her back.
The tattoo she would adorn on her skin is this beautiful octopus. Aside from this, she would have no other tattoos. Her only piercings are her ears. Again, this tattoo is completely OPTIONAL.

PERSONALITY:
Liliya is extremely intelligent, and subsequently, very witty. She is very philosophical in her spoken language, and often uses metaphors to portray deeper meaning to her speech. This sort of dialogue is what has made her so mysterious and alluring to men. Liliya also has a defiant attitude which is reflected in many aspects of her being. For example, she disregards many social and societal norms because she loathes when people conform without sufficient reasoning. She tests these norms by pushing boundaries, such as getting really physically close to someone when she is talking to them, or doing something just to get a reaction out of them. Similarly, she is extremely psychologically manipulative and aware; she has enough education in human behaviour, psychology, medicine and biology to be a psychiatrist (had she had formal institutional schooling). This knowledge reflects directly in how she uses her body, her words, and her ideas to read people, brainwash them, and in many cases, even torture them. Although very young, her childhood consisted of intense training and schooling, and virtually no playtime. Despite her stunning beauty, Liliya is very much emotionally broken. Having been unfortunately nurtured by Madame B, a definite psychopath, Liliya has a difficulty feeling empathy and compassion for people. Her upbringing has severed her ability to form proper bonds, which has also lead to an enormous lack of trust with literally every single person she comes in contact with. She is a character who will need someone to essentially teach her how trust, be compassionate, and ultimately... how to love.

IDEA:

Liliya and Natalia have an age difference between of them of nearly 10 years. Because Natalia's parents are ambiguous in both the MCU and the comics (they are presumably killed in Stalingrad and Natalia is recruited as an orphan therein after in the comics), I'd like to have it that Nat was made to believe her parents were killed in a car accident when she was just a child. Nat's younger sister, Liliya, is said to have been killed in the same accident at 14 months old. However, once Nat abandons the KGB with the aid of Barton, she soon discovers (with the work of SHIELD) that her parents were actually murdered and that she was kidnapped and recruited into the KGB. She learns, through extensive research, that in fact her sister's death had been faked and that she was rumoured to have been also kidnapped.

In this roleplay, Nat would have been looking for her lost sister, Liliya, for several years (but to no avail). It isn't until an unrelated mission with SHIELD uncovered that a normally-masked Russian assailant is actually a redheaded female. A picture of her is captured and stored under the file name “RUSALKA” until further notice. With Rusalka becoming a growing problem, SHIELD dispatches an agent to capture or eliminate her. The agent fails in his mission, though does manage to draw blood from the infamous Rusalka spy. While imputing the blood sample in the SHIELD database, and unsuspecting MATCH is discovered. Rusalka's DNA tests positive to SHIELD's very own, Natasha Romanoff. With a dead-set match, SHIELD call in Nat to deliver the news. The good news, they found her sister. The bad news, she's a dangerous spy, bearing strikingly similar tactics, skills, and techniques used by Russians from the Black Widow program. SHIELD, concerned that the Red Room Academy has resurrected in another form elsewhere in Russia, informs Natasha that, despite being her sister, Rusalka was on SHIELD's Most Wanted list. Nat, overwhelmed by this information, secretly vows to save her sister from Russian intelligence, regardless of orders from SHIELD.

Although forbidden to stay out of the investigation, as it is a conflict of interest, Nat hacks into SHIELD and retrieves all of their information on RUSALKA in order to investigate herself. Rusalka, now off the grid since the last confrontation with a SHIELD agent, has been MIA for months. With a seemingly dead trail, Natasha travels to Russia to get more information. Within a couple of weeks (through using her skills to gain intel from the Russian mob), she soon discovers that Rusalka is an agent for an underground Intelligence service known as KRAKEN. She shortly realizes that Kraken is revival of the KGB's Red Room and also running under Hydra's wing.

Where the roleplay will take place:
It will take place after Natasha travels to Russian and discovers Kraken and it's Hydra-based program that is eerily similar to Red Room. Depending on who you'd like to pair Liliya against, this story can take different routes.

1) Natasha could enlist in the help of an Avenger/ friend to help her track down her sister. Her sister can be hiding in either a) Russia, b) another Eastern-European country or c) the United States.

2) Rusalka could be rescued from a dangerous situation. For example, she is on a mission in another country, though this mission becomes compromised either by an enemy organization or through a natural disaster. Liliya nearly dies but is saved by your character (your character could be at the scene for any number of reasons: a) Nat sent him there to find Rusalka b) SHIELD sent him there to stop this organization c) other ). OPTIONAL: In this event, Rusalka could be seriously injured (unconscious) and is flown to SHIELD head quarters in New York for further treatment (and protection).

3) Rusalka could be ordered to KILL the Black Widow (Natasha Romanoff) for betraying the Red Room program as well as for treason against Russia (formerly Soviet Union). Rusalka would then travel to the United States to hunt down Nat. In this situation, Nat could be out-of-country looking for Liliya, in which case Rusalka would run into another Avenger in her chase. OR Nat could have returned from Russia without finding her sister, and this is when Rusalka would attempt to assassinate former agent Black Widow.

4) Rusalka could be ordered to kill an Avenger and/or your character. This could interesting.

5) OTHER – there are so many other characters we can pair her against!



Proxy SS (PSS)
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Real Name: Jadzia Gajos
True Polish Pronunciation: Yah-jah
Current American Pronunciation: Jahd-zee-ah
Gender: Female
Accent: Polish accent when speaking English
Organization: HYDRA
Age: Over 85 years old (appears in her 20s)
Powers and abilities:
Jadzia is an enhanced bionic human with an impeccable immune system and an extraordinary healing factor. Jadzia has became notorious for her two cyborg legs, which possess immense strength, speed, and agility. She is an expert in mixed martial arts and a lethal combatant; knowledgeable in many guns and weapons.
Examples of her bionic abilities:
- She can obliterate someone's skull with just one kick (similarly, a kick to the chest would instantly kill her enemy).
- She can jump off the roof of a skyscraper and land on her two feet without any injury to herself (the ground takes a hit).
- She can run up to 60 miles her hour (100kmph).

BIO:
Jadzia Gajos is a Polish native who was born sometime before the Second World War. Originally of Jewish faith, she was recruited as a teen by the Nazi Regime and was deported to the Auschwitz concentration camp. There she fell victim to the many maniacal experiments of Josef Mengele, intended to achieve their Final Solution. Mengele, dubbed the "Angel of Death", subjected Jadzia to brutal torture and radiation. Despite his efforts, Jadzia was incredibly resilient to all of his experiments. Josef became obsessed with Jadzia, convinced that the key to the Nazi mission for the ultimate Super Soldier lay within this young woman's genetics. Jadzia was enrolled into a Nazi scientific program, where she spent the next year undergoing intense biological and physical testing. After a breach in security left the lab vulnerable, Jadzia took the opportunity to outwit the guards in an attempt at escaping. She ran frantically onto the tracks of Auschwitz, with gunfire licking at her feet as she moved further away from the camp. Unfortunately, there were too many Nazi soldiers and she ended up outnumbered. Realizing she could not escape this hell, rather than being taken back as a guinea pig, Jadzia decided to take her life. Before the men could grab her, she threw herself in front of Auschwitz's on-coming train, where she was instantly struck and blacked out. Although Jadzia's lower half was chewed between the tracks and the iron wheels of the train, she miraculously survived the suicide. The accident left her amputated from upper thigh and down; rendering her completely legless and unable to walk. Having barely survived, Jadzia was left paralyzed and comatose. Despite her now useless and mangled body, Josef's obsession only grew. Rather than believing her genes create a Super Soldier, he now believed she WAS a Super Soldier.

Determined to turn his efforts into success, Mengele fled Auschwitz before its liberation, taking with him all of his work and the comatose Jadzia to an off-site base in Soviet Russia. With the help and funding of HYDRA, Josef continued his work with Jadzia, who was renamed Proxy SS (Agent Schutzstaffel). There Josef worked for HYDRA developing a line of cybernetic prosthetics that would eventually be implanted onto Proxy SS as leg replacements. Unfortunately, the project stalled, as Jadzia, against popular belief, hadn't awoken from her coma. She was eventually pronounced brain dead in late 1945 and frozen until further notice. The project turned from Jadzia to Sergeant James Barnes, who had been found unconscious and armless. The research previous reserved for Jadzia was turned over to Barnes, who became the new leading obsession and Super Soldier possibility. James Barnes' experiments were successful, and he was implanted with his infamous cybernetic arm. He was brainwashed through electric shock therapy and used as HYDRA's personal assassin.

Current Day:
It wasn't until decades later, where many scientific and technological advances occurred, was the Proxy SS program revisited. There, under the newest wave of HYDRA, Jadzia was defrosted and revived from her coma. Under HYDRA, she received two cybernetic prosthetic legs and was trained to be an assassin and a weapon. She too, like Barnes, was mentally controlled by the HYDRA organization through the use of ECT (electroconclusive therapy). For several years, the ECT proved effective in leading Jadzia into a life of ruthless mercenary work. With two nearly indestructible bionic legs, Proxy SS was a force to be reckoned with. Unfortunately for HYDRA, Proxy SS became resistant to the treatment, and began to rebel against their efforts to control her. In a means to lock Jadzia back down to HYDRA's philosophy, the organization tortured Jadzia, even tattooing her neck, as a symbol of ownership. The intricate tribal tattoos served as a figurative collar; a constant reminder that Jadzia was not a human being, but a robot and a machine - Property of HYDRA. The organization used the tattoo and her piercings as a way to degrade her, and to punish her into conforming with the HYDRA values. In a last ditch effort to take over her mind, HYDRA implanted a device that connected to both her spine and brain. It was used to brainwash her further, as well as kept as a fail-safe (killswitch) if ever she were to become uncontrollable.

IDEA:

1 a) After Bucky (Winter Soldier) saves Steve (Captain America), he disappears off the face of the earth and never returns to HYDRA. I'd imagine this would be a major security risk to HYDRA, and that if HYDRA could not use him anymore, they would need to discard him. And what better person to send then their very own, Proxy SS? When it's a notoriously ferocious cyber killing machine you need to kill, it's a notoriously ferocious cyber killing machine you need to dispatch. In this roleplay, Bucky would meet his cybernetic match in battle. Jadzia (Proxy SS) would be given her next mission: assassinate Bucky Barnes > terminate the Winter Soldier. Despite this storyline vastly revolving in and around Bucky/ HYDRA - Jadzia does not necessarily have to be paired up with Bucky. During this mission she can run in to a host of other people/ superheroes.

1 b) Similarly, rather than Proxy SS being dispatched to kill Bucky, she is sent out to kill someone else. For example, she could be missioned to stop/ destroy the Avengers. Or some other organization. Etc.

2) Essentially idea 1 but with the roles reversed. Jadzia escapes HYDRA during the fall of SHIELD and the whole ordeal of Captain America: Winter Soldier. Over the last few months, since her disappearance, HYDRA has dispatched another agent(s) to terminate Proxy SS, who is now considered rogue and a traitor. During her escape and while she's on the run, she could meet whoever (though keep in mind she is being hunted).

3) Something relating to her attending a ball or gala of some sort. I'm thinking she is free from HYDRA (still being hunted, but not working for them anymore), and she would have no resources, and no friends or family to turn to. She would essentially be lost to this new, very different, modern world in New York City (or other major city) and would be struggling to survive. She could possibly work privately now as a spy, using her intelligence and training to gain information for her clients.

4) Other idea - I'm open!



Black Dahlia
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Name: Dahlia Xun Li
Origin: Chinese-American
Age: 18-25
Organization: N/A
Powers/ Abilities: Dahlia is a mutant (or “enhanced”) that carries the X-gene capable of allowing her to manipulate and control glass materials. It is unclear why the X-gene has manifested itself specifically to glass (rather than any other subject), though it is widely assumed that Dahlia has not unlocked her full potential; and thus, there is suspicion that she may also be able to control other man-made substances. Dahlia is able to move and dislodge glass, similar to how a telekinetic would any object, though at a much more fierce and accelerated pace. She can break it apart and similar, put it back together with little to no imperfections. However, Dahlia is unable to control her abilities when angered; particularly when her heart rate begins to exceed 150 beats per minute.

BIO:
Dahlia is of both Chinese and American descent. Her father immigrated to the United States from China where he met Dahlia's mother, a Caucasian woman from Boston, Massachusetts. Dahlia's mutation was suspected even as a baby. As a child, when Dahlia became frustrated, upset, or injured, strange events would unfold. All mysterious incidents, such as windows, vases, cups, televisions, and etc. cracking or shattering, shared one common denominator; they are all made with glass. At the beginning, her parents could not make logical sense of the events, and by the time Dahlia turned 10 years old, her mother was convinced that she, or the house, was possessed by an evil spirit. When proof of the x-factor mutation hit media spotlight, Dahlia's connection with glass became all too clear. She wasn't demonic, she was a mutant. Dahlia's parents, both scientists, agreed to stop at nothing to find a cure for their daughter. Her father, a geneticist, and her mother, a cytologist, began pouring their life savings into research behind trumping the X-Gene. They helped fund the project behind the Hope Serum, lead by a geneticist and mutual friend, Dr. Kavita Rao.

Nevertheless, Dahlia remained under constant supervision despite her parents' undying support. However, Dahlia's mother became pregnant, and just before entering full term, there was a domestic altercation between Dahlia's mother and father. Dahlia became frightened at her parent's incessant yelling and subsequently, became uncontrollable. She let out a scream that shattered all the windows in the house like an explosion. Rather than the glass just falling to the floor, it formed into a barrier surrounding her before jutting forward towards her parents. Although her father was critically injured, Dahlia's outburst left her mother and unborn sibling dead. Practically shredded by the wave of broken glass, the bloody scene was a horrific sight. By the time Dr. Rao developed the cure, it was already too late. Two innocents were dead, and Dahlia was out of sight, and out of mind.

Post Incident: Dahlia's father, Dr. Xun Li, required a 2 month induced coma to heal from his wounds, and by the time he awoke, his daughter was missing. Dahlia was taken into custody by social workers and government officials while he was being treated, as she had no other known family to take her in. While under the care of the government, Dhalia was kidnapped by a trusted caretaker, who knew of her mutation and wished to exploit it. She was sold illegally to an underground black market group who sought to use her powers to their advantage. Little did they know, that Dahlia was a destructive, lethal force to be reckoned with. Although the troupe tried to train her enough to help them commit high-end robberies, it ended with everyone, except Dahlia, dead. She was found on the streets by another mutant, who referred her to Xavier Institute for Higher Learning, previously the School of Gifted Youngsters, where Professor X and his team flew to Boston to transport her to the X-Mansion in New York. There she learned to better control her powers, though, still struggled to maintain stability when angered. In her early teens, Dahlia became frustrated with her lack of recent progress. After an incident left the whole house in glass-shattered shambles, Dahlia ran away and was recruited by a band of ex-Xavier mutants who had also left the facility due to poor progress and connection. Since the age of 15, Dahlia has been off the X-Men's radar, even though they have attempted to bring her back.

Dahlia is a modern-day low-level criminal who uses her abilities to commit crimes such as basic theft, car theft, house and business burglary, and most recently, major bank robberies. She wears a heart rate monitor watch on her wrist at all times. When she is aggravated, upset, or afraid, she uses the watch to regulate her response. Although indicative of her distress, the watch cannot accurately predict her responses to different physical stressors. Similarly, Dahlia avoids any sort of excessive physical activity. Although it does not trigger a loss of control, it does make it easier for her to lose control of her abilities if she were to be met with any sort of high emotional crisis. For example, having a heart rate of over 150 alone does not cause her powers to explode. Rather, an accelerated heart rate combined with emotional stress (and even physical pain) would.

OPTIONAL Current Day: Over the past few months, after the failed attempts at retrieving the Winter Soldier, HYDRA searches for a new soldier; a new weapon. They discover Dahlia (who they then dub "Black Dahlia") and and convince her that they can cure her of her uncontrollable powers with a special suit. Desperate for solutions, she agrees to joining their organization. They instantly begin to test her, torture her, and control her mind to turn Dahlia into the weapon of mass destruction they've always wanted. They place Black Dahlia in a technologically engineered suit that is internally connected to her heart, her muscles, her spinal cord, and especially, her brain. The suit allows them to take complete control of her body and mind, in which HYDRA uses her as a puppet of mass destruction.

IDEAS:
There are many directions we can go in for her character and storyline. It will heavily depend on who she is paired with.

1) I'm thinking HYDRA are after something, and essentially drop her off in the middle of central downtown New York City (or another major city where she is surrounded by glass buildings and skyscrapers) where she is instructed to do something terrible or face the consequences. The suit is actually a sort of body-wide shock collar that sends waves of electricity to her heart. It is excruciatingly painful, and forces her heart to begin pumping rapidly. It is also embedded in her spinal cord, where it is used to control her mind, movements, and actions (to a certain degree - I'm thinking Dahlia will have a strong mind). During this ordeal, Dahlia unleashes a wrath unlike anything she has ever unleashed: she shatters the glass of dozens of buildings, cars, electronics, etc. and collects them into a tornado-like spiral around her. Completely out of control, both figuratively and literally, Dahlia threatens the safety of the entire public of the central city.

I'd imagine several groups of people would intervene. One possibility are the Avengers (either Tony or Steve's side). Another could be secret HYDRA members, or even the X-Men. There are so many ways we can deal with the crisis. Essentially, she is about to kill alot of people (and perhaps has already killed a lot of people) and needs to be stopped.

2) Black Dahlia is sent by HYDRA to retrieve the Winter Soldier (Bucky), from the Black Panther's secret safe-haven facility (end of Civil War film). Bucky can either be a) still frozen or b) unfrozen and under rehabilitation for his missing are and botched mind. We can either have him still arm-less (we can discuss how he gets his arm back – for example, if she does kidnap Bucky, perhaps HYDRA would have a new arm ready to install), OR we could have him with a new/repaired bionic arm.

For this second idea, Black Dahlia would be an unstoppable force and would indeed come in face-to-face contact with your character (any of the Canons). Either she breaks Bucky out of his frozen/comatose chamber or he's already out and she has to fight to get to him. Either way, I mentioned that Dahlia will have a strong mind, so she will try to break through to whoever she is fighting despite being controlled by HYDRA. I can imagine she would slip in key words like “Stop me” or “Help” or even “Run”. This is all up for discussion/debate, of course. She can be paired with Bucky, Steve, or really anyone part of the Avengers who would be interested in protecting Bucky or the facility.

3) Black Dahlia is sent to terrorize the Avengers facility (now run by Stark) or the Avengers some way or another. She would initiate an attack of the facility or on Stark and/or Vision wherever they may be and engage in battle with them. Although I'm not interested in Tony Stark, I would be interested in pairing Black Dahlia with The Vision.

4) Other idea – I'm open!



Zahirya
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Name: Zahirya Dren
Gender: Female
Species: Alien/ Not Human
Organization: N/A
Age: Unknown
Powers and abilities:
Zahirya is an alien female who's abilities are all based on her species. Zahirya has all five of her senses exceptionally enhanced. She has the vision of a hawk, the smell of a wolf, and the hearing of a bat (including echolocation). She has nearly double the amount of taste buds as the average human, making her ultra sensitive to foods. She can also use her enhanced sense of taste and smell to identify proteins, minerals, and other materials. Similarly, Zahirya is capable of smelling pheromones on people, as well as other undetectable human scents and chemicals that allow her to interpret a person's feelings, intentions, and moods. Due to the unique design of her wings, legs, hands, and feet, she is an extraordinary climber, leaper, and glider. Her legs allow for increased agility and speed when in combat. Her heightened senses allow for incredible detail in her surroundings, giving her prime instinctively combatant abilities (she knows who's around her at all times and can sense people and animals from a mile away). Lastly, Zahirya possess superhuman intelligence.

* Photos of her body - see below *

BIO:

Zahirya has very little recollection of her origins. She suffers from severe amnesia, a condition believed to have been caused by a mixture of electric shock therapy as well as physical head trauma and mental trauma. The only thing she knows for certain is that she is not human. She is an extraterrestrial who does not possess human DNA (although the DNA is similar). How she got to Earth is unknown.

She was rescued by Black Panther (or a crew run by him) from an awful organization (can be HYDRA or other) who used torture and scientific experimentation to exploit her genetics and abilities. When rescued, Zahirya was in terrible condition. Her muscle tissue had deteriorated from the abuse and she had suffered such bad radiation at the hands of the facility, that the toxins of the experiments left her body hairless, and her head bald. Luckily upon her rescue, she was intensively rehabilitated (at T'Challa's facility we see at the end of Civil War – same one Bucky is being held) and her body began to quickly heal. Her muscles regenerated and her hair even grew back. The experiments left her badly scarred; her back, spine, forearms, and hands having been subjected to countless repetitive injections. Despite the trauma she has face, she still remains optimistic and uses her experiences and superior intelligence to remain wise, noble, and loyal.

Physical Appearance:
Although Zahirya is a unique original character, I did use Dren from the film Splice as inspiration and as a physical model for Zahirya's body. The photos below are from the film plus some color manipulation. You'll have to use your imagination to combine the skin patterns of Zahirya, her face, and now, the body of the character Dren from the movie. Zahirya will have the same collapsible wings, as well as the same tail, hand, legs and feet of the character Dren.

Wings - Full Body (Naked)

IDEA:

1) The roleplay would ideally take place post-therapy, after she's completely recovered and is released and given clearance by the medical team to live life freely. Since she was rehabilitated and treated by Black Panther's team and at his facility, she would perhaps be living there where she could come in contact with Steve, Bucky, or other Canons (since they are linked and involved with Black Panther now, due to his kind services for Bucky).

2) Once being rehabilitated and treated by Black Panther's team and at his facility, she is transferred to the Avengers facility as part of an agreement between T'Challa and Stark. She would perhaps be transferred to help her reintegrate into mainstream society. She would be very naive of the human world - and although an exceptionally fast learner, would be fairly lost in this foreign society. For this idea, I feel she would be best paired with The Vision, since he too is sort of an alien-like presence himself who is also trying to create a new identity for himself.

3) I'll also give an option to revolve the roleplay on her RESCUE. So, in this roleplay, your character would be involved in her discovery and/or rescue from whatever organization was torturing her. In this situation, she would have hair (would not have lost it) but would still be in physically deplorable shape due to the radiation and other factors of her enslavement.

4) BONUS: I'm currently craving to have her attend some sort of high-status, formal gala or event of some sort. She would wear a soft pastel colored dress that is loose/flowy enough for her to walk in (with her alien leg physique) but still sexy enough to show some skin (with open back and sides concept). We can throw this in with either of the 1-3 ideas above. Or add this in to another idea.

We could add in, also, that she is being hunted (for whatever reason). Which could add some drama/adventure to the play. Whatever the idea, I'm very open to it. Zahirya is a sort of blank slate and can fit into nearly any plot and with any pairing.

5) Since she is an alien, we could easily tie her in to the Guardians of the Galaxy universe.

6) Other idea – I'm open!



Naiades
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Mutant Name: Naiades
Real Name: Naida Ezerins
Gender: Female
Species: Human Mutant
Organization: N/A
Age: 19-23 years old
Powers and abilities:
Naida is a mutant who has the ability to create, control, and manipulate water (H2O) - including anything that contains H2O. She can also turn her body into pure water. The limit to this ability is still unknown. Naida can control even the smallest drop of water up to a huge amount, like lifting the contents of a lake right out of its crater. Because Naida can also turn herself into water, she does not need water to be present for her to utilize her abilities. This makes her potentially dangerous, especially if she decides to use her water form to drown an opponent.

BIO:

Naida was born in Latvia to a Russian mother and a Latvian father. Her mother named her Naida, after the Greek word Naiad, which means “water nymph”, since she went into labour with Naida while on the boat/ out to seas. She grew up in Latvia where she became fluent in both Russian and Latvian, as well as learned English in school as a third-language. Naida immigrated to the United States after her mutation came to fruition when she was a young teen. Her mother mother sent her to America so that she could study and train at Xavier's Mansion/ School for Gifted Youngsters. However, shortly after she dropped out of Xavier's school and ran away because she didn't get along with other students. By the time Professor X and the X-Men could find her, she had already been lost to a bad organization lead by a dangerous mutant (a powerful mutant and member of the Hellfire Club). Under this man's manipulation and rule, Naida was appointed her mutant name, Naiades.

From then on, Naida is usually referred to as her mutant name Naiades. Her two names mean and represent "water nymphs" from Greek mythology and folklore. Naida is very picky how people pronounce her two names. Because the names are of Greek origin, many people butcher the pronunciations. She is very particular with it, and if someone pronounces her names wrong (which happens all the time), she is quick to point it out. For example, most people pronounce her name as [Nai-dah], when really, in Russian, it is pronounced [Na-ee-dah]. Similarly, most people think her mutant name Naiades is pronounced [Nay-ads] when in actuality it's pronounced [Nay-ah-deez] (like the Greek name Hades). The two links provided offer recordings of the pronunciations in case you wanted to hear them.

Although she has done many bad things, including torture people for information, at heart, she is just a lost soul who got in with a bad group at a young age. Years later, she is looking to go straight but doesn't know how to escape her mentor.

Additional Information:
- Because Naida is a Latvian immigrant, she will have a Latvian accent.
Because she learned English in school early on, her accent is very slight. You can find two examples of Latvian females and their accents in these links: Link 1 - Link 2
- Naida is a gifted dancer, and her favorite pastime (and a way she deals with stress) is dancing naked in her water form.
- Naida is a peculiar character. She is non-conforming when it comes to society's standards of decency so she is often seen as inappropriate. For example, she dances in the nude. And she doesn't care if people walk in on her or not. She doesn't go out of her way to cover up. So, if she's showering, she'll just walk to her room naked without a towel if she wants to - not really regarding whoever else lives in the house. The degree to her inappropriateness though is up for discussion.
- She's also a bit hard to get along with at times because she is very set in her ways, very independent, and can often be a hot-head. Did I mention she swears? A lot. (can be toned down if requested)

IDEAS:
1) I currently have a starter already fleshed out for her revolving around the aftermath of Sokovia and all of its wreckage. We don't have to use that exact idea, though, I can adapt my starter to fit different scenarios and pairings. The idea is essentially that her and the organization she works for scope out the wreckage of Sokovia in order to find something in particular that they are looking for. The mysterious group raises suspicion in the outskirts of Sokovia (where people have retreated to since the inner city was destroyed), and many members of the Avengers (past and/or current) are alerted to their activity.

2) Naiades is sent to steal something very valuable (either an object, relic, or intel/ information). She is chosen for the mission because she can use her water form to get slip through small cracks and get into places undetected. For whatever reason, she runs into your character. The facility she breaks in to can either be the Avengers facility (Stark and Vision) or even Black Panther's facility where Bucky is recovering. I will also entertain the idea of her breaking into another, unrelated place, where she will also come into contact with your character (who would be try to stop her).

3) Any of the Avengers members (YC and others) are sent on a mission to find Naiades. For what reason, I haven't really thought out yet. We can flesh out the details together.

4) Other idea – I'm open!



Verena Schmidt
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Name: Verena Schmidt
Nick Name: V (Vee)
Relation: Johann Schmidt (father), Sinthea Schmidt (twin sister)
Origin: Nazi Germany
Age: Unknown
Organization: SHIELD / HYDRA
Powers/ Abilities: Verena is an enhanced human. She developed her abilities as a child after being repeatedly exposed to the Tesseract at the hands of her father, Red Skull. Throughout the experiments, Verena developed heightened senses and an immunity to most illnesses. She is also capable of regenerating at superhuman levels (slow aging). Despite this, Johann was unable to unleash/unlock her true power - the ability to absorb, manipulate, control, and use electricity.

BIO:
Verena was born to Johann Schmidt, although no one except for herself and a few other HYDRA informants. She was tested on as a child when her father noticed she had a particularly strong resilience to pain. With the Tesseract in his possession, he began experimenting on his daughter in attempts to bond the Tesseract to her body and mind. Although Verena was born during the Second World War, she has little to no recollection of most of her life. She does not remember her past, except for the last few years. She awoke from a coma in a HYDRA-run hospital facility, where Alexander Pierce took her under his wing and tried to fill in the blanks/ information Verena was missing. He fed her lies, and glorified the HYDRA values and goals. He manipulated her into believing in the HYDRA ideology, and became Pierce's personal spy among SHIELD. Disguised as a non-HYDRA/ non-corrupt SHIELD agent, she has been known to hack and retrieve information about agents and the organization for HYDRA. Despite this, Verena grew suspicious of his lies, and began to secretly try to piece together her past while also giving HYDRA what they want (essentially two-timing). During her self-investigation, she discovers that she is the bastard child of Red Skull, and that she had a twin sister named Sinthea who died.

Verena can be paired with the Winter Soldier (Bucky). Pierce, knowing Verena was electrically-sensitive, kept his facility containing and experimenting on Bucky, separate. The reason for this was simple: in order to control the Winter Soldier, Pierce must subject Bucky to electric-shock therapy to keep his memories suppressed and his mind controlled (Verena knows about the Winter Soldier, but did not know his true identity or that he was being shocked). When Verena discovers the facility holding Barnes, she immediately senses the electric-shock therapy to which she could not only feel Bucky's pain, but could hear him screaming. The feeling causes her to become enraged, and for the first time in her life, her powers become triggered and she unleashes the wrath of her abilities.



Grand Duchess Anastasia
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Name: Anastasia Nikolaevna Romanova
Nick Name: Anya
Title: The Grand Duchess Anastasia Nikolaevna of Russia
Origin: Imperial Russia
Age: 116 years old (appears to be 17-18 years old)
Organization: N/A
Powers/ Abilities: Anastasia is a human mutant, though the extent of her abilities are unknown. Anya appears to have the ability to manipulate, create, and control oxygen in the air. Through this ability, she is highly capable of killing people through oxygen deprivation. Similarly, those who are around her have reported “breathing better” and feeling more alive, and healthy, as the oxygen around her is pure, and free of pollutants. Additionally, Anya is capable of turning herself into air; a form that initially appears life a foggy, smoke-like silhouette – but which disintegrates into air (invisible). This can be used to mist herself away from situations, making her difficult to harm. Anastasia stopped aging when her powers catalyzed in 1918, making her appear to be only 17-18 years old. She also has heightened healing ability, though it pales in comparison to mutants such as Wolverine and Sabretooth.

IDEA/ BIO:
Anastasia Nikolaevna Romanova was born to the last sovereign of Imperial Russia, Tsar Nicholas II. She was the youngest of his 3 daughters, and the elder to his youngest child, his son. During the Russian Revolution in 1917, the Tsarist autocracy was dismantled which led to the eventual rise of the Soviet Union. As the autocracy was overthrown by socialists, Anastasia and her family were plunged into civil war – requiring the immediate evacuation of their royal home. The imperial family was initially under the impression that they were being protected by Bolshevik guards, though on July 18th, 1918, Yurovsky and his men (the guards) entered the room holding the family, and shot them all to death in a gruesome open-fire.

Anastasia escaped death when her mutant powers were catalyzed during the event. Little did the Bolshevik men know, the Romanovs had hidden their diamonds and jewels in the corsets of their daughters. The corset initially saved Anastasia's life, acting as a bullet-proof vest. Her siblings and parents, unfortunately, were left to lie in their blood in a smoke-filled room. The horrific sight and emotionally-intense trauma sent her X-Gene into overdrive, unleashing a wrath within her. Anastasia sucked the life out of the guards, suffocating them and causing their organs and eyeballs to explode. Yurovsky, horrified, attempted to shoot her again, but Anastasia evaporated into thin air – never to be seen again.

In “Yurovsky's Note” to his superiors, he reports that all of the imperial family have been successfully killed and discarded. Anastasia's body had never been found, despite reports that she and her family had all been massacred and disposed of. Anastasia was the sole survivor.

IDEAS:

I would like to incorporate that Anastasia is Natasha's (Black Window) ancestor. Although there is no correlation of this in the comics or MCU, I think the fact that they share the same last name and the fact that Natasha is also Russian can add a unique dynamic to the story.

Natasha Romanov, in an effort to learn more about herself and her past, tracks her lineage in Russia. She discovers that she is the predecessor of the royal Russian family. Through this research, she also realizes that the body of her ancestor, the Duchess Anastasia, was never recovered despite reports that she was dead. With exceptional digging and through piecing together unsolved SHIELD files, she suspects that Anastasia was actually an enhanced human that she escaped the Tsarist attacks (I'm thinking she discovers a lost/secret journal entry of Yurovsky who survived the incident and wrote about how Anastasia was “superhuman” and that she “disappeared into thin air”.

1) I'm thinking Natasha finds reports of an enhanced human with similar abilities throughout history and becomes convinced that Anastasia is still alive. She goes on the hunt for Anastasia, perhaps enlisting the help of her friends and fellow past Avengers to locate her missing ancestor.

2) Anastasia randomly reappears one day. She would have essentially been lost in time after she disappeared in 1917. She finally returns in body and flesh, literally poofing/ appearing somewhere. She would be completely clueless of all the new technology, considering she has been away for 100 years.

3) Other idea – I'm open!





 
RE:

[ POST #11 ]
STAR WARS:
Universe Unleashed


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The Force Awakens:

Thirty years after the defeat of the Galactic Empire, the galaxy faces a new threat from the evil Kylo Ren (Adam Driver) and the First Order. When a defector named Finn crash-lands on a desert planet, he meets Rey (Daisy Ridley), a tough scavenger whose droid contains a top-secret map. Together, the young duo joins forces with Han Solo (Harrison Ford) to make sure the Resistance receives the intelligence concerning the whereabouts of Luke Skywalker (Mark Hamill), the last of the Jedi Knights.



KYLO REN X REY
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I'm particularly interested in exploring a romance and partnership between Kylo Ren and Rey. I can see a romance developing between the two simply because of the fact that they need each other. Rey is lonely, and find companionship in Ren, whereas Ren NEEDS compassion, something he may be able to find through companionship with Rey.

For this idea, Rey would defeat Kylo Ren like in the lightsaber battle at the end of The Force Awakens. After throwing him to the ground and slashing his face, the Starkiller Base planet begins to self-destruct and the floor beneath them begins to split, literally separating the two of them. However, as the floor begins to shift, Rey has is presented with two options, stay on her side where Finn is awaiting not far behind her, or attempt to jump to Kylo Ren's side.

Rumours that they may be cousins aside, I never put too much thought into them as a pairing until I watched some fan-made videos on YouTube romanticizing their connection. There is a particular fan-made youtube video that compares Kylo Ren and Rey to Anakin and Padme. I thought it was really well done and it's actually the video that got be hooked on the idea of Kylo and Rey! Check it out:

"Don't Be Afraid, I Feel It Too"
[video=youtube]https://www.youtube.com/watch?v=LQBhiaXbY_Q[/video]​

HONORABLE MENTIONS:

"You Have Compassion For Her"
Kylo Ren and Rey - You Have Compassion For Her

"Medicine"
Reylo - Medicine


* * * SIDE NOTE * * *
1) I am also willing to pair Kylo Ren with ANY of my OCs (Original Characters) - SEE BELOW!


2) Willing to explore a pairing between HAN SOLO and REY,
as well as LUKE SKYWALKER and REY as well (or even Luke Skywalker and an OC of mine that will take the same place/role as Rey).

* SEE ALL OF MY STAR WARS CHARACTERS BELOW! *
 
RE:

[ POST #12 ]
STAR WARS CHARACTERS

* Below is my selection of Original (OC) Characters. Most of these characters are based off of the Star Wars universe, and use actual species from the Star Wars universe. However, there are a handful that are ORIGINAL CONTENT and non-Canon. Please note: All of my species descriptions are provided by (copied and pastied from) the Wookiepedia - Star Wars Wiki. For more information on the species and the universe, please refer to the Wookiepedia Wiki database! If you have any additional questions, please shoot me a PM! *

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[ CLICK SPOILER LINK BELOW FOR BIOS ]
Tefferia Calrissian
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Name: Tefferia “Teffy” Calrissian
Organization: BOUNTY HUNTER
Force-sensitive: YES
Lightsaber: N/A
Specialty: Exceptional combatant and warrior
Species: Biracial/ Mandalorian Human
About the species:
Mandalorian was a demonym that referred to the people of the planet Mandalore. Mandalorian clan structure was like a pyramid, with the ruler or Mand'alor at the top and the Protectors enforcing their rule. Below them were the political factions known as Houses, made up of family Clans. The Mandalorians had a strong code of honor that could be invoked to settle disputes with one-on-one combat that would conclude with the death of one opponent. They spoke  Mando'a as well as Galactic Basic.

APPEARANCE:
Hair: Extremely long blonde and brown dread locks
Eyes: Pale blue
Skin: Caramel, biracial
Height: 5 foot 8
Extra Details:
Lightsaber-resistant armour and weaponry.

BIO:

“I didn't know Tendra had a daughter...” A familiar smuggler would ask, pondering his thoughts over Lando's wife.

She doesn't.

Tefferia Calrissian is the bastard child (the result of a complicated affair) of Lando Calrissian. She is the younger half-sister of Lando Junior - commonly referred to as Chance – Lando's son and only child with his wife, Tendra Risant Calrissian. Her mother was a Mandolorian warrior who traveled the Outer Rim Territories. When she became pregnant, she reverted back to Mandalore to raise Tefferia in the Mandarolian culture. Tefferia grew up completely embedded in that code of ethics. She grew up her entire life training in weaponry, martial arts, and battle, becoming one of the best female warriors Mandalore had ever seen. Not only was she quick on her feet and brute in strength, she was exceptionally cunning, even forging lightsaber-resistant weapons as early as the age of 12. By the time the First Order had wiped Jedis from the face of existence, Teffy had mastered her two most iconic weapons; the double curved daggers. The blades, made from forging Mandalorian Iron with Cortosis, are completely resistant to the heat of lightsabers, capable of even deflecting laser blasts and blaster bolts. The technology, included in Tefferia's unique armor, allows her to enter close-combat directly with a Sith or Jedi wielding a lightsaber. If used consistently and correctly, the blades are capable of short-circuiting and stunting lightsabers, rendering the enemy opponent defenseless. Like her father, Tefferia is also a skilled pilot.



Cheya
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Name: Cheyadiskya (Cheya)
Organization: N/A
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: Excellent mechanic and podracer
Species: Twi'lek
About the species:
Twi'leks, sometimes referred to disparagingly as "Tail-heads", were an omnivorous humanoid species originating from the planet Ryloth. They tended to eat cultivated molds, fungi, and rycrit meat. Their distinctive features included colorful skin, which varied in pigment from individual to individual, and a pair of shapely prehensile tentacles that grew from the base of their skulls. The tentacles, called "brain-tails", "lekku", "tchun-tchin", or "head-tails" were advanced organs used for communication and cognitive functions. Twi'leks possessed a fairly standard humanoid vocal structure and were capable of learning most alien languages; however, they usually preferred their native language of Ryl, which incorporated subtle movement of the lekku. When they wished, they could even communicate in complete secrecy using their versatile brain-tails. Twi'lek females were often used as slaves or dancers because of their beauty.

APPEARANCE:
Hair: None, two Lekkus
Eyes: Silver
Skin: Bright green
Height: 5 foot 1
Extra Details:
Severe scarring on the right side of her face, slight scarring on the left.

BIO:
Cheya is a desert rat from the rural planet of Tatooine. She has very few memories of her parents, having been orphaned and enslaved as a toddler. She lives in one of the few inhabited cities called Mos Eisley, an infamous spaceport known to host the scummiest of dealers. Like most, Cheya is immersed in a life of poverty and uses her skills as a mechanic to scrap together enough of a wage to survive. However, she is not a free woman, and most of her salary is owed to her debtor. Although she charges a pretty credit for her repairs, she is barely surviving on the little commission she makes. Although very young and of foreign species for the deserted planet, Cheya is well-known for being one of the best space mechanics at the port. She is also known in the underground of Tatooine as Chey-Chey; a successful podracer who has competed several times in the Boonta Eve Classic.



Vixalia
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Name: Vixalia (Vix)
Organization: Oracle Militia
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: Extreme strength, supreme intelligence
Species: Atlantean
About the species:
* Original Content *
Atlanteans are from a small home planet known as Atlantix, in the distant Outer Rim. Their planet was mostly unexplored and unknown for most of history until it virtually vanished from the galaxy completely. It was rumoured to have disappeared in a black hole but it's ultimate demise was never truly confirmed. Since its disappearance centuries ago, none of its inhabitants have ever been seen. The humanoid species dominant on Atlantix were previously reported as having ghost white hair, bright yellow eyes, and white skin marked with black patterns across the face and limbs. They are known in folklore primarily for their extreme strength as well as their higher intelligence.

APPEARANCE:
Hair: White
Eyes: Yellow
Skin: Pale white
Height: 5 foot 7
Extra Details:
Extremely fit, agile, and flexible physique.

BIO:
Vixalia is the leader of a secret mercenary and assassin team known widely by Jedi, Sith, and most of the underworld as the “Oracle Militia”. They get their name from their infamous emblem that appears on all of their mysterious-alien-looking ships and weaponry. The Emblem, which resembles that of an Eye encircled in a spiral, is the only hint that society and the universe have for this group's true identity. They are currently one of the most well-known vigilante groups that have been sighted in and around the entire universe. They are mostly a myth and/or legend to most criminals, but recent resurgence of the Oracle Militia has left many politicians and important officials concerned.

Facts about the Oracle Milita:
- They have been untraceable, unidentifiable, and unstoppable.
- They have done everything from robbery, to terrorism, and recently, to murder.
- They have begun deliberately assassinating important individuals.
- They are on a wanted and hit list for many people and organizations.

Extra details: This species and storyline is greatly inspired by the film Atlantis: The Lost Empire (Disney). I look the image for my character from the new Star Trek movie (character name is Jaylah), but will not be affiliating any of the film to my current character.



Kaana
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Name: Kaana-Ko Kaavri
Organization: Jedi Order
Force-sensitive: YES
Lightsaber: Double-bladed, Green
Specialty: Jedi Master
Species: Togruta
About the species:
The Togruta were a sentient species from the planet Shili. They were characterized by their colorful skin tones, large montrals and head tails, white facial pigments, and thirst for war. Although Shili was their homeworld, they also had a colony of some 50,000 individuals on the planet Kiros. Togrutans had humanoid bodies, however their species was mainly defined by their montrals, which gave them enhanced sensitivity, as they were able to sense where someone or something was without the need for The Force.

APPEARANCE:
Hair: None, Montrals
Eyes: Black
Skin: Dusty lavender
Height: 6 foot
Extra Details:
In peak physical condition, very muscular and fit.

BIO:
Kaana-Ko, or Kaana for short, was highly force sensitive at a young age and was instantly recruited into the Jedi Order for training at just 6 years old. She was an exceptional learner and even better combatant, earning her ranks quickly. She soon became a Jedi Knight, experienced in many missions, battles, and training with her Master. Though, her values in the Jedi Order soon became lost as she traveled to a distant planet and met an Arkanian man. With him, she fell madly in love. She left the Order to pursue a newfound dream of a family life with her husband. However, only two years later, her past caught up with her. A nasty Sith, consumed in a bloodthirsty rage for revenge, tracked Kaana and her husband down to slain them. With her lover murdered, Kaana - pregnant with her first and only child - miraculously survives the attack. Though, her unborn child, sadly does not.

Overwhelmed with guilt, Kaana becomes lost in life. She is rescued by her previous Jedi Master and encouraged to return to the force to heal. Rather than turning to vengeance, Kaana turns to hope and becomes a Jedi Master. She becomes one of the best Jedi Masters, having successfully trained and produced some of the most successful Jedi Knights in the Order. Now older in years and much wiser, she is highly respected - a natural favorite even to the Grand Master.



Xen'Kya
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Name: Xen'Kya [Zen-kia]
Organization: Jedi Order (or other)
Force-sensitive: Yes
Lightsaber: Bright Blue
Specialty: Absolutely fearless
Species: Zabrak-Human Mix
About the species:
Zabraks were a near-human carnivorous species native to the planet Iridonia. The species had distinctive horns atop their heads and two hearts.

APPEARANCE:
Hair: Auburn (ponytail), Bald
Eyes: Golden Hazel
Skin: Beige
Height: 5 foot 3
Extra Details:
Pointed ears and virtually hairless aside from eyebrows and ponytail.

BIO:
Xen'Kya is a troubled Jedi student. She was exceptionally force-sensitive as a young child and recruited rather late into the academy. Xen'Kya, more commonly known as Kya, was an extraordinary combattant. She was known primarily for her fearless spirit, but this lack of worry often left her with poor judgment. She was a firecracker, disobedient, a Jedi delinquent in both her attitude and her constant nightlife escapades. A constant problem for any Master, she bounced around from trainer to trainer. Close to expulsion, her case was presented at a meeting in order to determine if her cunning wit and strong skills could outweigh her recklessness.

For this idea, I'm thinking she either gets expelled and becomes a Fallen Jedi, or some sort of outcast. OR, her case gets taken on by a new Jedi Master (or even Sith Master) in town. Details can be discussed.



Kamaria
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Name: Kamaria
Organization: N/A
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: Exceptional combatant and warrior
Species: Half-Nagai, Half-Arkanian
About the species:
The Nagai were near-Humans with pale skin, jet-black hair, gray eyes, and angular features. Their appearance gave the impression that they were dead rather than alive. They believed strongly in honor and battle and crafted small, short-bladed weapons called Tehk'la blades. They lived on the planet Nagi, beyond the borders of both the Galactic Republic and theGalactic Empire in the satellite galaxy known as Firefist. Despite their isolation, a number of Nagai ventured into the wider galaxy, with some becoming Jedi Padawans in the days of the Republic.

APPEARANCE:
Hair: Black
Eyes: Sclera White
Skin: Pale Grey
Height: 5 foot 4
Extra Details:
None.

BIO:
Kamaria was born to an Arkanian mother and a Nagai father. Her father was a Jedi Knight who, while on an exclusive mission on the planet of Arkania, had a passionate affair with a married member of Arkanian aristrocracy. While visiting the prestigious and ancient city of Adascopolis, Kamaria's mother was assigned as a tour guide and ambassador to the young Jedi years ago. The two were polar opposites, Kamaria's mother being a gentle and articulate woman whereas Kamaria's father, a true Nagai to the core, was rough around the edges and more brutish in speech. Despite their differences, the two were drawn to each other. Kamaria's mother unhappy in an arranged marriage and the Jedi Knight longing for companionship, the two turned to one another. The affair resulted in a pregnancy, and Kamaria's mother planned on escaping Arkania with the Nagai Jedi and leaving her life behind. However, during an unforeseen invasion, Kamaria's father was slain while protecting her in battle and died before she was born. Kamaria's mother was left to wallow in the shame and shadow of her Arkanian husband - a cold, and narcissistic man who blackmailed her into staying in the broken marriage. She agreed to remain by his side if she allowed him to keep the baby. He agreed, and Kamaria was born into an otherwise pure-blood Arkanian family.

However, despite being born into Arkanian aristocracy, Kamaria was shunned and humiliated for her unusual appearance. She was born with pale, almost grey skin and hair as dark as the black night's sky; although two white orbs for eyes reminded those of her half Arkanian lineage. Despite her efforts to fit in, she was an outcast. As a child, Kamaria struggled with issues of identity. She was a shame among the family, and the only person who loved her unconditionally was her mother (who not only adored her, but preferred her to her other children).

Though, tension had arisen in the family. And one dark night, Kamaria was forcibly removed from her bedroom and taken by a swarm of masked men. Only a child, she could not understand what they were saying, but only what her mother was screaming. “No! You punish me!” Her mother hurled, tears fleeting down her cheeks as she lay sprawled on the ground, begging for mercy from her husband. “Please!” She begged, grabbing on to Kamaria's hand as she was being hauled away. Kamaria yelled for her mother, erupting into panic as they were being pulled apart. “No, my baby!” Her mother resisted, fighting the strength of her husband who held her back. Kamaria had been vindictively sold to Nagai slave dealers by her own malicious step-father. It was a vicious act used to purposely hurt her mother; punishing her for the betrayal she had committed years ago. “Forgive me...” She sobbed, melting to the ground before the door slammed; separating the two of them forever.



Kita'lani
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Name: Kita'lani
Organization: N/A
Force-sensitive: No
Lightsaber: N/A
Specialty: Exceptional combatant, expert thief
Species: Farghul
About the species:
The Farghul were felinoid sapients indigenous to Farrfin. They had claws, incredible strength and speed, and were covered with tawny fur and possessed prehensile tails. The species had a reputation for being both fearsome fighters as well as cunning thieves. In addition, Farghuls are thought to be extremely self-conscious about their appearance, and often wore elaborate clothes or jewelry (which are commonly perceived as outlandish or scandalous).

APPEARANCE:
Hair: Brown
Eyes: Black sclera, Green cat-eyes
Skin: Caramel fur (feline), striped
Height: 5 foot 8
Extra Details:
Humanoid feline female with a cat nose, whiskers, and fangs.

BIO:
* In Progress *



Zahirya
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Name: Zahirya
Organization: N/A
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: Alien Species
Species: Unknown
About the species:
Zahirya is an alien female who's origin species is a mystery. Zahirya has all five of her senses exceptionally enhanced. She has the vision of a hawk, the smell of a wolf, and the hearing of a bat (including echolocation). She has nearly double the amount of taste buds as the average human, making her ultra sensitive to foods. She can also use her enhanced sense of taste and smell to identify proteins, minerals, and other materials. Similarly, Zahirya is capable of smelling pheromones on people, as well as other undetectable human scents and chemicals that allow her to interpret a person's feelings, intentions, and moods. Due to the unique design of her wings, legs, hands, and feet, she is an extraordinary climber, leaper, and glider. Her legs allow for increased agility and speed when in combat. Her heightened senses allow for incredible detail in her surroundings, giving her prime instinctively combatant abilities (she knows who's around her at all times and can sense people and animals from a mile away). Lastly, Zahirya possess superhuman intelligence.

BIO:
Her species is virtually unknown to the universe - no one being able to identify exactly what planet she came for or exactly what species she truly is. Her entire existence is a total mystery. Not only is she an not human, even an alien, but she is an alien to aliens - a creature so foreign, no one even knows what to call her. Although she has knowledge in Basic, Zahirya has very little recollection of her origins. She suffers from severe amnesia, a condition believed to have been caused by a mixture physical head trauma and mental trauma. How she got to (insert planet) is unknown - though it is suspected that she may have been either transported there through universal smugglers.

APPEARANCE:
Hair: Blue and Purple
Eyes: Sclera blue and black
Skin: Purple and pink patterned
Height: 5 foot 4
Extra Details:
Although Zahirya is a unique original character, I did use Dren from the film Splice as inspiration and as a physical model for Zahirya's body. The photos below are from the film plus some color manipulation. You'll have to use your imagination to combine the skin patterns of Zahirya, her face, and now, the body of the character Dren from the movie. Zahirya will have the same collapsible wings, as well as the same tail, hand, legs and feet of the character Dren.

Wings - Full Body (Naked)

IDEA:
Zahirya is a literal blank slate. She will be foreign to any city/ planet we set her in and would have little to no knowledge of how the world or even universe works around her. The roleplay would include a lot of teaching or even correcting, and could perhaps be rather humourous (think Thor when he first came to Earth - walking in the middle of the street). She would perhaps be transferred to a facility or program of some sort to help her reintegrate into mainstream society. She would be very naive of the human world - although an exceptionally fast learner. The plot and how to integrate her will heavily depend on which male character we pair her with.

I'm currently craving to have her attend some sort of high-status, formal gala or event of some sort. She would wear a soft pastel blue dress that is loose/flowy enough for her to walk in (with her alien leg physique) but still sexy enough to show some skin )with open back and sides concept). We could add in, also, that she is being hunted (for whatever reason). Which could add some drama/adventure to the play. Whatever the idea, I'm very open to it. Zahirya is a sort of blank slate and can fit into nearly any plot and with any pairing. Send me your ideas!




Name: Idalia
Organization: Thustran Monarch
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: N/A
Species: Ghostling-Sephi hybrid
About the species:

Ghostlings were a species of ethereal humanoids indigenous to theplanet Datar. While mostly Human-like in anatomy, Ghostlings had key differences from that species. The Ghostlings' shiny, tan-coloredskin radiated an aura of light. Their lower limbs ended in five-toed feet that gave the species a tip-toe posture. Because they were accustomed to the low gravity of their homeworld, Ghostlings were quickly overexerted on planets with higher gravitational pull. They were easily injured in such conditions, with a mere touch enough to cause a bruise and with even a slight blow potentially proving fatal. They were also sought after as pets or slaves by individuals who valued the Ghostlings for their extreme beauty and rarity.  Ghostlings and Humans found each other mutually fascinating and attractive. However, due to the fragile structure of the Ghostlings, sexual relations between the two species inevitably proved fatal to the Ghostling partner.

Sephi were a species of humanoids indigenous to Thustra.  They were very similar in appearance to Humanstock, the key difference being their long, pointed ears. Many Sephi were tall and healthy-looking, with a narrow waistline and long-fingered hands.  The Sephi evolved on Thustra, a terrestrial planet located in the eponymous star system of the Sumitra sector,  in the Expansion Region of the galaxy. The Sephi formed a space-level civilization led by a monarch. Due to the species' longevity, Sephi sovereigns tended to stay in place for a long time. They had developed a culture of elegance and sophistication in art, which was even reflected in the delicate design of their walkers, flyers and tanks. They had contacts with the wider galactic community, or at least with the Arkanians. For centuries, they stood as staunch defenders of the Republic, and the Sephi monarch exerted a powerful influence over the neighboring systems. They were also in good terms with the Jedi Order.

APPEARANCE:
Hair: White
Eyes: Emerald green
Skin: Golden (glowing)
Height: 5 foot 5
Extra Details:
Big scar on left side of face from the eye down the cheek.

BIO:

Idalia is the one of the only mixed Ghostling individual in history. She is the first-ever child to be born as a result of Ghostling and Sephi breeding. Because Ghostling's are so delicate in form, breeding with other species normally results in the Ghostling's death. Despite this, while on a mission on Datar, the Prince of Thustra, a Sephi man, fell in love with a Ghostling woman named Geshalyn. Despite their relational difficulties, the two were determined to have a baby. While the Prince was visiting Datar, Geshalyn became pregant with Idalia, who was born prematurely. Due to post-natal complications, Geshalhyn became ill, and died as a result of the birth of her daughter. With nothing left in Datar, the Prince took his daughter to his homeworld, Thustra, where she would grow under the heading of royalty.

Because Idalia was raised on Thustra, she became better accustomed to standard (higher) gravity, and grew to be stronger than Ghostlings. Although she still bruised easier than most humanoids, she was not nearly as fragile as her maternal species. As she aged, she became increasingly beautiful and sought out after by many potential suitors for her exotic and glowing appearance.

Additional/Optional: She was kidnapped by slave traffickers and smuggled off of Thustra to be sold on the black market. Due to her genetic hybridization, she was considered not only rare and beautiful, but unique; a one-of-a-kind (a quality highly sought after).



Alzeena
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Name: Alzeena
Organization: N/A
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: Mutated, Albino
Species: Orc (Fantasy-Based)
About the species:
*Non-Star Wars Content*
Orcs are a species found commonly in the Fantasy genre, not so much Sci-Fi, however, I love this picture, and would love to incorporate the classic species into the Star Wars universe.

Orcs are a humanoid species from the planet Tolkien. Tolkien was a swampy and densely forested wetland planet part of the Mid Rim Systems. They are home to the native species Orc, who are widely known by their large sizes, bow-legs and long arms. They are generally larger than humans (and starkly different) and are physically stronger. Orcs are generally ugly and filthy, with prominent fangs, tusks, and facial features tending toward the grotesque (generally a mixture of the ape-like and pig-like). Their skin is typically a shade of green, gray, black, brown, or sometimes red.

Orcs are aggressive scavengers and opportunistic carnivores (with a taste for both in-species cannibalism and human flesh). While possessing a low cunning and crude culture of their own, they are generally portrayed as a subject race used as soldiers (or battle fodder) by beings of greater power and intelligence. Violent by nature, they will fight ferociously if compelled or directed by a guiding will, but tend towards more chaotic behavior (including cowardice) if left to their own devices. They often use boars, wolves, and wargs, and other unusual beasts for battle transport.

APPEARANCE:
Hair: Silver and gray
Eyes: Sclera Silver
Skin: Greenish-Beige
Height: 6 foot 3
Extra Details:
Small upper body with wide hips and thick thighs. Extremely muscular, especially legs.

BIO:

"Do not look upon thee, for she is deformed, and ugly."
- An Orcan woman, in reference to her slave, Alzeena

Although objectively beautiful to most Human, Near-Human, and Humanoid standards, Alzeena is considered, by her Orc civilization to be mutated, albino, and hideous. Her appearance deviates from normal Orcan biology by the paleness of her skin, the strange purple pattern over most of her face and body, and her small facial features; such as her petite and narrow nose, shrunken tusks, and round head. Because of her deviant appearance, she was disowned by her mother and sold as a slave child to a wealthier Orc family. Alzeena served a prestigious Orcan lineage whom had many ties and relations to the outside world.

A typical Orc has larger, more brute features, such as in this example.

IDEAS:
In terms of how she's fit into the Star Wars universe, there are so many ways we can incorporate her. Because she is a slave and of little Orcan value, she could be sold to someone. She could also come in contact with many other species from the galaxy. A general idea could be that someone would come to Tolkien to do business of some sort, or even your character would end up on Tolkien by accident (perhaps crash landed), and stumbled across my character, who would be unlike anything he's ever seen.



Nereida
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Name: Nereida
Status/ Organization: Ambassador for the Kingdoms of Nereusis, Nereusian royalty
Force-sensitive: YES (but untrained with the Force)
Lightsaber: None
Specialty: Exceptional aquatic abilities, cartilaginous skeleton, night vision
Species: Nereusian
About the species:
* This is an original species, which does not formally exist in the Star Wars universe *
- Nereusians were humanoid aquatic species native to the ocean planet, Nereusis. Nereusis was a small planet in which mass is made up of majority ocean and freshwater. Nereusian's were often considered Near-Human, as their figure physically resembled that of humans. They were tall, typically between 6 and 7 feet, were bipedal with long legs, shorter torsos, and webbed toes. Their feet were similar to humans in that they had distinct toes, though were only made up of one big toe and three smaller (but still elongated) digits that were all webbed to support their aquatic lifestyle. Despite this, Nereusians had human-like five digit hands that were only partially webbed. Like many other aquatic species, Nereusians had many sea-like features, such as color skin patterns, scales, and various forms of fins that were most often found on their forearms, elbows, shins, shoulders, neck, face and head. Rather than hair on their head, Nereusians had something called a Dorsal Gown, which essentially acted like a light, soft, flowy fin that was often wide and lengthy. Additionally, the species was capable of both breathing through lungs and gills. They had a cartilaginous skeleton, which made them very flexible. They also possessed double-layered eyes that allowed them to switch from dark/night vision to light/day vision. It also worked to provide impeccable eyesight both in and out of water. Nereusians were completely amphibious – capable of living out of water as much as in.

Throughout their evolution and technological advancements, Nereusians have mainly cemented on land by the shore, and live mostly out of the water (though, they do require water-contact and much hydration to survive). They developed a complex Parliamentary government consisting of several political parties known as Kingdoms. Each Kingdom represents a geographic area and group of people (called a district), which is ruled by a group of leaders that are chosen by the people. Each Kingdom runs its own district, though, for issues pertaining to the entire planet, or outer-planet concerns, the Kingdoms gather together in unity to rule and decide. Nereusians also have a lavish and rich culture. They are highly intelligent and artistic, and embellish themselves in lavish gowns and natural jewelry (from the lands) which are often used to symbolize status and respect within the community.

APPEARANCE:
Hair: N/A – Dorsal Fin
Eyes: Sclera blue
Skin: Gray and multicoloured pattern
Height: 5 foot 10
Extra Details:
Very slim, almost lanky physique with several fins across the body. Slightly webbed fingers and toes.

BIO:

The planet of Nereusis, ruled in unision by 13 Kingdoms (districts), despite their educated and wealthy empire, have mostly failed in terms of universal communication. They have mainly stayed secluded from galactic affairs, wars, and political conflict in order to keep neutrality and peace. Though, recently, pressure on the Kingdoms to branch out led to the launch of a project known as “Galactic Gaia”. This project would created a bigger, better, more universal space station that would provide Nereusians access to other galaxies. The project would provide flights to and from Nereusis to the space station – which would be used as a terminal for other species and companies. The decision was made mainly to allow Nereusians to travel off-planet, but was mostly heavily influenced by the specie's growing interest in the Force. Nereusians are highly force-sensitive species, but lack of universal communication has not allowed them to embrace adequate training. As part of the Galactic Gaia project, the Jedi Order has joined the mission to seek out and train Nereusians, giving them that once lacked opportunity.

Nereida is a Nereusian political representative for the Kingdom of District Atlympia. She was voted by the 13 Kingdoms of Nereusis to be the planet's Ambassador and representative to the outside universe. She was chosen by both district parties, and by the people of Nereusis. She acts as the lead communicator between Nereusis and the outside world, but more specifically, works hand-in-hand with the Jedi Order to ensure both the safety and satisfaction of her people. She would be among the first of her kind to leave the homeworld to live in Coruscant. She is as intrinsically beautiful as she is respected, and very intelligent.





 
RE:

[ POST #13 ]
STAR WARS CHARACTERS (CONT'D)

* Below is my selection of Original (OC) Characters. Most of these characters are based off of the Star Wars universe, and use actual species from the Star Wars universe. However, there are a handful that are ORIGINAL CONTENT and non-Canon. Please note: All of my species descriptions are provided by (copied and pastied from) the Wookiepedia - Star Wars Wiki. For more information on the species and the universe, please refer to the Wookiepedia Wiki database! If you have any additional questions, please shoot me a PM! *

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[ CLICK SPOILER LINK BELOW FOR BIOS ]
Zelenia
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Name: Zelenia
Organization: Sith (fallen – turned Dark Jedi)
Force-sensitive: YES
Lightsaber: Lavender/ Purple
Specialty: Uses the dark side of the Force, cartilaginous skeleton (heightened flexibility)
Species: Vahla
About the species:
The Vahla were a nomadic, near-Human species who roamed the galaxy in search of their homeworld. They were tall and slender, and possessed cartilaginous skeletons, which gave them exceptional flexibility. All were Force-sensitive, and they were regarded as having a natural shrewdness about them. Many Vahla belonged to a dark side-cult called the Ember of Vahl, and all Vahla were expected to heed the dictates of the cult's central coven.
- Homeworld: Lost Vahla homeworld
- Language: Vahla
- Extra Details: Believe in a goddess named Vahla

BIO:

Zelenia was born and raised in the highly religious culture of Vahla, where the Dark Side of the Force is worshiped. Born with ashy-white hair and fairer skin than most, she was blessed for her resemblance to the Vahla deity; the Goddess Vahl. Zelenia, like most Vahlas, was highly force sensitive, and was enrolled in the Sith Order at a very young age for training. She was taught to use the sheer rawness of her emotions in order to deepen the connection to the Force, and fuel her power. She trained under a Master who was cruel, often manipulating her emotional state in order to produce results. He was constantly unhappy with her performance, despite constantly proving her extraordinary abilities to him. He became unhealthily obsessed with her, and soon began to resort to violence to battle his desire for her. That is, until he couldn't resist her any longer, and forced himself on her. He raped and violated her, and when she tried to escape, he chained her in a dungeon. In his confinement, he tortured and abused Zelenia, trying to get her to agree to marry him. When she relentlessly refused, after months of failed attempts, he banished her from the Sith Order, and sold her to a slave dealer. She was stripped of her lightsaber, and enslaved as property.

She was soon after sold to a slum crime lord, who used her beauty and good looks to make money. He used her as a slave dancer, and promised her freedom if she performed willingly and made triple her purchase fee. She ended up earning more money in week than three dancers combined, and was able to offer him her pay-back after just 10 days. When he refused to free her without having sex with her, something in Zelenia changed. She became enraged, and for the first time, was able to yield the energy of the force in her palm without the use of a lightsaber. Completely confused with uncontrollable anger, she slayed the crime lord, and freed the slaves.

Zelenia, now free, returned to the Sith Order and surprised her Master by murdering him. She crucified his naked body, castrated him, replaced his eyeballs with his testicles, and stuffed his own phallus down his throat. All this to send a message: a lot of people were about to die. Taking back the lightsaber he had taken from her, Zelenia went on a killing rampage which would later become known as the “Sith Slaughter”. Full chaos broke out in the facility, and by the time Zelenia was done, she had killed over 200 people, freed over three dozen, and had successfully escaped.

Once the news spread across the nations, Zelenia had become a sort of antihero to many communities, including her own. She became widely known as “Dark Jedi Vahla”; and not as an evil Sith, but now as a passionate freedom fighter. In proving to the universe that raw emotions and darkness could be used in a twisted tale of good faith, Zelenia not only redefined her religion, but triggered a public galactic anarchy against both the Sith and Jedi Order.




Name: Eris
Organization: N/A
Force-sensitive: YES
Lightsaber: White
Specialty: Highest midichlorian count since the creation of Anakin Skywalker (over 20,000 per cell), extreme destructive power when using the Force
Species: Echani
About the species:
- The Echani were a Near-Human species from the Inner Rim world Eshan. The Echani had anatomy similar to humans, but a common feature was that they had light skin, white hair and silver eyes. They exhibited among themselves a remarkable sameness in body type and facial traits. It was believed that the Echani were a result of Arkanian experimentation with the Human genome, a theory which could explain the resemblance among these members of the species.
- Homeworld: Eshan
- Extra Details: Exceptional fighters, warriors, and tactical combatants

BIO:
Eris is a young female character who's existence was first brought to the conscious of Yoda when one stormy night – 21 years ago – there was a massive “disturbance in the Force” that was so immense, it awoke nearly an entire community of force-sensitives across the universe. This was the birth of Eris, soon to be known as one of the most powerful Force users in the universe since Anakin Skywalker. It is estimated that her midichlorian count is in excess of over 20,000 per blood cell. This would make Eris not only the first female to possess such power, but it would also make her the first Force user in the history of the Echani race (a race that is not force-sensitive).

Eris is the product of genetic testing by the infamous intellects, the Arkanians. Arkanians, also not force-sensitive, have been known for their crazy experiments, and are rumored to have even created the Echani species. Through a series of years-long tests and genetic engineering, the Arkanians have secretly found a way to increase midichlorian counts in blood cells through an infusion process, which would enable species with low-counts, to then have the potential to use the Force. The experimentation, all illegal and conducted in secrecy, failed for the better half of a century, until there was a breakthrough with a Human surrogate who was impregnated with an Echani-bred fetus, specially test-tube engineered with high resilience to survive the experiments.

When the surrogate – a Human containing already high midichlorian counts – was given a DNA-enhancement infusion, her midichlorians began to duplicate. Slowly at first, and then suddenly increasing in speed – lodging the body into a critical antibody reaction, which then caused the blood cells to begin to multiply at an incredible rate. Within minutes of the infusion, the pregnant female began to convulse and objects began to launch across the room. The infusion caused an inexperienced force-user to quickly turn into an uncontrollable, unstoppable force. Before anyone could administer any sort of treatment, the facility was in chaos, and the patient surrogate was dying. With her vitals through the roof, she was flat-lining on the table. Her body and her baby were beginning to mutate. Within seconds of the sudden destructive telekinesis, the surrogate physically detonated, leaving an enormous Force-powered explosion that blew the facility to pieces. Leaving hundreds dead, millions of force-users awoke to a deep and troubling disturbance in the Force.



Adara
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Name: Adara
Status/ Organization: Royalty (Princess, pureblood)
Force-sensitive: NO
Specialty: Immune to most diseases and toxins
Species: Arkanian
About the species:
- The Arkanians were a near-Human species which resided primarily on the frozen planet of Arkania. Arkanians considered themselves the pinnacle of evolution, and as such many were distinctly arrogant. Arkanian scientists had been experts in genetic manipulation for millennia, and by the time of the Mandalorian Wars the species had been split into many sub-species, making it hard to determine exactly what a baseline Arkanian was. Most could pass for Human, though the most pure of blood had pure white eyes and four clawed digits on each hand. Arkanians were capable of seeing into the infrared spectrum, and their eyes were sensitive to sources of extreme heat. This was helpful on their dark and frigid homeworld, but when traveling offworld, many were forced to wear blinders on planets with hotter, younger suns. It was also not unusual for an Arkanian to enhance themselves with internal and/or external cybernetics. It was also standard practice for Arkanians to undergo genetic manipulation of their own bodies, enhancing themselves so as to be better than "lesser" species.
- Homeworld: Arkania
- Language: Arkanian
- Extra Details: Possess extreme intelligence, have four-clawed hands, and are able to see into the infrared spectrum

BIO:

Adara is a noble woman formally known as Princess Adara of Arkania or as Adara of the House of Adasca. She is a leading member of the Adasca family, who are very wealthy noblemen made up of Arkanian purebloods. The Adasca family is responsible for a large majority of planetary profits. The House of Adasca founded and run the Adasca BioMechanical Corporation of Arkania (or known simply as Adascorp), which is a vast medical corporation famous for its bioengineering and medical research. The family as well as their corporation have strong influence in the Arkanian Dominion (government). The family is also responsible for the ancient capital, Adascopolis, which strictly segregates Arkanian Offshoots (non-purebloods) from the city.

The House of Adasca was known for their involvement with many organizations on and off Arkania. Recently, Adascorp had entered a mutual agreement with several scientific and political powerhouses all searching for the same thing: disease immunity. Since the Arkanians had garnered a reputation for genetic mutation, a cure for many common disease and poisons was on the horizon. It took several years and countless failed tests before the species engineered any sort of definitive vaccine, but they did. Before the vaccine could be finalized, approved, and mass-produced for the general public, a security breach left the facility crippled. Military-grade spies broke into the medical research facility and proceeded and outward attack on the building. Shooting dead anyone that got in their way, the team of intruders moved quickly and violently to capture their target; the vaccine.

With the facility surrounded, and nowhere left to run to or hide, the Head of Adasca, Adara's father, was left trapped with nothing but a single vial of the antidote, and his daughter. In a desperate attempt to save his company's breakthrough, the royal leader stabbed the vial into Adara's arm, and injected her with the vaccine. When the intruders broke into the room only to discover the vaccine was lost in the body and blood of the Arkanian noblewoman, the masked men kidnapped the royal Princess and escaped.




Name: Kanara (known as Skyhawk)
Status/ Organization: Wanted Criminal
Force-sensitive: YES (Untrained)
Lightsaber: None
Specialty: For-Hire, psychometry (ability to read the memories of objects, including dead corpses)
Species: Kiffar-Human mix
About the species:
- The Kiffar were a species of Near-Humans from the planet Kiffu. About one in a hundred Kiffar had the ability to read the memories of inanimate objects—including formerly animate objects like corpses—by touch, an ability known as psychometry. It was not, however, normal for a Kiffar to be able to read the living. Visually, they were comparable to any Human except for their distinct facial markings. These markings, called qukuuf, applied as tattoos when young, were passed down through families on the mother's side, except for on those rare occasions where an individual's mother was not a Kiffar, in which case the father's markings were taken on. 
- Homeworld: Kiffu
- Language: Basic
- Extra Details: One in one hundred possessed psychometry, force-sensitive, facial tattoos

BIO:

Kanara is a Kiffar-Human mix, who was abandoned by her mother as an infant. She spent most of her upbringing bouncing from orphanage to orphanage. The instability caused her to develop into a child troublemaker and later into a delinquent. By her late teens, Kanara was mostly homeless and poor, and lived off of the streets of the Coruscant underworld. She predominant grew into a lifestyle of general crime, adhering to the many criminal ways of Slum District G17 (area of the underworld that contained bars, cabarets, gang hangouts, gun market, etc.). Despite her upbringing, Kanara was extremely intelligent, cunning, and charming, and used these characteristics to build a reputation for herself as a legitimate criminal. Known mostly for her skills in thievery, Kanara became a wealthy and prominent figure in the Coruscant underworld and became a popular choice For-Hire. By her 20s, Kanara had become known as Skyhawk – and after stealing extreme valuables and for her involvement in organized crime, earned her name onto a Most Wanted list.

Having little knowledge of her roots other than the facial tattoos her mother left her, Kanara discovered her Kiffar ancestry at a young age, since she was highly force-sensitive, and was able to see and feel memories and emotions from inanimate objects. Living mostly on her own, Kanara self-taught herself the unique ways of psychometry, without the use of formal training. This ability became a key aspect in her life as well as her criminal career – giving her the upper hand in many facets of the underworld.

Kanara is extremely difficult to catch, as she is mainly untraceable due to her disconnected upbringing. Because she has no family, little to few friends, and no legitimate legal identity, she is known mostly as a virtual ghost to society. She is a barely recognizable face among a city containing millions of individuals. Those who tracked her knew simply that she was female, near-human, and that she was referred to as “Skyhawk”. But, to Kanara's dismay, she was accidentally captured on a private security camera, one which she failed to disconnect on a job. Unfortunately, in the photograph, Skyhawk's face is covered from the eyes down, and she is hooded. The photo is also of poor quality, but did manage to identify part of her forehead tattoo. Although her head was mostly covered by a big hood, the two circles above her eyebrows were foggily captured on the image, along with her distinct ghostly white irises.




Name: Damaris
Status/ Organization: Independent Flight Corp. (IFC)
Force-sensitive: YES
Lightsaber: None
Specialty: Exceptionally and reputable pilot
Species: Half Nautolan, Half Mirialan
About the species:

- The Nautolans, sometimes referred to as the Nautiloids, were an amphibious humanoid species from the planet Glee Anselm. Nautolans possessed physiology common to amphibious species, including low light vision and excellent swimming skills. They stood an average of 1.8 meters, had smooth green, blue, or brown skin, and large black or dark maroon eyes with lids that were seldom used. They were capable of breathing underwater; however, unlike other water-based species, Nautolans did not experience difficulties out of water. Nautolans possessed exceptional olfactory and pheromone-sensing skills, enhanced by head-tresses. These tendrils were used to detect the emotional state of another being, but were most effective underwater. Within Nautolan culture, the ability to sense pheromone changes was an essential part of the communication process. All Nautolans had fourteen sensory tentacles and multiple hearts, which were capable of beating separately.

- Mirialans were a species of near-Humans native to the planet Mirial. Their appearance varied from yellow-green skin to paler skin very similar to many Humans. Mirialans were very flexible and agile, making them fast and formidable foes. The Mirialan people were religious and practiced a primitive understanding of the Force. They believed each individual's actions contributed to their destiny. A Mirialan would place a unique, often geometrically repeated tattoo on their face and hands to signify that they had completed a certain test or task, or achieved sufficient aptitude for a certain skill. The number of tattoos would thus often act as a good indicator of how mature and/or skilled a Mirialan was.

BIO:

Damaris is a leading member of the Independent Flight Corp. (IFC), an organization and dedicated to extensive pilot training and specializing mainly in flight-for-hires. Pilots who are licensed through IFC are reputable pilots, praised for their practice under the Corp., which provides substantial training both in combat, and out, as well as using a wide range of different aircrafts. Within IFC, there are different levels of ranked pilots that work in a ladder-system. The higher the rank, the more trained and better you are. Full licensing (highest rank) takes years, and completion is incredibly difficult. Of those who enter IFC, only about 5% of them will graduate with full licenses. Those certified under IFC are considered some of the best pilots in the industry.




Name: Zroza'krudu'duotta (Zroza)
Status/ Organization: Dark Knight (Ex-Sith)
Force-sensitive: YES
Lightsaber: Red
Specialty: Uses the dark side of the Force, exceptional combat, night vision
Species: Chiss Mix
About the species:
- The Chiss were a tall, blue-skinned Near-Human civilization from the planet Csilla in the Unknown Regions, best known to most Humans as the people to which Grand Admiral Thrawn belonged. Due to the remote position of their home territory in the Chiss Ascendancy they remained largely an enigma to the rest of the galaxy, and contact with outsiders was limited even in the days of the Galactic Alliance.
Homeworld: Csilla
Language: Cheunh, Sy Bisti, Minnisiat, Other languages
Extra details: Not normally force-sensitive, good night vision

BIO:

Zroza'krudu'duotta is a Chiss mix and anarchist commonly known as Zrora for short (pronounced Z-roar-a). She is the leading founder of the anarchist mercenary group called the Dark Knights. The Dark Knights are made up of fallen Jedis, Dark Jedis, and fallen/estranged Sith who have rejected the ideologies of both the Jedi and Sith Order. They are force-users who do not identify solely to one Order or the other. They are extremists who are at war with corruption, as well as evil. All members of the Dark Knight organization share a united belief – that one does not have to adhere strictly to one side of the force, or the other. Dark Knights believe both light and dark can be used together to achieve optimal meaning and use. Most Dark Knights have fallen from the Sith Order in order to escape its evil. Those who have fallen from the Jedi Order do not embrace evil, but rather, believe that the aggression-free and emotion-free ways of the Jedi are too weak, and not abrasive enough to create change.




Name: Amaranth
Organization: Floriq Clan (Tribe)
Force-sensitive: YES
Lightsaber: N/A
Specialty: Blubber, low-light vision, underwater vision, exceptional hearing, agility
Species: Faunian (Original Species)
About the species:
*Original Content*
Faunians are a primitive humanoid species native to the planet Faunica.

Faunica is a densely swamped planet within the Unknown Regions. It is most known for its stunning fauna and floral, which at night illuminate with the glow from the three orbiting moons. Although a small globe, Faunica is very rich in minerals and rare crystals. Since the new discovery of this planet and its valuable resources, it has been recently colonized by non-native species, organizations, and companies looking to profit or benefit from access to these lands. Although welcoming at first, the native Faunians have recently become unsettled with recent efforts to exploit their lands.

Faunians are a fairly tall species, with the male average height nearing 7 feet, and females around 6 feet. Faunians have thick, smoothly-glossed skin that comes in varying shades of green. They have a thin layer of blubber under the surface of their skin, which allows them to withstand colder temperatures than the baseline human (and most near-human species). Additional to this, both males and females are muscular and very agile. Faunians possess 3-digit fingers and a thumb on each hand, rather than the usual four. They have long animal-like ears that allow them exceptional hearing. Their eyes range in color from brown, to purple, to black, and are also capable of seeing clearly in dark, low-lighting as well as allow them the ability to see underwater (and even in murky, swamp conditions).

Because Faunica is situated outside the Mid Rim and even further than the Outer Rim, the culture and traditions of the Faunian species vastly deviates from formal galactic standards. They are not educated in the ideologies of the Force, and do not associate with Coruscant. Because of their distance from mainstream and unexplored region, they are not technologically immersed and live a simple, primal lifestyle. They are a very religious species, however will not divulge their beliefs to outsiders. However, it is known that Faunians are strict vegetarians, and do not eat the flesh of any sort of animal. Instead, their diets are made up of a wide assortment of local fruits and vegetables, as well as some animal by-products (excluding eggs).

BIO:

Amaranth is a local/native on planet Faunica. She is the leader of the Floriq Clan; one of the many tribes of people among the lands.

Faunians are very anal with their religion, and there is a strict no-tell rule pertaining to outsiders and their religious traditions. However, their tight-lipped behaviour is as a result of their connection with the Force. Many Faunians are force-sensitive, and those who have this connection to the Force, which they call "Am'ma", are consider blessed and "chosen" by Am'ma, so more of these individuals are birth-right leaders.

Amaranth would be one of those people. She is a respected leader because she has a deep connection with Am'ma, the Force, and because of this, she is very persuasive (capable of controlling people to certain extents), as well as her abilities to sense and feel emotions of others. Because her culture worships this connection, she has practiced with the Force since she was a child, and is capable of telekinesis and some degree of mind control.

All this knowledge, however, is kept hidden from outsiders.

IDEAS:
Her role in the roleplay will heavily depend on the role of your character (and what brings him to the Unknown Regional planet Faunica).




Name: Xenia
Organization: N/A
Force-sensitive: No
Specialty: Assassin and mercenary, exceptional archer and combatant
Species: Ferroan (Posing as a Pantoran)
About the species:
Ferroans were pale-blue skinned humanoids with gold eyes. Most females had white hair but some had traditional black hair. They were from Ferro and had colonized the inner Ferro systems. They were known for their independence, reclusive manner, and for not often leaving their homes. A Ferroan year was equal to 3 standard years. On Zonama Sekot, they celebrated Uniting Day. They were the colonists of Zonama Sekot and believed in the Potentium.

BIO:

Xenia is a professional archer who never misses her target. She is a mercenary and rarely, an assassin, who's identity to the galaxy is widely unknown. Because it is so rare for Ferroans to leave their native planet, Xenia never identifies herself as someone from Ferro. Instead, she is constantly faking her identity by posing as a Pantoran, and sometimes even a Wroonian. Although she does bear striking resemblance to both the Pantoran and Wroonian species, there is one distinct difference, and it is the shade of her eyes. Rather than yellow irises, Xenia has gold pigment in her eyes; which glow in their saturated color.



Aeza
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Name: Aeza'veka
Organization: Club LUSH
Force-sensitive: YES
Lightsaber: None
Specialty: Exceptional singer and dancer
Species: Twi'lek
About the species:
Twi'leks, sometimes referred to disparagingly as "Tail-heads", were an omnivorous humanoid species originating from the planet Ryloth. They tended to eat cultivated molds, fungi, and rycrit meat. Their distinctive features included colorful skin, which varied in pigment from individual to individual, and a pair of shapely prehensile tentacles that grew from the base of their skulls. The tentacles, called "brain-tails", "lekku", "tchun-tchin", or "head-tails" were advanced organs used for communication and cognitive functions. Twi'leks possessed a fairly standard humanoid vocal structure and were capable of learning most alien languages; however, they usually preferred their native language of Ryl, which incorporated subtle movement of the lekku. When they wished, they could even communicate in complete secrecy using their versatile brain-tails. Twi'lek females were often used as slaves or dancers because of their beauty.

BIO:

Club LUSH is one of the most infamous underground super clubs buried in the ever-growing black market of Coruscant. Having now become a center haven for illegal activity and unlawful negotiations, it is a high-end night club and bar harboring customers from crooks, to criminals, to even corrupt politicians. Club LUSH had them all. Despite its flagrant reputation, it is deemed virtually untouchable; protected by its bound criminal ties and cemented fortunes. Many called it "illegally legal", but still, it grew from a hole in the wall to a glorious empire.

Now, it employed dozens of artists of various talents, from your typical exotic pole dancers and club singers, to aerial artists and accomplished musical groups - there was entertainment to suit many tastes. Though, one particular entertainer, a young Twi'lek named Aeza (Ay-zah), had gained recent popularity among Club LUSH frequenters. She was was standard club singer, with incredible vocals and spellbinding and voluptuous movemenst. She as skilled with her voice as she was with her hips and her eyes - capable of rendering even the strongest of men completely smitten. Although locally acclaimed, she was not a free woman. Imprisoned to the owner of Club LUSH, a notorious drug lord known only by his street name Grim after becoming indebted to him, she was not a star, but a slave.




Name: Tazaria “Tazmaniac"
Organization: N/A
Force-sensitive: No
Specialty: Assassin and mercenary, exceptional shooter and combatant
Species: Zeltron
About the species:
Zeltrons were a near-Human species, made physically distinctive by their skin which came in different shades of red ranging from light pink to deep red, and hair which could be red or blue. Most of them were considered highly attractive by Human, near-Human, and even some non-humanoid standards. They possessed two biological traits of note. The first was that they all produce potent pheromones, similar to the Falleen species, which enhanced their attractiveness and likeability. The second was a limited telepathic ability, used to project emotions onto others, as well as allowing them to read and even feel the emotions of others; some Zeltrons were hired by the Exchange for this ability. Because of their telepathic ability, positive emotions such as happiness, love and pleasure became very important to them, while negative ones such as anger, fear, or depression were shunned.

BIO:

Many have described Tazaria, known only by the pseudonym “Tazmaniac”, as a psychopath. Since gaining recognition in the past few years for her insurmountable amount of kills, Tazmaniac has become one of the Most Wanted criminals and assassins in the Galactic region. Known most commonly by her trademark, a Gasglow smile, which she leaves on every single one of her victims. Also dubbed the “Gasglow Killer”, her kills normally of people who are of political or criminal significance. Although some victims may appear to be innocent citizens, investigations are consistently leading to secrets of the individual, normally revolving around themes of corruption, drug and sex trafficking, paedophilia, rape and hidden violence.




Name: Tzipporah
Organization: N/A - Blackmarket / Coruscant Underground (slums)
Force-sensitive: Potentially
Lightsaber: N/A
Specialty: Thievery, racing, B&E, arms dealing
Species: Human

BIO:

Tzipporah is a young Human female who's grown up in the slums of Coruscant. Orphaned as a baby, she has spent all of her life jumping from foster homes and orphanages. Constantly in and out of the system, Tzipporah lead a life juvenile delinquency which carried over to adulthood. At an early age she began down a path of petty crimes; particularly with breaking and entering, trespassing, arms (weapons) dealing and trafficking, hover-racing and theft. However, recently, she has lost her license in driving or flying any sort of mechanical aircraft or automobile due to her extensive history in racing, speeding, and general criminal deviance.

Tzipporah is always armed with a gun or blaster of some kind, as well as a pack of cigarettes. If not found in the blackmarket underground, she can be found zipping through the busy streets of Coruscant on a modified (illegal) hover-board. She is extraordinary stubborn, head-strong, and cunning. Her quick wit and daring personality have made her hard to catch and difficult to deal with. She is quite alternative in appearance, with bright red hair (shaved on one side of her head), a nose ring, as well as her belly button, tongue and nipples pierced (optional). Her fashion sense is normally a mix between punk-rock and grunge, which matches her taste in music. Despite her typical city scoundrel profile, she does possess two particularly unique characteristics: 1) A large scar running over her eye and side of her face, and 2) her bionic arm.

Pairings:
Because Tzipporah is such a versatile character, she can be paired with someone in virtually any role. Aside from the stereotypical Jedi or Sith pairing, she can also cross paths with other criminals, smugglers, pilots/drivers, the Coruscant Security Force (Coruscant Police/ law enforcement), bounty hunter, wealthy businessmen or property owner, etc. Someone could either be after her due to something she stole (which she wouldn't realize was so valuable), or she could even cross paths with a random (for example, get caught in a crossfire/ a fight of some sort). Although a criminal, she would never leave someone in need behind/ on the side of the road. I could also follow a sort of "damsel in distress" style plotline (though she would be reluctant for help) in which she is being targeted and your character intervenes. She could also be hunted down by someone due to her parents/ origins (unknown to her). I'm open to ideas!





 
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