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Mx Female Fallout RP (M seeking F)

Muppet

Super-Earth
Joined
Dec 2, 2018
Location
Europe
I have tried to get this RP idea on it's wings a few times before and it has always been canceled by the other person for whatever reasons. So this time, I am looking for someone who is able to reply at least once or twice a week. And especially someone who will not abandon the RP. If you are going for a vacation, let me know. If you are unable to reply within a week because you are uninspired, let me know. Had enough of empty promises. So again: Do not reply if you have a hectic/busy real life already. I want someone who is certain they are able to reply at least once or twice a week. Now, on to the plot and ideas and such.

In the game, there is a creature called Deathclaw: https://i.pinimg.com/236x/4b/ae/ce/4baecef6e3c1656dedc286438578271c--deathclaw-skyrim.jpg I would be playing this deathclaw character. Normally deathclaws are somewhat intelligent and very strong, fast and can take many hits from firearms. In one of the Fallout games, there was a deathclaw who could speak the human language, because he had been tested with a serum + taught. This deathclaw wore a large robe around himself to hide itself (looking like some large huddled monk). You would be playing a female raider leader, about how we meet, well read downwards, for I will first explain the world of Fallout in a somewhat short manner. You can skip this if you're familiar already with the world.

Nearly everything on the surface is in ruins due to nuclear war which happened about 200-300 years ago. Old army bases, people's homes, parks with rusted carousels, dead trees with no green leaves etc. The only safe places are vaults and the occasional "civilized" places like Diamond City. These vaults were designed to endure a nuclear blast and seal off the radiation and keep people safe and alive. The door of the vault is a huge round shaped "gear", which requires heavy machinery to circle the lock and then move the door open. No deathclaw, mutant or anything can get through. If you want to get inside a vault, you would need some very specialized equipment like plasma laser cutter cannon that can cut through a few meters of steel. People inside the vault were given certain instructions on when it would be safe to leave (due to the radiation). Inside the vaults, people grow their own food, teach their children and so on. Basically normal life, except they are forced to stay inside. Each vault is led by an overseer who rations food and water. Not all vaults met a happy end and there are a few out there with a mysterious background as to what happened. Outside, there are more dangerous things waiting than radiation. Deathclaws, super mutants, raiders, slavers, giant mutated scorpions etc. and just generally nasty and cheating people, but with a few civilized "towns" as well.

Pure water is a constant problem as most of the water is irradiated, and not too many equipment around to get the radiation out of the water. Deathclaws are fine as are super mutants against radiation as it's part of them basically, so they can drink and eat almost anything. Currency which people use are bottle caps. So yes, if you buy a drink, you get a bit of your money back. The general food selection is similar to these: Iguana on a stick, rat burger, brahmin steak (brahmins are 2 headed cows and everyone would think it would be strange for a brahmin to have 1 head). There are also ghouls. Intelligent ones and feral. Ghouls used to be normal humans, but survived the nuclear blast(s) hundreds of years ago and gained an unnaturally long lifespans. Their skin looks molten and they are generally unpleasing to look at. Rotten dim eyes in the eye sockets etc. These ghouls are still accepted in a good amount of towns. They work as bartenders, mercenaries, merchants and yes, even strippers as some have some specialized tastes. The feral ghouls however weren't so lucky. The radiation turned parts of their brains into mush and they gradually lost their humanity and intelligence, becoming more animal like. They wander about in different sized groups and are generally found in areas where no others are, like abandoned metro stations, railroads in the outskirts, graveyards and so on. They move on all fours except some move on two legs and are more dangerous than others. They are also immune to radiation and even eat their own kind if needed.

There are also different factions. Like Brotherhood of Steel (the goody 2 shoes who have the luxury of choosing between "good" and "evil") who searches, researches and confiscates dangerous technology so it does not end up to the wrong hands. They are a strong faction and the only one with some flying machines. Then there's the Railroad, New California Republic's army, some weird ass cults etc. There are energy weapons, like laser rifles and plasma rifles for example. I was also thinking that the raider woman (your character) should have some form of energy weapon, as they are much better in wounding deathclaws. You usually would need specialized bullets (like uranium rounds or some custom made hollow points) to harm a deathclaw.

Now for plot: My character would be on the hunt. Having not eaten in a week or so. The deathclaw sniffs the air and notices the scent of humans nearby (the raider encampment) and proceeds to slaughter them. At the end, he spares your character for who he decides to make into his mate (can be non-consensual at first 2 times for example and then consensual later on), before feasting on her friends. As the deathclaw is able to speak, he suggests a deal of sorts to your character: Together they have better chances for survival. And survival is the only thing that matters in the Wasteland. Choices of morale, good and evil...they are luxuries of few. So the two begin their adventure together, occasionally attacking some settlements for supplies and basic survival means like food and water. Perhaps some point the raider woman is able to strike (or force) a deal with some farmer for a constant delivery of goods against payment.

Kinks to be included in the RP: Non-consensual, consensual, monster x human, violence (violence only outside of bedroom things of course, just adding it here to be clear that this won't be a fluffy world), biting, hair pulling, possible choking...hmm, think that's the main ones.

Kinks I do NOT wish in the RP: Ballooning, vore, M/M, toilet stuff, tentacles etc. weird stuff.


I can RP via either private messages or then via e-mail. I can reply usually daily and multiple times (depending on the lengths of the posts). If I am unable to reply within 3-4 days, I will inform you about it. If I do not hear from you (not even an inform) within 7 days, I will consider the RP canceled.

If you have any ideas, questions or suggestions to the plot or whatever, do tell them in your reply.
 
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