Sharub
Just a Mooh!
- Joined
- Dec 17, 2015
A mysterious world
We are in the world of Gralia, where species of every kind live together in peace or at war; Humans, elves, orcs and goblins, beast-folk and others settled over this land since the Chronicles remembers. Kingdoms and Empires constantly fights bloody wars against eachother for the control of land and settle rivalry, while merchants and guilds fight less loud wars with the tingle of coins in purses of corruption and bought of favours.
Villages and free cities tries their best to live another day, farming and herding Mumus (a beast similar to a cow), while people of every race and class roams the world in order to sate their thirst for money, adventure and honor; every big city have its own Adventure Guild, which offers solutions to the needs and protection to the ones who asks, turning those needs into gold into the pockets of adventurers.
The world of Gralia, despite its natural turmoil due to war, free banditry and other criminal societies, might hide something more than a few wizards gone-crazy. As legends often tells the tale of an evil that waits the right moment to show.
It begins...
An old woman behind two dangerously tall pillars of documents called her name with bore in her voice, waving a little pamphlet between her bony fingers <<Mocanana Pail...>>
Mocanana disliked her full name, it sounded too long and more a tongue-twister than a proper name to her, preferring a shortened version. Raising to her hooves, the green of her clothes shined under the light of the small window opened in the wall, giving the impression that she was wearing freshly harvested leafs, even as she walked to the desk holding a long wood stick engraved with runes and decorated with feathers and stones. While walking on the old and consumed wood planks of the Adventurers Guild of Baria, her hooves resounded heavily in the dusty air of the room, catching the attenction of other adventurers, certainly more experienced than her, annoyed or just curious about the creature that was making such a noise. At the thought of receiving her very first quest, her brown-furred hands gripped the staff with even more strenght, walking toward the desk with her chin rised in pride, as not to appear too much a newbie.
With an improvised nod of her head, the young mare awaited the wrinkly woman on the other side of the paper-wall to give more informations. <<This is your first quest. I see?>> said her with rusty voice << You are tasked to heal the village of Sarnapal, two days north from here. In this quest you will be accompanied by a warrior that will ensure that you will at least succed to reach the location. He will be here soon.>> The young mare just stared at the ball of wrinkle lying under her brown eyes, moving her hand forward to get the paper and go waiting together with the other adventurers.
She sat over the creaky chair, moving her long tail to her side and crossing her smooth legs; "did she really meant to imply that without help i would die?" thought her while reading the small paper of her assignation. "Afterall, is just a village not so far from here".
She smiled, thinking at her first quest; born in one of the tribes of the plains in the north, no one would have expected that such a young filly would become a sorceress and leave the safety of the plains in search of Gods knows what all on her own. But there she is, Mocanana Pail, a mare in the most sparkling years of her age, going on an adventure.
The pamphlet in her hands reminded her that she would not go alone. She then fantasized about her companion; imagining a strong warrior in an armor, then a quick and silent elfen archer, or maybe she would be paired with an alchemist? Loosing herself in her thoughts, she waited for him to arrive, while all around her, other adventurers came and went for and from quests and adventures from the mighty world of Gralia.
We are in the world of Gralia, where species of every kind live together in peace or at war; Humans, elves, orcs and goblins, beast-folk and others settled over this land since the Chronicles remembers. Kingdoms and Empires constantly fights bloody wars against eachother for the control of land and settle rivalry, while merchants and guilds fight less loud wars with the tingle of coins in purses of corruption and bought of favours.
Villages and free cities tries their best to live another day, farming and herding Mumus (a beast similar to a cow), while people of every race and class roams the world in order to sate their thirst for money, adventure and honor; every big city have its own Adventure Guild, which offers solutions to the needs and protection to the ones who asks, turning those needs into gold into the pockets of adventurers.
The world of Gralia, despite its natural turmoil due to war, free banditry and other criminal societies, might hide something more than a few wizards gone-crazy. As legends often tells the tale of an evil that waits the right moment to show.
It begins...
An old woman behind two dangerously tall pillars of documents called her name with bore in her voice, waving a little pamphlet between her bony fingers <<Mocanana Pail...>>
Mocanana disliked her full name, it sounded too long and more a tongue-twister than a proper name to her, preferring a shortened version. Raising to her hooves, the green of her clothes shined under the light of the small window opened in the wall, giving the impression that she was wearing freshly harvested leafs, even as she walked to the desk holding a long wood stick engraved with runes and decorated with feathers and stones. While walking on the old and consumed wood planks of the Adventurers Guild of Baria, her hooves resounded heavily in the dusty air of the room, catching the attenction of other adventurers, certainly more experienced than her, annoyed or just curious about the creature that was making such a noise. At the thought of receiving her very first quest, her brown-furred hands gripped the staff with even more strenght, walking toward the desk with her chin rised in pride, as not to appear too much a newbie.
With an improvised nod of her head, the young mare awaited the wrinkly woman on the other side of the paper-wall to give more informations. <<This is your first quest. I see?>> said her with rusty voice << You are tasked to heal the village of Sarnapal, two days north from here. In this quest you will be accompanied by a warrior that will ensure that you will at least succed to reach the location. He will be here soon.>> The young mare just stared at the ball of wrinkle lying under her brown eyes, moving her hand forward to get the paper and go waiting together with the other adventurers.
She sat over the creaky chair, moving her long tail to her side and crossing her smooth legs; "did she really meant to imply that without help i would die?" thought her while reading the small paper of her assignation. "Afterall, is just a village not so far from here".
She smiled, thinking at her first quest; born in one of the tribes of the plains in the north, no one would have expected that such a young filly would become a sorceress and leave the safety of the plains in search of Gods knows what all on her own. But there she is, Mocanana Pail, a mare in the most sparkling years of her age, going on an adventure.
The pamphlet in her hands reminded her that she would not go alone. She then fantasized about her companion; imagining a strong warrior in an armor, then a quick and silent elfen archer, or maybe she would be paired with an alchemist? Loosing herself in her thoughts, she waited for him to arrive, while all around her, other adventurers came and went for and from quests and adventures from the mighty world of Gralia.