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Marvel/DC Multiverse - Trading Places [Character Depository]

Favorite superhero team?

  • Fantastic Four

    Votes: 1 33.3%
  • Guardians of the Galaxy

    Votes: 1 33.3%
  • Teen Titans/Young Justice

    Votes: 0 0.0%
  • Young Avengers

    Votes: 0 0.0%
  • Suicide Squad

    Votes: 0 0.0%
  • X-men

    Votes: 1 33.3%
  • Other

    Votes: 0 0.0%

  • Total voters
    3
Status
Not open for further replies.
Blue Moon Username: MellowYellow

Character Name: Gladiator Kallark

Marvel or DC: Marvel

Character Biography: The Strontian leader of the Shi'ar Royal Guard and widely viewed as being one of the most powerful men in the galaxy (Who's name doesn't start in 'Ga' and end in 'lactus'). Much of his life has been spent in service to Lilandra and all other major leaders of the Shi'ar, and now he finds himself in the midst of a much different situation.

Powers/skillset: Pretty much everything Superman can do, just take away the standard weaknesses and replace them with a strength that depends on his self-confidence.
Base of Operations: Metropolis
Wants to bang most: Just about any female from the Legion of Superheroes, but outside of that he's hardly picky.
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Blue Moon Username: MellowYellow

Character Name: Big Barda

Marvel or DC: DC

Character Biography: Born as one of the enslaved masses of Apokalips, Barda became one of Granny Goodness' 'students' and found herself being groomed to become a warrior supreme and one day lead the Female Furies. This naturally didn't come to pass, and in her adult years she became a rather feared heroine. Not as strong as the likes of Wonder Woman or Powergirl, but her stature and savagery make her even more infamous among the criminal community.

Powers/skillset: A superhuman physique, immense lifespan. Wields the 'Megarod' (no jokes), an indestructible mace-like weapon that can fire energy bolts and manipulate gravity.
Base of Operations: Wanders mostly, though usually she comes back to Hell's Kitchen and makes a living kicking about hoods like Bullseye and 8-Ball.
Wants to bang most: Not picky. She just has a bit of a fetish for men shorter than her.
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Blue Moon Username: SithLordOfSnark
Character Name: Bruce Wayne/Batman
Marvel or DC: DC
Character Biography: Blah, is this really necessary?
Powers/skillset: Utility belt, bitches.
Base of Operations: Since its Gotham in DC - Metropolis? Not sure.
Wants to bang most: Harley Quinn
 
Blue Moon Username: boyo111
Character Name: Spiderman
Marvel or DC: Marvel
Character Biography: Peter Parker, high school nerd who is trying hard to keep it secret, radioactive spider bite so get spider powers and builds his own little gadgets, 'nuff said. Knows that with Great Power comes Great Responsibility, but the fact it also gets him chicks is a plus
Powers/skillset: Spider powers (stick to walls, webs, spider sense, spider strength), high-intellect, going classic with the red/blue with web pits
Base of Operations: Metropolis, he needs big buildings to web swing
Wants to bang most: Mary Jane Watson, but probably any hot girl who will talk to him (not going to have a history with Black Cat yet)

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Blue Moon Username: TheCorsair

Character Name: Mr. Knight. AKA Moon Knight. Marc Spector, the Fist of Khonshu
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Marvel or DC: Marvel

Character Biography: "I died once already. It was boring. I got up."

Long story short. There was once a man named marc Spector. He was a mercenary. A killer. A professional bad man who very much enjoyed being a bad man. He was betrayed in Egypt, murdered in the temple of the moon-god Khonshu. Now he is the Moon Knight, guardian of those who travel by night.

Powers/skillset: Khonshu has gifted his Knight with enhanced strength, endurance, and reflexes at night, with his greatest power coming during the full moon. Additionally, possibly due to disassociative identity disorder and possibly to the influence of Khonshu, he is resistant to psychic powers. He is also a skilled boxer and martial artist, an acrobat and gymnast, pilot, and commando.

Moon Knight is also quite wealthy, thanks to his willingness to confiscate the ill-gotten gains of his enemies. He makes use of silver crescent moon-shaped throwing blades and truncheons, and has been known to make use of archaic Egyptian weapons and modern firearms as well. His primary modes of transportation include a driverless white stretch limousine, and a white autonomous armed drone.

Base of Operations: Somewhat mobile. Often found in Gotham City or New York.

Wants to bang most: He's keeping his options open right now.
 
Alias: Black Manta II
Age: 24
Sex: Male
Moral Alignment: Lawful Evil
Marvel or DC: DC
Appearance: Black Manta stands at a height of about 6'2" and weighs around 195lbs making him solidly built. He has light blond hair cut at the bottom, brown skin, pale green eyes, high cheek bones, and an athletic build. He possesses black, eel-like tattoos that run across his back and along his arms and lower backside.

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Powers/Abilities:

Electricity Generation: He has the power to generate electricity directly from his power suit, which he can channel through water or use as a direct offense against opponents.

Hydrokinesis: Kaldur is able to manipulate water to serve any number of uses i.e. water blasts, whips, waves, shields, or water spouts to lift him into the air. He can manipulate water from a nearby source, like fire hydrants, lakes, etc or his waterpack. His water blasts are capable at slicing through metal and other materials.

Super strength: Prior to possessing his signature powersuit, Black Stingray could lift up to 800lbs as a physical peak human. His power suit augments his strength 5x fold, allowing him to lift a burden as much as 4 tons.

Enhanced Durability: He is able to sustain multiple blows from superpowered beings without tiring. This also allows him to withstand deep high water pressure. As a Navy seal, He regularly trained at depths thought to be inhospitable to human physiology.

Armored suit: Black Manta has an armoured suit with a built-in rocket launcher. His helmet, fashioned like a manta ray, has red lenses that can fire laser blasts.

Superb Martial Arts Prowess: Prior to becoming a supervillain, Black Manta trained in various hand-to-hand disciplines as required of his training as a SEAL.

Genius level intellect: A member of MENSA, the high IQ society. He holds professional certifications in the fields of aquatic biology as well as research and design. Black Manta designed the power armor he wears using pre-existing aquatic life as a model.

Black Manta's Power suit

Base of Operations: Dreadnaught Leviathan
Potential Arches: None as of yet.
Kinks: Bondage, Dirty talk, Humiliation, Underwater Nasty, Objects, Multiple Partners, Multiple Orgasms.

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Blue Moon Username: BlackestKnight
Character Name: T'challa/Black Panther
Marvel or DC: Marvel
Character Biography: T'Challa is the Black Panther, Former king of Wakanda, one of the most technologically advanced nations on Earth. He is among the top intellects of the world, a veteran Avenger, and a member of the Illuminati. Using his powers and abilities, he has pledged his fortune, powers, and life to the service of all mankind.
Powers/skillset:

Black Panther Knowledge: He now has the power to draw all the knowledge, strength, and every experience from every previous Black Panther.

  • Superhuman Acute Senses
  • Superhuman Strength
  • Superhuman Speed
  • Superhuman Durability
  • Superhuman Agility
  • Superhuman Reflexes
  • Genius-level Intellect
  • Master-level Martial Artist
  • Expert Marskman
  • Advanced Hunter & Tracker
  • Multi-lingual
  • Master Inventor
  • Influential Connections
  • Diplomatic Immunity
Base of Operations: Wakanda
Wants to bang most: Diana Prince, Vixen, Ororo, and a few others
 
Blue Moon Username: Zapp
Character Name: Clark Kent / Kal-El / Superman
Marvel or DC: DC
Character Biography: Superman is the last son of the dead planet Krypton, rocketed away as an infant by his father who believed that the planet was about to explode. Arriving on Earth, the child was taken in by Jonathan and Martha Kent, who raised him as their own child. As he grew up, he discovered that due to this solar system's yellow sun, he had fantastic powers, of flight, speed, strength, endurance and enhanced senses. He decided to us these powers for good, ultimately becoming a hero, given his name by reporter Lois Lane, with whom he would come to work at the Daily Planet in his civilian identity. Superman carries the most respect from the Western world that any super-hero has ever known and is proud to represent both America and the world. He serves on the JLA, debatably as the team's leader.
Powers/skillset: Superhuman strength, speed, senses, durability, agility, and reflexes;
Base of Operations: Metropolis (DC); Manhattan (Marvel)
Wants to bang most: Due to years of pent-up sexual frustration, most anybody, though he does have a thing for women with strong, dominant personalities

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Blue Moon Username: little_iveta

Character Name: Karla Sofen (Aliases: Moonstone, Meteorite, Ms. Marvel, Captain Marvel)

Marvel or DC: Marvel

Alignment: Neutral

Marital Status: Single

Occupation: Adventurer, Prisoner; Former Psychologist, Initiative Psychology Teacher

Characteristics:

Gender Female
Height 5' 11"
Weight 130 lbs (59 kg)
Eyes Blue
Hair Blond

Character Biography:

Karla grew up in the mansion of a Hollywood producer, the child of a butler. After her father died, her mother worked three jobs to put her daughter through college, and Karla vowed never to end up like her mother, to never put another's needs before her own. Despite building a successful psychological practice, Karla so disliked being dependent on her patients for income that she entered the super-criminal world as an aide to Doctor Faustus. As a respected psychologist who trained under the tutelage of the criminal Doctor Faustus. She even assisted Doctor Faustus in his grandiose attempt to take control of Manhattan Island. Faustus' plans never came to fruition however, due to the efforts of Captain America. As Cap rounded up Faustus' men, Sofen hid herself inside the baggage compartment of the doctor’s private 747, thus evading capture. She later used her psychiatric credentials to gain access to the prison cell of Lloyd Bloch – the original Moonstone. Using hypnosis, she convinced Bloch that he was in fact a hideous, loathsome monster. The psychological trauma was so severe that it caused his body to reject the moonstone within him.

Energized by the emotional rush, Karla was able to absorb the essence of the moonstone through a sheer act of will. The intensity of the transfer was so great that it even granted Karla the ability to absorb Bloch's Moonstone armor into her own bodily tissue. With Bloch now powerless, Karla Sofen became the new Moonstone.

Karla worked briefly for the Corporation, controlling the Hulk and manipulating General "Thunderbolt" Ross into a nervous breakdown. She continued to pursue greater power, stealing Curt Connors' Enervator and searching the moon's surface for further moonstone fragments. First Egghead and then Baron Zemo recruited Moonstone for their Masters of Evil, and she aided each against the Avengers. After the last of these fights, she decided to serve out her prison term and give up her criminal life. However, when Zemo formed a group of villains to masquerade as heroes, he broke Moonstone out of the Vault and she returned to villainy as the Thunderbolt Meteorite.

Powers/skillset:

Karla's powers are the result of her fusion with a gravity stone designed by the alien Kree. After being absorbed into her body, the stone took on the form of energy that permeates her nervous system. Karla once acquired a second gravity stone, increasing her powers to new limits. However, she currently only possesses one stone and her abilities have reverted to their old levels. If the stone is removed from her body, Karla will die in 72 hours without its support.

Superhuman Strength: Karla possesses superhuman strength sufficient enough to lift around 10 tons.

Superhuman Speed: Karla is capable of running and moving at speeds that are beyond the natural physical limits of the finest human athlete.

Superhuman Stamina: Karla's musculature produces considerably less fatigue toxins during physical activity than the musculature of an ordinary human. She can physically exert herself at peak capacity for about 24 hours before fatigue begins to impair her.

Superhuman Durability: Karla's bodily tissues are tougher and more resistant to certain forms of physical injury than those of a normal human. She is able to withstand great impact forces, such as being repeatedly struck with superhuman force, powerful energy blasts or falls from great heights, that would severely injure or kill an ordinary human though she would suffer little to no injury herself. However, she is as vulnerable to conventional ballistic and bladed weaponry as any ordinary human.

Superhuman Agility: Karla's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of even the finest human athlete.

Superhuman Reflexes: Her reflexes are heightened in a similar manner and are superior to those of the finest human athlete.

Flight: Karla could also allow the Earth's gravitational pull to propel her through the air at high speeds. To the casual viewer this would make her appear to disappear or teleport.

Minor Molecular Control: She can instantaneously change into/alter her costume.

Intangibility: She can make herself and other persons intangible by reducing her or the person's body's specific gravity.

Photokinesis: Karla possesses the ability to manipulate light to a limited degree. She can generate a blinding luminescence from every inch of her body or generate blasts of concentrated photons from her fists that are powerful enough to blow a hole in a steel plate.

Base of Operations: Manhattan, New York City, New York; Mount Charteris, Colorado

Wants to bang most: Both Villainous and Heroic guys with a sadomasochistic attitude. Those guys with a nefarious plans are turn-ons for her... Well, birds with same feather fuck each other. Most of all, her inner guilty pleasures are those guys that can be labeled with the evil genius trope, be it sophisticated men, low-life and psycho geek and nerds(with the level of a discount Joker and Wriggler)

Appearance:

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Alternate costume:

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Taking up my second character:

Blue Moon Username: Zapp
Character Name: Dr. Stephen Strange
Marvel or DC: Marvel
Character Biography: As the Sorcerer Supreme and Master of the Mystic Arts, Doctor Strange is typically the world's foremost expert on magic, but it wasn't always that way. Earlier in his life, he was an arrogant professional surgeon, but when a car accident took his fine motor skills away from him, he became desperate and searched the globe for a cure. One was offered, not to cure his hands, but instead to cure his soul.
Powers/skillset:In every sense of the word, Stephen Strange is an ordinary man. Genetically and physically, he is just an average human. However, he is the Sorcerer Supreme of the Earth Dimension, the dimension in which we reside. This title was earned through years of arduous training. This is no human or being in our dimension that can even rival him in the mastery of the mystic arts. Stephen's powers can be split into three categories:

Personal abilities - These are the powers that Stephen himself has through his training. Their sources are from his body and soul, be it his brain or his chi. Without having to channel any sort of mystic energy, he is able to astral project himself, hypnotize others, move things with his mind, communicate mentally, and so on. However, these abilities can be enhanced via mystic energy or mystic artifacts such as the Eye of Agamotto.

Universal sources - These powers are used by channeling our dimension's mystical and cosmic energies. By concentrating and utilizing this energy, he can fire energy bolts that can blow back a mouse or cause city blocks to explode, transmute objects and people, create protective shields, and so forth. This magic typically takes the form of "catastrophe magic," which is magic based on the potential for change, coincidence, and entropy. He is also able to use this energy to cast spells, the effects of which are almost infinite depending on what he so chooses, and are quicker than having to recite an incantation, but at the drawback of being less powerful than spells that channel divine sources.

Divine sources - By reciting incantations, or "spells", Doctor Strange can call upon the energy and sources of other beings, usually in other dimensions. In particular, he favors calling upon the energies of the Vishanti, who have given him their blessing to defend our world. Typically, a certain being has a section of spells associated with them, such as the Crimson Bands of Cyttorak. In return for using their power, Stephen will often aid them if they ask him to.


WEAKNESS

Despite all of these seemingly godlike abilities, Doctor Strange is hands down a human being. He doesn't have an x-gene, he was never dosed with radiation, and he's certainly not an alien. Physiologically, mentally, and emotionally, he is an ordinary man, with his years of spiritual training allowing him to tap into various sources for his powers. Thus, he can be killed like any other person.

Due to a drunk driving accident, Strange suffered severe nerve damage in his hands and wrists. Not only does he experience bouts of pain in these areas, but his hands are constantly shaking, sometimes subtly and sometimes excessively. As a result, he can't hold any sort of utensil or instrument straight, as shown by his chicken-scratch handwriting and stick figure drawings, and he certainly can't hold a scalpel without some sort of assistance. He is prescribed clonazepam, a benzodiazepine medication, to ease his pain and shaking, though whether or not he abuses it remains a subjective matter.

Stephen is a recovering alcoholic and drug addict, and he has been sober for nine years. It takes a daily struggle for him not to give into the temptations of his addictions, which can be used against him.

In terms of his powers, all of Stephen's incantations are summoned from otherdimensional god-like beings. If he is not on good terms with one of these deities, they will not allow him to employ their abilities. For example, some beings do not agree with Strange's current war on HYDRA, and so they will not grant him access to their power. Additionally, almost all of them will expect a favor from him from time to time in return for helping them.

Strange also abstains almost entirely from black and chaos magic, as black magic can corrupt the soul if used improperly. This is why Strange prefers white magic and white magic-associated deities. However, to employ white magic, one must be pure of heart, and so Stephen is always struggling to stay on the righteous path. If he is somehow ever corrupted, or somehow forced to use black magic, this can affect the power of his white magic spellcasting.


SKILLS/TALENTS

Doctor Strange is to the supernatural what Mr. Fantastic and Iron Man are to science. He is the world's foremost authority on anything dealing with magic and the paranormal. His knowledge includes other dimensions, extraterrestrials, demons, monsters, spells, and so on; if it falls under the category of the public not believing in it, he is generally the go-to guy for it.

Prior to his fall from grace, Stephen Strange was considered to be the best neurosurgeon in the world. He commanded high prices because of his surgical skill and medical knowledge. To say he is an expert in the field of medicine is an understatement, with in-depth knowledge of anatomy (specifically neural anatomy), surgery (specializing in neurosurgery), psychiatry, and superhumans.

During his time in Tibet, Stephen gained a black belt proficiency in a variety of as-yet-unknown Oriental martial arts. Even without his magical abilities, he still poses a threat with his hand-to-hand combat alone.

Stephen possesses a variety of magical artifacts, devices, books, etc. that are kept in Sanctum Sanctorum. Some, such as the Wand of Watoomb and the Book of the Vishanti, are kept carefully under lock-and-key while others are often used by Stephen in his quests. They include:

The Eye of Agamotto - An amulet that is typically worn as a necklace, this artifact was constructed by the great Agamotto millenia ago. When the pendant opens, it reveals a golden eye, which can be used for a variety of effects. Foremost, it amplifies his psychic abilities, letting the doctor see through any illusion, lies, deception, false truth, and so on, or even free other people from illusions and mental illness. While using the key, he rivals the most powerful telepaths in the universe. The Eye can also open dimensional and universal portals, play back the events in a given area, or use its light to blind a person. No person can lie while under the Eye's light.

The Coat (Cloak) of Levitation - This cloak allows Stephen to fly without expending any of his mystic energy, thus allowing him to freely move about unaided. The object is keyed to his thoughts and his alone. Even when he is not wearing it, the cloak responds to his thoughts, allowing him to use it as if it were an extra limb. The cloth is nearly indestructible: not even Wolverine's adamantium claws have been able to scratch through it. Due to its ability to change shape according to his will, Stephen has altered it into a trenchcoat.

The Orb of Agamotto - This artifact can quite literally see any point in time, space, or dimensional reality. Typically Strange uses it to display a copy of the Earth, with various mystical threats pinpointed on it. He can use it for scrying into other worlds and to witness events from afar.

The Sanctum Sanctorum - Doctor Strange's mansion itself is a magical artifact. Located at 177A Bleecker Street in New York's Greenwich Village, the Sanctum is a three-story-tall mansion that resides on one of the Earth's few focal points of magical energy. Throughout the years, the land the Sanctum occupies has been used to burn witches, to sacrifice virgins in pagan rituals, and as an Indian burial ground. Because of the magical energy that runs through the land as well as the spells Strange maintains upon it, the Sanctum itself is actually "alive" and semi-sentient. It's much bigger on the inside than the outside, with hallways and rooms that frequently change locations or furniture that will actually change appearance on its own. The Sanctum Sanctorum is protected from magical invasion by an intricate, permanent spell of mystical force constructed by Doctor Strange to interweave with the house's inherent energies. The entire third floor, known as the Chamber of Shadows, is where Strange keeps his collection of rare magical artifacts and texts for safekeeping.

Base of Operations: The Sanctum Sanctorum (177A Bleecker Street, Greenwich Village, Manhattan, New York)
Wants to bang most: Strange has two foremost fetishes:

  • 1. The younger the better. What can I say? He's a perverted old man.
    2. The weirder the better. His years exploring the unknown have given him a fetish for women with exotic hair, flesh, and otherwise unnatural physical features.

Appearance:
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