Terra Firma Republic
Name: James Archer
Age: 23
Personality: James started off his military career a bit hot headed. He ran head first into the fight without thought on the consequences or the lives he risked. After serving a few tours as a Terran Helljumper, he began to mature. Sure he takes risks but he gets things done. His motto is life is too short too take everything so seriously. James is relaxed and easy going when he isn't insight of a superior, and cunning when he's on the field. He's quick on his feet as all Helljumpers are. James knows when to be a leader and when to be a follower, he doesn't know when to give up though. Perhaps that's what has kept him in the Terran army for so long, who knows?
Race: Human
Skills: James was always too clever for his own good. As a child he was often called into the principal's office for being a bit too rambunctious. Whether it be rigging a toilet to blow, constructing a pencil crossbow to shoot at the teacher's desk when they weren't looking, or just simply getting into a fight for being a bit hotheaded. James is also a very skilled runner and climber, moving like a monkey through a jungle. It was this skill that got him into the Helljumpers.
Job: Soldier
Military Affiliation: Terran Military, Terran Helljumpers
Weapon: Mk.3 Bug Zapper with a smartlock and recoil dampener, M909 Pistol
Special Equipment: Standard Helljumper Jet Pack, GPS Receiver, Smartlock Transplant
Biography: Born on the hive world of Canus, James was born to a family of officers. His father served on the Terran battleship "Charybdis", his mother on a guardian cruiser by the name of "Helios IV". When his mother was pregnant with him, they settled down and left the military. James was a bit a disappointment to his father but his father saw a bit of him in the boy. When James joined the military, his father was more then pleased to see he made it into the marines. James started off as a grunt, repairing ships and loading them until it was discovered who his father was and his running record in high school. James was then instated into the Terran Jet Troopers, or "The Helljumpers" as the marines so affectionately refer to them as. Equipped with a jet pack, the Helljumpers act as scouts, saboteurs, and MEC killers, running along roof tops and taking out key points.
Character Picture or Description:
Casual Attire
Standard Helljumper Armor
Username: Mister Grimm
Dominion of Man
Name: Njord Skallagrim
Age: 75
Personality: Never one for petty mischief, his favorite hobby was always finding the biggest, baddest person in the room and promptly putting them on their ass (breaking a few bones in the process was also common). Very confrontational, easy to provoke.
Race: Human
Skills: Can operate heavy weaponry, fantastic as a shock troop and is often used to break the enemy front lines. Also somewhat skilled in demolitions and can get 'creative' with explosives at times.
Job: Soldier
Military Affiliation: Dominion 'Berserker'; occasionally executes traitors in the courts of the Lord Marshal
Weapon: Twin Widowmakers, fitted with high-capacity magazines and heavy barrels
Special Equipment: Grenade belt, carbide-coated tactical axe, breaching charges
Biography:
Njord always loved fighting; whether it be some thug on his homeworld trying to harass an innocent person or even if someone just looked at him funny, he was always sure throw the first punch. The thrill of combat - especially if it came down to his 'victim', as he liked to call them - was something he would never give up. This also made his association with the authorities quite frequent; eventually it came to a point where he was forced into a mental hospital because people thought he was psychotic. During his stay here, he eventually found the story in a book about the Norse Vikings and how they lived their way of life. He then came to a self-realization: He was meant to become a warrior, a true force to be feared on the battlefield. After knocking out the orderlies and escaping the asylum, he became a fugitive of the law and after learning of a place where the Dominion of Man was looking for soldiers eager to fight he quickly enlisted.
Njord Skallagrim was from the get-go a fierce warrior whose skill in battle is matched only by his bloodlust and eagerness to fight. Like nearly all of the Dominion's soldiers, he underwent the standard rounds of physiological augmentations to make them into blood-fueled engines of war and destruction for the glory of the Lord Marshal and the Dominion. However, he is one of a few unique cases; the process 'broke' him slightly in that it removed what traces of fear he had and amplified his desire to fight into full-blown bloodlust. His adrenal glands quintupled in size and his body grew to accommodate an even more impressive musculature; his overall intelligence did diminish a bit but he gained an increased perception in finding enemy weaknesses and exploiting them. The changes also seemed to enhance regenerative capabilities, allowing him to take the hydrostatic shock of countless bullets without faltering. Too much damage and he would eventually 'berserk', sending his oversized adrenal gland into overdrive and killing all the nerves associated with pain in his body. Blood seemed to fuel him; the more that was shed, the harder he seemed to fight.
As his service went on, his loyalty to the Lord Marshal - the man who helped fulfill his purpose in life - grew. And to this day, he would still cling to one thing: He would bring ruin to the Lord Marshal's enemies and become a warrior worthy of inspiring true, bone-chilling fear into them before tearing them in two.
Character Picture or Description:
Appearance without Armor
Broken Customized Infantry Armor
Username: Razgriz
Name: Vincent Argalus
Age: 24
Personality:
Vincent is reserved and maintains a calm level of poise when confronted with chaos. He does not share the same craving for war as most of his brethren have. He does understand the importance of performing and serving to keep his culture, family, and nation safe.
Race: Human
Skills: Espionage, Explosives, Advanced Orbital Operations, Advanced Long Gun and Small Arms training, Hand to Hand Combat, Close Quarters Tactics
Job: Recruit for Petra
Military Affiliation: Special Forces Recruit of Petra, a snatch and grab team for the dominion who also performs Military and Industrial espionage. They are tier 1 operators if compared to real life military units today.
Weapon:
Primary: The SIR - Standard Issue Rifle with silencer, modified stock, modified pistol grip and trigger release.
Secondary: Jaguar X9 - Semi-Auto hand gun firing a .40 calibre round with a triangulated laser system that surrounds the muzzle, one dot above the muzzle, two dots below and one to the left while the other to the right, creating a triangle.
The Jaguar or Jag 9 has a automatic blade release, the blade itself will emerge from just below the muzzle in between the two lasers on a horizontal plane.
Special Equipment: OPED or Orbital Placed Explosive Device, Helmet Advanced Technology or HAT, Orbital Claws.
Biography:
Vincent was born under the Dominion Banner, however his world was not always apart of the Dominion. Vincent's world was once a beacon of its own power, before the expansion of the Dominion caused war instead of peace. The Dominion lost a lot of men as did Vincent's world, Naer.
At the end of the war, the Dominion has fortified their grip on Naer, the Dominion offered Naer to yield so that they would not obtain anymore casualties, the Naer people had fought hard and with vigor which ultimately led the Dominion to like them and wish to instead wield their abilities instead of destroy. Naer yielded to the Dominion and were told that they had to contribute to the ever growing Dominion military by sending their boys to the Dominions academy's to become soldiers for the Dominion.
The chance to return to Naer was once the individual served their time of 8 years.
Vincent on the eve of his 7th birthday was approached by a large, muscular, primal looking Dominion recruiter. A man who seemed to have the power to crush another mans skull with one of his giant battle scarred hands. Vincent was informed of his future and that he would be sent to the Dominion academies in two days time.
The day after his birthday he was sent to the Dominions core and began military schooling and training that had been provided to Naer children only. They were segregated from the rest of the Dominion children until the age of combat readiness. 18 years of age, the Naer children would be sent to the graduating academy of the Dominion. Where all the boys their age would go if successful in their schooling and training, they would participate in several war games to score points. Higher your points, the better a unit would bid on you to join them for combat in reality.
Vincent had been a trouble maker up until this point, he was smaller than most he was going to fight. When the war games began, Vincent was placed in the under dog team and was being led by a rather incompetent Dominion core boy. Losing the first two games, the third was commandeered by Vincent and they won. Dominion officers evaluated how Vincent ignored chain of command and he lost points in his overall scoring.
Vincent did this again for the fourth and fifth game, ultimately he was removed from the games and as a candidate for soldiering.
Vincent was to state why he did what he did in front of the board in charge of the games and academy after being removed. Once he gave them his reasoning to deny orders, a unit confronted him with an invitation, a unit where a name does not apply. They are not known among the games and are only ever heard about in stories in the Dominion core.
Petra Unit or Stone, they are a high speed unconventional military operation unit who's soul purpose to create havoc behind enemy lines. They do not fight the same or have the same objectives as the conventional Dominion forces.
Once invited and accepted into the Petra unit there is an additional 6 months of PUT or Petra Unification Training, where they put a school of recruits, typically 100, through a rigorous training camp. 10 - 25 of these recruits will have made it through the first 6 months or PUT. Another 6 months follows where the 10 - 25 recruits will go through the Petrification Trials. Each recruit will confront their darkest fears, be subjected to interrogation processes, and will conduct a series of mock missions that will place their lives in increasing danger. Recruits have died during PUT and Petrification.
Vincent currently is on his last mission for Petrification.
Character Picture or Description:
(Vincent)
(Petra Unit Combat Gear)
Username: Strike Back
The Solarians
Name: Sidra Hesperus.
Age: 30 (looks 20).
Personality: Sidra is often times quiet, though underneath this typical exterior, there is a fiery feisty streak that will show itself when she is pushed the right way. She is a kind-hearted soul, wearing her emotions on her sleeve and exhibiting impulsive behavior that has rendered her scoldings from her brother.
Race: Human, serves under the Solarian faction.
Skills: Sidra can sing, her voice considered soothing to those who take the time to listen; she doesn't get turned off by the sight of blood or anything along those lines and has helped out occasionally in the infirmary when assistance has been needed making her useful in times of crisis should the need for 'extra hands' arise.
Job: Sidra has no set and steady job, relying primarily on her brother who is away more than around. However, she does volunteer at the infirmary on board her ship from time to time and has acquired some skill as a result of that.
Military Affiliation: Sidra does not serve in the military, therefore she has no rank. Her brother Samson (a bit rowdy and daring, though he would scold Sidra if she ever exhibit such behavior) serves as a pilot and is often away on duty leaving Sidra by herself most of the time since their parents are deceased.
Weapon: Sidra does not have any weapons.
Special Equipment: Sidra does not carry any special equipment.
Biography: Sidra is the youngest of two children to Marek and Celisse Hesperus, her older brother--by 5 years--being Samson Hesperus. Like all Solarians, she was born in space aboard a vessel knowing nothing but the nomadic life most born of her faction have come to adopt as the only way of life. Her family is heavily involved in the military, her father having served the moment he was able and eligible, a fierce and loyal pilot who saw many battles until he finally lost his life during one of the skirmishes that broke out between themselves and the Dominion--something that instilled the first true sparks of both fear and hatred toward the Dominion in Sidra. Shortly thereafter, her mother fell ill and never recovered to her full strength. Sidra and Samson, both, were certain that their mother had lost the will to truly live with their father gone and, sure enough, the woman's health eventually declined until she finally died. Solarian death records state that Celisse died of an unexplainable lung infection, a bacteria too difficult for their technology to kill off and thus heal her. But, Sidra knew better. Celisse did not want to live. She had given up so as to be with Marek once again. Knowing the truth only further increased her hatred toward the Dominion who had been harassing her faction for so many years. Killing off friends and now family, literally ripping away those she loves one by one.
Losing both parents was hard on both Sidra and Samson. In order to ensure his sister's safety and well being, Samson's duties within the Solarian military were increased and he needed to be away more frequently than be around as a direct means of protection. Unfortunately, this also meant his life was in more danger and at greater risk. In a constant state of worry and wanting to both occupy her mind as well as feel useful to her people, Sidra decided to volunteer her time at her vessel's infirmary. In doing so, she began to slowly acquire skills that she hoped would prove useful should those of her faction truly need her one day…though it was a day she hoped would never come.
Now Sidra spends most of her time alone, terrified that her brother will die much in the same manner as her father had thus leaving her truly alone. Her anger toward the Dominion grows with each passing moment that Samson has to be away and she longs for a day that true peace will reign, though she fears it's a day she'll never get to see.
Character Picture or Description: Long auburn hair, blue-gray eyes, pale skin, dons a tattooed 'H' on her left shoulder for Hesperus (her family name), stands at 5'2".
Username: darkangel76
Name: Ayana Vos
Age: 47
Personality: Ayana's natural competitive nature was what led to her discharge from the Solarian Marine corps after a few too many incidents of unreliability during combat that cost the lives of several others. This had the expected effect of leaving her very bitter towards them despite her typically friendly attitude towards others. She is intensely focused, and has difficulty seeing the broader picture at times, making it difficult for her to work in a squad but also making her a very effective solo pilot.
Race: Human
Skills: Ayana trained as a markswoman during her stint in the Solarian ground forces and paid off her rifle upon her discharge so she could keep practiced in it's use. Since joining the pilot's corps following that she has become relatively adept at piloting both her Gypsie fighter and the more cumbersome 'Manta Ray' dropships. She also possesses a degree of expertise in civilian-grade software and computer manipulation though this sees little use most of the time.
Job: Military
Military Affiliation: Pilot
Weapon: 'Tallboy' Sniper Rifle
Special Equipment: Gypsie Fighter, Customized Long Range Communicator,
Biography: Despite -or perhaps due to- being born shipboard like the vast majority of Solarians, Ayana often preferred the feeling of soil beneath her feet to weightlessness. She joined the marines at the young age of twenty thanks to her father's influence, younger perhaps than should have been strictly permitted of her. Marine training did little to curb her focused nature and ended up costing the marines a number of lives over the course of two separate incidents where she refused to follow orders and prioritized emotional attachments to close friends and squadmates in the incorrect belief that her involvement (or lack thereof) as a marksman made little difference to the survival of the greater force.
After the second such incident, command decided to cut their losses and Ayana was given a dishonorable discharge from the ground forces. She spent a year in civilian life as a software specialist before giving up and coming back to the military, signing on this time to the piloting corps where her nature and attitude where far less of a detriment. She still bears a grudge towards the marines but she gets along well with her fellow pilots and has slowly warmed to her duties, even if she still longs to feel hard earth beneath her feet every so often.
Character Picture or Description: Picture 1
Username: Kaybee