MissM
Star
- Joined
- May 15, 2013
The island nation of Lyra is a temperate, almost tropical place whose beauty is rivaled only by its danger. It has no true government – various orc warlords, reptilian chieftains, and powerful wizards battle for control of the land. There are few villages or cities – most are too difficult to defend from the wandering monsters – but those that do exist are dens of crime and corruption. Many more civilized countries use the nation as a penal colony, but the truly desperate or foolhardy travel there of their own free will.
There are many rumors of powerful artifacts, ancient treasures, and portals to other worlds existing on Lyra, but few have ever been able to find them, and fewer still survived to bring them back. More prudent individuals tend to hire mercenaries to do the work for them, claiming the prizes for themselves afterwards. You’ve heard that one such individual comes to the same tavern in the city of Marn, on the last day of each month. It’s the first promising lead you’ve heard in weeks.
There are many rumors of powerful artifacts, ancient treasures, and portals to other worlds existing on Lyra, but few have ever been able to find them, and fewer still survived to bring them back. More prudent individuals tend to hire mercenaries to do the work for them, claiming the prizes for themselves afterwards. You’ve heard that one such individual comes to the same tavern in the city of Marn, on the last day of each month. It’s the first promising lead you’ve heard in weeks.