middlemonster
Moon
- Joined
- Aug 28, 2013
Radix
Male human ranger 1
CG Medium humanoid (human)
Init +3; Senses Perception +6
--------------------
Defense
--------------------
AC 14, touch 14, flat-footed 10 (+3 Dex, +1 dodge)
hp 12 (1d10+2)
Fort +4, Ref +6, Will +2
--------------------
Offense
--------------------
Speed 30 ft.
Melee unarmed strike +4 (1d3+3 nonlethal)
Special Attacks favored enemy (reptilian humanoids +2)
--------------------
Statistics
--------------------
Str 16, Dex 16, Con 14, Int 13, Wis 14, Cha 12
Base Atk +1; CMB +4; CMD 18
Feats Agile Maneuvers, Dodge
Traits deft dodger, poverty-stricken
Skills Acrobatics +4, Climb +7, Disable Device +2, Escape Artist +4, Handle Animal +5, Heal +6, Perception +6, Stealth +7, Survival +7
Languages Common, Dwarven
SQ track +1, wild empathy +2
Other Gear 150 gp
--------------------
Special Abilities
--------------------
Agile Maneuvers Use DEX instead of STR for CMB
Favored Enemy (Reptilian Humanoids +2) (Ex) +2 to rolls vs. Favored Enemy (Reptilian Humanoids) foes.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Male human ranger 1
CG Medium humanoid (human)
Init +3; Senses Perception +6
--------------------
Defense
--------------------
AC 14, touch 14, flat-footed 10 (+3 Dex, +1 dodge)
hp 12 (1d10+2)
Fort +4, Ref +6, Will +2
--------------------
Offense
--------------------
Speed 30 ft.
Melee unarmed strike +4 (1d3+3 nonlethal)
Special Attacks favored enemy (reptilian humanoids +2)
--------------------
Statistics
--------------------
Str 16, Dex 16, Con 14, Int 13, Wis 14, Cha 12
Base Atk +1; CMB +4; CMD 18
Feats Agile Maneuvers, Dodge
Traits deft dodger, poverty-stricken
Skills Acrobatics +4, Climb +7, Disable Device +2, Escape Artist +4, Handle Animal +5, Heal +6, Perception +6, Stealth +7, Survival +7
Languages Common, Dwarven
SQ track +1, wild empathy +2
Other Gear 150 gp
--------------------
Special Abilities
--------------------
Agile Maneuvers Use DEX instead of STR for CMB
Favored Enemy (Reptilian Humanoids +2) (Ex) +2 to rolls vs. Favored Enemy (Reptilian Humanoids) foes.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.