Name: Ardreth.
Age: 36 (appears twenty-four).
Race: Half-elf.
Level/Class: Alchemist.
Alignment: Neutral Good.
Languages: Common, Elven.
Talent: Wisdom.
Flaw: Strength.
Best skill:
Heal, Craft, Knowledge (Nature), Appraise.
Appearance: Standing about five foot ten, Ardreth possess a medium build with broad shoulders and a narrow waist. He is physically fit as he prefers to travel on foot often and has been journeying for many years on his own now. Being half-elven, he shares many similar characteristics of both kindreds. He has long ears like elves, but they are rounded like human rather than pointed elven ears. He has rugged brown hair and pale violet eyes.
Clothing consists of black boots, baggy dark blue trousers and robe with a light grey tunic thrown over top. A bright indigo sash carrying his various alchemy ingredients and equipment tied around his sash and his mother's scarf wrapped around his neck.
Backstory: Ardreth is a base-born bastard of a human mercenary and an elven temple worker. Conceived during the sack of Televar, an elven village, by human marauders, Ardreth never knew his father and grew up as an outcast from the rebuilt elven community. As a half-breed, he was constantly ridiculed and degraded by the other elven children because of his appearances and demeanor which they saw as a reflection of the uncivilized human barbarians who attacked them. Though his mother was particularly fond of him, she rarely took an active role in his upbringing as she was forced to work very hard not only for his sake, but her other children as well who she bore by her slain husband. Therefore, Ardreth has always been seen as the "black sheep", by both his half-siblings and the community as a whole. Because of the nature of his birth, Ardreth was not afforded the luxury of a surname as a purebreed elf would have been.
Growing up in a small community, there were not a lot of opportunities, especially for a young half-elf like himself. Not many professions were eager with having a reminder of those fateful attacks working in their midst and he was often overlooked for more suitable candidates. Having been rejected and isolated most of his life, Ardreth also began to take an interest in his human half despite all the negativity he would often receive regarding his
impure blood. Because of this perceived dangerous interest, not many wished to associate with Ardreth and he felt himself sinking into a deep pit of despair, of which remnants still linger with him to the present day.
Thankfully, Ardreth did manage to impress upon a hermit elf who lived in the forest of his worth and desire to learn. Therefore, the old shaman took it upon himself to educate and lecture the boy in the art of alchemy and the useful of ingredients to formulate potions and other material. By eighteen, Ardreth could often be found detonating rudimentary alchemy explosives by himself while the rest of the community indulged in harvest and religious festivals. As he found he had a strong perchance for alchemy, it also cost him what little social life he had left as he further and further isolated himself to pursue these experiments.
It was on one dark day where the shame of being a half-breed simply overwhelmed his capacity for tolerance, leading Ardreth to exile himself from the community. Though he will not share the events of that day, he could be often heard mumbling when drunk of "his mother struck by stones" and "poisoning the local magistrate's wine cellars". In the decade since his departure, Ardreth has travelled the world in an attempt to find a new home for himself. Though he honed and perfected his skill of potion crafting over the long years, he still finds himself rejected and cast out from society because of his
tainted blood. Elves view him as imperfect and an abomination, while humans view him with distrust and disdain for his perceived elvish snobbish. Though being able to sell his craft to earn a living, Ardreth is rarely treated or approached beyond this capacity. This has led Ardreth to become very distrustful of society and authority.
However, Ardreth is not so unintelligent as to be rude or insensitive. He is willing to give others a chance before he includes them in his disdain of people. As a healer, and somewhat influenced by the work his mother did, Ardreth has a helping nature when it comes to healing and health ailments. He is always willing to stop and help anyone, regardless if they have the coin to pay him for it. However, this innate kindness and compassion is veiled by a mask of skepticism and melancholy.
Spells/Items: (For personal use, not what he barters to town merchants)
(5) Cure Light Wounds.
(3) Smoke Bomb. (For distracting enemies and fleeing)
(3) "Potato Masher" (A small explosive device that sends shards of small metals in all directions)
(2) Cure Poison.
(2) Slow Poison.
(2) Cure Moderate Wounds.
(2) Mushroom Delight. (Increase Charisma, Decrease Intelligence/Dexterity)
Deadly Poison.
Cure Serious Wound.
Mage Armor.
Heal Paralysis.
Water Breathing