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Official Shaman King OOC(POST PROFILES!)

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Luna

Supernova
Joined
Jan 9, 2009
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Plot:
Nearly a century after Yoh Asakura defeated his evil brother, Zeke, another Shaman King tournament is held. The Asakura family had been wiped out in fear of Zekeâ??s second coming, however, a man named Takeru Ryuzaki found a way to bring Zeke back. He steals the souls and energies of other, more weaker Shaman with a strange orb, one that he plans on offering to his Lord Zeke. He and his organization called the Dark Paladins have been rumored to be unstoppable, but a group is quickly forming to rise up against his reign of terror. They are all naturally drawn to each other, and they all have the power to oppose Takeru. However, without their leader, they are completely useless. Their leader has been rumored to be neutral from the start and can go either good or bad. Takeru is searching desperately for them, for if they decide to oppose him his plans will have a few bumps on the way.​
 
Name: Luna Sinclair
Age: 17
Side: Neutral
Appearance:
black11.jpg

Weapon: Masumune (Sword)
Bio: She was the heir to a powerful company before finding her Spirit in one of their abandoned summerhouses. Apparently, his last master left him there, bound in a cage with special talismans that prevented his escape. She stumbled upon him by fate, and decided that it would be best to leave the security of her home and go towards her journey to be Shaman King. She left without a word, and went to follow her destiny, which was to be the leader of the shaman who opposed Zeke and his followers.

Name: Domaki Shikimori
Age: Unknown
Side: Neutral
Appearance:
12577000-65851652.jpg

Weapon: Shikonitsu no Ai
Bio: Not much is known about Domaki, but he has an untrusting personality. He was sealed by his master who had promised to come back for him but never did. At first he didnâ??t trust Luna, but slowly he began to open up to her, and after half a year he became attached. People Luna has spoken to Domaki have had a problem with, and he finds it hard to believe that no one wants to use them. He has a nifty power with ice.

Name: Takeru Ryuzaki
Age: 22
Side: Evil
Appearance:
Cliff.jpg

Weapons: Daggers
Bio: He works under the influence of Zeke, trying to revive him so that he can be the Shaman King. Since Yoh Asakura can no longer oppose him, he believes that no one can stand in his way. He is the leader of the Dark Paladins who all have the common goal to revive their Lord.

Name: Sheena Yumamora
Age: Unknown
Side: Evil
Appearance:
Ninja-4.jpg

Weapons: Kunaiâ??s
Bio: She has no say in what she does. She only listens to Takeru and his orders and doesnâ??t have much of a backbone. Although she is a ninja of honor, she is in love with Takeru and refuses to disobey him. Her power is stealth.​
 
Name: Kimimela Win (Butterfly Woman)
Age: 19
Side: Good
Appearance: Mela
Weapon: Tomahawk
Bio: Mela is the daughter of a Sioux medicine woman, and a Sioux warrior. Raised to be a combination of both their worlds, she became a strong candidate for the tribe's next shaman. From a young age, she learned to fight, and commune with the spirits. She was also raised to have a strong sense of justice and to fight for the greater good. When she declared she'd go to college to earn a degree in law enforcement, the tribe was surprised, but let her.

Name: Zintkala Ska (White Bird)
Age: 156
Side: Good
Appearance: Ska
Weapon: Tomahawk
Bio: Ska was a warrior in life. She practiced in the shadows while the boys learned how to fight. Her lover was killed in a battle, and she joined the ranks of the warriors to avenge the death. When she got to the battlefield for the first time, she was facing the United States military, who were armed with rifles. One of them took her life well before she even had a chance to claim vengenance. From there, she wandered the human world, eventually becoming Mela's spiritual guardian for her own reasons. Not only do they share a powerful sense of justice, Ska shares a motherly bond with the girl. Her power is over earth.
 
Name: Daniel Miller
Age: 16
Appearance:
glasses_hihara.jpg

Side: Neutral
Weapon: Smith & Wesson .38 Special
Bio: Shy and quiet, Daniel was a little more than surprised when he found out that he was a Shaman. His ghost, a famed desperado and expert gunman known as 'Kid', practically forced himself onto Daniel as his spirit, who wanted no business with any ghosts. Now, after somehow being convinced to join the Shaman Fight, Daniel has to deal with its trials and dangers, relying more on his spirit's skill and strength than anything.

Name: 'Kid'
Age: Unknown
Appearance:
gunslinger.jpg

Side: Neutral
Weapon: Smith & Wesson 500 Revolver
Bio: Loud, brash, and a ladies' man, 'Kid' is the complete opposite of Daniel. Although at first he used Daniel just to have someone to have a shaman, the two quickly formed a bond and became friends, covering each others' shortcomings. While it was his idea to join the Shaman Fight, his motives for doing so are still unknown.

Hope that's alright. Forgive me for the crappy 2nd picture. ;x
 
Name:
Adrian Von Hellsing

Age:
Mid to late twenties

Side:
Highest Bidder

Appearance:
[X]

Weapon:
Fists (3-Dan Black Belt in Aikido)

Bio:
Adrian is the latest of a long line of shaman in his family, a European group with ties to many different shaman groups all over the world. He is, however, the first Shaman in his family to fight alongside Alucard, the ghost of one of the founding members of his clan. He seldom seeks action at all and instead often opts to let violence come to him. He acts out of nesseity rather than morality, and his values are often at the use of the highest bidder. He often takes advantage of his family's involvement in the weapon industry and has had a history of running guns.



Name:
Alucard

Age:
Assumed to be upwards of 300

Appearance:
[X]

Side:
Whoever Adrian is working for.

Weapon:
Bare hands, backed by control of his physical form and shadow matter.

Bio:
Alucard is the founder of the Von Hellsing family, and often points it out. He serves as a voice of convoluted reason for Adrian, and more often then not, his advice is completely disregarded. His method of acting is the complete opposite of Adrian's, as his choices are often impulsive and not planned and his solutions often violent. His effectiveness in cleaning up combat and keeping Adrian safe is not to be underestimated though.​




~~~~~~~

Name:
Top Dollar (Real name unknown)

Age:
Presumably somewhere in his thirties to forties

Side:
Evil

Appearance:
[X]

Weapon:
Custom Balisong

Bio:
Top Dollar has been on the Most Wanted list in many countries for years. He rose to fame through a small street gang and soon grew to be the head of a large crime syndicate. He's become notorious for his ruthless actions and cynical attitude. He sees few things as serious threats to him. Currently, he works for Evil side, but it is not uncommon for his loyalty to shift several times a week.


Name:
The Crow (Real Name Unknown)

Age:
Unknown.

Appearance:
[X]

Side:
Evil

Weapon:
Environment, knives.

Bio:
Only Top Dollar seems to know where The Crow came from, and few stay in his grace long enough to warrant finding out. The Crow serves as Top Dollar's only bodyguard, and so far has done a good job of ensuring that no harm comes to Top Dollar. In combat, he takes advantage of his high stamina and durability and rushes his opponents, opting to take them down before they can even mount a counterattack.​
 
Name: Morgan Allwatter
Age: 25
Side: Neutral
Appearance:
http://i106.photobucket.com/albums/m273/Kruptos/Apres_tout____by_Elaeoth.jpg
Weapon: Tempest (Spear)
Bio: Morgan spent his entire life devoid of spirits, shamans, and the such. Well, unless you count the historical nature they represented. Then you had his full attention as he was an archaeologist, fresh out of college and on his way to making a find that would define his future career. But as he came closer to find a historic spear from a lost culture, so to did those who were following him. Eventually, before he could manage to find the spear, they abducted him in hopes of milking the location of spear from him. In time, he would learn that they're an exiled faction from the Patch, intent on using the spear and the spirit locked within it as a means of retribution against the tribe. He eventually made his escape, and even went so far as the continue onto the spear. When he found its resting place, he'd barely managed to get to the spear before his pursuers caught up with him. But upon grabbing the spear, he broke its spell, releasing the Spirit of Water which has been sealed away in it for centuries, long enough to be considered lost by the Patch. Such an immense release of energy was too much for him at the time, and drained him so far as to whiten his hair. But still, even though he doesn't remember how to this day, he defended himself. Now he participates in the tournament, not out of any person interest (although there is some to be had), but mostly at the request of the Spirit itself.

Name: Spirit of Water
Age: Unknown
Side: Neutral
Appearance:
http://i106.photobucket.com/albums/m273/Kruptos/Water_Spirit_by_WhiteMage103.jpg
Weapon: Shikonitsu no Ai
Bio: The Spirit of Water, long thought lost by the Patch tribe, has found itself a new outlet for exploring the world through Morgan Allwatter. Never content to be contained within on context or another, the spirit is rather content to not side with anyone, and delights in rediscovering the world after its long captivity.

----------------------------------

If I'm trampling on anything relative to the Shaman King storyline, lemme know so I can fix it.
 
Where exactly is the RP starting? Preliminaries, journey to the actual tournament, actual tournament, etc?
 
Name. Talim Aerohart
Age. 24
Side. Evil
Weapon. He wields a katana

Biography. Talim's family was viciously killed when he was just a child. That very night when he was looking for a place to hide from the people that killed his family he met his spirit. With the very power to command the skies, his family's enemies were vanquished. Talim was simply traumatized, rather histerical after the incident. His new spirit managed to calm and he became attached to it. With such control over Talim, his spirit influenced him to hate everything that opposed the second coming of Zeke. Talim went through life, staining his hands with the blood of others his spirit claimed were against Zeke's second coming, or out to get him like they got his family. His slaughtering led him to Takeru, and he joined the Dark Paladins to revive his Lord.

Appearance. (>0.0)>

Name. Paradox
Age. 4000+
Side. Evil
Weapon. He wields a katana

Biography. Paradox's past is unknown. All that anyone knows is that he has a strange obssession with reviving Zeke. It is said that he is only using Talim to do his bidding and that he has been using shamans for as long as he's existed, to do his will. Talim listens to Paradox, Paradox is more a master over his shaman. Their relationship is basically the reverse of Takeru's and his spirit. He controls the elements. His favorite is lightning.


Appearance. (>*.*)>
 
Name: Alexander de Vaux
Age: 25
Side: neutral/good
Weapon(s): Daisho, wooden for when he isn't aiming to eliminate, tempered steel for the rougher fights.

Bio: Alexander has been somewhat of a enigma, known for entering fights and helping victories, and also standing back and watching the destruction of people and their spirits. His own is a earth spirit, possibly showing his calm and calculating demeanor when he is awake. He might be only of 25, but recently, the memories of past lives had opened in his training, opening up wisdom and strength, and showing him more powers for his earth spirit. He had become more than formidable because of that, one who's mere presence has swayed victory and defeat more than a few times. Besides of his legend o fighting, not much is known about him.

appearance:
maleoferagon.jpg


Spirit name: No name, nicknamed "Odin"
Spirit element: Earth
Side: Neutral
Weapons: Masamune and Muramasa (personification of the daisho)
Bio: The spirit of earth has been growing for many centuries, gaining many powers and energy as it stayed with the same spirit as its shaman, even if the continuous reincarnation didn't know about it until recently.

appearance (in physical fighter form):
Samurai.jpg
 
Name: Valen Kreed
Age: 26
Side: Evil
Weapon: Valen has blades hidden in the sleeves of his coat, the blades are as long as Valen's forearms and function as katar, a suprise punching weapon, though even when hidden under the sleeves of his coat they serve to deflect blows from opponents wielding bladed weapons. The blades are hidden, in the sleeves of his jacket, a small lever in the palm of Valen's gloves releases them with a flick of the arms, deploying them and locking them in place, they are made of tempered steel.

Biography: Valen Kreed has always enjoyed fighting, , so he made fighting his life. Traveling the world and learning everything he could Valen eventually began working for criminal orginizations as a killer for hire. Valen got involved in the tournaments for the sheer thrill of fighting after he met his ghostly ally, the Black Knight, who shares a similar love for combat. Valenâ??s skill is only matched by his arrogance, and his hubris often leads to him making mistakes, which the black knight usually picks up on. Valen tends to act ditterently when not fighting to throw off potential enemies, acting carefree and sometimes even silly, if not gleefully insane.

He isnâ??t all too interested in reviving Zeke, but is working on doing so anyway as he feels that is the path with the most resistance, it is assumed that he wants to fight Zeke himself, not because he thinks he can win, but because he simply wants to.

Appearance: Valen


Name: Malac
Age: Lived in aurthurian england
Side: Evil
Weapon: Malac wields a cursed sword that consumes the spiritual and physical strength of those it touches, the blade takes the form of a longsword and is wielded in one hand, the blade has several runes alongside of it and the hilt is inscribed with a single glowing eye. This sword became cursed when he battled his father with it, and slew him.

Biography: Not much is known about the spirit that calls itself Malac.
Taking the form of a dark figure hidden within a dark cloak, When he reveals himself he appears to be a being in black armor, Malac rarely shows himself, fighting from his cloak, a single armored arm holding his blade showing. Malac was once a legendary knight, but a hunger for power drove him to the use of evil rituals, and when his occult practices turned on him, he became what he is now (that however is only the story he told). Unlike Valen, the spirit is a thinker, and gets quickly annoyed with his human counterpart's arrogance even though he respects his skill and bloodthirsty nature. Needless to say, they havenâ??t lost many fights. The power the spirit wields does not really correspond to an element but to time and space. Malac can seemingly teleport, fading from existence and reappearing in a desired location, or make movement around him very difficult, he can even defend himself with barriers invisible to the naked eye. Like Valen, Malac does not seem to care about the shaman king, he seems to have an entirely different

Malac is a skilled fighter, and is far more direct than Valen, who prefers use of trickery; he has also not been defeated in combat, though there has been moments Where Valen would call off a fight for some completely absurd reason

Appearance:Malac appears as a tall man with long dark hair encased in a suit of fitting black armor, similar to the style of a Knight of Legend, with linked metal plates and nasty, talon like gauntlets. The man himself is actually quite attractive, but he wears a flowing black cloak to cover his armor.​
 
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