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[Star Wars] Privateer (GSU&R)

ChrisGabriel

Pulsar
Joined
Oct 27, 2010
Location
Europe
Basically the rules are d20 SAGA + sex.

Posting rules:
- While I am not sure how frequently can I make a long addition story wise, I will be counting on myself and the main players to be able to put out at least a good reply (if not a longer part) every 3 days. Yes, this means you will be looked over as the story goes on if not posting for four days. A week would always count as a full day passing in the game (while fights can last longer, we will be speeding up game time from time to time too)
- Worse, when in combat, it is one round every day... Yes, people, I will be online, and advancing the fight scenes, even if nobody posted - but of course would take everyone's character and possibilities into account, not wanting to kill anyone without just cause.


Character creation rules:
- Characters will be at least adults - depending on their race. But they should not reach Middle age for at least another 5 years. (meaning: age 16-35 for Humans and age 15-29 for Trandoshan.)
- Planned generation from 30 points. Then you apply species...
- Starting at 4th level. Ability score increase is already included in the 30 point.
- Choose a species you "wanna fuck with", as in look/act good enough to have consenting partners even from not its own race. Even if it becomes non-con, as this rule is mainly to keep us others from turning away and loosing interest...
- We do not need lone warriors! Your character must find an useful place in the party. (And better if the characters would - and could - interact from the start)
- Please do not multiclass before the start of the game, but the start can leave your character wanting to advance in another class... (Consider the characters just becoming level 4, and from the starting situation and adventure you can choose to have that 4th level as another class - as part of the game.) There will be further specific points in-game when characters could advance in another class, if they want. (Hopefully we would reach level 7-8, when the next one would come, some of you would be able to choose a prestigue class...)

Otherwise follow the d20 SAGA rulebooks and common sense.
(If you do not have access to those, try to find it on the net. Last resort PM me.)

Everyone gets the money as it is described in the rulebook. That much you can spend, keeping in mind to buy with all the rarity and illegal multiplier and also spend for the licenses... Of course I will let you count all the talents, feats, or skills you have at level 4. (But that means you just bought, or in the process of buying.) "Take ten." if there is a roll needed.

While what you bought this way will be your own, in the start you can still have access to things that is in your background. Family home, friends starship, school library access, etc. But as we proceed, you will be keeping only what you can, so able to carry what you own is preferable.

Droids are equipment, even if they are player characters. :)

Common sense: Try to not buy more equipment than you can flee with if needed. Any excess item could be lost - but this also means, that at the starting moment you can have access to almost anything from your background, just be ready to loose them - or your access to them. (Yes, this means living beings too.)

Sex rules:
- Anything goes, but everything has its consequences. This is not an openly "porn world". But not better than our own... with some extras. After all, even if there are heroes, there are anti-heroes and villains too.
- NPC's and other player characters are free to interact with, just ask the player OoC, even if you do not ask permission In Character...
- There are some sex-specific Talents and Feats, and a lot of equipment, but count these as bonus content - except if you want something to have a bigger impact on the game.
(Ideas and discussions of these by PM, if they should have impact on the game itself, they would be discussed by the OoCc thread later.)
 
Round posting rules when there is an initiative:

Everyone gets only one initiative at the start of the fight (roll, add, modify as needed). This will make the permanent order of posting - but from the lowest first! (Just to give an opportunity to react to others.)

Everyone should set up the first post for a fight to not just roll initiative, but also declare the intention, as in what the character wants to do overall. (You can set up a little list with conditionals - IF / WHEN -, and can describe what your character is wearing, using, has in hands...

If someone does not reply in a round (~24 hours), I will be advancing to the next round using the things from this first post. (Everyone has a day from my post to post, not from the last post!)

This also means that higher initiative characters could have their post modified when someone who is slower post late. But rolls can't be rerolled! Maybe you does not attack, maybe attack another, or just aid another, even instead of shooting you would try to do something else, but if you already posted an action with a roll, that takes priority. Only change it if the action is moot, or there is something that calls your attention.

(If you are the fastest and still posted first for the second round that you use your actions for a full out attack or to run, then you still have to do that - at least partially! But if the target goes down, or what you wanted to reach gets closer meanwhile, you can change it (with edit!) slightly after you see the others post.)

DO NOT add another post for the same round. You should only EDIT if really needed, and only that still going round. I will be making any needed descriptions or interpretations.

This means one post per day in a fight, unless every one of you already posted, and I declare next round earlier.

If you know that you won't be able to write or edit this fast or this much, but still want to fully participate, you can - and should - set up the first post for the fight anyway, and add "!Do your best, I won't be able to!" I will be making the decisions and the rolls for you in that fight to keep it moving forward - accordingly to your first post. (But I still hope you could at least check and privately comment every third day. if it becomes a longer fight.)

Remember, we will not wait for anyone, and even if you had not posted, the scene will advance every three days (like I already wrote above).
 
GAMBLING

Gambling need participant to put forth the credit and make gambling check. Seeing that there is nothing like this or luck in the game, it would be an opposed Wisdom check... BUT in this case you need to reach at least 15 to stay in game just like I wrote previously.

Whoever scores better, would have more money, whoever comes out lover, less. You can play and pay until you have no more money.

Cheaters can use Deception against the others Perception (opposed roll), to get bonus on the gamble check, depending how much they beat the others perception (+1/5DC). This is if they do not want to get discovered. If someone dares to cheat for success, then that Deception can be done after the Gambling check, and you can try to reach the difference (+1/3DC) But then the others do their Perception, and you can be discovered and called on it - sometimes very forcefully.

Using the Force is no different, you can just "Use the Force" instead of Deception - or "help" your own rolls with the other, every 5DC beaten gives you +1... (To the other skill, not the gambling.) There is also the same +1/3DC option...

If you use your own prepared dice or cards, you can get +2, if you have the place made to help you, another +2, if you have helpers in the game, they can help you with +1 for every 5DC they beat the others...
 
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