mainman
Supernova
- Joined
- Jul 7, 2017
I'm interested in a "through the portal" D&D system type game.
Basically, human adventurers kill through the underdark / forest and destroy villages and loot stuff... And of course, some high level ones started a Genocide.
The players have their ancestor's weapons and relics looted and want to retrieve it, along with family members killed.
The players are all non-humans that are high-level enough not to be bullied by the regular adventurers, but don't want to start a war with the humans. They are a group of elites that the non-humans can put together that are competent to hunt down the adventuring party, and of course destroy human settlements, but decide to take the high road and talk to humans and realize that many humans don't like adventurers as well.
However, there are lots of racism and the players have to control their temper and take some verbal abuse to get information on the adventurers to hunt them down.
The hunt eventually led them through a portal into the modern world and they are stuck in the modern world where the adventurers use their magic and abilities to live comfortably while the players have to hunt them down one by one.
Basically, I'd prefer the players to be like scouts, light armor, all with stealth and try to blend in with the humans. (disguise self, etc)
Game probably set like level 9 - 13? don't need to follow strict 5e rules and roleplaying and having fun more important than rolling dice...
Basically, human adventurers kill through the underdark / forest and destroy villages and loot stuff... And of course, some high level ones started a Genocide.
The players have their ancestor's weapons and relics looted and want to retrieve it, along with family members killed.
The players are all non-humans that are high-level enough not to be bullied by the regular adventurers, but don't want to start a war with the humans. They are a group of elites that the non-humans can put together that are competent to hunt down the adventuring party, and of course destroy human settlements, but decide to take the high road and talk to humans and realize that many humans don't like adventurers as well.
However, there are lots of racism and the players have to control their temper and take some verbal abuse to get information on the adventurers to hunt them down.
The hunt eventually led them through a portal into the modern world and they are stuck in the modern world where the adventurers use their magic and abilities to live comfortably while the players have to hunt them down one by one.
Basically, I'd prefer the players to be like scouts, light armor, all with stealth and try to blend in with the humans. (disguise self, etc)
Game probably set like level 9 - 13? don't need to follow strict 5e rules and roleplaying and having fun more important than rolling dice...