Unishifter
That's more like it
- Joined
- Aug 8, 2012
Bio-feedback system: See, hear, smell, touch and even taste with unparalleled realism! Get exercise from the comfort of your chair!
Character Customization: Tens of thousands of freely accessible pieces of equipment to customize your looks and abilities! Includes costumes from dozens of acclaimed games and animated series!
Light and Dark: Choose your own path depending on the choices you make! Use diplomacy to earn greater rewards as a hero of Light, or master devastating abilities to wipe out your foes as a hero of Dark!
The man smiled at the sight of the advertising pamphlet. The last selling point was a little out of place compared to the second-- which was more impressive than it seemed. These licensing deals hadn't come cheap, and adding so many items to the game from launch was a lot harder than having an artist model a few hundred hats. Each piece of virtual fabric was given textures, weight, smells, attributes that would make them interact with the physics engine in a way that felt real...
And the first point? The first was nothing short of revolutionary. The simulation, when turned on its highest intensity setting, could trick not just your brain, but your entire body, into taking part in it wholly. It was, after all, an action game, and pulling all of the sword swings and ninja moves it required wound up a good workout, without the risk of injury or even most other possible adverse effects. Or at least...
He glanced to a nearby report, dozens of pages long, outlining the "severe risks" that could be associated with playing the game. Beta testers had been affected psychologically, sometimes even developed violent tendencies, after playing the game for hours on end. That report could have made any anti-video game crusader's whole career, if it had been released to the public at all. Good enough, too, because it only got more ridiculous from there. A handful of reports included players experiencing actual physical changes from the game, somehow. In the later pages, the report was making it seem more and more like the technology involved was more like magic than anything else. That was, in large part, the reason it had never gained any traction.
But the man brushed these unpleasant, bizarre thoughts away in favor of more pleasant (yet still bizarre) thoughts. Today, the adult servers had finally opened, with everything that implied. And today, he began his twisted little pet project, the one he had dubbed "the Gauntlet".
He needed one woman, preferably a new player, someone skilled but inexperienced, and most important of all, attractive... His eyes raced across the many monitors lit up in front of him, and quickly he pulled up the files on the various females his eyes landed on. After reading a few, lightning-quick, he stopped on one. Playing on the Deluxe Biofeedback System? Highest sensitivity setting? Alone? Living alone? Perfect. She was perfect.
He entered a few lines of code, and pressed Enter. For her, the Gauntlet had just began, though she wouldn't realize it right away.
Character Customization: Tens of thousands of freely accessible pieces of equipment to customize your looks and abilities! Includes costumes from dozens of acclaimed games and animated series!
Light and Dark: Choose your own path depending on the choices you make! Use diplomacy to earn greater rewards as a hero of Light, or master devastating abilities to wipe out your foes as a hero of Dark!
The man smiled at the sight of the advertising pamphlet. The last selling point was a little out of place compared to the second-- which was more impressive than it seemed. These licensing deals hadn't come cheap, and adding so many items to the game from launch was a lot harder than having an artist model a few hundred hats. Each piece of virtual fabric was given textures, weight, smells, attributes that would make them interact with the physics engine in a way that felt real...
And the first point? The first was nothing short of revolutionary. The simulation, when turned on its highest intensity setting, could trick not just your brain, but your entire body, into taking part in it wholly. It was, after all, an action game, and pulling all of the sword swings and ninja moves it required wound up a good workout, without the risk of injury or even most other possible adverse effects. Or at least...
He glanced to a nearby report, dozens of pages long, outlining the "severe risks" that could be associated with playing the game. Beta testers had been affected psychologically, sometimes even developed violent tendencies, after playing the game for hours on end. That report could have made any anti-video game crusader's whole career, if it had been released to the public at all. Good enough, too, because it only got more ridiculous from there. A handful of reports included players experiencing actual physical changes from the game, somehow. In the later pages, the report was making it seem more and more like the technology involved was more like magic than anything else. That was, in large part, the reason it had never gained any traction.
But the man brushed these unpleasant, bizarre thoughts away in favor of more pleasant (yet still bizarre) thoughts. Today, the adult servers had finally opened, with everything that implied. And today, he began his twisted little pet project, the one he had dubbed "the Gauntlet".
He needed one woman, preferably a new player, someone skilled but inexperienced, and most important of all, attractive... His eyes raced across the many monitors lit up in front of him, and quickly he pulled up the files on the various females his eyes landed on. After reading a few, lightning-quick, he stopped on one. Playing on the Deluxe Biofeedback System? Highest sensitivity setting? Alone? Living alone? Perfect. She was perfect.
He entered a few lines of code, and pressed Enter. For her, the Gauntlet had just began, though she wouldn't realize it right away.