- Joined
- Jan 26, 2010
- Location
- Why do you care?
This is a RP journal for Karameida and DarkAngel76. We will be posting our character profiles and any other important information regarding our CLOSED, small group RP in here. As such, we request that no one post to this journal since it's solely a means for us to communicate with one another as our RP progresses and for us to store any pertinent information regarding our RP should we need it for reference.
Thank you! : )
Premise/Backstory:
The northern waste of Forodwaith is cursed, frozen by the Witch King of Angmar--better known by all as Lord of the Nazgul and right hand to Sauron… In an attempt to induce fear, the Lord of the Nazgul has set an eternal winter upon Forodwaith, his plan to sway them all to the call of his master, the former bearer of the One Ring--Sauron. Many fled--including King Arvedui--leaving Forodwaith barren and leaderless, in a state of chaos and conflict. The Witch King now looks down from his perch in Angmar with pleasure knowing that he and his master have nothing to fear from the northern wastelands as Sauron continues his search for what had been rightfully his and now is in the hands of the most unlikely creatures.To keep the fear alive and thriving, the Lord of the Nazgul sends reminders to Forodwaith… messengers and heralds that remind them of the power of Angmar and what will happen--much like it did to those who'd tried to flee--should they attempt to give aid to any but them. The fear is strong and the cold so bitter and long. The people have grown weary as Sauron searches and in their weariness, their hope for any summer has dwindled to nothing along with their hope for any sort of happy future.
The land of Forodwaith is mostly untamed wilds, though there are pockets where those who've remained do dwell. The Cape of Forochel is the most prominent and runs around the Ice Bay.
Various areas/settlements include:
Suri-Kyla (considered to be the capital by the Lossoth--the main tribe of the north)
Ja-Rannit (coastal region, known for its fishing, boasts the capital Suri-Kyla)
Ita-Ma (northern region of Forochel, relatively friendly)
Pynti-Peldot (located in Ita-Ma)
Ja-Kuru (canyon of ice and mainly just used as a road of travel)
Taur Orthon (wintry woods filled with wolves and other beasts)
Kauppa-Kohta (a Lossoth village)
Lansi-Ma (mining region)
Zigilgund (outpost where many dwarves have settled)
Talvi-Muri (icy snowy expanse, much like a desert of snow and ice)
Kuru-Leiri (major hunting camp)
Evendim (the only road into Forochel)
Ice Bay (main body of water of Forochel)
The humans native to Forochel call themselves the Lossoth. They are very leery of outsiders and both cautious and superstitious in general. Much of this has to do with their past relations with Angmar and the long ongoing winter they've endured for generations. Though, besides the Lossoth, others have indeed made homes in the region of Forochel in the Forodwaith wastelands. Besides the native Lossoth, other humans along with dwarves, halflings and even elves have found their way.
But now is the time for winter to end… or so come the whispering hopes of all. And thus the Fellowship of Forodwaith is slowly born, but given its birthplace, the bonds are shaky and all refuse to speak of the hope they hold inside that success will somehow find a way to prevail and bring an end to the eternal winter.
Other Pertinent Information:
01.
The Lossoth are natives to the area, just that they have to deal with the curse of the long winter that has befallen the area. So, they aren't under anyone's power per se, but they are fearful of perhaps what might be behind the curse of the seemingly endless winter and thus are leery about leaving the area of Forodwaith for fear that it might cause something worse to happen other than the winter they endure. They are a superstitious people, but have adapted to and more or less accepted the fact that Forodwaith has become the northern wasteland that is. As I see it, this is what the Witch-King wants (especially now that he no longer is in Angmar to keep tabs) because it means that they (he and Sauron) won't have to worry about them (the Lossoth and their allies) aiding the other nations. However, there is a history in which they've tried to persuade the people to aid Mordor and they refused. So, there could be some residual fear lingering especially if there are evil beings still skulking about the abandoned Angmar. But, whatever is left behind wouldn't necessarily be anything of any overt power. At least, not in my mind it wouldn't. Anyway, it's possible that whatever got left behind tries to keep that superstition alive to a degree and thus keep the people from meandering too far into regions of Eriador, etc. But, that's about it and as extensive as I can really see it getting as far as that is concerned. So, that's not really the Lossoth being ruled by anything, rather it's more of a fear tactic that works to the benefit of the Witch-King and Sauron. Also, another thing to think about is that the Lossoth aren't a pure single tribe. There are factions. Most are friendly with each other, however, there is one known hostile faction known as the Suri-Maja. They have remained in Forodwaith and do not have any ties to either Angmar or Mordor. But this is something that is open for discussion because it could be something that causes a bit of unrest within the Lossoth tribes and possibly lead to bigger troubles down the line as far as local trouble is concerned.
02.
A cold-drake serves Sauron and was ordered by the Witch-King to seize control back over Angmar. So, he goes back to reclaim it and any hoards of treasure that might be there for the taking. Perhaps he was also promised the wealth of Forochel for his services if all is successful. Anyway, perhaps he goes there and then notices the unrest between the Suri-Maja and the other Lossoth tribes. He convinces the Suri-Maja to join forces with him and ally themselves accordingly. They round up any beings still skulking about Angmar along with other beings that the Suri-Maja might feel will be willing to stomp out the other Lossoth tribes. This could be, as mentioned, the Hill Men, goblins, etc. Thus civil war brews (between the Lossoth tribes) keeping them occupied and away from Gondor. Plus, if the 'right' people win, Sauron will have gained a new alliance for his cause.
As a result, there are branches--some who might want to fight in the civil war while others might want to find the root cause of the winter plaguing the north. Because the cause of the curse is another thing to consider as well.
Thank you! : )
Premise/Backstory:
The northern waste of Forodwaith is cursed, frozen by the Witch King of Angmar--better known by all as Lord of the Nazgul and right hand to Sauron… In an attempt to induce fear, the Lord of the Nazgul has set an eternal winter upon Forodwaith, his plan to sway them all to the call of his master, the former bearer of the One Ring--Sauron. Many fled--including King Arvedui--leaving Forodwaith barren and leaderless, in a state of chaos and conflict. The Witch King now looks down from his perch in Angmar with pleasure knowing that he and his master have nothing to fear from the northern wastelands as Sauron continues his search for what had been rightfully his and now is in the hands of the most unlikely creatures.To keep the fear alive and thriving, the Lord of the Nazgul sends reminders to Forodwaith… messengers and heralds that remind them of the power of Angmar and what will happen--much like it did to those who'd tried to flee--should they attempt to give aid to any but them. The fear is strong and the cold so bitter and long. The people have grown weary as Sauron searches and in their weariness, their hope for any summer has dwindled to nothing along with their hope for any sort of happy future.
The land of Forodwaith is mostly untamed wilds, though there are pockets where those who've remained do dwell. The Cape of Forochel is the most prominent and runs around the Ice Bay.
Various areas/settlements include:
Suri-Kyla (considered to be the capital by the Lossoth--the main tribe of the north)
Ja-Rannit (coastal region, known for its fishing, boasts the capital Suri-Kyla)
Ita-Ma (northern region of Forochel, relatively friendly)
Pynti-Peldot (located in Ita-Ma)
Ja-Kuru (canyon of ice and mainly just used as a road of travel)
Taur Orthon (wintry woods filled with wolves and other beasts)
Kauppa-Kohta (a Lossoth village)
Lansi-Ma (mining region)
Zigilgund (outpost where many dwarves have settled)
Talvi-Muri (icy snowy expanse, much like a desert of snow and ice)
Kuru-Leiri (major hunting camp)
Evendim (the only road into Forochel)
Ice Bay (main body of water of Forochel)
The humans native to Forochel call themselves the Lossoth. They are very leery of outsiders and both cautious and superstitious in general. Much of this has to do with their past relations with Angmar and the long ongoing winter they've endured for generations. Though, besides the Lossoth, others have indeed made homes in the region of Forochel in the Forodwaith wastelands. Besides the native Lossoth, other humans along with dwarves, halflings and even elves have found their way.
But now is the time for winter to end… or so come the whispering hopes of all. And thus the Fellowship of Forodwaith is slowly born, but given its birthplace, the bonds are shaky and all refuse to speak of the hope they hold inside that success will somehow find a way to prevail and bring an end to the eternal winter.
Other Maps For Geographical Reference:
ERIADOR~
MIDDLE EARTH~
ERIADOR~
MIDDLE EARTH~
Other Pertinent Information:
01.
The Lossoth are natives to the area, just that they have to deal with the curse of the long winter that has befallen the area. So, they aren't under anyone's power per se, but they are fearful of perhaps what might be behind the curse of the seemingly endless winter and thus are leery about leaving the area of Forodwaith for fear that it might cause something worse to happen other than the winter they endure. They are a superstitious people, but have adapted to and more or less accepted the fact that Forodwaith has become the northern wasteland that is. As I see it, this is what the Witch-King wants (especially now that he no longer is in Angmar to keep tabs) because it means that they (he and Sauron) won't have to worry about them (the Lossoth and their allies) aiding the other nations. However, there is a history in which they've tried to persuade the people to aid Mordor and they refused. So, there could be some residual fear lingering especially if there are evil beings still skulking about the abandoned Angmar. But, whatever is left behind wouldn't necessarily be anything of any overt power. At least, not in my mind it wouldn't. Anyway, it's possible that whatever got left behind tries to keep that superstition alive to a degree and thus keep the people from meandering too far into regions of Eriador, etc. But, that's about it and as extensive as I can really see it getting as far as that is concerned. So, that's not really the Lossoth being ruled by anything, rather it's more of a fear tactic that works to the benefit of the Witch-King and Sauron. Also, another thing to think about is that the Lossoth aren't a pure single tribe. There are factions. Most are friendly with each other, however, there is one known hostile faction known as the Suri-Maja. They have remained in Forodwaith and do not have any ties to either Angmar or Mordor. But this is something that is open for discussion because it could be something that causes a bit of unrest within the Lossoth tribes and possibly lead to bigger troubles down the line as far as local trouble is concerned.
02.
A cold-drake serves Sauron and was ordered by the Witch-King to seize control back over Angmar. So, he goes back to reclaim it and any hoards of treasure that might be there for the taking. Perhaps he was also promised the wealth of Forochel for his services if all is successful. Anyway, perhaps he goes there and then notices the unrest between the Suri-Maja and the other Lossoth tribes. He convinces the Suri-Maja to join forces with him and ally themselves accordingly. They round up any beings still skulking about Angmar along with other beings that the Suri-Maja might feel will be willing to stomp out the other Lossoth tribes. This could be, as mentioned, the Hill Men, goblins, etc. Thus civil war brews (between the Lossoth tribes) keeping them occupied and away from Gondor. Plus, if the 'right' people win, Sauron will have gained a new alliance for his cause.
As a result, there are branches--some who might want to fight in the civil war while others might want to find the root cause of the winter plaguing the north. Because the cause of the curse is another thing to consider as well.